Age | Commit message (Collapse) | Author | Files | Lines |
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function or subroutine.
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Bugreport:8642 http://hercules.ws/board/tracker/issue-8642-script-engine-issue-quo/
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-http://hercules.ws/board/tracker/issue-8638-sp/?gopid=25021#entry25021
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-8636-unknown-weapon-type/?gopid=25011#entry25011
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-8621-angra-manyu-with-aspd-low/?gopid=24959#entry24959
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-8624-damage-of-mvp/?gopid=24966#entry24966
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-8615-warning-after-compiling/?gopid=24928#entry24928
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JobDBRedesign
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equipped/unequipped
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JobDBRedesign
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-http://hercules.ws/board/tracker/issue-8601-chemical-protection/?gopid=24866#entry24866
Fixed proper skill fail message when bullet runs out..
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-8596-latest-build-cannot-be-compiled/?gopid=24854#entry24854
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-5654-high-wizard-gravitational-field/
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Fix some flaw. Thanks to Michi
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Initial and for review
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-8587-hide-command-and-hiding-skill/?gopid=24786#entry24786
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Thanks to Mordekaiser for pointing this scenario to us.
Signed-off-by: shennetsind <ind@henn.et>
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-Thanks to michi and chatchanunn
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Fixed skill SO_WARMER where it regenerates twice
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Solves an issue where an skill unit left-area event would not triggered due to duels.
Special Thanks to Haruna, kyeme.
http://hercules.ws/board/tracker/issue-8582-infinite-songs/
Signed-off-by: shennetsind <ind@henn.et>
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Warmer skill was regenerating 10% instead of 5% per 3 seconds.
Full details of report and fix result here: http://hercules.ws/board/tracker/issue-8579-sorcerer-warmer-giving-10-mhp-regeneration-per-3-seconds-instead-of-5/
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-remove unnecessary modification(issue:469). Thanks to Dastgir and Michi
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-AM_DEMONSTRATION and AM_ACIDTERROR is now using RE formula.
-Fixed damage modifiers of some skills.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Fixed an issue caused by unescaped characters being written and read out of the .pot unproperly.
This commit also causes map server to print the file it wrote to when terminating
Signed-off-by: shennetsind <ind@henn.et>
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Added a new way to know whether a status has a duration (as the aforementioned commit made the previous method unusable).
Special Thanks to Haruna!
Signed-off-by: shennetsind <ind@henn.et>
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Blame goes to 8aee60e91807930e4d43965a20c8991b416d7f29
http://hercules.ws/board/tracker/issue-8575-effects-arent-removed-when-time-gets-to-0/
Signed-off-by: shennetsind <ind@henn.et>
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First and foremost an ancient status_change_timer issue which'd cause a timer deletion error when an status within status_change_timer kills the unit.
This commit also fixes some pointer/map-free-block logic which showed up while debugging status_change_timer.
Special Thanks to Haruna.
Signed-off-by: shennetsind <ind@henn.et>
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-http://hercules.ws/board/tracker/issue-8545-magnum-break/?gopid=24608#entry24608
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-8569-asura-strike/?gopid=24715#entry24715
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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- If a script function was running when the server is shut down, the
memory allocated by its local variables would not get freed.
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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Special Thanks to Legend for all the info on how to reproduce.
Blame goes to 3089a7d2d2dc655fb955b90ec152c0ba569bd4e2
http://hercules.ws/board/tracker/issue-8544-map-freeblock-timer/
Signed-off-by: shennetsind <ind@henn.et>
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-http://hercules.ws/board/tracker/issue-8546-reflect-kaite-magic-rod-bug-fix-please/?gopid=24609#entry24609
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Fixed card bonuses related to to ATK.(Added 'bRaceTolerance'). Thanks Michi for the support.
-Fixed Renewal EDP. Special thanks to Awesome Yommy <3
-Enabled 'display_skill_fail' since '/skillfail' is already available in the client
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Battleground Data to HPM Struct
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Mob/Clone causing a crash when casting absorb spirits outside of a 'vs' map.
Special Thanks to kyeme, Playtester.
http://hercules.ws/board/tracker/issue-8535-map-crash/
Signed-off-by: shennetsind <ind@henn.et>
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Noticed this improvement while working on the ultimate localization design. During my experiments I noticed an average 11% speed mod.
This patch makes script (item/pet/npc) parsing 11% faster, while dropping map server memory usage by 2.7MB (its faster and uses less memory, signature Hercules achievement).
Signed-off-by: shennetsind <ind@henn.et>
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Thanks to Dastgir for bringing this to my attention.
Signed-off-by: shennetsind <ind@henn.et>
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- Translations aren't used in script-checker mode, so there is no point
loading them.
- Fixes an error message caused by a missing default language when
starting in script-checker mode.
- Special thanks to Ind, jaBote.
Signed-off-by: Haru <haru@dotalux.com>
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-http://hercules.ws/board/tracker/issue-8522-royal-guard-skill-reflect-damage-skill-duration-lapses-quicker-than-intended/?gopid=24526#entry24526
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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If set check_occupied_cells to 0 it will allow walk to occupied cells
And it heavy reduce CPU usage on walking.
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Now if this option is zero server will not count objects before comparing
with official_cell_stack_limit.
If set official_cell_stack_limit to zero it will heavy reduce CPU usage.
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Servers can now run on any number of languages, without editing npc files.
Designed by Haruna and Ind
http://hercules.ws/board/topic/8687-hercules-ultimate-localization-design/
Signed-off-by: shennetsind <ind@henn.et>
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-http://hercules.ws/board/tracker/issue-8540-genetic-ammo-issue/?gopid=24595#entry24595
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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