Age | Commit message (Collapse) | Author | Files | Lines |
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- Likely fixed the mob-skill random picking behaviour causing infinite loops sometimes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6658 54d463be-8e91-2dee-dedb-b68131a5f0ec
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it'll fix the problem :X
- Modified mobskill_use behaviour to pick a random starting point and check skills from that, rather than always checking from first to last. Fixes skills with high priority blocking skills lower down in the list from triggering.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6657 54d463be-8e91-2dee-dedb-b68131a5f0ec
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current target cannot be reached for melee fighting.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6655 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the provoked-by character. Fixes provoke not making the mob change target when it already is locked on another player.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6633 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Rather than using a longrange skill and then unlocking, they will use an attack/angry state skill and then unlock.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6599 54d463be-8e91-2dee-dedb-b68131a5f0ec
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dfhsdfhsdfh
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6581 54d463be-8e91-2dee-dedb-b68131a5f0ec
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target is a nonplayer (rather than always)
- Modified mob_spawn_once so that coordinates -1,-1 are "random around the player" while 0,0 are random around the whole map (regardless of whether there's a player attached or not)
- Knockback will no longer work on traps during woe.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6566 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some small code cleanups.
- Sma has cast-dex reducable now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6564 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of 40% per level.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6558 54d463be-8e91-2dee-dedb-b68131a5f0ec
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get reduced by 50% regardless of who is standing on the fog.
- monster_ai&2 will now trigger the rude-attacked skill when the mob can't move and the attacker is out of it's attack range.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6536 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Mob-search functions will now skip enemies with no exp/job_exp.
- Treasure chests will now be excluded from the mob-drop listings (@whodrops)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6534 54d463be-8e91-2dee-dedb-b68131a5f0ec
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regardless of sc defense of the target player (that is, they cannot be avoided)
- Fixed a possible counter overflow in attacked_count, changed the var size to unsigned char since the code can handle the overflow now.
- Multiple targets again reduces armor defense, as reported by Tharis.
- Increased dex increase of NPC_POWERUP to +20 per level.
- Fog of Wall's -50 hit reduction is now only for ranged attacks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6528 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6510 54d463be-8e91-2dee-dedb-b68131a5f0ec
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time they need to be executed. Events cached are all those defined in script_config.
- Since the cache holds direct pointers to the npcs/events, do NOT unload the related NPCs or you'll get dangling pointers. However, @reloadscript will work fine.
- Set the etc_log to on to see a summary of npcs/events loaded for script execution on startup.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6494 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(even if there's no other TK around).
- Renamed SC_TKDORI to SC_TKREST (makes more sense if you ask me)
- Added battle config settings view_range_rate and chase_range_rate to adjust the view-range and chase-range (range2/range3) of the mob_db without having to manually change them.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6490 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6481 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6478 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added one grace range in the mob_loot search function which should fix mob_can_reach failing when invoked with the same distance that distance_bl returned.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6475 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6468 54d463be-8e91-2dee-dedb-b68131a5f0ec
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next_walktime set on loot-lock and usage of range2 rather than 3 for min_chase when locking an "attacked by" target)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6464 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6439 54d463be-8e91-2dee-dedb-b68131a5f0ec
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soul-drain!)
- Moved the soul-drain code to skill_counter_additionaleffect
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6392 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- The drop log tables are useless now that mobs have more slots, that thing needs to be rewritten...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6391 54d463be-8e91-2dee-dedb-b68131a5f0ec
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before the drops, amount of drops increased from 10 to 15.
- Updated sql-files/mob_db.sql to latest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6354 54d463be-8e91-2dee-dedb-b68131a5f0ec
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has. The mob_db reading code will automatically parse the file according to the number of drops expected (the Mexp/Mper and MVP item rewards must still be after the normal drops). Set to 10 currently.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6347 54d463be-8e91-2dee-dedb-b68131a5f0ec
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case-insensitive seeks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6345 54d463be-8e91-2dee-dedb-b68131a5f0ec
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around while cloaked.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6333 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mob_skill_rate setting.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6332 54d463be-8e91-2dee-dedb-b68131a5f0ec
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at a 10% chance now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6322 54d463be-8e91-2dee-dedb-b68131a5f0ec
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I forgot to apply the fix to trunk)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6306 54d463be-8e91-2dee-dedb-b68131a5f0ec
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parameter, should give a bit more room before data overflows.
- Increased range check for Extremity to 2.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6297 54d463be-8e91-2dee-dedb-b68131a5f0ec
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<GroupID>,<ItemID>,<Rate>, where Rate normally is 1, greater numbers is the equivalent of adding the line multiple times.
- Added constants to identify all groups to db/const.txt
- Cleaned up and updated item_db to use these new constants (warning: item_db.sql needs to be updated!)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6275 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Made mob_searchname compare versus sprite, name and jname now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6263 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated @monsterbig, @monstersmall to use the event 2 and 4 rather than the max_mob_db code check.
- Modified override_mobs_names to work only on the mob spawn files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6252 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Applied ers to pet loot drops.
- Cleaned up the pet loot drop function.
- Mob skill state MSS_ANY won't include MSS_DEAD now.
- Added mob skill state MSS_ANYTARGET ("anytarget") which means any state (except dead) on which the mob has a target set.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6250 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Columns Name and JName now hold the mob's english and kro names respectively.
- Currently both Name and Jname have the KRO names, so someone will have to update them.
- Updated mob_db.sql and mob_db2.sql to latest.
- Added battle_config option override_mob_names to make the spawned mob names use the mob_db names instead of the specified names in the spawn files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6246 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Idle skills will now trigger each IDLE_SKILL_INTERVAL iterations (10 currently)
- Added support for walk packet 0x22c (disabled currently as it's non-walk packet equivalent is yet missing), it will be used when PACKETVER is set to 7 or above.
- Normal walking will now also trigger mob skills (due to the walk skill condition)
- Updated mob_skill_db: all idle and walk skills had their rate go up x10.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6245 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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unit_free, hence causing memory leaks and the like.
- Applied jA's patch to fix a bug in the scripting engine in regards to priority of operators. Thanks to End of Exam for the information.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6161 54d463be-8e91-2dee-dedb-b68131a5f0ec
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characters (saves having to get the sc data and check for the corresponding timer all the time)
- removed pc_run, pc_walktodir, replaced with unit_run.
- moved the code that makes you walk that extra cell to unit_stop_walking, which is now invoked before resetting the walk-target.
- Flag &2 in unit_stop_walking is now to make the character force-move that extra tile if the walkpath pos is 0 at hit time.
- Added variable walk_count to unit_data to be use as a counter for cells walked for walk-triggered skills (walk path_pos is not good enough since it keeps resetting each time the walk path is updated)
- Increased WALK_SKILL_INTERVAL to 5 (it is the closest value that makes the average mob trigger a chase skill every second)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6137 54d463be-8e91-2dee-dedb-b68131a5f0ec
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unit_walktoxy, since the previous behaviour makes all slaves always end up on the same cell.
- Changed some function declarations to take x,y arguments as short rather than int.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6024 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed area of effect of Assumptio.
- Added "can't act" delay update when an auto-spell triggers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6021 54d463be-8e91-2dee-dedb-b68131a5f0ec
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list of drops instead of separate timers for each drop.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6014 54d463be-8e91-2dee-dedb-b68131a5f0ec
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68 are advanced classes from mob_avail reading since they conflict with NJ/GS. Use the correct class numbers from now on!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6000 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed the check that deletes Magnus Exorcism cells after they hit once.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5984 54d463be-8e91-2dee-dedb-b68131a5f0ec
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simplified the mob and pet ai routines.
- Simplified the walk routines to half the number of timers required for walking.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5982 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5980 54d463be-8e91-2dee-dedb-b68131a5f0ec
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chasing and attacking a character. Note that it's a work in progress and not yet properly tested/finished...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5979 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed the mob's last_thinktime not being updated on mob_spawn, causing them to not "think".
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5971 54d463be-8e91-2dee-dedb-b68131a5f0ec
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client-side.
- Fixed mobs with aggressive + looter mode never looting.
- skill_wall_check now also checks for pits so that skill effects don't go through them.
- Now you can't leave/be-kicked from a guild inside guild castles.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5969 54d463be-8e91-2dee-dedb-b68131a5f0ec
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