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This was once available through the now-gone skill_nocast_db.txt.
To make a skill not copy-able by clones (aka the skill is not inherited by a clone when it is created), use flag 0x8000 in the inf2 skill db field
Signed-off-by: shennetsind <ind@henn.et>
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this way no one will ever have to remember about updating this index, and 1bd560a547c419da3327cc9a54af18e69f96095f bug wont happen ever again o:
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Beret for pointing it out; no issue to link to (report was thru pm :P)
Signed-off-by: shennetsind <ind@henn.et>
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available through map-server console input, type ers_report to print data (useful for debug purposes)
Signed-off-by: shennetsind <ind@henn.et>
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nothing important really :P
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7133-no-cart-display/
Signed-off-by: shennetsind <ind@henn.et>
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-where mob cast time is not working properly in PRE and RE.
-mob cast time shouldn't now be altered by any means(stat and skills).
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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http://hercules.ws/board/tracker/issue-7135-crash-in-tetra-vortex/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to jTynne for bringing the slot's support absence to my attention.
Also updated getlook script command to support Robe/Garment (val 12 Look_Robe)
Signed-off-by: shennetsind <ind@henn.et>
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Added pincode support
Changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not.
Updated GeoIP Database to March 2013
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy for providing the packet structure/data.
Signed-off-by: shennetsind <ind@henn.et>
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Click the link for full info~!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
Signed-off-by: shennetsind <ind@henn.et>
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-where Taekwon in the fame ranking loses there skill tree when changing state(map change, equipping & etc).
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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as per Script Dev Streusel request.
Originally 'consumeitem', renamed for we thought the name was misleading (since it didn't consume anything).
Merged from rAthena - lemongrass3110
Signed-off-by: shennetsind <ind@henn.et>
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-NPC updates mostly Izlude related
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-Added new Mercenary's
-Updated item_db.txt
-Updated mob_db.txt
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-where 'disable_items' is not working properly when force unequip/equip script command is used.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Also fixed title being displayed twice.
Signed-off-by: shennetsind <ind@henn.et>
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Added in-file instructions
Signed-off-by: shennetsind <ind@henn.et>
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As Requested in http://hercules.ws/board/topic/273-sql-upgrade-files-not-exits/
Signed-off-by: shennetsind <ind@henn.et>
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Dropping the not-used setting from the previous implementation.
http://hercules.ws/board/topic/272-re-introducing-console-input/
Signed-off-by: shennetsind <ind@henn.et>
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It's back. It's efficient. It's awesome.
http://hercules.ws/board/topic/272-re-introducing-console-input/
Signed-off-by: shennetsind <ind@henn.et>
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-added a hack check for pincode feature.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Fixed some warning in Windows.
-Fixed 'pincode_charselect' where it doesn't work properly
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Now cross-platform, and stable ( after fixing I tested it a couple dozen times ).
Special Thanks to Yommy for providing me with his packet list, without it I would have never figured what was wrong with it.
Special Thanks to Jeroen who reported a inconsistency on the feature when used on windows.
Signed-off-by: shennetsind <ind@henn.et>
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17198 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Added coin_exchange.txt Credits to EUphy & Lemongrass
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Added the last missing functions into the interface, all functions in skill.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Euphy and his hawk eyes.
Signed-off-by: shennetsind <ind@henn.et>
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Added the last missing functions into the interface, all functions in battle.c are now wired to the interface.
Signed-off-by: shennetsind <ind@henn.et>
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We've discussed, and decided that this feature's improvement is not worth the hassle it creates. Gepard was right, and I was stupidly wrong.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed broken tag in vc10 char-server filters
Signed-off-by: shennetsind <ind@henn.et>
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-Renamed Bellum items to Vellum
-Updated sql file according to above listed changes
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-Renamed a couple of NPC's in dewata.txt as they're name exceeds the 24 character limit
-Moved El Dicastes information NPC out and into re/guides/guides_dicastes.txt, Credits to Euphy
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Feature is not, I repeat, NOT complete. the decryption is not fully functional which leads to dial values different from the ones the player used.
Credits:
lemongrass3110 for the base
yommy for the packets
LightFighter for the decrypt function (altho its not stable :P)
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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-revised/added 'npc_isnear' where it checks if an NPC is nearby when making chat rooms or using vending.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Updated Documentation, Credits to Euphy
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This commit includes a optional SQL upgrade file, that will reset all the dewata quests and the related variables, that your users have done.
Thanks to Euphy for helping me and additionally thanks to Flaid for taking his time to test our conversion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17178 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Updated healing items & costume items
-Updates item_db_re.sql for last commits healing item update, Credits to Euphy
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-Updated EXP table, Credits to Muad_Dib
-Updated Guild EXP table, Credits to Muad_Dib
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