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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Woodland Cave mobs
014-3,0,0,0,0|monster|Bat|1017,50,0ms,0ms,Mob014-3::On1017
014-3,0,0,0|script|Mob014-3|-1
{
end;
On1017:
set @mobID, 1017;
callfunc "MobPoints";
end;
}
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