051-3,69,107,0 script Jail Lock 1 NPC400,{
if (isin("051-3", 69, 108, 73, 111)) goto L_Do_Lock_Picking;
end;
L_Do_Lock_Picking:
callfunc "LockPicking";
if (@lock_picking_success > 0)
goto L_OpenDoor;
close;
L_OpenDoor:
@lock_picking_success = 0;
warp "051-3", 69, 104;
message strcharinfo(0), "Ok, let's get out of here now.";
$@illia_level_2_progress = 2;
close;
}
051-3,64,100,0 script Jail Lock 2 NPC400,{
if (isin("051-3", 64, 101, 66, 104)) goto L_Do_Lock_Picking;
end;
L_Do_Lock_Picking:
callfunc "LockPicking";
if (@lock_picking_success > 0)
goto L_OpenDoor;
close;
L_OpenDoor:
@lock_picking_success = 0;
warp "051-3", 64, 97;
close;
}
051-3,62,100,0 script Jail Lock 3 NPC400,{
if (isin("051-3", 61, 101, 62, 104)) goto L_Do_Lock_Picking;
end;
L_Do_Lock_Picking:
callfunc "LockPicking";
if (@lock_picking_success > 0)
goto L_OpenDoor;
close;
L_OpenDoor:
@lock_picking_success = 0;
warp "051-3", 62, 97;
close;
}
051-3,58,100,0 script Jail Lock 4 NPC400,{
if (isin("051-3", 57, 101, 58, 104)) goto L_Do_Lock_Picking;
end;
L_Do_Lock_Picking:
callfunc "LockPicking";
if (@lock_picking_success > 0)
goto L_OpenDoor;
close;
L_OpenDoor:
@lock_picking_success = 0;
warp "051-3", 58, 97;
close;
}