Age | Commit message (Expand) | Author | Files | Lines |
2006-08-21 | - Homun saving won't cap hp/sp to max hp/sp since a homun can have higher hp/... | skotlex | 1 | -4/+5 |
2006-08-21 | Fixed AM_RESURRECTION, thanks to RockmanEXE for %HP values | toms | 1 | -1/+3 |
2006-08-21 | - Removed config setting "muting_players", and expanded the manner_system con... | skotlex | 1 | -2/+2 |
2006-08-19 | - Updated NJ_BAKUENRYU skill tree | toms | 1 | -0/+1 |
2006-08-19 | Fixed homunculus intimacy on feeding | toms | 1 | -1/+1 |
2006-08-19 | Added homunculus_friendly_rate battle config | toms | 1 | -0/+3 |
2006-08-19 | Some compilation warnings fixed | toms | 1 | -0/+3 |
2006-08-18 | - Little code cleanup | toms | 1 | -11/+19 |
2006-08-18 | - Changed unit_free so that it receives which cleartype should be used when t... | skotlex | 1 | -3/+3 |
2006-08-18 | - Vaporize will no fail when the homun is dead. | skotlex | 1 | -9/+11 |
2006-08-18 | - Applied use of structure regen_data for a unified regen module. Natural and... | skotlex | 1 | -83/+7 |
2006-08-17 | - Corrected map_random_dir algorithm | toms | 1 | -80/+6 |
2006-08-16 | - Fixed null-pointer crash on Evolving a homunculus. | skotlex | 1 | -1/+1 |
2006-08-16 | - Now arrow-consuming skills where your main weapon is a whip or musical inst... | skotlex | 1 | -9/+2 |
2006-08-15 | - Moved the deletion of timers from unit_remove_map to the homun vaporize/dea... | skotlex | 1 | -1/+7 |
2006-08-15 | - Applied multiple fixes which should take care of making homun save/load wor... | skotlex | 1 | -7/+0 |
2006-08-15 | Homunc Timers should be disabled when the homunc is vaporized or dead an re-e... | toms | 1 | -13/+17 |
2006-08-15 | - Updated the char save structure for char-TXT servers so that the homun id w... | skotlex | 1 | -3/+3 |
2006-08-15 | - Asura Strike now moves you to the target on fail always (unless the target ... | skotlex | 1 | -27/+45 |
2006-08-14 | - Sacrifice no longer shows damage to self. | skotlex | 1 | -80/+77 |
2006-08-10 | Code cleanup on homunc, they stay in memory until player disconnect or homunc... | toms | 1 | -63/+93 |
2006-08-09 | Fixed homunc skill up bug | toms | 1 | -1/+1 |
2006-08-06 | Updated item_db.sql to latest. | toms | 1 | -20/+17 |
2006-08-03 | - GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the p... | skotlex | 1 | -1/+1 |
2006-08-02 | - Recoded the GuildAura code to use val3 & val4, allowing much greater stat b... | skotlex | 1 | -1/+1 |
2006-08-02 | - Updated battle_check_target so that all alchemist summoned mobs can be targ... | skotlex | 1 | -69/+31 |
2006-07-27 | * Fix homunc & code cleanup [Toms] | toms | 1 | -39/+68 |
2006-07-24 | Random Homunculus cleanup | DracoRPG | 1 | -29/+27 |
2006-07-21 | - Corrected the @follow timer not being deleted on logout. | skotlex | 1 | -8/+11 |
2006-07-18 | - Corrected Venom splasher's splash damage | skotlex | 1 | -45/+3 |
2006-07-18 | - Added a proper check to make aggressive mobs never override homun targets r... | skotlex | 1 | -18/+8 |
2006-07-17 | Orn's and Albator's Homunculus system, finally, YAY!! | DracoRPG | 1 | -197/+1020 |
2006-06-22 | - Tested and fixed resolve_hostbyname. | skotlex | 1 | -1/+0 |
2006-06-13 | - Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homu... | skotlex | 1 | -3/+3 |
2006-06-02 | [Fixed] | Lance | 1 | -1/+1 |
2006-05-30 | * [Fixed]: | Lance | 1 | -2/+2 |
2006-05-30 | - Removed the on-die specific code from unit_remove_map and placed it on the ... | skotlex | 1 | -7/+1 |
2006-05-30 | - Fixed sql compilation of mercenary.c | skotlex | 1 | -17/+22 |
2006-05-30 | - Small optimization in battle_check_target | skotlex | 1 | -261/+83 |
2006-05-28 | - Added functions status_revive, pc_revive and mob_revive to handle revival (... | skotlex | 1 | -4/+4 |
2006-05-27 | Fix possible compile mistakes in there. >_> | blackhole89 | 1 | -4/+494 |
2006-01-29 | AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ... | Valaris | 1 | -0/+11 |