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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7411 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7408 54d463be-8e91-2dee-dedb-b68131a5f0ec
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them are spawning in F5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7407 54d463be-8e91-2dee-dedb-b68131a5f0ec
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in the conf files yet, because we still need to update the warps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7406 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7404 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7401 54d463be-8e91-2dee-dedb-b68131a5f0ec
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reconnection regardless of "kick_on_disconnect" setting, as otherwise, a temporary disconnection would make the char-server tag all characters offline and refuse to save them afterwards.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7399 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7398 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7396 54d463be-8e91-2dee-dedb-b68131a5f0ec
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closing it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7395 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Ending SC_CLOAK/SC_HIDE/SC_CHASEWALK will now trigger ontouch npcs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7394 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Scripting system screwing up script position after mixing timers with menus.
- NPC attached AI mobs display as alive when dead.
- View data not updating after buildin_unitdeadsit.
[Improved]
- NPCE_LOADMAP to execute after all (area) objects are sent to the player.
- Simplified scripting system. sd will now use pointer to the script state itself.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7388 54d463be-8e91-2dee-dedb-b68131a5f0ec
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ACCIDENT)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7387 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7385 54d463be-8e91-2dee-dedb-b68131a5f0ec
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dynamic_pass_failure_ban_how_many:from 3 to 7
dynamic_pass_failure_ban_how_long:from 60 to 5
as in official servers. [Musashiden]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7383 54d463be-8e91-2dee-dedb-b68131a5f0ec
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"set_option(0)" removes Cart/Peco/Falcon, as expected by scripts.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7381 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7379 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7377 54d463be-8e91-2dee-dedb-b68131a5f0ec
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INF2_PARTY_ONLY/INF2_GUILD_ONLY when said skill should ALSO be allowed to be used on enemies.
- Updated Soul Change to use inf2 4096 (INF2_ALLOW_ENEMY).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7376 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed character/storage being sent to be saved TWICE when you logged out while the storage is opened.
- Added save_settings map config. Specifies after which events do characters get saved (defaults to all): 1 - Trade successful, 2 - Vending transaction, 4 - Closing storage/guild storage, 8 - hatching a pet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7375 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7374 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7372 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed the mob drop rate adjust function to receive a signed int argument. Probably will fix those drops with 0% becoming 100%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7371 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some minor cleanup of Soul Change
- Added state rewarp to players. It gets set when a pc_setpos call is triggered while the player is changing maps so that when the player finish loading the map, it is inmediately rewarped to where it has been rewarped/recalled to.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7370 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7367 54d463be-8e91-2dee-dedb-b68131a5f0ec
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char-server on reconnect when the kick_on_disconnect setting is active.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7365 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7362 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Use charif_sendallwos rather than manually altering the buffers of each server.
- Use the id variable for identifying current char-server instead of scanning the connected servers for it (it's doing the same work twice)
- Added config setting sync_ip_interval to specify how long to go before updating ip. Defaults to 0 (disabled)
- Sending ip update packets will only be done when the ip changed now.
- Removed dns_str variables, and now char_ip_str/login_ip_str/map_ip_str will hold the unresolved dns address (as these variables have no use otherwise)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7360 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map.
- High Jump can now be used in all versus maps.
- Added Kaite's opt3 value, taken from jA
- Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7355 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Some small item_db fixes
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7354 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7353 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Deadly Poison now also reduces def2 by 25%
- Changed skill_setmapcell to use skill splash rather than range.
- Cleaned up a bit skill_moonlit, now it knocks back the correct amount of cells.
- Fixed @mi displaying always 0 instead of the mob's class.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7351 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7350 54d463be-8e91-2dee-dedb-b68131a5f0ec
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~ Added Official warps of Rachel. About 50% of them. Will get the rest soon. [erKURITA]
~ Added the Tool/Armor/Weapon dealer, aswell as a Vegetable Gardener. [erKURITA]
~ Added the guards + guide locations. Also added the Zondaman location. [erKURITA]
~ Added Rachel Inn npc. [erKURITA]
\- Special thanks to RockmanEXE for all the info above.
* eAAC update to the vending machine, disguiser and quest warper. [erKURITA]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7349 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7348 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7347 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7345 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Rough implementation of Ground Drift according to description and jA info.
- Implemented Tatami Gaeshi using skill description and jA implementation for reference.
- map_foreachinpath calls will no longer go beyond the target point, as this function is required for skills other than SharpShooting now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7344 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed support of packet 0xc3 on the new packet versions. Thanks to Meruru for pointing out they aren't being used anymore.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7343 54d463be-8e91-2dee-dedb-b68131a5f0ec
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tagged "nodamage" skills will not trigger autospells.
- A bit of cleaning in pc_equippoint
- Corrected clif_item_sub so that pet eggs will correctly be sent as equipment (fixes them showing up "broken" and with random refine levels)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7341 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7340 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- buildin_unitkill just for kicks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7338 54d463be-8e91-2dee-dedb-b68131a5f0ec
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