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authorJesusaves <cpntb1@ymail.com>2021-07-29 11:24:29 -0300
committerJesusaves <cpntb1@ymail.com>2021-07-29 11:24:29 -0300
commitc7e7ed20611e63b06dfb06340127d6ac9ddc9f78 (patch)
treed9f2fe2e8a9c3a45e7534e6b15bd536535731338
parentc901566df9aa4b0b23dace21bbaec52670c5ddf1 (diff)
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This not so pretty function is Moubootaur Legends Server Updater.
It is much simpler than Hercules version and does not require admin intervention. Although more dangerous and slower.
-rw-r--r--db/pre-re/item_db.conf2
-rw-r--r--npc/functions/clear_vars.txt17
-rw-r--r--npc/functions/global_event_handler.txt1
-rw-r--r--npc/functions/main.txt123
4 files changed, 142 insertions, 1 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index ef1bfdfa..eeb7a57a 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -1457,7 +1457,7 @@ item_db: (
">
},
{
- Id: 5270
+ Id: 5272
AegisName: "ManaPearl"
Name: "Mana Pearl"
Type: "IT_ARMOR"
diff --git a/npc/functions/clear_vars.txt b/npc/functions/clear_vars.txt
index be895576..063feaec 100644
--- a/npc/functions/clear_vars.txt
+++ b/npc/functions/clear_vars.txt
@@ -142,3 +142,20 @@ function script ClearVariables {
}
+function script ServerUpdate {
+ if ($@STARTUP) {
+ debugmes "Cowardly refusing to update server outside startup";
+ return;
+ }
+
+ // Correct Mana Pearl ID
+ // qui jul 29 11:21:38 BRT 2021
+ if ($VERSION < 1627568498) {
+ ReplaceItemFromEveryPlayer(5270, 5272);
+ $VERSION = 1627568498;
+ }
+
+ $@STARTUP = true;
+ return;
+}
+
diff --git a/npc/functions/global_event_handler.txt b/npc/functions/global_event_handler.txt
index 8a9c4fd6..b63fb28f 100644
--- a/npc/functions/global_event_handler.txt
+++ b/npc/functions/global_event_handler.txt
@@ -45,6 +45,7 @@ OnClock1701:
end;
OnInit:
+ ServerUpdate(); // Update server if needed
MOTD(); // set the MOTD array
end;
diff --git a/npc/functions/main.txt b/npc/functions/main.txt
index abdaa5dd..6a19e3a7 100644
--- a/npc/functions/main.txt
+++ b/npc/functions/main.txt
@@ -790,3 +790,126 @@ function script spawndummy {
return .@u;
}
+/////////////////////////////////////////////////////////////////////////////////
+// Do not run this outside startup
+// Delete item ID on inventories, storages, guild storages and carts. Also affects mails.
+// WARNING, irreversible and dangerous!
+// DelItemFromEveryPlayer( ID )
+function script DelItemFromEveryPlayer {
+ if (getarg(0, -1) < 0)
+ return;
+
+ query_sql("DELETE FROM `inventory` WHERE `nameid`="+getarg(0));
+ query_sql("DELETE FROM `cart_inventory` WHERE `nameid`="+getarg(0));
+ query_sql("DELETE FROM `storage` WHERE `nameid`="+getarg(0));
+ query_sql("DELETE FROM `guild_storage` WHERE `nameid`="+getarg(0));
+ query_sql("DELETE FROM `rodex_items` WHERE `nameid`="+getarg(0));
+ query_sql("DELETE FROM `auction` WHERE `nameid`="+getarg(0));
+ debugmes "Deleting item %d", getarg(0);
+
+ // Del items which SQL can't reach
+ .@c = getunits(BL_PC, .@players, MAX_CYCLE_PC);
+ for (.@i = 0; .@i < .@c; .@i++) {
+ .@am=countitem(getarg(0), .@players[.@i]);
+ if (.@am) debugmes "DELETE %d items from ACC %d", .@am, .@players[.@i];
+ if (.@am)
+ delitem(getarg(0), .@am, .@players[.@i]);
+ }
+ return;
+}
+
+// Delete an acc_reg entry from all players. Full arrays only. Affect num and str db.
+// WARNING, irreversible and dangerous!
+// DelAccRegFromEveryPlayer( KEY )
+function script DelAccRegFromEveryPlayer {
+ if (getarg(0, "error") == "error")
+ return;
+
+ query_sql("DELETE FROM `acc_reg_num_db` WHERE `key`='"+getarg(0)+"'");
+ query_sql("DELETE FROM `acc_reg_str_db` WHERE `key`='"+getarg(0)+"'");
+
+ if (playerattached())
+ detachrid();
+
+ // Del variables which SQL can't reach
+ .@c = getunits(BL_PC, .@players, MAX_CYCLE_PC);
+ for (.@i = 0; .@i < .@c; .@i++) {
+ attachrid(.@players[.@i]);
+ if (compare(getarg(0), "$"))
+ setd(getarg(0), "");
+ else
+ setd(getarg(0), 0);
+ detachrid();
+ }
+ return;
+}
+
+// Delete an char_reg entry from all players. Full arrays only. Affect num and str db.
+// WARNING, irreversible and dangerous!
+// DelChrRegFromEveryPlayer( KEY )
+function script DelChrRegFromEveryPlayer {
+ if (getarg(0, "error") == "error")
+ return;
+
+ query_sql("DELETE FROM `char_reg_num_db` WHERE `key`='"+getarg(0)+"'");
+ query_sql("DELETE FROM `char_reg_str_db` WHERE `key`='"+getarg(0)+"'");
+
+ // Del variables which SQL can't reach
+ .@c = getunits(BL_PC, .@players, MAX_CYCLE_PC);
+ for (.@i = 0; .@i < .@c; .@i++) {
+ if (compare(getarg(0), "$"))
+ setd(getarg(0), "");
+ else
+ setd(getarg(0), 0);
+ }
+ return;
+}
+
+// Delete a quest entry from all players. This includes all counters. Use with caution.
+// WARNING, irreversible and dangerous!
+// DelQuestFromEveryPlayer( ID )
+function script DelQuestFromEveryPlayer {
+ if (getarg(0, -1) < 0)
+ return;
+
+ query_sql("DELETE FROM `quest` WHERE `quest_id`="+getarg(0));
+
+ // Del quests which SQL can't reach
+ .@a=playerattached();
+ if (.@a) detachrid();
+ .@c = getunits(BL_PC, .@players, MAX_CYCLE_PC);
+ for (.@i = 0; .@i < .@c; .@i++) {
+ attachrid(.@players[.@i]);
+ setq(getarg(0), 0, 0, 0, 0);
+ detachrid();
+ }
+ if (.@a) attachrid(.@a);
+ return;
+}
+
+// Transforms an item in something else.
+// ReplaceItemFromEveryPlayer( OldID, NewID )
+function script ReplaceItemFromEveryPlayer {
+ if (getarg(0, -1) < 0)
+ return;
+ debugmes("* Server update: %d item was replaced by %d", getarg(0), getarg(1));
+ query_sql("UPDATE `inventory` SET `nameid`='"+getarg(1)+"' WHERE `nameid`="+getarg(0));
+ query_sql("UPDATE `cart_inventory` SET `nameid`='"+getarg(1)+"' WHERE `nameid`="+getarg(0));
+ query_sql("UPDATE `storage` SET `nameid`='"+getarg(1)+"' WHERE `nameid`="+getarg(0));
+ query_sql("UPDATE `guild_storage` SET `nameid`='"+getarg(1)+"' WHERE `nameid`="+getarg(0));
+ query_sql("UPDATE `rodex_items` SET `nameid`='"+getarg(1)+"' WHERE `nameid`="+getarg(0));
+ query_sql("UPDATE `auction` SET `nameid`='"+getarg(1)+"' WHERE `nameid`="+getarg(0));
+ return;
+}
+
+// Replaces a skill with another ID.
+// ReplaceSkillFromEveryPlayer( OldID, NewID )
+function script ReplaceSkillFromEveryPlayer {
+ if (getarg(0, -1) < 0)
+ return;
+ debugmes("* Server update: skill %d was replaced by %d", getarg(0), getarg(1));
+ // If new ID already exists, it will skip
+ query_sql("UPDATE IGNORE `skill` SET `id`='"+getarg(1)+"' WHERE `id`="+getarg(0));
+ return;
+}
+