function script DesertMineDebug {
mes "[Mine Debug]";
mes "What would you like to do?";
menu
"Reset", L_Reset,
"Set", L_Set,
"Show", L_Show,
"nothing.", L_close;
L_Reset:
QL_MINEALL = 0;
FLAGS = FLAGS &~ FLAG_GOT_NAEM_GLOVES;
FLAGS = FLAGS &~ FLAG_OPENED_UNDERGROUND;
goto L_close;
L_Set:
mes "Values are between 0 and 28";
mes "8 is Mine Start";
mes "18 is Angry Scorpions Start";
mes "20 is Underground Palace Start";
mes "26 is Giant Cave Maggot Start";
input QL_MINEALL;
goto L_close;
L_Show:
mes "Current State: " + QL_MINEALL;
goto L_close;
L_close:
return;
}
002-1,61,69,0 script Mine Debug#1 NPC122,{
callfunc "DesertMineDebug";
close;
OnInit:
if (!debug)
disablenpc "Mine Debug#1";
end;
}
002-3,45,49,6 script Mine Debug#2 NPC109,{
callfunc "DesertMineDebug";
close;
OnInit:
if (!debug)
disablenpc "Mine Debug#2";
end;
}
002-4,88,99,6 script Mine Debug#3 NPC109,{
callfunc "DesertMineDebug";
close;
OnInit:
if (!debug)
disablenpc "Mine Debug#3";
end;
}
002-5,43,96,6 script Mine Debug#4 NPC340,{
callfunc "DesertMineDebug";
close;
OnInit:
if (!debug)
disablenpc "Mine Debug#4";
end;
}