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path: root/src/map/map.c
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2006-05-16- Fire Pillar will now do 200%MATK damage per hit when level is >10.skotlex1-0/+3
2006-05-08- Increased max number of tries to find a random spot in maps to 1000 since s...skotlex1-1/+1
2006-05-07removed old logsLupus1-3/+0
2006-05-05- Added a npc-script-event cache to avoid looking up event-scripts every time...skotlex1-12/+2
2006-05-02- Modified how Rogue's treasure works so that you get +1% to your steal rate ...skotlex1-0/+2
2006-05-01- Added function map_foreachinshootrange, behaves the same way as map_foreach...skotlex1-1/+73
2006-04-29* Using malloc for memory allocations that doesn't need to be pre-initialized.Lance1-24/+18
2006-04-26- Updated item_db.sql to current.skotlex1-1/+1
2006-04-23git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6239 54...shinomori1-1/+5
2006-04-19- Fixed a typo in map_search_freecell which was returning incorrect cells acc...skotlex1-2/+2
2006-04-16- Fixed Magnum break's animation not showing if the fire-elemental bonus did ...skotlex1-2/+0
2006-04-16- Removed water_height.txt reading (since it is always done from the rsw now)skotlex1-44/+8
2006-04-16- Fixed mysql ping setting being in minutes rather than hours.skotlex1-2/+2
2006-04-13- Added an Info message when pinging the SQL servers.skotlex1-3804/+3804
2006-04-13- Changed slave chasing from using unit_walktobl to map_search_freecell + uni...skotlex1-1/+1
2006-04-11- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ...skotlex1-0/+1
2006-04-11- Fixes to the unit_data update that lets characters auto-chase while attacking.skotlex1-0/+2
2006-04-10- Modified the unit_data structure to handle automatically switching between ...skotlex1-1/+1
2006-04-10- Updated the subnet support to not require specifying the subnet mask, it is...skotlex1-1/+1
2006-04-09* Fixed map_waterheight prefixing extra "data\"Lance1-2/+6
2006-04-08- The IRC bot now reads a configuration file (irc.c) instead of it all being ...Zido1-0/+1
2006-04-05- Added inter config connection_ping_interval which specifies interval in hou...skotlex1-26/+32
2006-04-02- Fixed my fix on multi-map leak thanks to Buuyo^.Lance1-4/+3
2006-04-02Typo fix in map.cLance1-1/+1
2006-04-02* Loading waterheight aliases from resnametable.txt.Lance1-36/+38
2006-03-25- Incremented the number of iterations to find a random stop to 100 as 50 see...skotlex1-1/+1
2006-03-24- Added function map_search_freecell to locate an available cell around an ar...skotlex1-0/+67
2006-03-22- Merged the unit_data structure from jA for handling unit-related data (atta...skotlex1-220/+92
2006-03-22- status_check_skilluse won't block skill-specific checks (silence, berserk, ...skotlex1-32/+59
2006-03-21Fix on not showing guildmembers logins/logouts messages.LuzZza1-1/+1
2006-03-21warning msg typos fixLupus1-1/+1
2006-03-20- Small fix to prevent killer/killable states from allowing you to target you...skotlex1-0/+2
2006-03-17- Fixed handling of the char_gm_read config for packet 0x2af7 (reloadgmdb)skotlex1-8/+12
2006-03-17* Final fix on Juperos NPC.Lance1-1/+1
2006-03-03- Fixed compilation error on windowsskotlex1-0/+8
2006-03-03- Trick dead now ends on logoutskotlex1-0/+2
2006-03-03* IDE error.Lance1-33/+0
2006-03-01- Added sql init for the mapreg handle.skotlex1-3/+4
2006-02-22- Added map chk cells types CELL_CHKREACH and CELL_CHKNOREACH, they are the s...skotlex1-0/+2
2006-02-20- Corrected implementation of Gangster Paradise to just prevent mobs from tar...skotlex1-7/+12
2006-02-17- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)skotlex1-5/+7
2006-02-13- Added CELL_CHKSTACK to check if a map cell is stacked (CELL_NOSTACK server ...skotlex1-0/+6
2006-02-13- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets...skotlex1-2/+19
2006-02-10- Added pc_issit check to pc_can_moveskotlex1-6/+6
2006-02-10- Modified map_searchrandfreecell to always do a check on a 9x9 area around t...skotlex1-53/+24
2006-02-10 * Removed the conf sql code for now. Maybe will continue later with that pr...Valaris1-34/+4
2006-02-06- Added define clif_deadsit to send the dead state into player packets if the...skotlex1-0/+73
2006-02-05* Added some of eAIRC bot code, written by me and LittleWolf. It is disabled ...Valaris1-0/+3
2006-02-02- Improved the NPC timer system to enable to have multiple timers going on at...skotlex1-0/+2
2006-02-02- Fixed some includes in skill.c and npc.c, thanks to 252-rer for finding it ...skotlex1-1/+2