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-rw-r--r--src/map/script.c363
1 files changed, 271 insertions, 92 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 5843ac292..c6f1c9a12 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -5962,6 +5962,19 @@ static BUILDIN(next)
return true;
}
+/// Clears the NPC dialog and continues the script without press next button.
+///
+/// mesclear();
+static BUILDIN(mesclear)
+{
+ struct map_session_data *sd = script->rid2sd(st);
+
+ if (sd != NULL)
+ clif->scriptclear(sd, st->oid);
+
+ return true;
+}
+
/// Ends the script and displays the button 'close' on the npc dialog.
/// The dialog is closed when the button is pressed.
///
@@ -6948,59 +6961,60 @@ static BUILDIN(jobname)
return true;
}
-/// Get input from the player.
-/// For numeric inputs the value is capped to the range [min,max]. Returns 1 if
-/// the value was higher than 'max', -1 if lower than 'min' and 0 otherwise.
-/// For string inputs it returns 1 if the string was longer than 'max', -1 is
-/// shorter than 'min' and 0 otherwise.
-///
-/// input(<var>{,<min>{,<max>}}) -> <int>
+/*
+ * Get input from the player.
+ * For numeric inputs the value is capped to the range [min,max]. Returns 1 if
+ * the value was higher than 'max', -1 if lower than 'min' and 0 otherwise.
+ * For string inputs it returns 1 if the string was longer than 'max', -1 is
+ * shorter than 'min' and 0 otherwise.
+ *
+ * input(<var>{,<min>{,<max>}}) -> <int>
+ */
static BUILDIN(input)
{
- struct script_data* data;
- int64 uid;
- const char* name;
- int min;
- int max;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- data = script_getdata(st,2);
- if( !data_isreference(data) ) {
+ struct script_data *data = script_getdata(st, 2);
+ if (!data_isreference(data)) {
ShowError("script:input: not a variable\n");
script->reportdata(data);
st->state = END;
return false;
}
- uid = reference_getuid(data);
- name = reference_getname(data);
- min = (script_hasdata(st,3) ? script_getnum(st,3) : script->config.input_min_value);
- max = (script_hasdata(st,4) ? script_getnum(st,4) : script->config.input_max_value);
+
+ int64 uid = reference_getuid(data);
+ const char *name = reference_getname(data);
+ int min = (script_hasdata(st, 3) ? script_getnum(st, 3) : script->config.input_min_value);
+ int max = (script_hasdata(st, 4) ? script_getnum(st, 4) : script->config.input_max_value);
#ifdef SECURE_NPCTIMEOUT
sd->npc_idle_type = NPCT_WAIT;
#endif
- if( !sd->state.menu_or_input ) {
+ if (!sd->state.menu_or_input) {
// first invocation, display npc input box
sd->state.menu_or_input = 1;
st->state = RERUNLINE;
- if( is_string_variable(name) )
- clif->scriptinputstr(sd,st->oid);
- else
- clif->scriptinput(sd,st->oid);
+ if (is_string_variable(name)) {
+ clif->scriptinputstr(sd, st->oid);
+ } else {
+ sd->npc_amount_min = min;
+ sd->npc_amount_max = max;
+ clif->scriptinput(sd, st->oid);
+ }
} else {
// take received text/value and store it in the designated variable
sd->state.menu_or_input = 0;
if (is_string_variable(name)) {
int len = (int)strlen(sd->npc_str);
- script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st,2));
+ script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st, 2));
script_pushint(st, (len > max ? 1 : len < min ? -1 : 0));
} else {
int amount = sd->npc_amount;
script->set_reg(st, sd, uid, name, (const void *)h64BPTRSIZE(cap_value(amount,min,max)), script_getref(st,2));
- script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0));
+ script_pushint(st, sd->npc_input_capped_range);
}
st->state = RUN;
}
@@ -8617,6 +8631,48 @@ static BUILDIN(delitem2)
return false;
}
+/**
+ * Deletes item at given index.
+ * delitem(<index>{, <amount{, <account id>}});
+ */
+static BUILDIN(delitemidx)
+{
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 4)) {
+ if ((sd = script->id2sd(st, script_getnum(st, 4))) == NULL) {
+ st->state = END;
+ return true;
+ }
+ } else {
+ if ((sd = script->rid2sd(st)) == NULL)
+ return true;
+ }
+
+ int i = script_getnum(st, 2);
+ if (i < 0 || i >= sd->status.inventorySize) {
+ ShowError("buildin_delitemidx: Index (%d) should be from 0-%d.\n", i, sd->status.inventorySize - 1);
+ st->state = END;
+ return false;
+ }
+
+ if (itemdb->exists(sd->status.inventory[i].nameid) == NULL)
+ ShowWarning("buildin_delitemidx: Deleting invalid Item ID (%d).\n", sd->status.inventory[i].nameid);
+
+ int amount = 0;
+ if (script_hasdata(st, 3)) {
+ if ((amount = script_getnum(st, 3)) > sd->status.inventory[i].amount)
+ amount = sd->status.inventory[i].amount;
+ } else {
+ amount = sd->status.inventory[i].amount;
+ }
+
+ if (amount > 0)
+ script->buildin_delitem_delete(sd, i, &amount, true);
+
+ return true;
+}
+
/*==========================================
* Enables/Disables use of items while in an NPC [Skotlex]
*------------------------------------------*/
@@ -8987,6 +9043,63 @@ static BUILDIN(getguildmember)
return true;
}
+/**
+ * getguildonline(<Guild ID>{, type})
+ * Returns amount of guild members online.
+**/
+
+enum script_getguildonline_types {
+ GUILD_ONLINE_ALL = 0,
+ GUILD_ONLINE_VENDOR,
+ GUILD_ONLINE_NO_VENDOR
+};
+
+BUILDIN(getguildonline)
+{
+ struct guild *g;
+ int guild_id = script_getnum(st, 2);
+ int type = GUILD_ONLINE_ALL, j = 0;
+
+ if ((g = guild->search(guild_id)) == NULL) {
+ script_pushint(st, -1);
+ return true;
+ }
+
+ if (script_hasdata(st, 3)) {
+ type = script_getnum(st, 3);
+
+ if (type < GUILD_ONLINE_ALL || type > GUILD_ONLINE_NO_VENDOR) {
+ ShowWarning("buildin_getguildonline: Invalid type specified. Defaulting to GUILD_ONLINE_ALL.\n");
+ type = GUILD_ONLINE_ALL;
+ }
+ }
+
+ struct map_session_data *sd;
+ for (int i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].online && (sd = g->member[i].sd) != NULL) {
+ switch (type) {
+ case GUILD_ONLINE_VENDOR:
+ if (sd->state.vending > 0)
+ j++;
+ break;
+
+ case GUILD_ONLINE_NO_VENDOR:
+ if (sd->state.vending == 0)
+ j++;
+ break;
+
+ default:
+ j++;
+ break;
+ }
+ }
+ }
+
+ script_pushint(st, j);
+
+ return true;
+}
+
/*==========================================
* Get char string information by type :
* Return by @type :
@@ -10653,6 +10766,12 @@ static BUILDIN(openstorage)
return false;
}
+ // Mapflag preventing from openstorage here
+ if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nostorage & 2)) {
+ script_pushint(st, 0);
+ return true;
+ }
+
storage->open(sd);
script_pushint(st, 1); // success flag.
@@ -10666,6 +10785,12 @@ static BUILDIN(guildopenstorage)
if (sd == NULL)
return true;
+ // Mapflag preventing from openstorage here
+ if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nogstorage & 2)) {
+ script_pushint(st, 1);
+ return true;
+ }
+
ret = gstorage->open(sd);
script_pushint(st,ret);
return true;
@@ -11044,10 +11169,16 @@ static BUILDIN(killmonster)
int16 m,allflag=0;
mapname=script_getstr(st,2);
event=script_getstr(st,3);
- if(strcmp(event,"All")==0)
+
+ if (strcmpi(event, "all") == 0) {
+ if (strcmp(event, "all") != 0) {
+ ShowWarning("buildin_killmonster: \"%s\" deprecated! Please use \"all\" instead.\n", event);
+ script->reportsrc(st);
+ }
allflag = 1;
- else
+ } else {
script->check_event(st, event);
+ }
if( (m=map->mapname2mapid(mapname))<0 )
return true;
@@ -13052,7 +13183,8 @@ enum mapinfo_info {
MAPINFO_ID,
MAPINFO_SIZE_X,
MAPINFO_SIZE_Y,
- MAPINFO_ZONE
+ MAPINFO_ZONE,
+ MAPINFO_NPC_COUNT
};
static BUILDIN(getmapinfo)
@@ -13077,7 +13209,7 @@ static BUILDIN(getmapinfo)
}
if (bl == NULL) {
- ShowError("script:getmapinfo: map not supplied and NPC/PC not attached!\n");
+ ShowError("buildin_getmapinfo: map not supplied and NPC/PC not attached!\n");
script_pushint(st, -3);
return false;
}
@@ -13108,8 +13240,11 @@ static BUILDIN(getmapinfo)
case MAPINFO_ZONE:
script_pushstrcopy(st, map->list[m].zone->name);
break;
+ case MAPINFO_NPC_COUNT:
+ script_pushint(st, map->list[m].npc_num);
+ break;
default:
- ShowError("script:getmapinfo: unknown option in second argument (%u).\n", mode);
+ ShowError("buildin_getmapinfo: unknown option in second argument (%u).\n", mode);
script_pushint(st, -2);
return false;
}
@@ -13183,6 +13318,8 @@ static BUILDIN(getmapflag)
case MF_NOVIEWID: script_pushint(st, map->list[m].flag.noviewid); break;
case MF_PAIRSHIP_STARTABLE: script_pushint(st, map->list[m].flag.pairship_startable); break;
case MF_PAIRSHIP_ENDABLE: script_pushint(st, map->list[m].flag.pairship_endable); break;
+ case MF_NOSTORAGE: script_pushint(st, map->list[m].flag.nostorage); break;
+ case MF_NOGSTORAGE: script_pushint(st, map->list[m].flag.nogstorage); break;
}
}
@@ -13313,6 +13450,8 @@ static BUILDIN(setmapflag)
case MF_NOVIEWID: map->list[m].flag.noviewid = (val <= 0) ? EQP_NONE : val; break;
case MF_PAIRSHIP_STARTABLE: map->list[m].flag.pairship_startable = 1; break;
case MF_PAIRSHIP_ENDABLE: map->list[m].flag.pairship_endable = 1; break;
+ case MF_NOSTORAGE: map->list[m].flag.nostorage = cap_value(val, 0, 3); break;
+ case MF_NOGSTORAGE: map->list[m].flag.nogstorage = cap_value(val, 0, 3); break;
}
}
@@ -13404,6 +13543,8 @@ static BUILDIN(removemapflag)
case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 0; break;
case MF_NOAUTOLOOT: map->list[m].flag.noautoloot = 0; break;
case MF_NOVIEWID: map->list[m].flag.noviewid = EQP_NONE; break;
+ case MF_NOSTORAGE: map->list[m].flag.nostorage = 0; break;
+ case MF_NOGSTORAGE: map->list[m].flag.nogstorage = 0; break;
}
}
@@ -13915,7 +14056,8 @@ static BUILDIN(failedremovecards)
if (sd->status.inventory[i].card[c] > 0 && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD) {
cardflag = 1;
- sd->status.inventory[i].card[c] = 0;
+ if (typefail == 1)
+ sd->status.inventory[i].card[c] = 0;
if (typefail == 2) { // add cards to inventory, clear
int flag;
@@ -15918,37 +16060,41 @@ static BUILDIN(npctalk)
// change npc walkspeed [Valaris]
static BUILDIN(npcspeed)
{
- struct npc_data* nd;
- int speed;
-
- speed = script_getnum(st,2);
- nd = map->id2nd(st->oid);
+ struct npc_data *nd = map->id2nd(st->oid);
+ int speed = script_getnum(st, 2);
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcspeed: floating NPC don't have unit data.\n");
+ return false;
+ }
nd->speed = speed;
nd->ud->state.speed_changed = 1;
}
return true;
}
+
// make an npc walk to a position [Valaris]
static BUILDIN(npcwalkto)
{
struct npc_data *nd = map->id2nd(st->oid);
- int x=0,y=0;
-
- x=script_getnum(st,2);
- y=script_getnum(st,3);
+ int x = script_getnum(st, 2);
+ int y = script_getnum(st, 3);
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcwalkto: floating NPC don't have unit data.\n");
+ return false;
+ }
if (!nd->status.hp) {
status_calc_npc(nd, SCO_FIRST);
} else {
status_calc_npc(nd, SCO_NONE);
}
- unit->walktoxy(&nd->bl,x,y,0);
+ unit->walktoxy(&nd->bl, x, y, 0);
}
return true;
@@ -15960,6 +16106,10 @@ static BUILDIN(npcstop)
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcstop: floating NPC don't have unit data.\n");
+ return false;
+ }
unit->stop_walking(&nd->bl, STOPWALKING_FLAG_FIXPOS|STOPWALKING_FLAG_NEXTCELL);
}
@@ -17778,6 +17928,17 @@ static BUILDIN(max)
return true;
}
+static BUILDIN(cap_value)
+{
+ int value = script_getnum(st, 2);
+ int min = script_getnum(st, 3);
+ int max = script_getnum(st, 4);
+
+ script_pushint(st, (int)cap_value(value, min, max));
+
+ return true;
+}
+
static BUILDIN(md5)
{
const char *tmpstr;
@@ -20443,24 +20604,28 @@ static BUILDIN(getunittitle)
/// unitwalk(<unit_id>,<target_id>) -> <bool>
static BUILDIN(unitwalk)
{
- struct block_list* bl;
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
- bl = map->id2bl(script_getnum(st,2));
- if( bl == NULL ) {
+ if (bl == NULL) {
script_pushint(st, 0);
return true;
}
- if( bl->type == BL_NPC ) {
- unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit
+ if (ud == NULL) {
+ ShowWarning("buildin_unitwalk: floating NPC don't have unit data.\n");
+ return false;
+ }
}
- if( script_hasdata(st,4) ) {
- int x = script_getnum(st,3);
- int y = script_getnum(st,4);
- script_pushint(st, unit->walktoxy(bl,x,y,0));// We'll use harder calculations.
- } else {
- int target_id = script_getnum(st,3);
- script_pushint(st, unit->walktobl(bl,map->id2bl(target_id),1,1));
+ if (script_hasdata(st, 4)) {
+ int x = script_getnum(st, 3);
+ int y = script_getnum(st, 4);
+ script_pushint(st, unit->walktoxy(bl, x, y, 0));// We'll use harder calculations.
+ }
+ else {
+ int target_id = script_getnum(st, 3);
+ script_pushint(st, unit->walktobl(bl, map->id2bl(target_id), 1, 1));
}
return true;
@@ -20484,32 +20649,34 @@ static BUILDIN(unitkill)
/// unitwarp(<unit_id>,"<map name>",<x>,<y>) -> <bool>
static BUILDIN(unitwarp)
{
- int unit_id;
+ int unit_id = script_getnum(st, 2);
+ const char *mapname = script_getstr(st, 3);
+ short x = (short)script_getnum(st, 4);
+ short y = (short)script_getnum(st, 5);
int mapid;
- short x;
- short y;
- struct block_list* bl;
- const char *mapname;
-
- unit_id = script_getnum(st,2);
- mapname = script_getstr(st, 3);
- x = (short)script_getnum(st,4);
- y = (short)script_getnum(st,5);
+ struct block_list *bl;
if (!unit_id) //Warp the script's runner
bl = map->id2bl(st->rid);
else
bl = map->id2bl(unit_id);
- if( strcmp(mapname,"this") == 0 )
- mapid = bl?bl->m:-1;
+ if (strcmp(mapname, "this") == 0)
+ mapid = bl ? bl->m : -1;
else
mapid = map->mapname2mapid(mapname);
- if( mapid >= 0 && bl != NULL ) {
- unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
- script_pushint(st, unit->warp(bl,mapid,x,y,CLR_OUTSIGHT));
- } else {
+ if (mapid >= 0 && bl != NULL) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ if (ud == NULL) {
+ ShowWarning("buildin_unitwarp: floating NPC don't have unit data.\n");
+ return false;
+ }
+ }
+ script_pushint(st, unit->warp(bl, mapid, x, y, CLR_OUTSIGHT));
+ }
+ else {
script_pushint(st, 0);
}
@@ -20580,17 +20747,19 @@ static BUILDIN(unitattack)
/// unitstop <unit_id>;
static BUILDIN(unitstop)
{
- int unit_id;
- struct block_list* bl;
-
- unit_id = script_getnum(st,2);
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
- bl = map->id2bl(unit_id);
- if( bl != NULL ) {
- unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl != NULL) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ if (ud == NULL) {
+ ShowWarning("buildin_unitstop: floating NPC don't have unit data.\n");
+ return false;
+ }
+ }
unit->stop_attack(bl);
unit->stop_walking(bl, STOPWALKING_FLAG_NEXTCELL);
- if( bl->type == BL_MOB )
+ if (bl->type == BL_MOB)
BL_UCAST(BL_MOB, bl)->target_id = 0;
}
@@ -21256,7 +21425,6 @@ static BUILDIN(questinfo)
return false;
}
- qi.nd = nd;
qi.icon = quest->questinfo_validate_icon(icon);
if (script_hasdata(st, 3)) {
int color = script_getnum(st, 3);
@@ -21268,7 +21436,9 @@ static BUILDIN(questinfo)
qi.color = (unsigned char)color;
}
- map->add_questinfo(nd->bl.m, &qi);
+ VECTOR_ENSURE(nd->qi_data, 1, 1);
+ VECTOR_PUSH(nd->qi_data, qi);
+ map->add_questinfo(nd->bl.m, nd);
return true;
}
@@ -21286,15 +21456,12 @@ static BUILDIN(setquestinfo)
return false;
}
- qi = &VECTOR_LAST(map->list[nd->bl.m].qi_data);
+ qi = &VECTOR_LAST(nd->qi_data);
if (qi == NULL) {
ShowWarning("buildin_setquestinfo: no valide questinfo data has been found for this npc.\n");
return false;
}
- if (qi->nd != nd) {
- ShowWarning("buildin_setquestinfo: invalid usage, setquestinfo must be used only after questinfo.\n");
- return false;
- }
+
switch (type) {
case QINFO_JOB:
{
@@ -25233,7 +25400,7 @@ static BUILDIN(enchantitem)
}
// send ack to inventory expand request
-static BUILDIN(expandInventoryAck)
+static BUILDIN(expandinventoryack)
{
struct map_session_data *sd = script_rid2sd(st);
if (sd == NULL)
@@ -25247,7 +25414,7 @@ static BUILDIN(expandInventoryAck)
}
// send final ack to inventory expand request
-static BUILDIN(expandInventoryResult)
+static BUILDIN(expandinventoryresult)
{
struct map_session_data *sd = script_rid2sd(st);
if (sd == NULL)
@@ -25257,7 +25424,7 @@ static BUILDIN(expandInventoryResult)
}
// adjust player inventory size to given value positive or negative
-static BUILDIN(expandInventory)
+static BUILDIN(expandinventory)
{
struct map_session_data *sd = script_rid2sd(st);
if (sd == NULL)
@@ -25267,7 +25434,7 @@ static BUILDIN(expandInventory)
}
// return current player inventory size
-static BUILDIN(getInventorySize)
+static BUILDIN(getinventorysize)
{
struct map_session_data *sd = script_rid2sd(st);
if (sd == NULL)
@@ -25469,6 +25636,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(mes, "?"),
BUILDIN_DEF(mesf, "s*"),
BUILDIN_DEF(next,""),
+ BUILDIN_DEF(mesclear,""),
BUILDIN_DEF(close,""),
BUILDIN_DEF(close2,""),
BUILDIN_DEF(menu,"sl*"),
@@ -25507,6 +25675,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(makeitem2,"viiiiiiii????"),
BUILDIN_DEF(delitem,"vi?"),
BUILDIN_DEF(delitem2,"viiiiiiii?"),
+ BUILDIN_DEF(delitemidx, "i??"),
BUILDIN_DEF2(enableitemuse,"enable_items",""),
BUILDIN_DEF2(disableitemuse,"disable_items",""),
BUILDIN_DEF(cutin,"si"),
@@ -25531,6 +25700,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(getguildmaster,"i"),
BUILDIN_DEF(getguildmasterid,"i"),
BUILDIN_DEF(getguildmember,"i?"),
+ BUILDIN_DEF(getguildonline, "i?"),
BUILDIN_DEF(strcharinfo,"i??"),
BUILDIN_DEF(strnpcinfo,"i??"),
BUILDIN_DEF(charid2rid,"i"),
@@ -25797,6 +25967,7 @@ static void script_parse_builtin(void)
// <--- List of mathematics commands
BUILDIN_DEF(min, "i*"),
BUILDIN_DEF(max, "i*"),
+ BUILDIN_DEF(cap_value, "iii"),
BUILDIN_DEF(md5,"s"),
BUILDIN_DEF(swap,"rr"),
// [zBuffer] List of dynamic var commands --->
@@ -26052,10 +26223,10 @@ static void script_parse_builtin(void)
BUILDIN_DEF(itempreview, "i"),
BUILDIN_DEF(enchantitem, "iii"),
- BUILDIN_DEF(expandInventoryAck, "i?"),
- BUILDIN_DEF(expandInventoryResult, "i"),
- BUILDIN_DEF(expandInventory, "i"),
- BUILDIN_DEF(getInventorySize, ""),
+ BUILDIN_DEF(expandinventoryack, "i?"),
+ BUILDIN_DEF(expandinventoryresult, "i"),
+ BUILDIN_DEF(expandinventory, "i"),
+ BUILDIN_DEF(getinventorysize, ""),
BUILDIN_DEF(closeroulette, ""),
BUILDIN_DEF(openrefineryui, ""),
@@ -26111,6 +26282,7 @@ static void script_hardcoded_constants(void)
script->set_constant("MAX_MENU_LENGTH", MAX_MENU_LENGTH, false, false);
script->set_constant("MOB_CLONE_START", MOB_CLONE_START, false, false);
script->set_constant("MOB_CLONE_END", MOB_CLONE_END, false, false);
+ script->set_constant("MAX_NPC_PER_MAP", MAX_NPC_PER_MAP, false, false);
script->constdb_comment("status options");
script->set_constant("Option_Nothing",OPTION_NOTHING,false, false);
@@ -26290,6 +26462,7 @@ static void script_hardcoded_constants(void)
script->set_constant("PERM_DISABLE_STORE", PC_PERM_DISABLE_STORE, false, false);
script->set_constant("PERM_DISABLE_EXP", PC_PERM_DISABLE_EXP, false, false);
script->set_constant("PERM_DISABLE_SKILL_USAGE", PC_PERM_DISABLE_SKILL_USAGE, false, false);
+ script->set_constant("PERM_BYPASS_NOSTORAGE", PC_PERM_BYPASS_NOSTORAGE, false, false);
script->constdb_comment("Data types");
script->set_constant("DATATYPE_NIL", DATATYPE_NIL, false, false);
@@ -26361,6 +26534,7 @@ static void script_hardcoded_constants(void)
script->set_constant("MAPINFO_SIZE_X", MAPINFO_SIZE_X, false, false);
script->set_constant("MAPINFO_SIZE_Y", MAPINFO_SIZE_Y, false, false);
script->set_constant("MAPINFO_ZONE", MAPINFO_ZONE, false, false);
+ script->set_constant("MAPINFO_NPC_COUNT", MAPINFO_NPC_COUNT, false, false);
script->constdb_comment("consolemes options");
script->set_constant("CONSOLEMES_DEBUG", CONSOLEMES_DEBUG, false, false);
@@ -26600,6 +26774,11 @@ static void script_hardcoded_constants(void)
script->set_constant("UDT_BODY2", UDT_BODY2, false, false);
script->set_constant("UDT_GROUP", UDT_GROUP, false, false);
+ script->constdb_comment("getguildonline types");
+ script->set_constant("GUILD_ONLINE_ALL", GUILD_ONLINE_ALL, false, false);
+ script->set_constant("GUILD_ONLINE_VENDOR", GUILD_ONLINE_VENDOR, false, false);
+ script->set_constant("GUILD_ONLINE_NO_VENDOR", GUILD_ONLINE_NO_VENDOR, false, false);
+
script->constdb_comment("Renewal");
#ifdef RENEWAL
script->set_constant("RENEWAL", 1, false, false);