quest_db: (
// Quest Database
/******************************************************************************
************* Entry structure ************************************************
******************************************************************************
{
Id: Quest ID [int]
Name: Quest Name [string]
TimeLimit: Time Limit (seconds) [int, optional]
Targets: ( [array, optional]
{
MobId: Mob ID [int]
Count: [int]
},
... (can repeated up to MAX_QUEST_OBJECTIVES times)
)
Drops: (
{
ItemId: Item ID to drop [int]
Rate: Drop rate [int]
MobId: Mob ID to match [int, optional]
},
... (can be repeated)
)
},
******************************************************************************/
// General Quests (0~19)
{
Id: 0
Name: "General_Narrator"
},
{
Id: 1
Name: "General_Banker"
},
// Candor Quests (20~59)
{
Id: 20
Name: "CandorQuest_Harasser"
},
{
Id: 21
Name: "CandorQuest_Valon"
},
{
Id: 22
Name: "CandorQuest_HideNSeek"
},
// Tonori Quests (60~99)
// Argaes Quests (100~139)
// Kaizei Quests (140~179)
{
Id: 140
Name: "KaizeiQuest_Cindy"
},
// Magic Quests (180~219)
{
Id: 180
Name: "MagicQuest_Healing"
},
// Misc Quests (220~259)
{
Id: 220
Name: "Quest_Reapercry"
},
{
Id: 221
Name: "Quest_Doomsday"
},
// Test Quests, Debug Quests, etc. (1000+)
{
Id: 1000
Name: "Test_testing1"
},
)