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authorJesusaves <cpntb1@ymail.com>2021-12-22 04:06:09 -0300
committerJesusaves <cpntb1@ymail.com>2021-12-22 04:06:09 -0300
commit495e9086758395f1da170fdc62979bbfec592b20 (patch)
tree688d79ea7492d0b01250861ced60f8528d9d63a8
parent13d8ad83b0338291441251040a7b67cdd49925a4 (diff)
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At Warrior World, it'll spend a whole minute deploying the monsters.
Should be less overwhelming this way. I hope.
-rw-r--r--npc/082-3/poppet.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/082-3/poppet.txt b/npc/082-3/poppet.txt
index ea6a6fa6..c4239b8a 100644
--- a/npc/082-3/poppet.txt
+++ b/npc/082-3/poppet.txt
@@ -244,7 +244,7 @@ function spawn {
// Global
areamonster("082-3", 20, 20, 180, 180, strmobinfo(1, GreenSlime), GreenSlime, 1 + (.diff * getmapusers("082-3") / 2));
// Make the monster deployment gradual, players will notice script order
- sleep(1000);
+ sleep(4000);
return;
}