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authorJesusaves <cpntb1@ymail.com>2021-12-22 04:10:32 -0300
committerJesusaves <cpntb1@ymail.com>2021-12-22 04:10:32 -0300
commit3826c2e3cc6ddd1caa3e6f6b8a00560df93fa2ba (patch)
tree49b288508c17e7472a73c8c810f965a4aa3524bf
parentcf401614a7c43cc7c2dd5fea7ae06815f47b011f (diff)
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Disclose people what they're getting into
-rw-r--r--npc/082-3/poppet.txt19
1 files changed, 14 insertions, 5 deletions
diff --git a/npc/082-3/poppet.txt b/npc/082-3/poppet.txt
index 49e98e1d..f19623d6 100644
--- a/npc/082-3/poppet.txt
+++ b/npc/082-3/poppet.txt
@@ -65,6 +65,15 @@ L_Summon:
close;
}
next;
+ mesc b(l("Average monsters per mode:"));
+ mesc l("Easy: 145 mobs × 5 waves = 725 total");
+ mesc l("Normal: 189 mobs × 5 waves = 945 total");
+ mesc l("Hard: 280 mobs × 5 waves = 1,400 total");
+ mesc l("Polish: 302 mobs × 5 waves = 1,510 total");
+ if (gettime(GETTIME_DAYOFYEAR) >= 357 || is_admin())
+ mesc l("Nuclear: 270 mobs × 5 waves = 1,350 super strong mobs");
+ else
+ mesc l("???: Available from Dec 23rd onwards");
select
l("Hm, nevermind."),
l("Begin easy mode [10 min]"),
@@ -166,7 +175,7 @@ OnTimer1000: // Initial wave
mapannounce "082-3", "Poppet : "+.@msg$, 0;
sleep(500); // Give you enough time to RUN AWAY
switch (.diff) {
- case 1: // Easy (145 mobs)
+ case 1: // Easy (145 mobs) × 5 waves = 725 mobs
spawn(Bandit, 7);
spawn(CrotcherScorpion, 7);
spawn(Archant, 5);
@@ -174,7 +183,7 @@ OnTimer1000: // Initial wave
spawn(BlackScorpion, 3);
spawn(Snake, 2);
break;
- case 2: // Normal (189 mobs)
+ case 2: // Normal (189 mobs) × 5 waves = 945 mobs
spawn(FeyElement, 1);
spawn(CandiedSlime, 7);
spawn(RedSlime, 9);
@@ -183,7 +192,7 @@ OnTimer1000: // Initial wave
spawn(Skeleton, 4);
spawn(UndeadWitch, 1);
break;
- case 3: // Hard (280 mobs)
+ case 3: // Hard (280 mobs) × 5 waves = 1400 mobs
spawn(LadySkeleton, 9);
spawn(Skeleton, 9);
spawn(UndeadWitch, 5);
@@ -195,7 +204,7 @@ OnTimer1000: // Initial wave
spawn(Thug, 2);
spawn(Yeti, 1);
break;
- case 4: // WarriorWorld (302 mobs)
+ case 4: // WarriorWorld (302 mobs) × 5 waves = 1510 mobs
spawn(RedBone, 7);
spawn(SeaSlimeMother, 3);
spawn(Wight, 7);
@@ -212,7 +221,7 @@ OnTimer1000: // Initial wave
spawn(JackO, 1);
break;
default:
- case 5: // Gumi (270 mobs)
+ case 5: // Gumi (270 mobs) × 5 waves = 1350 mobs
spawn(Anne, 10);
spawn(JackO, 8);
spawn(ManaGuard, 6);