diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/skill.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index d3bbb5617..de0f9518b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5466,11 +5466,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if (unit_movepos(src,bl->x,bl->y,0,0)) { clif_skill_nodamage(src,src,skillid,skilllv,1); // Homunc - clif_fixpos(src) ; + clif_slide(src,bl->x,bl->y) ; if (unit_movepos(bl,x,y,0,0)) { clif_skill_nodamage(bl,bl,skillid,skilllv,1); // Master - clif_fixpos(bl) ; + clif_slide(bl,x,y) ; } //TODO: Shouldn't also players and the like switch targets? |