diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 247 |
1 files changed, 198 insertions, 49 deletions
diff --git a/src/map/script.c b/src/map/script.c index 59708b893..682e665b6 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -1240,6 +1240,80 @@ static const char *parse_variable(const char *p) return p; } +/** + * Converts a number expression literal to an actual integer. + * Number separators are skipped. + * + * expects these formats: + * 1337 + * 0x1337 + * 0b1001 + * 0o1337 + * + * example with separating nibbles of a binary literal: + * 0b1101_0111_1001_1111 + * + * @param p - a pointer to the first char of the number literal + * @param lli - a pointer to the resulting long long integer + * @returns a pointer to the first char after the parsed number +*/ +static const char *parse_number(const char *p, long long *lli) { + nullpo_retr(NULL, p); + + const bool unary_plus = (*p == '+'); + const bool unary_minus = (*p == '-'); + + if (unary_plus || unary_minus) { + p++; + } + + if (ISNSEPARATOR(*p)) { + disp_error_message("parse_number: number literals cannot begin with a separator", p); + } + +#define PARSENUMBER(skip, func, radix) \ + for (p += skip; func(*p) || (ISNSEPARATOR(*p) && (func(p[1]) || ISNSEPARATOR(p[1]))); ++p) { \ + if (func(*p)) { \ + *lli *= radix; \ + *lli += (*p < 'A') ? (*p & 0xF) : (9 + (*p & 0x7)); \ + } else if (ISNSEPARATOR(p[1])) { \ + disp_error_message("parse_number: number literals cannot contain two separators in a row", p + 1); \ + } \ + } + + if (*p == '0' && p[1] == 'x') { + PARSENUMBER(2, ISXDIGIT, 16); + } else if (*p == '0' && p[1] == 'o') { + PARSENUMBER(2, ISODIGIT, 8); + } else if (*p == '0' && p[1] == 'b') { + PARSENUMBER(2, ISBDIGIT, 2); + } else { + PARSENUMBER(0, ISDIGIT, 10); + } + +#undef PARSENUMBER + + if (ISNSEPARATOR(*p)) { + disp_error_message("parse_number: number literals cannot end with a separator", p); + } + + if (unary_minus) { + // reverse the sign + *lli = -(*lli); + } + + // make sure we can't underflow/overflow + if (*lli < INT_MIN) { + *lli = INT_MIN; + script->disp_warning_message("parse_number: underflow detected, capping value to INT_MIN", p); + } else if (*lli > INT_MAX) { + *lli = INT_MAX; + script->disp_warning_message("parse_number: overflow detected, capping value to INT_MAX", p); + } + + return p; +} + /* * Checks whether the gives string is a number literal * @@ -1256,24 +1330,44 @@ static const char *parse_variable(const char *p) static bool is_number(const char *p) { const char *np; - if (!p) - return false; - if (*p == '-' || *p == '+') + nullpo_retr(false, p); + + if (*p == '-' || *p == '+') { p++; + } + np = p; + if (*p == '0' && p[1] == 'x') { - p+=2; - np = p; - // Hexadecimal - while (ISXDIGIT(*np)) + // Hexadecimal: 0xFFFF + np = (p += 2); + while (ISXDIGIT(*np) || ISNSEPARATOR(*np)) { np++; - } else { - // Decimal - while (ISDIGIT(*np)) + } + } else if (*p == '0' && p[1] == 'b') { + // Binary: 0b0001 + np = (p += 2); + while (ISBDIGIT(*np) || ISNSEPARATOR(*np)) { + np++; + } + } else if (*p == '0' && p[1] == 'o') { + // Octal: 0o1500 + np = (p += 2); + while (ISODIGIT(*np) || ISNSEPARATOR(*np)) { np++; + } + } else if (ISDIGIT(*p)) { + // Decimal: 1234 + while (ISDIGIT(*np) || ISNSEPARATOR(*np)) { + np++; + } } - if (p != np && *np != '_' && !ISALPHA(*np)) // At least one digit, and next isn't a letter or _ + + if (p != np && *np != '_' && !ISALPHA(*np)) { + // At least one digit, and next isn't a letter or _ return true; + } + return false; } @@ -1367,21 +1461,9 @@ static const char *parse_simpleexpr_paren(const char *p) static const char *parse_simpleexpr_number(const char *p) { - char *np = NULL; - long long lli; - - nullpo_retr(NULL, p); - while (*p == '0' && ISDIGIT(p[1])) - p++; // Skip leading zeros, we don't support octal literals + long long lli = 0; + const char *np = parse_number(p, &lli); - lli = strtoll(p, &np, 0); - if (lli < INT_MIN) { - lli = INT_MIN; - script->disp_warning_message("parse_simpleexpr: underflow detected, capping value to INT_MIN", p); - } else if (lli > INT_MAX) { - lli = INT_MAX; - script->disp_warning_message("parse_simpleexpr: overflow detected, capping value to INT_MAX", p); - } script->addi((int)lli); // Cast is safe, as it's already been checked for overflows return np; @@ -9053,22 +9135,71 @@ static BUILDIN(delitemidx) return true; } -/*========================================== - * Enables/Disables use of items while in an NPC [Skotlex] - *------------------------------------------*/ +/** + * Enable item actions while interacting with NPC. + * + * @code{.herc} + * enableitemuse({<flag>}); + * enable_items({<flag>}); + * @endcode + * + **/ static BUILDIN(enableitemuse) { + int flag = battle_config.item_enabled_npc; + + if (script_hasdata(st, 2)) { + if (!script_isinttype(st, 2)) + return true; + + flag = script_getnum(st, 2); + } + + if (flag < 0) + return true; + struct map_session_data *sd = script->rid2sd(st); - if (sd != NULL) - st->npc_item_flag = sd->npc_item_flag = 1; + + if (sd == NULL) + return true; + + st->npc_item_flag |= flag; + sd->npc_item_flag |= flag; + return true; } +/** + * Disable item actions while interacting with NPC. + * + * @code{.herc} + * disableitemuse({<flag>}); + * disable_items({<flag>}); + * @endcode + * + **/ static BUILDIN(disableitemuse) { + int flag = battle_config.item_enabled_npc; + + if (script_hasdata(st, 2)) { + if (!script_isinttype(st, 2)) + return true; + + flag = script_getnum(st, 2); + } + + if (flag < 0) + return true; + struct map_session_data *sd = script->rid2sd(st); - if (sd != NULL) - st->npc_item_flag = sd->npc_item_flag = 0; + + if (sd == NULL) + return true; + + st->npc_item_flag &= ~flag; + sd->npc_item_flag &= ~flag; + return true; } @@ -11287,32 +11418,33 @@ static BUILDIN(itemskill) { struct map_session_data *sd = script->rid2sd(st); - if (sd == NULL || sd->ud.skilltimer != INVALID_TIMER) + if (sd == NULL) return true; - pc->autocast_clear(sd); - sd->autocast.type = AUTOCAST_ITEM; - sd->autocast.skill_id = script_isstringtype(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2); - sd->autocast.skill_lv = script_getnum(st, 3); + sd->auto_cast_current.type = AUTOCAST_ITEM; + sd->auto_cast_current.skill_id = script_isstringtype(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2); + sd->auto_cast_current.skill_lv = script_getnum(st, 3); int flag = script_hasdata(st, 4) ? script_getnum(st, 4) : ISF_NONE; - sd->autocast.itemskill_check_conditions = ((flag & ISF_CHECKCONDITIONS) == ISF_CHECKCONDITIONS); + sd->auto_cast_current.itemskill_check_conditions = ((flag & ISF_CHECKCONDITIONS) == ISF_CHECKCONDITIONS); - if (sd->autocast.itemskill_check_conditions) { - if (skill->check_condition_castbegin(sd, sd->autocast.skill_id, sd->autocast.skill_lv) == 0 - || skill->check_condition_castend(sd, sd->autocast.skill_id, sd->autocast.skill_lv) == 0) { - pc->autocast_clear(sd); + if (sd->auto_cast_current.itemskill_check_conditions) { + if (skill->check_condition_castbegin(sd, sd->auto_cast_current.skill_id, sd->auto_cast_current.skill_lv) == 0 + || skill->check_condition_castend(sd, sd->auto_cast_current.skill_id, sd->auto_cast_current.skill_lv) == 0) { return true; } - sd->autocast.itemskill_conditions_checked = true; + sd->auto_cast_current.itemskill_conditions_checked = true; } - sd->autocast.itemskill_instant_cast = ((flag & ISF_INSTANTCAST) == ISF_INSTANTCAST); - sd->autocast.itemskill_cast_on_self = ((flag & ISF_CASTONSELF) == ISF_CASTONSELF); + sd->auto_cast_current.itemskill_instant_cast = ((flag & ISF_INSTANTCAST) == ISF_INSTANTCAST); + sd->auto_cast_current.itemskill_cast_on_self = ((flag & ISF_CASTONSELF) == ISF_CASTONSELF); + + VECTOR_ENSURE(sd->auto_cast, 1, 1); + VECTOR_PUSH(sd->auto_cast, sd->auto_cast_current); - clif->item_skill(sd, sd->autocast.skill_id, sd->autocast.skill_lv); + clif->item_skill(sd, sd->auto_cast_current.skill_id, sd->auto_cast_current.skill_lv); return true; } @@ -19195,7 +19327,14 @@ static BUILDIN(npcshopdelitem) size--; } - RECREATE(nd->u.shop.shop_item, struct npc_item_list, size); + int alloc_size = size; + if (size < 0) { + size = 0; + alloc_size = 1; + } else if (size < 1) { + alloc_size = 1; + } + RECREATE(nd->u.shop.shop_item, struct npc_item_list, alloc_size); nd->u.shop.count = size; script_pushint(st,1); @@ -27151,8 +27290,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(delitem,"vi?"), BUILDIN_DEF(delitem2,"viiiiiiii?"), BUILDIN_DEF(delitemidx, "i??"), - BUILDIN_DEF2(enableitemuse,"enable_items",""), - BUILDIN_DEF2(disableitemuse,"disable_items",""), + BUILDIN_DEF2(enableitemuse, "enable_items", "?"), + BUILDIN_DEF2(disableitemuse, "disable_items", "?"), BUILDIN_DEF(cutin,"si"), BUILDIN_DEF(viewpoint,"iiiii"), BUILDIN_DEF(heal,"ii"), @@ -28202,6 +28341,16 @@ static void script_hardcoded_constants(void) script->set_constant("PCBLOCK_COMMANDS", PCBLOCK_COMMANDS, false, false); script->set_constant("PCBLOCK_NPC", PCBLOCK_NPC, false, false); + script->constdb_comment("NPC item action constants"); + script->set_constant("ITEMENABLEDNPC_NONE", ITEMENABLEDNPC_NONE, false, false); + script->set_constant("ITEMENABLEDNPC_EQUIP", ITEMENABLEDNPC_EQUIP, false, false); + script->set_constant("ITEMENABLEDNPC_CONSUME", ITEMENABLEDNPC_CONSUME, false, false); + + script->constdb_comment("NPC allowed skill use constants"); + script->set_constant("SKILLENABLEDNPC_NONE", SKILLENABLEDNPC_NONE, false, false); + script->set_constant("SKILLENABLEDNPC_SELF", SKILLENABLEDNPC_SELF, false, false); + script->set_constant("SKILLENABLEDNPC_ALL", SKILLENABLEDNPC_ALL, false, false); + script->constdb_comment("private airship responds"); script->set_constant("P_AIRSHIP_NONE", P_AIRSHIP_NONE, false, false); script->set_constant("P_AIRSHIP_RETRY", P_AIRSHIP_RETRY, false, false); |