Age | Commit message (Collapse) | Author | Files | Lines |
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Animation fixes.
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Also fixed an issue with socket flushing
Signed-off-by: shennetsind <ind@henn.et>
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Changed types in clif.c:
bool clif_setip -> map:ip_set, map: char_ip_set changed as well
bool clif_setbindip
bool clif_send
bool clif_spawn
void clif_homskillinfoblock
bool clif_sub_guild_invite
Note that return values of those types have changed, so if any modification uses their return values
it should be changed.
clif_disp_onlyself replaced as a macro
clif_viewequip_fail replaced as a macro
Merged clif_skillup and clif_guild_skillup as they were using the same packet
Added packet_len() values in clif_updatestatus
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CLR_RESPAWN is actually the logout animation not the respawn animation. CLR_OUTSIGHT is the correct animation for respawning.
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Signed-off-by: shennetsind <ind@henn.et>
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- More info on the forums, at
http://hercules.ws/board/topic/4428-michierus-renewal-update/
Signed-off-by: Haru <haru@dotalux.com>
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Would happen on 2014-onwards clients due to the placeholder packetver of 20140000
http://hercules.ws/board/tracker/issue-8017-monster-hp-bar-does-not-update/
Signed-off-by: shennetsind <ind@henn.et>
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-http://hercules.ws/board/tracker/issue-7983-whisper-display
Fixed Bug#8012
-http://hercules.ws/board/tracker/issue-8012-bonus-bvariablecastrate-and-bfixedcastrate-not-working-properly/
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Thanks to Michieru
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes /str+, /agi+ and the likes, only being able to increase stats by
1 point on 2013-12 and newer clients.
- As a bonus, on those clients, processing of the /stat+ commands will
be much faster, and the requested points will be added instantly and
all at once rather than one at a time like in older clients.
Signed-off-by: Haru <haru@dotalux.com>
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Fixed an issue where character position would not be instantly updated upon using a skill with casttime while in hiding (e.g. cloaking -> soul break), Special Thanks to Michieru!
Turned the feature optional, by commenting out ANTI_MAYAP_CHEAT in src/config/secure.h due it not being entirely able to mimic skill casting out of hiding (read the description in secure.h for further details).
Also fixed some status.c indentation which, unfortunately, considerably increased this commits size.
Signed-off-by: shennetsind <ind@henn.et>
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- Fixed some warnings in NetBSD (5.x and 6.x) and Solaris (11)
Signed-off-by: Haru <haru@dotalux.com>
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- Renamed function to a more appropriate name.
- Changed its last argument 'int type' to 'bool player_invoked' to make
its purpose more obvious.
Signed-off-by: Haru <haru@dotalux.com>
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We designed this one with having as little changes required elsewhere in mind, thus the way most socket-related things are called has not changed.
Plugins may now take a greater advantage of the socket features.
Signed-off-by: shennetsind <ind@henn.et>
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Ready for plugin use.
Thanks to Haruna
Signed-off-by: shennetsind <ind@henn.et>
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Function types behaviour
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- Fixes message "status_type2relevant_bl_types: Unsupported type -1"
displayed when the display_status_timers battle flag is disabled.
- Corrects return value for status_type2relevant_bl_types in case of
unsupported type.
- Special thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: shennetsind <ind@henn.et>
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Game client is sending it twice, causing authfail to trigger it. I'm dropping the disconnect, given 1) its pretty hard scenario to be faked thanks to the wpe-free update and 2) its such a silly action (hatching an egg) and a countermeasure is already present.
http://hercules.ws/board/tracker/issue-7952-pet-hatch-error-2013-12-23-ragexe/
Thanks to ossi0110, Tepoo, themon.
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/topic/3886-hercules-1st-2014-megapatch/
Signed-off-by: shennetsind <ind@henn.et>
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-http://hercules.ws/board/tracker/issue-7826-card-compound/?gopid=21081#entry21081
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-7944-all-hidecloaking-skills-in-pvpduelwoe/?gopid=21579#entry21579
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Aka autotrading merchants survive server restarts.
Originally sekai's (aka me).
Special Thanks to Haruna, Michieru.
Signed-off-by: shennetsind <ind@henn.et>
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Info:
http://hercules.ws/board/topic/3614-christmas-patch-gifto/
Signed-off-by: shennetsind <ind@henn.et>
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equivalent macros
Because 2/3 jumps to perform such a operation is just awful
Signed-off-by: shennetsind <ind@henn.et>
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Because 2 jumps to get a single value is just awful.
Signed-off-by: shennetsind <ind@henn.et>
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- Warnings detected thanks to Xcode's compiler settings (more strict by
default) and clang, warnings mostly but not only related to data sizes
on 64 bit systems, that were silenced until now by very lax compiler
settings.
- This also decreases by a great deal the amount of warnings produced by
MSVC in x64 mode (for the adventurous ones who tried that)
- Also fixed (or silenced in case of false positives) the potential
issues pointed out by the (awesome) clang static analyzer.
- Patch co-produced with Ind, I'm merging and committing in his place!
Signed-off-by: Haru <haru@dotalux.com>
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Special Thanks to Haru
Signed-off-by: shennetsind <ind@henn.et>
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- Follow-up to 44c33fda3614d588e6bf6cee1cf884e98f1531f0.
- Also fixed some incorrect va_end calls that came up while debugging.
- Special thanks to Ind for his help debugging the problem.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: shennetsind <ind@henn.et>
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- Case-sensitive AegisName and Sprite ID lookups are now optional,
controlled by the case_sensitive_aegisnames battle config flag (you
can set it to "no" to restore the case insensitive behavior.)
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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- Improved memory usage of the quest log system. (saves up to 75kB per
online character). Fixes issue #133.
- Fixed various issues with quest entries disappearing from characters
without an apparent reason, or monster kill counters getting stuck -
the issues were caused by a de-synchronization between the two
parallel questlog arrays in map_session_data.
- Added some code documentation.
- Thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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replaced pc_isuseitem 90overweight error message by its official version, added invent-full check for when trying to open packages/boxes, and modified mail getAttachment to fail when over 90% weight.
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7542-bug-when-weight-90/
Signed-off-by: shennetsind <ind@henn.et>
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- improved @makehomun -1 so that if the homun data hasnt been loaded it is requested.
- instances of private types (party/guild/char) no longer create channels, however global types still does (IOT_NONE).
- Fixed an issue with party/guild instance data not being freed when either is destroyed (Special Thanks to Yommy).
Signed-off-by: shennetsind <ind@henn.et>
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Modified reflect code so that each reflection source can judge whether to apply or not, necessary for mechanics such as item-bonus reflect triggers even on autoguard while reflect shield does not.
Re-added that "reflect shield" overhead display which I mistakenly removed in fdb6de1aa34086fd4d22ae127437727f556cea3c. Added code to refrain damage numbers from overlapping in the client, which would render them illegible.
Special Thanks to kyeme, Yommy.
http://hercules.ws/board/tracker/issue-7792-safety-wall-reflect-bug-body-relocation-error/
Signed-off-by: shennetsind <ind@henn.et>
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Official item drop announce support, currently hardcoded list -- we'll be following up shortly with a decent way of storing it.
Special Thanks to Yommy, Beret, kyeme.
http://hercules.ws/board/tracker/issue-7858-monster-rare-drop-announcement/
Signed-off-by: shennetsind <ind@henn.et>
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mon_trans_disable_in_gvg: yes no longer displays the error message repeatedly to no purpose.
Special Thanks to kyeme
http://hercules.ws/board/tracker/issue-7838-wrong-message/
Signed-off-by: shennetsind <ind@henn.et>
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Follow up 61841e7861f63d98ecb417e2bf17135970b79c5a
http://hercules.ws/board/tracker/issue-7855-error-compiling-vb-2013/
Signed-off-by: shennetsind <ind@henn.et>
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Special thanks to Rytech for pointing it out, updated to match latest data (Thanks to Yommy) and some minor cleanup
Signed-off-by: shennetsind <ind@henn.et>
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Server now (virtually) enforces character to be facing north upon teleporting, fixes issues such as when you're facing left, teleports, uses high jump, and still goes left even though client makes it look like you're facing north.
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7764-warp-facing/
Signed-off-by: shennetsind <ind@henn.et>
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- Sanitized all potentially unsafe macros (related eA:15259)
- Improved some function-like macros to evaluate their argument only
once and keep it in a temporary variable. This improves performance
in the damage calculation related code.
Signed-off-by: Haru <haru@dotalux.com>
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Corrected size-related constant names (closes #222).
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Implemented in 2009-10-27, the packet was being redirected to a account name req packet, while it was a entirely different feature. this fixes the (GM-Suit) 'right click' option 'remove all equipment'.
Special Thanks to Yommy.
Signed-off-by: shennetsind <ind@henn.et>
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