// This file is generated automatically. All manually changes will be removed when running the Converter.
// Candor Island mobs
029-1.gat,68,64,11,13|monster|Evil Mushrooms|1013,4,20000,60000,Mob029-1::On1013
029-1.gat,31,32,12,13|monster|Squirrel|1038,3,30000,60000,Mob029-1::On1038
029-1.gat,46,48,4,1|monster|Clover Patch|1037,1,10000,120000,Mob029-1::On1037
029-1.gat,36,59,22,20|monster|Spiky Mushroom|1019,5,10000,30000,Mob029-1::On1019
029-1.gat,53,35,17,17|monster|Bats|1017,4,25000,30000,Mob029-1::On1017
029-1.gat,59,51,13,9|monster|Log heads|1025,2,25000,30000,Mob029-1::On1025
029-1.gat,0,0,0|script|Mob029-1|-1,{
On1013:
set @mobID, 1013;
callfunc "MobPoints";
end;
On1017:
set @mobID, 1017;
callfunc "MobPoints";
end;
On1019:
set @mobID, 1019;
callfunc "MobPoints";
end;
On1025:
set @mobID, 1025;
callfunc "MobPoints";
end;
On1037:
set @mobID, 1037;
callfunc "MobPoints";
end;
On1038:
set @mobID, 1038;
callfunc "MobPoints";
end;
end;
}