diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index b3c264e43..be899d0dc 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4374,7 +4374,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 clif->slide(src, x, y); clif->fixpos(src); // the official server send these two packets. skill->attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag); - if ( rnd() % 100 < 4 * skill_lv && skill_id == GC_DARKILLUSION ) + if (rnd() % 100 < 4 * skill_lv && skill_id == GC_DARKILLUSION) skill->castend_damage_id(src, bl, GC_CROSSIMPACT, skill_lv, tick, flag); } } @@ -6047,7 +6047,14 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case MC_CHANGECART: - clif->skill_nodamage(src,bl,skill_id,skill_lv,1); + clif->skill_nodamage(src, bl, skill_id, skill_lv, 1); + break; + + case MC_CARTDECORATE: + if (sd) { + clif->skill_nodamage(src, bl, skill_id, skill_lv, 1); + clif->selectcart(sd); + } break; case TK_MISSION: @@ -14836,7 +14843,7 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16 } if (sc->data[SC_MYSTICSCROLL]) VARCAST_REDUCTION(sc->data[SC_MYSTICSCROLL]->val1); - + // Fixed cast reduction bonuses if( sc->data[SC__LAZINESS] ) fixcast_r = max(fixcast_r, sc->data[SC__LAZINESS]->val2); @@ -18076,7 +18083,7 @@ int skill_blockpc_start_(struct map_session_data *sd, uint16 skill_id, int tick) return 0; else { int cursor; - /** somehow, the timer vanished. (bugreport:8367) **/ + /* somehow, the timer vanished. (bugreport:8367) */ ers_free(skill->cd_entry_ers, cd->entry[i]); cd->entry[i] = NULL; @@ -18788,7 +18795,7 @@ bool skill_parse_row_skilldb(char* split[], int columns, int current) { safestrncpy(skill->dbs->db[idx].name, trim(split[15]), sizeof(skill->dbs->db[idx].name)); safestrncpy(skill->dbs->db[idx].desc, trim(split[16]), sizeof(skill->dbs->db[idx].desc)); strdb_iput(skill->name2id_db, skill->dbs->db[idx].name, skill_id); - script->set_constant2(skill->dbs->db[idx].name,(int)skill_id,0); + script->set_constant2(skill->dbs->db[idx].name, (int)skill_id, false, false); return true; } |