summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2021-06-15 22:20:34 -0300
committerJesusaves <cpntb1@ymail.com>2021-06-15 22:20:34 -0300
commitf365969b6ca361bbf1688b19342e99454ce6b6f0 (patch)
tree8b4d17fdc31a2c69c0fec2caba2d4bdf17140070
parentcb33c1d8e04011abcd0fabf57cc0e1803a765649 (diff)
downloadserverdata-f365969b6ca361bbf1688b19342e99454ce6b6f0.tar.gz
serverdata-f365969b6ca361bbf1688b19342e99454ce6b6f0.tar.bz2
serverdata-f365969b6ca361bbf1688b19342e99454ce6b6f0.tar.xz
serverdata-f365969b6ca361bbf1688b19342e99454ce6b6f0.zip
Keep explaining the distance restriction.
-rw-r--r--npc/029-1/hideandseek.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/npc/029-1/hideandseek.txt b/npc/029-1/hideandseek.txt
index 1a78ed33..d689c555 100644
--- a/npc/029-1/hideandseek.txt
+++ b/npc/029-1/hideandseek.txt
@@ -104,6 +104,7 @@ L_Doing:
mesn;
mesq l("You still need to find some of my friends. You have found %d out of 5 of my friends.", CountHideNSeek());
mesq l("Remember, they're hiding somewhere on the island, you will have to explore to find them. They could be hiding anywhere.");
+ mesc l("WARNING: Not all NPCs will interact if you shout with them! For the children hiding, they'll only reply if you get close enough to them.");
close;
L_Reward: