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authorJesusaves <cpntb1@ymail.com>2021-04-13 11:01:58 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-13 11:01:58 -0300
commit621f59f0b7199cf318b8ec5d220eb5011d22e980 (patch)
tree0b986eca85b153149a4cc26c37194104a0480da5 /conf/map/battle/exp.conf
parent14acedfbe50188932210bcbd5da451a0e0c25958 (diff)
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Disable death penalty and re-enable multiple level up
Diffstat (limited to 'conf/map/battle/exp.conf')
-rw-r--r--conf/map/battle/exp.conf4
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf
index 0db88b71..5db2cfb4 100644
--- a/conf/map/battle/exp.conf
+++ b/conf/map/battle/exp.conf
@@ -39,7 +39,7 @@ base_exp_rate: 100
job_exp_rate: 100
// Turn this on to allow a player to level up more than once from a kill. (Note 1)
-multi_level_up: false
+multi_level_up: true
// Setting this can cap the max experience one can get per kill specified as a
// % of the current exp bar. (Every 10 = 1.0%)
@@ -90,7 +90,7 @@ pvp_exp: true
// 0 = No penalty.
// 1 = Lose % of current level when killed.
// 2 = Lose % of total experience when killed.
-death_penalty_type: 1
+death_penalty_type: 0
// Base exp. penalty rate (Each 100 is 1% of their exp)
death_penalty_base: 100