// Replaced with @duel
function script fightclub_sendrequest {
message @caster_name$, "You already requested a duel with this player.";
return;
}
function script fightclub_getrules {
return;
}
function script fightclub_AddToQueue {
mes "This battle is already in the queue.";
return;
}
function script fightclub_NextBattle {
return;
}
function script fightclub_NextBattleProceed {
return;
}
function script fightclub_StartBattle {
return;
}
function script fightclub_TimeOut {
return;
}
function script fightclub_Intrusion {
// nothing to do here (yet)
return;
}
function script fightclub_EmergencyWipe {
callfunc "fightclub_CleanStage";
callfunc "fightclub_StartUp";
// TODO: check if everything is clean (function) and mapexit otherwise
return;
}
function script fightclub_Victory {
// TODO: give some sort of reward
// TODO: increase score
// TODO: update leaderboard
return;
}
function script fightclub_DestroyMe {
@Duel_Fighter = 0;
sc_end 132; sc_end 14; sc_end 37; sc_end 185; sc_end 194; sc_end 195; sc_end 196; sc_end 197; sc_end 198; sc_end 199; // remove effects
heal MaxHp, MaxSp; // refill hp/mana
if(getmapname() == "009-7") warp "009-7", rand($@fightclub_x1, $@fightclub_x2), rand(($@fightclub_y1 - 2), ($@fightclub_y1 - 3));
return;
}
function script fightclub_Missing {
return;
}
function script fightclub_StartUp {
return;
}
function script fightclub_CleanStage {
if($@Duel_NoWarp != 1) areawarp "009-7", $@fightclub_x1, $@fightclub_y1, $@fightclub_x2, $@fightclub_y2, "009-7", 31, 40; // kick all players from stage
$@Duel_NoWarp = 0;
set $@Duel_NoMagic, 0; // clean the Duel parameters
set $@Duel_CurrentDuel, 0; // no duel atm
set $@Duel_Started, 0; // no duel atm
$@Duel_RedPlayer = 0;
$@Duel_BluePlayer = 0;
$@Duel_Missing = 0;
$@Duel_TotalTime = 0;
npcwarp 32, 45, "Rouge#Duels";
donpcevent "#FightClubTimeLimit::OnStopTimer";
killmonster "009-7", "All";
return;
}
function script fightclub_setrules {
return;
}
function script fightclub_death {
L_NoDuel:
if(debug) donpcevent "Debug#Duels::OnVictimNotInDuel";
return;
}
function script fightclub_enter {
return;
}
function script fightclub_enter_killer {
return;
}
function script fightclub_exit {
return;
}
function script fightclub_event_killed {
return;
}
function script fightclub_event_die {
return;
}