Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
http://hercules.ws/board/topic/470-hercules-april-22-patch/
Signed-off-by: shennetsind <ind@henn.et>
|
|
when creating a new character).
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
|
|
Also Implemented allow party invitations state.
Implemented saving of client options (atm show_equip and allow party invitation)
http://hercules.ws/board/tracker/issue-7127-view-equipment/
Signed-off-by: shennetsind <ind@henn.et>
|
|
wooo. its like a inner necessity, can't commit something important without leaving some debug leftover behind =_=
Signed-off-by: shennetsind <ind@henn.et>
|
|
Special Thanks to Shakto, malufett!
http://hercules.ws/board/blog/1/entry-26-2013-char-select-packet-update/
Signed-off-by: shennetsind <ind@henn.et>
|
|
As suggested by kyeme in http://hercules.ws/board/topic/292-suggestion-in-accinfo/
Signed-off-by: shennetsind <ind@henn.et>
|
|
Fixed a issue that was making it unable to create new characters
Signed-off-by: shennetsind <ind@henn.et>
|
|
a user-friendly way to notify users when their servers are out of sync, e.g.
http://hercules.ws/board/topic/328-intif-guild-data-size-error/
http://hercules.ws/board/topic/315-error-chrif-authok-data-size-mismatch-52224-52228/
Signed-off-by: shennetsind <ind@henn.et>
|
|
It became pointless, since 0241d0195558b7e57d2181f2f097cf774a1ef463 introduced a more accurate way to control the amount of characters in an account.
This update also reduced the amount of mysql queries used on char creation by 2.
Signed-off-by: shennetsind <ind@henn.et>
|
|
servers with pincode enabled would always reject char selection
Signed-off-by: shennetsind <ind@henn.et>
|
|
|
|
Added the last missing functions into the interface, all functions in clif.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P)
-
and a gazillion other stuff:
http://hercules.ws/board/topic/316-introducing-hercules-channel-system/
Signed-off-by: shennetsind <ind@henn.et>
|
|
-Follow up for the Pincode Feature.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
|
|
Added pincode support
Changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not.
Updated GeoIP Database to March 2013
Signed-off-by: shennetsind <ind@henn.et>
|
|
Special Thanks to Yommy for providing the packet structure/data.
Signed-off-by: shennetsind <ind@henn.et>
|
|
Dropping the not-used setting from the previous implementation.
http://hercules.ws/board/topic/272-re-introducing-console-input/
Signed-off-by: shennetsind <ind@henn.et>
|
|
-added a hack check for pincode feature.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
|
|
-Fixed some warning in Windows.
-Fixed 'pincode_charselect' where it doesn't work properly
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
|
|
Now cross-platform, and stable ( after fixing I tested it a couple dozen times ).
Special Thanks to Yommy for providing me with his packet list, without it I would have never figured what was wrong with it.
Special Thanks to Jeroen who reported a inconsistency on the feature when used on windows.
Signed-off-by: shennetsind <ind@henn.et>
|
|
Feature is not, I repeat, NOT complete. the decryption is not fully functional which leads to dial values different from the ones the player used.
Credits:
lemongrass3110 for the base
yommy for the packets
LightFighter for the decrypt function (altho its not stable :P)
Signed-off-by: shennetsind <ind@henn.et>
|
|
As requested in http://hercules.ws/board/topic/248-reserved-slot-system/
Signed-off-by: shennetsind <ind@henn.et>
|
|
Committing on the behalf of mkbu95 who is unable to do it himself, he coded it all and sent me the diff. Thanks mkbu95!
Signed-off-by: shennetsind <ind@henn.et>
|
|
And adding missing ones.
Signed-off-by: shennetsind <ind@henn.et>
|
|
Login and Char servers will now exit when failing to bind to the port (as map server has always done).
Moved Sql_HerculesUpdateCheck() to be run before "server is 'ready' " thing for layout-purposes.
Signed-off-by: shennetsind <ind@henn.et>
|
|
Character's online states are now updated as soon as they attempt a char select, instead of at the end of the procedure. This improves reliability with 3rd party software e.g. control panels.
Signed-off-by: shennetsind <ind@henn.et>
|
|
Updated .gitignore to reflect this change, also renamed some other stuff to make their functionality clearer.
Signed-off-by: shennetsind <ind@henn.et>
|
|
both are UCHAR
Signed-off-by: shennetsind <ind@henn.et>
|
|
Skills granted through scripts are now permanent, until this date they were not relog persistent
Signed-off-by: shennetsind <ind@henn.et>
|
|
First version.
Signed-off-by: shennetsind <ind@henn.et>
|
|
Signed-off-by: shennetsind <ind@henn.et>
|
|
atoll was introduced in a 2011 lib and vc9 and 10 dont have that, dropping to atol since we dont need the int64 and using a tricky conversion to get it to unsigned
http://hercules.ws/board/tracker/issue-7056-compiling-error/
Signed-off-by: shennetsind <ind@henn.et>
|
|
|
|
|
|
Special Thanks to Ancyker
http://hercules.ws/board/tracker/issue-7040-missing-char-server-rename-packet/
Signed-off-by: shennetsind <ind@henn.et>
|
|
Replaced strncpy with safestrncpy where I found would be beneficial.
http://hercules.ws/board/tracker/issue-3080-safestrncpy-instead-of-strncpy-where-applicable/
Also modifying headers accordingly.
Signed-off-by: shennetsind <ind@henn.et>
|
|
Char server displaying extra '/' in exp_guild path.
http://hercules.ws/board/tracker/issue-7035-typo-in-charserv-sqlbat/
Signed-off-by: shennetsind <ind@henn.et>
|
|
Changed the ASCI art (not quite final; just changing it prior to release), moving stat server to hercules end
Signed-off-by: shennetsind <ind@henn.et>
|
|
Fix for bugreport:7218 in rAthena
|
|
more load was being retrieved after, so card0 wasn't being loaded properly.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
|
|
Signed-off-by: shennetsind <ind@henn.et>
|
|
of its meaning, as requested on tid:69380.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17086 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
r17080.(bugreport:7141)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17083 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
1. Removed an unnecessary update call.
2. Implemented interreg table at main.sql.
* Follow Up: r17077, r17072, r17065
1. Fixed bugreport:7078, removed unnecessary checks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17081 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Set as off by default, it can be changed in /src/config/core.h.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17080 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
--removing useless check on skill_id
--fix few broken atcommand due to failed sscanf
-Change skill_amotion_leniency as pointed out on tid:76492 so amotion delay wont be twice by default, (also increase intervall if you do want higher acd)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17072 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
skill_lv
-Optimise type from int to int16 in order to reduce ram consumtion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Fixed bugreport:6303: official servers now always reshuffle the dice emoticon. To disable change the configuration to 'no'. Thanks to Vianna for providing the information!
* Fixed bugreport:7026: creating a guild and exiting in a short amount of time wouldn't save the guild properly. Thank you clydelion!
* Fixed bugreport:7030: removed warning introduced by r16987. Thanks Mr. Brian and Sir BuildBot for pointing!
* Fixed bugreport:7031: if a player crashed during warp it would cause OnTouch_ to not trigger anymore. Thanks to flaviojs (eA-r15185) for the fix and Napster for pointing out!
* Fixed bugreport:7032: Clementia and Canto Candidus give an additional of +1 str/agi/dex each 10 job levels (from caster). Thanks solvent!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17034 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
points at battle.c&status.c.
- Implemented reading of renewal exp_guild.txt. (tid:75398)
- Fixed Status Fogwall(Blinding Mist) to be reduced by status/card. (bugreport:4543)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17017 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Update Elemental summon to its official behavior
- Fixed missing skill features of Ventus(bugreport:6792,bugreport:6723,bugreport:6511)
- Note: upgrade_svn17014.sql
- And other elemental skills are to follow :)
Fixed bugreport:6889 updated const.txt where it cause error to some items.
Fixed bugreport:6999 where matk damage deals miss atk to plant type targets.
Fixed status calculation where it doesn't give accurate result or how official calculation does.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17014 54d463be-8e91-2dee-dedb-b68131a5f0ec
|