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-rw-r--r--src/map/skill.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 04a6170dd..b9178321d 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -1752,6 +1752,7 @@ struct skill_required_item_data {
struct skill_condition {
int weapon,ammo,ammo_qty,hp,sp,zeny,spiritball,mhp,state;
+ int msp;
int itemid[MAX_SKILL_ITEM_REQUIRE],amount[MAX_SKILL_ITEM_REQUIRE];
int equip_id[MAX_SKILL_ITEM_REQUIRE];
int equip_amount[MAX_SKILL_ITEM_REQUIRE];
@@ -1782,6 +1783,7 @@ struct s_skill_db {
int skill_type[MAX_SKILL_LEVEL];
int blewcount[MAX_SKILL_LEVEL];
int hp[MAX_SKILL_LEVEL],sp[MAX_SKILL_LEVEL],mhp[MAX_SKILL_LEVEL],hp_rate[MAX_SKILL_LEVEL],sp_rate[MAX_SKILL_LEVEL],zeny[MAX_SKILL_LEVEL];
+ int msp[MAX_SKILL_LEVEL];
int weapon;
int ammo;
int ammo_qty[MAX_SKILL_LEVEL];
@@ -1992,6 +1994,7 @@ struct skill_interface {
int (*get_splash) (int skill_id, int skill_lv);
int (*get_hp) (int skill_id, int skill_lv);
int (*get_mhp) (int skill_id, int skill_lv);
+ int (*get_msp) (int skill_id, int skill_lv);
int (*get_sp) (int skill_id, int skill_lv);
int (*get_hp_rate) (int skill_id, int skill_lv);
int (*get_sp_rate) (int skill_id, int skill_lv);
@@ -2182,6 +2185,7 @@ struct skill_interface {
void (*validate_hp_rate_cost) (struct config_setting_t *conf, struct s_skill_db *sk);
void (*validate_sp_rate_cost) (struct config_setting_t *conf, struct s_skill_db *sk);
void (*validate_max_hp_trigger) (struct config_setting_t *conf, struct s_skill_db *sk);
+ void (*validate_max_sp_trigger) (struct config_setting_t *conf, struct s_skill_db *sk);
void (*validate_zeny_cost) (struct config_setting_t *conf, struct s_skill_db *sk);
int (*validate_weapontype_sub) (const char *type, bool on, struct s_skill_db *sk);
void (*validate_weapontype) (struct config_setting_t *conf, struct s_skill_db *sk);