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determine how invite/expel work inside castles during WoE/GvG
See: http://hercules.ws/board/topic/1623-additional-settings-in-guildconf/
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-http://hercules.ws/board/tracker/issue-8215-raido-rune-crushing-strike/?gopid=22895#entry22895
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Signed-off-by: Haru <haru@dotalux.com>
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This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
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This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3.
Fixes issue 8184
http://hercules.ws/board/tracker/issue-8184-cart-related/
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- Changed order according to the (upcoming) code style guidelines.
- Fixes several issues caused by missing headers when their include
order is changed or in plugins.
Signed-off-by: Haru <haru@dotalux.com>
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-Updated and fixed Eira skills to official behavior.
Fixed Bug#8168
-http://hercules.ws/board/tracker/issue-8168-crush-strike/?gopid=22703#entry22703
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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- Fixes bugreport:8167, thanks to Frost
http://hercules.ws/board/tracker/issue-8167-packetver-re-small-issue/
Signed-off-by: Haru <haru@dotalux.com>
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- Add official Job stats bonus and fix old class (pre-re and re got same stats bonus)
- Add official stats points for lvl 150 to 175
- Add new max_parameter for Extend Classes max stats 125
- Change max stats points for the 3rd classes to 130
- Add official Experience table for all classes
Add Star Gladiator official renewal exp table
Special thanks to Yommy and Muad_Dib for official info
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- Stat server update to go along with the sysinfo changes
Signed-off-by: Haru <haru@dotalux.com>
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- More informative messages are displayed during startup, to make it
easier to identify what system and environment Hercules is running.
- Git/SVN revision detection is improved, separating the source version
(cached at compile time) from the runtime version, in case the user
updated their working copy without recompiling the server. Git
version detection is also more reliable, in case a non-default branch
is used.
- The get_revision script command has been removed (as it was useless
to begin with, after the switch to git). An alternative will be
provided later, for feature-probing purposes.
- The patch was tested under Linux (Gentoo / gcc 4.7 on i686 and x86_64,
Debian 6 / gcc 4.4 on i686, Raspbian / gcc 4.6 on armv6l, CentOS 5 /
gcc 4.1 on i686, CentOS 6 / gcc 4.4 on x86_64, Linux Mint 15 / gcc 4.7
on x86_64, OS X Mountain Lion / clang 5.0 and gcc 4.8 on x86_64,
Cygwin-NT-5.1/gcc 4.8 on i686, FreeBSD 8 / gcc 4.2 on i386, FreeBSD 9
/ gcc 4.2 on amd64, FreeBSD 10 / clang 3.3 on amd64, NetBSD 5 / gcc
4.1 on i386, NetBSD 6 / gcc 4.5 on amd64, OpenBSD 5 / gcc 4.2 on
amd64, Solaris 11 / gcc 4.5 on i86pc, Windows 7 / Visual Studio 2012
on x86, Windows 8 / Visual Studio 2010 on WOW64, Windows 8.1 / Visual
Studio 2013 on WOW64.
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-8106-crescent-elbow-knockback-range/
Increase reflect damage make by crescent elbow
Fix Bug 8099
http://hercules.ws/board/tracker/issue-8099-renewal-acid-bomb-damage/
Cart Revolution will now always knock targets to the West - rAthena:1f26499994af9b64aa96d5ed46f6e7cdefdb025b
Fix a bug with Backslide that let you continue to move even if you hit a wall on some case.
Thanks to Ind
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Fixed issue 8087
http://hercules.ws/board/tracker/issue-8087-excrescent-blank-line-in-pcc/
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http://hercules.ws/board/tracker/issue-8041-sura-cresent-elbow/
Special Thanks to Ind
Fix Bug 6826
http://hercules.ws/board/tracker/issue-6826-crescent-elbow/?gopid=15188#entry15188
Fix Bug 8075
http://hercules.ws/board/tracker/issue-8075-lightning-walk/
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Fixed pre-renewal build.
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-8069-gate-of-hell-bonus2-bsubrace-thara-frog-card/
Completely review the 1st and 2nd class skill_cast_db in renewal with aegis files.
Thanks to Yommy and Ind for the files
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http://hercules.ws/board/tracker/issue-8036-gate-of-hell-over-powered/
Fix bug 7074
http://hercules.ws/board/tracker/issue-7074-suragoh-issues/
Fix bug 6866
http://hercules.ws/board/tracker/issue-6866-gate-of-hell/?gopid=15411#entry15411
Remove cast, after cast and cool down of All Odin Power as aegis info.
All Odin Power is now watk and it's show the matk in the status window.
http://hercules.ws/board/tracker/issue-7715-odins-power-lvl-2/
Fix Insignia consume the item correctly and can't be cast on Land Protector.
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Adjusted SC_INSPIRATION, I accidentally swapped target and src when I was converting it to the new reflect damage stuff
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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- More info on the forums, at
http://hercules.ws/board/topic/4428-michierus-renewal-update/
Signed-off-by: Haru <haru@dotalux.com>
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warnings.
Signed-off-by: shennetsind <ind@henn.et>
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-http://hercules.ws/board/tracker/issue-7933-sonic-blow/?gopid=21551#entry21551
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-7988-royal-guard-exceed-break-causes-map-server-crash/
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-7929-overbrand-and-mapflags/?gopid=21542#entry21542
Fixed Bug#7966
-http://hercules.ws/board/tracker/issue-7966-over-brand/
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Thanks to Michieru
Signed-off-by: shennetsind <ind@henn.et>
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Altered many function types from int to bool(C99) and added meaningful return values.
Altered many function types from int to void as they didn't have any meaningful return value.
Replaced chrif_char_offline with a macro as this function did exactly the same as chrif_char_offline_nsd.
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-http://hercules.ws/board/tracker/issue-7709-overbrand/?gopid=20445#entry20445
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-7735-royal-guards-rage-burst/
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Special Thanks to Mhalicot.
Signed-off-by: shennetsind <ind@henn.et>
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equivalent macros
Because 2/3 jumps to perform such a operation is just awful
Signed-off-by: shennetsind <ind@henn.et>
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- Warnings detected thanks to Xcode's compiler settings (more strict by
default) and clang, warnings mostly but not only related to data sizes
on 64 bit systems, that were silenced until now by very lax compiler
settings.
- This also decreases by a great deal the amount of warnings produced by
MSVC in x64 mode (for the adventurous ones who tried that)
- Also fixed (or silenced in case of false positives) the potential
issues pointed out by the (awesome) clang static analyzer.
- Patch co-produced with Ind, I'm merging and committing in his place!
Signed-off-by: Haru <haru@dotalux.com>
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- Removed unused, nonportable nullpo checks with formatted message
(related: eAthena r15245)
- Converted nullpo_chk to a macro, to make it easier on the llvm static
analyzer.
- Added more details to the nullpo_info reports (related: eAthena
r15246)
- Ensured that the nullpo check macros evaluate their pointer argument
once and only once, so that it's safe to use with expressions that
assign values or have side-effects.
Signed-off-by: Haru <haru@dotalux.com>
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which was broken 5 years ago in 13106, special Thanks to karazu, Angelmelody and kyeme.
Signed-off-by: shennetsind <ind@henn.et>
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- Case-sensitive AegisName and Sprite ID lookups are now optional,
controlled by the case_sensitive_aegisnames battle config flag (you
can set it to "no" to restore the case insensitive behavior.)
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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flag was discarding elegible guild mates.
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7336-gvg-noparty-is-missing/
Signed-off-by: shennetsind <ind@henn.et>
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Modified reflect code so that each reflection source can judge whether to apply or not, necessary for mechanics such as item-bonus reflect triggers even on autoguard while reflect shield does not.
Re-added that "reflect shield" overhead display which I mistakenly removed in fdb6de1aa34086fd4d22ae127437727f556cea3c. Added code to refrain damage numbers from overlapping in the client, which would render them illegible.
Special Thanks to kyeme, Yommy.
http://hercules.ws/board/tracker/issue-7792-safety-wall-reflect-bug-body-relocation-error/
Signed-off-by: shennetsind <ind@henn.et>
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Updated damage reflection logic to reflect the official (but weird to say the least) logic, whereas ATK_BLOCK can trigger reflection (e.g. inside safety wall) instead of only ATK_DEF (atk_def = attack connected, yup misleading name).
Special Thanks to Yommy, kyeme, Haruna.
http://hercules.ws/board/tracker/issue-7792-safety-wall-reflect-bug-body-relocation-error/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed skill_id not being passed and thus causing some conditions to never be met, dropped some other conditions that would never be met and thus were just wasting space. Moved clif damage outside so that its only used once and with the overall damage instead of several times aggregating the combined delay.
Special Thanks to Haruna.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed reflect shield not respecting maps reduction flags.
Data tested and confirmed on official server, special Thanks to Yommy and Haruna.
http://hercules.ws/board/tracker/issue-7827-reflect-shield-woe-reductions-autoguard/
Signed-off-by: shennetsind <ind@henn.et>
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- This makes it harder to get the item IDs wrong in the code.
- Fixes item 'Slot_Coupon' being incorrectly considered a Spell Book due
to an oversight (wrong item nameid) when the check was introduced.
Signed-off-by: Haru <haru@dotalux.com>
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- Sanitized all potentially unsafe macros (related eA:15259)
- Improved some function-like macros to evaluate their argument only
once and keep it in a temporary variable. This improves performance
in the damage calculation related code.
Signed-off-by: Haru <haru@dotalux.com>
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Corrected size-related constant names (closes #222).
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Special Thanks to Michieru for gathering official server data and testing.
http://hercules.ws/board/tracker/issue-7819-element-tables/
Signed-off-by: shennetsind <ind@henn.et>
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- Made possible thanks to (and using base code by) Ai4rei - eAthena
r15263 and add-on patch
http://hercules.ws/board/topic/2974-add-on-patch-for-ea-r15263-commit/
- Modified to allow checking for a percentage of transparent pixels
rather than full image transparency.
- Tweaked to accept some other bmp formats that are currently allowed
by the client.
- The performance hit from enabling this check is negligible (benchmarks
show that scanning an emblem requires about half the time required to
decompress it after it's received), but it does exist, as noted in the
configuration file.
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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I'm committing on malufett's behalf.
Signed-off-by: shennetsind <ind@henn.et>
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Introducing the Hercules Standalone Script Syntax Checker
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Replaces the previous 'first' flag with a multi-option flag capable of selectively determining calls where the recalculation must not be hold by delayed damage, and therefore must take place immediately.
This fixes issues caused by actions that require immediate recalculation e.g. on-level-up max_hp update, also modified @baselevel where status_calc was being called after the heal and not before, causing it not to be fully healed.
Special Thanks to Haruna! <3
Signed-off-by: shennetsind <ind@henn.et>
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- Added a command line argument '--script-check' to check a script's
syntax without running the server (and without requiring a SQL
connection). Usage: ./map-server --script-check /path/to/the/script.txt
- For convenience, a script-checker bash script is provided, to set the
path correctly when called from a different directory. Usage:
/path/to/Hercules/script-checker /path/to/the/script/to/check.txt
- While the script checker will supposedly work under windows as well,
no convenience scripts are currently provided for platforms other than
UNIX (feel free to open a pull request with a .bat launcher or
whatever you like)
- Integration with IDEs or text editors is possible. In fact, I already
have a fully functional plugin for vim (through vim-syntastic), and if
there's enough interest, I'll publish it. - screenshot: http://d.pr/i/NOBD
- If you want an online checker, http://haru.ws/scriptchecker/ is
running this code, without modifications and will be kept up to date
(without any warranty though.)
- Special thanks to Ind, Yommy, Streusel, who helped making this
possible, in a way or another.
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