diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 2778 |
1 files changed, 2443 insertions, 335 deletions
diff --git a/src/map/script.c b/src/map/script.c index e14cd5504..d1806cb41 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -2786,6 +2786,14 @@ char *get_val_npcscope_str(struct script_state* st, struct reg_db *n, struct scr return NULL; } +char *get_val_pc_ref_str(struct script_state *st, struct reg_db *n, struct script_data *data) { + struct script_reg_str *p = NULL; + nullpo_retr(NULL, n); + + p = i64db_get(n->vars, reference_getuid(data)); + return p ? p->value : NULL; +} + char *get_val_instance_str(struct script_state* st, const char* name, struct script_data* data) { nullpo_retr(NULL, st); if (st->instance_id >= 0) { @@ -2803,6 +2811,14 @@ int get_val_npcscope_num(struct script_state* st, struct reg_db *n, struct scrip return 0; } +int get_val_pc_ref_num(struct script_state *st, struct reg_db *n, struct script_data *data) { + struct script_reg_num *p = NULL; + nullpo_retr(0, n); + + p = i64db_get(n->vars, reference_getuid(data)); + return p ? p->value : 0; +} + int get_val_instance_num(struct script_state* st, const char* name, struct script_data* data) { if (st->instance_id >= 0) return (int)i64db_iget(instance->list[st->instance_id].regs.vars, reference_getuid(data)); @@ -2825,7 +2841,7 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) { char postfix; struct map_session_data *sd = NULL; - if( !data_isreference(data) ) + if (!data_isreference(data)) return data;// not a variable/constant name = reference_getname(data); @@ -2840,10 +2856,10 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) { } //##TODO use reference_tovariable(data) when it's confirmed that it works [FlavioJS] - if( !reference_toconstant(data) && not_server_variable(prefix) ) { + if (!reference_toconstant(data) && not_server_variable(prefix) && reference_getref(data) == NULL) { sd = script->rid2sd(st); - if( sd == NULL ) {// needs player attached - if( postfix == '$' ) {// string variable + if (sd == NULL) {// needs player attached + if (postfix == '$') {// string variable ShowWarning("script_get_val: cannot access player variable '%s', defaulting to \"\"\n", name); data->type = C_CONSTSTR; data->u.str = ""; @@ -2861,32 +2877,44 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) { const char *str = NULL; switch (prefix) { - case '@': + case '@': + if (data->ref) { + str = script->get_val_ref_str(st, data->ref, data); + } else { str = pc->readregstr(sd, data->u.num); - break; - case '$': - str = mapreg->readregstr(data->u.num); - break; - case '#': - if (name[1] == '#') - str = pc_readaccountreg2str(sd, data->u.num);// global - else - str = pc_readaccountregstr(sd, data->u.num);// local - break; - case '.': - if (data->ref) - str = script->get_val_ref_str(st, data->ref, data); - else if (name[1] == '@') - str = script->get_val_scope_str(st, &st->stack->scope, data); - else - str = script->get_val_npc_str(st, &st->script->local, data); - break; - case '\'': - str = script->get_val_instance_str(st, name, data); - break; - default: + } + break; + case '$': + str = mapreg->readregstr(data->u.num); + break; + case '#': + if (data->ref) { + str = script->get_val_pc_ref_str(st, data->ref, data); + } else if (name[1] == '#') { + str = pc_readaccountreg2str(sd, data->u.num);// global + } else { + str = pc_readaccountregstr(sd, data->u.num);// local + } + break; + case '.': + if (data->ref) { + str = script->get_val_ref_str(st, data->ref, data); + } else if (name[1] == '@') { + str = script->get_val_scope_str(st, &st->stack->scope, data); + } else { + str = script->get_val_npc_str(st, &st->script->local, data); + } + break; + case '\'': + str = script->get_val_instance_str(st, name, data); + break; + default: + if (data->ref) { + str = script->get_val_pc_ref_str(st, data->ref, data); + } else { str = pc_readglobalreg_str(sd, data->u.num); - break; + } + break; } if (str == NULL || str[0] == '\0') { @@ -2906,36 +2934,48 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) { data->u.num = reference_getconstant(data); } else if( reference_toparam(data) ) { data->u.num = pc->readparam(sd, reference_getparamtype(data)); - } else - switch( prefix ) { - case '@': + } else { + switch (prefix) { + case '@': + if (data->ref) { + data->u.num = script->get_val_ref_num(st, data->ref, data); + } else { data->u.num = pc->readreg(sd, data->u.num); - break; - case '$': - data->u.num = mapreg->readreg(data->u.num); - break; - case '#': - if( name[1] == '#' ) - data->u.num = pc_readaccountreg2(sd, data->u.num);// global - else - data->u.num = pc_readaccountreg(sd, data->u.num);// local - break; - case '.': - if (data->ref) - data->u.num = script->get_val_ref_num(st, data->ref, data); - else if (name[1] == '@') - data->u.num = script->get_val_scope_num(st, &st->stack->scope, data); - else - data->u.num = script->get_val_npc_num(st, &st->script->local, data); - break; - case '\'': - data->u.num = script->get_val_instance_num(st, name, data); - break; - default: + } + break; + case '$': + data->u.num = mapreg->readreg(data->u.num); + break; + case '#': + if (data->ref) { + data->u.num = script->get_val_pc_ref_num(st, data->ref, data); + } else if (name[1] == '#') { + data->u.num = pc_readaccountreg2(sd, data->u.num);// global + } else { + data->u.num = pc_readaccountreg(sd, data->u.num);// local + } + break; + case '.': + if (data->ref) { + data->u.num = script->get_val_ref_num(st, data->ref, data); + } else if (name[1] == '@') { + data->u.num = script->get_val_scope_num(st, &st->stack->scope, data); + } else { + data->u.num = script->get_val_npc_num(st, &st->script->local, data); + } + break; + case '\'': + data->u.num = script->get_val_instance_num(st, name, data); + break; + default: + if (data->ref) { + data->u.num = script->get_val_pc_ref_num(st, data->ref, data); + } else { data->u.num = pc_readglobalreg(sd, data->u.num); - break; + } + break; } - + } } data->ref = NULL; @@ -3108,38 +3148,43 @@ void script_array_add_member(struct script_array *sa, unsigned int idx) { **/ struct reg_db *script_array_src(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref) { struct reg_db *src = NULL; - nullpo_retr(NULL, name); - switch( name[0] ) { + + switch (name[0]) { /* from player */ - default: /* char reg */ - case '@':/* temp char reg */ - case '#':/* account reg */ + default: /* char reg */ + case '@':/* temp char reg */ + case '#':/* account reg */ + if (ref != NULL) { + src = ref; + } else { nullpo_retr(NULL, sd); src = &sd->regs; - break; - case '$':/* map reg */ - src = &mapreg->regs; - break; - case '.':/* npc/script */ - if (ref != NULL) { - src = ref; - } else { - nullpo_retr(NULL, st); - src = (name[1] == '@') ? &st->stack->scope : &st->script->local; - } - break; - case '\'':/* instance */ + } + break; + case '$':/* map reg */ + src = &mapreg->regs; + break; + case '.':/* npc/script */ + if (ref != NULL) { + src = ref; + } else { nullpo_retr(NULL, st); - if( st->instance_id >= 0 ) { - src = &instance->list[st->instance_id].regs; - } - break; + src = (name[1] == '@') ? &st->stack->scope : &st->script->local; + } + break; + case '\'':/* instance */ + nullpo_retr(NULL, st); + if (st->instance_id >= 0) { + src = &instance->list[st->instance_id].regs; + } + break; } - if( src ) { - if( !src->arrays ) + if (src) { + if (!src->arrays) { src->arrays = idb_alloc(DB_OPT_BASE); + } return src; } return NULL; @@ -3210,6 +3255,99 @@ void set_reg_npcscope_str(struct script_state* st, struct reg_db *n, int64 num, } } +void set_reg_pc_ref_str(struct script_state *st, struct reg_db *n, int64 num, const char *name, const char *str) +{ + struct script_reg_str *p = NULL; + unsigned int index = script_getvaridx(num); + + nullpo_retv(n); + + if ((p = i64db_get(n->vars, num)) != NULL) { + if (str[0]) { + if (p->value) { + aFree(p->value); + } else if (index) { + script->array_update(n, num, false); + } + p->value = aStrdup(str); + } else { + p->value = NULL; + if (index) { + script->array_update(n, num, true); + } + } + + if (!pc->reg_load) { + p->flag.update = 1; + } + } else if (str[0]) { + struct DBData prev; + if (index) { + script->array_update(n, num, false); + } + + p = ers_alloc(pc->str_reg_ers, struct script_reg_str); + p->value = aStrdup(str); + + if (!pc->reg_load) { + p->flag.update = 1; + } + p->flag.type = 1; + + if(n->vars->put(n->vars, DB->i642key(num), DB->ptr2data(p), &prev)) { + p = DB->data2ptr(&prev); + if (p->value) { + aFree(p->value); + } + ers_free(pc->str_reg_ers, p); + } + } +} + +void set_reg_pc_ref_num(struct script_state *st, struct reg_db *n, int64 num, const char *name, int val) +{ + struct script_reg_num *p = NULL; + unsigned int index = script_getvaridx(num); + + nullpo_retv(n); + + if ((p = i64db_get(n->vars, num)) != NULL) { + if (val) { + if (!p->value && index) { + script->array_update(n, num, false); + } + p->value = val; + } else { + p->value = 0; + if (index) { + script->array_update(n, num, true); + } + } + + if (!pc->reg_load) { + p->flag.update = 1; + } + } else if (val) { + struct DBData prev; + if (index) { + script->array_update(n, num, false); + } + + p = ers_alloc(pc->num_reg_ers, struct script_reg_num); + p->value = val; + + if (!pc->reg_load) { + p->flag.update = 1; + } + p->flag.type = 1; + + if(n->vars->put(n->vars, DB->i642key(num), DB->ptr2data(p), &prev)) { + p = DB->data2ptr(&prev); + ers_free(pc->num_reg_ers, p); + } + } +} + void set_reg_npcscope_num(struct script_state* st, struct reg_db *n, int64 num, const char* name, int val) { if (n) { @@ -3292,48 +3430,65 @@ int set_reg(struct script_state *st, struct map_session_data *sd, int64 num, con return 0; } - if( is_string_variable(name) ) {// string variable + if (is_string_variable(name)) {// string variable const char *str = (const char*)value; switch (prefix) { - case '@': + case '@': + if (ref) { + script->set_reg_ref_str(st, ref, num, name, str); + } else { pc->setregstr(sd, num, str); - return 1; - case '$': - return mapreg->setregstr(num, str); - case '#': - return (name[1] == '#') ? - pc_setaccountreg2str(sd, num, str) : - pc_setaccountregstr(sd, num, str); - case '.': - if (ref) - script->set_reg_ref_str(st, ref, num, name, str); - else if (name[1] == '@') - script->set_reg_scope_str(st, &st->stack->scope, num, name, str); - else - script->set_reg_npc_str(st, &st->script->local, num, name, str); - return 1; - case '\'': - set_reg_instance_str(st, num, name, str); - return 1; - default: - return pc_setglobalreg_str(sd, num, str); + } + return 1; + case '$': + mapreg->setregstr(num, str); + return 1; + case '#': + if (ref) { + script->set_reg_pc_ref_str(st, ref, num, name, str); + } else if (name[1] == '#') { + pc_setaccountreg2str(sd, num, str); + } else { + pc_setaccountregstr(sd, num, str); + } + return 1; + case '.': + if (ref) { + script->set_reg_ref_str(st, ref, num, name, str); + } else if (name[1] == '@') { + script->set_reg_scope_str(st, &st->stack->scope, num, name, str); + } else { + script->set_reg_npc_str(st, &st->script->local, num, name, str); + } + return 1; + case '\'': + set_reg_instance_str(st, num, name, str); + return 1; + default: + if (ref) { + script->set_reg_pc_ref_str(st, ref, num, name, str); + } else { + pc_setglobalreg_str(sd, num, str); + } + return 1; } } else {// integer variable // FIXME: This isn't safe, in 32bits systems we're converting a 64bit pointer // to a 32bit int, this will lead to overflows! [Panikon] int val = (int)h64BPTRSIZE(value); - if(script->str_data[script_getvarid(num)].type == C_PARAM) { - if( pc->setparam(sd, script->str_data[script_getvarid(num)].val, val) == 0 ) { - if( st != NULL ) { + if (script->str_data[script_getvarid(num)].type == C_PARAM) { + if (pc->setparam(sd, script->str_data[script_getvarid(num)].val, val) == 0) { + if (st != NULL) { ShowError("script:set_reg: failed to set param '%s' to %d.\n", name, val); script->reportsrc(st); // Instead of just stop the script execution we let the character close // the window if it was open. st->state = (sd->state.dialog) ? CLOSE : END; - if( st->state == CLOSE ) + if(st->state == CLOSE) { clif->scriptclose(sd, st->oid); + } } return 0; } @@ -3341,28 +3496,44 @@ int set_reg(struct script_state *st, struct map_session_data *sd, int64 num, con } switch (prefix) { - case '@': + case '@': + if (ref) { + script->set_reg_ref_num(st, ref, num, name, val); + } else { pc->setreg(sd, num, val); - return 1; - case '$': - return mapreg->setreg(num, val); - case '#': - return (name[1] == '#') ? - pc_setaccountreg2(sd, num, val) : - pc_setaccountreg(sd, num, val); - case '.': - if (ref) - script->set_reg_ref_num(st, ref, num, name, val); - else if (name[1] == '@') - script->set_reg_scope_num(st, &st->stack->scope, num, name, val); - else - script->set_reg_npc_num(st, &st->script->local, num, name, val); - return 1; - case '\'': - set_reg_instance_num(st, num, name, val); - return 1; - default: - return pc_setglobalreg(sd, num, val); + } + return 1; + case '$': + mapreg->setreg(num, val); + return 1; + case '#': + if (ref) { + script->set_reg_pc_ref_num(st, ref, num, name, val); + } else if (name[1] == '#') { + pc_setaccountreg2(sd, num, val); + } else { + pc_setaccountreg(sd, num, val); + } + return 1; + case '.': + if (ref) { + script->set_reg_ref_num(st, ref, num, name, val); + } else if (name[1] == '@') { + script->set_reg_scope_num(st, &st->stack->scope, num, name, val); + } else { + script->set_reg_npc_num(st, &st->script->local, num, name, val); + } + return 1; + case '\'': + set_reg_instance_num(st, num, name, val); + return 1; + default: + if (ref) { + script->set_reg_pc_ref_num(st, ref, num, name, val); + } else { + pc_setglobalreg(sd, num, val); + } + return 1; } } } @@ -5197,7 +5368,7 @@ int script_load_translation(const char *file, uint8 lang_id) VECTOR_TRUNCATE(msgstr); continue; } - + if (strncasecmp(line, "msgid \"", 7) == 0) { VECTOR_TRUNCATE(msgid); for (i = 7; i < len - 2; i++) { @@ -6519,9 +6690,10 @@ BUILDIN(warpchar) { return true; } /*========================================== - * Warpparty - [Fredzilla] [Paradox924X] - * Syntax: warpparty "to_mapname",x,y,Party_ID,{"from_mapname"}; + * Warpparty - [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir] + * Syntax: warpparty("<to_mapname>", <x>, <y>, <party_id>, "<from_mapname>", <include_leader>) * If 'from_mapname' is specified, only the party members on that map will be warped + * If 'include_leader' option is set to false, the leader will be warped too. *------------------------------------------*/ BUILDIN(warpparty) { @@ -6531,78 +6703,84 @@ BUILDIN(warpparty) int type; int map_index; int i; + bool include_leader = true; - const char* str = script_getstr(st,2); - int x = script_getnum(st,3); - int y = script_getnum(st,4); - int p_id = script_getnum(st,5); + const char* str = script_getstr(st, 2); + int x = script_getnum(st, 3); + int y = script_getnum(st, 4); + int p_id = script_getnum(st, 5); const char* str2 = NULL; - if ( script_hasdata(st,6) ) - str2 = script_getstr(st,6); + + if (script_hasdata(st, 6)) + str2 = script_getstr(st, 6); + if (script_hasdata(st, 7)) + include_leader = script_getnum(st, 7); p = party->search(p_id); - if(!p) + + if (p == NULL) return true; - type = ( strcmp(str,"Random")==0 ) ? 0 - : ( strcmp(str,"SavePointAll")==0 ) ? 1 - : ( strcmp(str,"SavePoint")==0 ) ? 2 - : ( strcmp(str,"Leader")==0 ) ? 3 + type = (strcmp(str, "Random") == 0) ? 0 + : (strcmp(str, "SavePointAll") == 0) ? 1 + : (strcmp(str, "SavePoint") == 0) ? 2 + : (strcmp(str, "Leader") == 0) ? 3 : 4; - switch (type) - { - case 3: - for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); - if (i == MAX_PARTY || !p->data[i].sd) //Leader not found / not online - return true; - pl_sd = p->data[i].sd; - map_index = pl_sd->mapindex; - x = pl_sd->bl.x; - y = pl_sd->bl.y; - break; - case 4: - map_index = script->mapindexname2id(st,str); - break; - case 2: - //"SavePoint" uses save point of the currently attached player - if (( sd = script->rid2sd(st) ) == NULL ) - return true; - /* Fall through */ - default: - map_index = 0; - break; + switch (type) { + case 3: + ARR_FIND(0, MAX_PARTY, i, p->party.member[i].leader); + if (i == MAX_PARTY || !p->data[i].sd) // Leader not found / not online + return true; + pl_sd = p->data[i].sd; + map_index = pl_sd->mapindex; + x = pl_sd->bl.x; + y = pl_sd->bl.y; + break; + case 4: + map_index = script->mapindexname2id(st, str); + break; + case 2: + // "SavePoint" uses save point of the currently attached player + if ((sd = script->rid2sd(st)) == NULL) + return true; + /* Fall through */ + default: + map_index = 0; + break; } for (i = 0; i < MAX_PARTY; i++) { - if( !(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id ) + if (!(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id) continue; - if( str2 && strcmp(str2, map->list[pl_sd->bl.m].name) != 0 ) + if (str2 && strcmp(str2, map->list[pl_sd->bl.m].name) != 0) continue; - if( pc_isdead(pl_sd) ) + if (pc_isdead(pl_sd)) continue; - switch( type ) - { - case 0: // Random - if(!map->list[pl_sd->bl.m].flag.nowarp) - pc->randomwarp(pl_sd,CLR_TELEPORT); - break; - case 1: // SavePointAll - if(!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); - break; - case 2: // SavePoint - if(!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); - break; - case 3: // Leader - case 4: // m,x,y - if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) - pc->setpos(pl_sd,map_index,x,y,CLR_TELEPORT); - break; + if (include_leader == false && p->party.member[i].leader) + continue; + + switch( type ) { + case 0: // Random + if (!map->list[pl_sd->bl.m].flag.nowarp) + pc->randomwarp(pl_sd, CLR_TELEPORT); + break; + case 1: // SavePointAll + if (!map->list[pl_sd->bl.m].flag.noreturn) + pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT); + break; + case 2: // SavePoint + if (!map->list[pl_sd->bl.m].flag.noreturn) + pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); + break; + case 3: // Leader + case 4: // m,x,y + if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) + pc->setpos(pl_sd, map_index, x, y, CLR_TELEPORT); + break; } } @@ -6610,61 +6788,67 @@ BUILDIN(warpparty) } /*========================================== * Warpguild - [Fredzilla] - * Syntax: warpguild "mapname",x,y,Guild_ID; + * Syntax: warpguild "mapname",x,y,Guild_ID,{"from_mapname"}; *------------------------------------------*/ BUILDIN(warpguild) { struct map_session_data *sd = NULL; - struct map_session_data *pl_sd; struct guild* g; - struct s_mapiterator* iter; int type; + int i; + int16 map_id = -1; - const char* str = script_getstr(st,2); - int x = script_getnum(st,3); - int y = script_getnum(st,4); - int gid = script_getnum(st,5); + const char *str = script_getstr(st, 2); + int x = script_getnum(st, 3); + int y = script_getnum(st, 4); + int gid = script_getnum(st, 5); + + if (script_hasdata(st, 6)) { + map_id = map->mapname2mapid(script_getstr(st, 6)); + } g = guild->search(gid); - if( g == NULL ) + if (g == NULL) return true; - type = ( strcmp(str,"Random")==0 ) ? 0 - : ( strcmp(str,"SavePointAll")==0 ) ? 1 - : ( strcmp(str,"SavePoint")==0 ) ? 2 + type = (strcmp(str, "Random") == 0) ? 0 + : (strcmp(str, "SavePointAll") == 0) ? 1 + : (strcmp(str, "SavePoint") == 0) ? 2 : 3; - if( type == 2 && ( sd = script->rid2sd(st) ) == NULL ) + if (type == 2 && (sd = script->rid2sd(st)) == NULL) {// "SavePoint" uses save point of the currently attached player return true; } - iter = mapit_getallusers(); - for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { - if( pl_sd->status.guild_id != gid ) - continue; + for (i = 0; i < MAX_GUILD; i++) { + if (g->member[i].online && g->member[i].sd != NULL) { + struct map_session_data *pl_sd = g->member[i].sd; - switch( type ) - { + if (map_id >= 0 && map_id != pl_sd->bl.m) + continue; + + switch (type) + { case 0: // Random - if(!map->list[pl_sd->bl.m].flag.nowarp) - pc->randomwarp(pl_sd,CLR_TELEPORT); + if (!map->list[pl_sd->bl.m].flag.nowarp) + pc->randomwarp(pl_sd, CLR_TELEPORT); break; case 1: // SavePointAll - if(!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); + if (!map->list[pl_sd->bl.m].flag.noreturn) + pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT); break; case 2: // SavePoint - if(!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); + if (!map->list[pl_sd->bl.m].flag.noreturn) + pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); break; case 3: // m,x,y - if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) - pc->setpos(pl_sd,script->mapindexname2id(st,str),x,y,CLR_TELEPORT); + if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) + pc->setpos(pl_sd, script->mapindexname2id(st, str), x, y, CLR_TELEPORT); break; + } } } - mapit->free(iter); return true; } @@ -8685,39 +8869,48 @@ BUILDIN(getguildmember) *------------------------------------------*/ BUILDIN(strcharinfo) { - int num; struct guild* g; struct party_data* p; - struct map_session_data *sd = script->rid2sd(st); - if (sd == NULL) //Avoid crashing.... + struct map_session_data *sd; + + if (script_hasdata(st, 4)) + sd = map->id2sd(script_getnum(st, 4)); + else + sd = script->rid2sd(st); + + if (sd == NULL) { + if(script_hasdata(st, 3)) { + script_pushcopy(st, 3); + } else { + script_pushconststr(st, ""); + } return true; + } - num=script_getnum(st,2); - switch(num) { - case 0: - script_pushstrcopy(st,sd->status.name); - break; - case 1: - if( ( p = party->search(sd->status.party_id) ) != NULL ) { - script_pushstrcopy(st,p->party.name); - } else { - script_pushconststr(st,""); - } - break; - case 2: - if( ( g = sd->guild ) != NULL ) { - script_pushstrcopy(st,g->name); - } else { - script_pushconststr(st,""); - } - break; - case 3: - script_pushconststr(st,map->list[sd->bl.m].name); - break; - default: - ShowWarning("buildin_strcharinfo: unknown parameter.\n"); - script_pushconststr(st,""); - break; + switch (script_getnum(st, 2)) { + case 0: + script_pushstrcopy(st, sd->status.name); + break; + case 1: + if ((p = party->search(sd->status.party_id)) != NULL) { + script_pushstrcopy(st, p->party.name); + } else { + script_pushconststr(st, ""); + } + break; + case 2: + if ((g = sd->guild) != NULL) { + script_pushstrcopy(st, g->name); + } else { + script_pushconststr(st, ""); + } + break; + case 3: + script_pushconststr(st, map->list[sd->bl.m].name); + break; + default: + ShowWarning("script:strcharinfo: unknown parameter.\n"); + script_pushconststr(st, ""); } return true; @@ -8734,41 +8927,51 @@ BUILDIN(strcharinfo) *------------------------------------------*/ BUILDIN(strnpcinfo) { - int num; char *buf,*name=NULL; - struct npc_data *nd = map->id2nd(st->oid); + struct npc_data *nd; + + if (script_hasdata(st, 4)) + nd = map->id2nd(script_getnum(st, 4)); + else + nd = map->id2nd(st->oid); + if (nd == NULL) { - script_pushconststr(st, ""); + if (script_hasdata(st, 3)) { + script_pushcopy(st, 3); + } else { + script_pushconststr(st, ""); + } return true; } - num = script_getnum(st,2); - switch(num) { - case 0: // display name + switch (script_getnum(st,2)) { + case 0: // display name + name = aStrdup(nd->name); + break; + case 1: // visible part of display name + if ((buf = strchr(nd->name,'#')) != NULL) { name = aStrdup(nd->name); - break; - case 1: // visible part of display name - if((buf = strchr(nd->name,'#')) != NULL) - { - name = aStrdup(nd->name); - name[buf - nd->name] = 0; - } else // Return the name, there is no '#' present - name = aStrdup(nd->name); - break; - case 2: // # fragment - if((buf = strchr(nd->name,'#')) != NULL) - name = aStrdup(buf+1); - break; - case 3: // unique name - name = aStrdup(nd->exname); - break; - case 4: // map name - if( nd->bl.m >= 0 ) // Only valid map indexes allowed (issue:8034) - name = aStrdup(map->list[nd->bl.m].name); - break; + name[buf - nd->name] = 0; + } else { // Return the name, there is no '#' present + name = aStrdup(nd->name); + } + break; + case 2: // # fragment + if ((buf = strchr(nd->name,'#')) != NULL) { + name = aStrdup(buf+1); + } + break; + case 3: // unique name + name = aStrdup(nd->exname); + break; + case 4: // map name + if (nd->bl.m >= 0) { // Only valid map indexes allowed (issue:8034) + name = aStrdup(map->list[nd->bl.m].name); + } + break; } - if(name) + if (name) script_pushstr(st, name); else script_pushconststr(st, ""); @@ -9022,7 +9225,7 @@ BUILDIN(getequipisenableref) /** * Checks if the equipped item allows options. * *getequipisenableopt(<equipment_index>); - * + * * @param equipment_index as the inventory index of the equipment. * @return 1 on enabled 0 on disabled. */ @@ -9030,21 +9233,21 @@ BUILDIN(getequipisenableopt) { int i = -1, index = script_getnum(st, 2); struct map_session_data *sd = script->rid2sd(st); - + if (sd == NULL) { script_pushint(st, -1); ShowError("buildin_getequipisenableopt: player is not attached!"); return false; } - + if (index > 0 && index <= ARRAYLENGTH(script->equip)) i = pc->checkequip(sd, script->equip[index - 1]); - + if (i >=0 && sd->inventory_data[i] && !sd->inventory_data[i]->flag.no_options && !sd->status.inventory[i].expire_time) script_pushint(st, 1); else script_pushint(st, 0); - + return true; } @@ -10733,19 +10936,29 @@ BUILDIN(donpcevent) *------------------------------------------*/ BUILDIN(addtimer) { - int tick = script_getnum(st,2); + int tick = script_getnum(st, 2); const char* event = script_getstr(st, 3); struct map_session_data *sd; script->check_event(st, event); - sd = script->rid2sd(st); - if( sd == NULL ) - return true; - if (!pc->addeventtimer(sd,tick,event)) { - ShowWarning("buildin_addtimer: Event timer is full, can't add new event timer. (cid:%d timer:%s)\n",sd->status.char_id,event); + if (script_hasdata(st, 4)) + sd = map->id2sd(script_getnum(st, 4)); + else + sd = script->rid2sd(st); + + if (sd == NULL) { + script_pushint(st, 0); + return false; + } + + if (!pc->addeventtimer(sd, tick, event)) { + ShowWarning("script:addtimer: Event timer is full, can't add new event timer. (cid:%d timer:%s)\n", sd->status.char_id, event); + script_pushint(st, 0); return false; } + + script_pushint(st, 1); return true; } /*========================================== @@ -10756,12 +10969,17 @@ BUILDIN(deltimer) struct map_session_data *sd; event=script_getstr(st, 2); - sd = script->rid2sd(st); - if( sd == NULL ) + + if (script_hasdata(st, 3)) + sd = map->id2sd(script_getnum(st, 3)); + else + sd = script->rid2sd(st); + + if (sd == NULL) return true; script->check_event(st, event); - pc->deleventtimer(sd,event); + pc->deleventtimer(sd, event); return true; } /*========================================== @@ -10772,14 +10990,198 @@ BUILDIN(addtimercount) int tick; struct map_session_data *sd; - event=script_getstr(st, 2); - tick=script_getnum(st,3); - sd = script->rid2sd(st); - if( sd == NULL ) + event = script_getstr(st, 2); + tick = script_getnum(st, 3); + + if (script_hasdata(st, 4)) + sd = map->id2sd(script_getnum(st, 4)); + else + sd = script->rid2sd(st); + + if (sd == NULL) return true; script->check_event(st, event); - pc->addeventtimercount(sd,event,tick); + pc->addeventtimercount(sd, event, tick); + return true; +} + +enum gettimer_mode { + GETTIMER_COUNT = 0, + GETTIMER_TICK_NEXT = 1, + GETTIMER_TICK_LAST = 2, +}; + +BUILDIN(gettimer) +{ + struct map_session_data *sd; + const struct TimerData *td; + int i; + int tick; + const char *event = NULL; + int val = 0; + bool first = true; + short mode = script_getnum(st, 2); + + if (script_hasdata(st, 3)) + sd = map->id2sd(script_getnum(st, 3)); + else + sd = script->rid2sd(st); + + if (script_hasdata(st, 4)) { + event = script_getstr(st, 4); + script->check_event(st, event); + } + + if (sd == NULL) { + script_pushint(st, -1); + return true; + } + + switch (mode) { + case GETTIMER_COUNT: + // get number of timers + for (i = 0; i < MAX_EVENTTIMER; i++) { + if (sd->eventtimer[i] != INVALID_TIMER) { + if (event != NULL) { + td = timer->get(sd->eventtimer[i]); + Assert_retr(false, td != NULL); + + if (strcmp((char *)(td->data), event) == 0) { + val++; + } + } else { + val++; + } + } + } + break; + case GETTIMER_TICK_NEXT: + // get the number of tick before the next timer runs + for (i = 0; i < MAX_EVENTTIMER; i++) { + if (sd->eventtimer[i] != INVALID_TIMER) { + td = timer->get(sd->eventtimer[i]); + Assert_retr(false, td != NULL); + tick = max(0, DIFF_TICK32(td->tick, timer->gettick())); + + if (event != NULL) { + if ((first == true || tick < val) && strcmp((char *)(td->data), event) == 0) { + val = tick; + first = false; + } + } else if (first == true || tick < val) { + val = tick; + first = false; + } + } + } + break; + case GETTIMER_TICK_LAST: + // get the number of ticks before the last timer runs + for (i = MAX_EVENTTIMER - 1; i >= 0; i--) { + if (sd->eventtimer[i] != INVALID_TIMER) { + td = timer->get(sd->eventtimer[i]); + Assert_retr(false, td != NULL); + tick = max(0, DIFF_TICK32(td->tick, timer->gettick())); + + if (event != NULL) { + if (strcmp((char *)(td->data), event) == 0) { + val = max(val, tick); + } + } else { + val = max(val, tick); + } + } + } + break; + } + + script_pushint(st, val); + return true; +} + +int buildin_getunits_sub(struct block_list *bl, va_list ap) +{ + struct script_state *st = va_arg(ap, struct script_state *); + struct map_session_data *sd = va_arg(ap, struct map_session_data *); + int32 id = va_arg(ap, int32); + uint32 start = va_arg(ap, uint32); + uint32 *count = va_arg(ap, uint32 *); + uint32 limit = va_arg(ap, uint32); + const char *name = va_arg(ap, const char *); + struct reg_db *ref = va_arg(ap, struct reg_db *); + uint32 index = start + *count; + + if (index >= SCRIPT_MAX_ARRAYSIZE || *count > limit) { + return 1; + } + + script->set_reg(st, sd, reference_uid(id, index), name, + (const void *)h64BPTRSIZE(bl->id), ref); + + (*count)++; + return 0; +} + +BUILDIN(getunits) +{ + const char *mapname, *name; + int16 m, x1, y1, x2, y2; + int32 id; + uint32 start; + struct reg_db *ref; + enum bl_type type = script_getnum(st, 2); + struct script_data *data = script_getdata(st, 3); + uint32 count = 0, limit = script_getnum(st, 4); + struct map_session_data *sd = NULL; + + if (!data_isreference(data) || reference_toconstant(data)) { + ShowError("script:getunits: second argument must be a variable\n"); + script->reportdata(data); + st->state = END; + return false; + } + + id = reference_getid(data); + start = reference_getindex(data); + name = reference_getname(data); + ref = reference_getref(data); + + if (not_server_variable(*name)) { + sd = script->rid2sd(st); + if (sd == NULL) { + return true; // player variable but no player attached + } + } + + if (is_string_variable(name)) { + ShowError("script:getunits: second argument must be an integer variable\n"); + script->reportdata(data); + st->state = END; + return false; + } + + if (limit < 1 || limit > SCRIPT_MAX_ARRAYSIZE) { + limit = SCRIPT_MAX_ARRAYSIZE; + } + + mapname = script_getstr(st, 5); + m = map->mapname2mapid(mapname); + + if (script_hasdata(st, 9)) { + x1 = script_getnum(st, 6); + y1 = script_getnum(st, 7); + x2 = script_getnum(st, 8); + y2 = script_getnum(st, 9); + + map->foreachinarea(buildin_getunits_sub, m, x1, y1, x2, y2, type, + st, sd, id, start, &count, limit, name, ref); + } else { + map->foreachinmap(buildin_getunits_sub, m, type, + st, sd, id, start, &count, limit, name, ref); + } + + script_pushint(st, count); return true; } @@ -11620,14 +12022,16 @@ BUILDIN(getstatus) case 3: script_pushint(st, sd->sc.data[id]->val3); break; case 4: script_pushint(st, sd->sc.data[id]->val4); break; case 5: - { - const struct TimerData *td = timer->get(sd->sc.data[id]->timer); + if (sd->sc.data[id]->infinite_duration) { + script_pushint(st, INFINITE_DURATION); + } else { + const struct TimerData *td = timer->get(sd->sc.data[id]->timer); - if (td != NULL) { - // return the amount of time remaining - script_pushint(st, (int)(td->tick - timer->gettick())); // TODO: change this to int64 when we'll support 64 bit script values + if (td != NULL) { + // return the amount of time remaining + script_pushint(st, (int)(td->tick - timer->gettick())); // TODO: change this to int64 when we'll support 64 bit script values + } } - } break; default: script_pushint(st, 1); break; } @@ -13590,13 +13994,13 @@ BUILDIN(getequippedoptioninfo) { int val = 0, type = script_getnum(st, 2); struct map_session_data *sd = NULL; - + if ((sd = script->rid2sd(st)) == NULL || status->current_equip_item_index == -1 || status->current_equip_option_index == -1 || !sd->status.inventory[status->current_equip_item_index].option[status->current_equip_option_index].index) { script_pushint(st, -1); return false; } - + switch (type) { case IT_OPT_INDEX: val = sd->status.inventory[status->current_equip_item_index].option[status->current_equip_option_index].index; @@ -13609,9 +14013,9 @@ BUILDIN(getequippedoptioninfo) script_pushint(st, -1); return false; } - + script_pushint(st, val); - + return true; } @@ -13631,7 +14035,7 @@ BUILDIN(getequipoption) int opt_type = script_getnum(st, 4); int i = -1; struct map_session_data *sd = script->rid2sd(st); - + if (sd == NULL) { script_pushint(st, -1); ShowError("buildin_getequipoptioninfo: Player not attached!\n"); @@ -13670,9 +14074,9 @@ BUILDIN(getequipoption) break; } } - + script_pushint(st, val); - + return true; } @@ -13691,14 +14095,14 @@ BUILDIN(getequipoption) BUILDIN(setequipoption) { int equip_index = script_getnum(st, 2); - int slot = script_getnum(st, 4); - int opt_index = script_getnum(st, 3); + int slot = script_getnum(st, 3); + int opt_index = script_getnum(st, 4); int value = script_getnum(st, 5); int i = -1; - + struct map_session_data *sd = script->rid2sd(st); struct item_option *ito = NULL; - + if (sd == NULL) { script_pushint(st, 0); ShowError("buildin_setequipoption: Player not attached!\n"); @@ -13722,9 +14126,9 @@ BUILDIN(setequipoption) script_pushint(st, 0); return false; } - + if (sd->status.inventory[i].nameid != 0) { - + if ((ito = itemdb->option_exists(opt_index)) == NULL) { script_pushint(st, 0); ShowError("buildin_setequipotion: Option index %d does not exist!\n", opt_index); @@ -13738,7 +14142,7 @@ BUILDIN(setequipoption) sd->status.inventory[i].option[slot-1].index = ito->index; /* Add Option Value */ sd->status.inventory[i].option[slot-1].value = value; - + /* Unequip and simulate deletion of the item. */ pc->unequipitem(sd, i, PCUNEQUIPITEM_FORCE); // status calc will happen in pc->equipitem() below clif->refine(sd->fd, 0, i, sd->status.inventory[i].refine); // notify client of a refine. @@ -13752,11 +14156,11 @@ BUILDIN(setequipoption) pc->equipitem(sd, i, sd->status.inventory[i].equip); // force equip the item at the original position. clif->misceffect(&sd->bl, 2); // show effect } - + script_pushint(st, 1); - + return true; - + } /*========================================== @@ -14069,15 +14473,26 @@ BUILDIN(undisguise) * Transform a bl to another class, * @type unused *------------------------------------------*/ -BUILDIN(classchange) { - int class, type; - struct block_list *bl=map->id2bl(st->oid); +BUILDIN(classchange) +{ + int class, type, target; + struct block_list *bl = map->id2bl(st->oid); - if(bl==NULL) return true; + if (bl == NULL) + return true; - class = script_getnum(st,2); - type=script_getnum(st,3); - clif->class_change(bl, class, type); + class = script_getnum(st, 2); + type = script_getnum(st, 3); + target = script_hasdata(st, 4) ? script_getnum(st, 4) : 0; + + if (target > 0) { + struct map_session_data *sd = script->charid2sd(st, target); + if (sd != NULL) { + clif->class_change(bl, class, type, sd); + } + } else { + clif->class_change(bl, class, type, NULL); + } return true; } @@ -15684,6 +16099,29 @@ BUILDIN(charat) { } //======================================================= +// chr <int> +//------------------------------------------------------- +BUILDIN(chr) +{ + char output[2]; + output[0] = script_getnum(st, 2); + output[1] = '\0'; + + script_pushstrcopy(st, output); + return true; +} + +//======================================================= +// ord <chr> +//------------------------------------------------------- +BUILDIN(ord) +{ + const char *chr = script_getstr(st, 2); + script_pushint(st, *chr); + return true; +} + +//======================================================= // setchar <string>, <char>, <index> //------------------------------------------------------- BUILDIN(setchar) @@ -17313,6 +17751,1592 @@ BUILDIN(getunittype) { return true; } +/** + * Sets real-time unit data for a game object. + * Setunitdata <GUID>,<DataType>,<Val1>{,<Val2>,<Val3>} + * @param1 GUID GID of the unit. + * @param2 DataType Type of Data to be set for the unit. + * @param3 Value#1 Value to be passed as change in data. + * @param4 Value#2 Optional int value to be passed for certain data types. + * @param5 Value#3 Optional int value to be passed for certain data types. + * @return 1 on success, 0 on failure. + */ +BUILDIN(setunitdata) +{ + struct block_list *bl = NULL; + const char *mapname = NULL, *udtype = NULL; + int type = 0, val = 0, val2 = 0, val3 = 0; + struct map_session_data *tsd = NULL; + + bl = map->id2bl(script_getnum(st, 2)); + + if (bl == NULL) { + ShowWarning("buildin_setunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2)); + script_pushint(st, 0); + return false; + } + + type = script_getnum(st, 3); + + /* type bounds */ + if (type < UDT_SIZE || type >= UDT_MAX) { // Note: UDT_TYPE is not valid here + ShowError("buildin_setunitdata: Invalid unit data type %d provided.\n", type); + script_pushint(st, 0); + return false; + } + + /* Mandatory Argument 3 */ + if (type == UDT_MAPIDXY) { + if (!script_isstringtype(st, 4)) { + ShowError("buildin_setunitdata: Invalid data type for argument #3.\n"); + script_pushint(st, 0); + return false; + } + mapname = script_getstr(st, 4); + } else { + if (script_isstringtype(st, 4)) { + ShowError("buildin_setunitdata: Invalid data type for argument #3.\n"); + script_pushint(st, 0); + return false; + } + val = script_getnum(st, 4); + } +/* checks if value is out of bounds. */ +#define setunitdata_check_bounds(arg, min, max) \ + do { \ + if (script_getnum(st, (arg)) < (min) || script_getnum(st, (arg)) > (max)) { \ + ShowError("buildin_setunitdata: Invalid value %d for argument #%d. (min: %d, max: %d)\n", script_getnum(st, (arg)), (arg)-1, (min), (max)); \ + script_pushint(st, 0); \ + return false; \ + } \ + } while(0); +/* checks if value is out of bounds. */ +#define setunitdata_check_min(arg, min) \ + do { \ + if (script_getnum(st, (arg)) < (min)) { \ + ShowError("buildin_setunitdata: Invalid value %d for argument #%d. (min: %d)\n", script_getnum(st, (arg)), (arg)-1, (min)); \ + script_pushint(st, 0); \ + return false; \ + } \ + } while(0); +/* checks if the argument doesn't exist, if required. + * also checks if the argument exists, if not required. */ +#define setunitdata_assert_arg(arg, required) \ + do { \ + if (required && !script_hasdata(st, (arg))) { \ + ShowError("buildin_setunitdata: Type %d reqires argument #%d.\n", type, (arg)-1); \ + script_pushint(st, 0); \ + return false; \ + } else if (!required && script_hasdata(st, arg)) { \ + ShowError("buildin_setunitdata: Argument %d is not required for type %d.\n", (arg)-1, type); \ + script_pushint(st, 0); \ + return false; \ + } \ + } while (0); +/* checks if the data is an integer. */ +#define setunitdata_check_int(arg) \ + do { \ + setunitdata_assert_arg((arg), true); \ + if (script_isstringtype(st, (arg))) { \ + ShowError("buildin_setunitdata: Argument #%d expects integer, string given.\n", (arg)-1); \ + script_pushint(st, 0); \ + return false; \ + } \ + } while(0); +/* checks if the data is a string. */ +#define setunitdata_check_string(arg) \ + do { \ + setunitdata_assert_arg((arg), true); \ + if (script_isinttype(st, (arg))) { \ + ShowError("buildin_setunitdata: Argument #%d expects string, integer given.\n", (arg)-1); \ + script_pushint(st, 0); \ + return false; \ + } \ + } while(0); + + if (type != UDT_MAPIDXY && type != UDT_WALKTOXY) { + setunitdata_assert_arg(5, false); + setunitdata_assert_arg(6, false); + } + + switch (type) + { + case UDT_SIZE: + setunitdata_check_bounds(4, SZ_SMALL, SZ_BIG); + break; + case UDT_LEVEL: + case UDT_HP: + case UDT_MAXHP: + case UDT_SP: + case UDT_MAXSP: + case UDT_CLASS: + case UDT_HEADBOTTOM: + case UDT_HEADMIDDLE: + case UDT_HEADTOP: + case UDT_CLOTHCOLOR: + case UDT_SHIELD: + case UDT_WEAPON: + case UDT_INTIMACY: + case UDT_LIFETIME: + case UDT_MERC_KILLCOUNT: + setunitdata_check_min(4, 0); + break; + case UDT_MASTERAID: + setunitdata_check_min(4, 0); + tsd = map->id2sd(val); + if (tsd == NULL) { + ShowWarning("buildin_setunitdata: Account ID %d not found for master change!\n",val); + script_pushint(st, 0); + return false; + } + break; + case UDT_MASTERCID: + setunitdata_check_min(4, 0); + tsd = map->charid2sd(val); + if (tsd == NULL) { + ShowWarning("buildin_setunitdata: Character ID %d not found for master change!\n",val); + script_pushint(st, 0); + return false; + } + break; + case UDT_MAPIDXY: + if ((val = map->mapname2mapid(mapname)) == -1) { + ShowError("buildin_setunitdata: Non-existent map %s provided.\n", mapname); + return false; + } + setunitdata_check_int(5); + setunitdata_check_int(6); + setunitdata_check_bounds(5, 0, MAX_MAP_SIZE/2); + setunitdata_check_bounds(6, 0, MAX_MAP_SIZE/2); + val2 = script_getnum(st, 5); + val3 = script_getnum(st, 6); + break; + case UDT_WALKTOXY: + setunitdata_assert_arg(6, false); + setunitdata_check_int(5); + val2 = script_getnum(st, 5); + setunitdata_check_bounds(4, 0, MAX_MAP_SIZE/2); + setunitdata_check_bounds(5, 0, MAX_MAP_SIZE/2); + break; + case UDT_SPEED: + setunitdata_check_bounds(4, 0, MAX_WALK_SPEED); + break; + case UDT_MODE: + setunitdata_check_bounds(4, MD_NONE, MD_MASK); + break; + case UDT_AI: + setunitdata_check_bounds(4, AI_NONE, AI_MAX-1); + break; + case UDT_SCOPTION: + setunitdata_check_bounds(4, OPTION_NOTHING, OPTION_COSTUME); + break; + case UDT_SEX: + setunitdata_check_bounds(4, SEX_FEMALE, SEX_MALE); + break; + case UDT_HAIRSTYLE: + setunitdata_check_bounds(4, 0, battle->bc->max_hair_style); + break; + case UDT_HAIRCOLOR: + setunitdata_check_bounds(4, 0, battle->bc->max_hair_color); + break; + case UDT_LOOKDIR: + setunitdata_check_bounds(4, 0, 7); + break; + case UDT_CANMOVETICK: + setunitdata_check_min(4, 0); + break; + case UDT_STR: + case UDT_AGI: + case UDT_VIT: + case UDT_INT: + case UDT_DEX: + case UDT_LUK: + case UDT_STATPOINT: + case UDT_ATKRANGE: + case UDT_ATKMIN: + case UDT_ATKMAX: + case UDT_MATKMIN: + case UDT_MATKMAX: + case UDT_AMOTION: + case UDT_ADELAY: + case UDT_DMOTION: + setunitdata_check_bounds(4, 0, USHRT_MAX); + break; + case UDT_DEF: + case UDT_MDEF: + case UDT_HIT: + case UDT_FLEE: + case UDT_PDODGE: + case UDT_CRIT: + setunitdata_check_bounds(4, 0, SHRT_MAX); + break; + case UDT_HUNGER: + setunitdata_check_bounds(4, 0, 99); + break; + case UDT_RACE: + case UDT_ELETYPE: + case UDT_ELELEVEL: + setunitdata_check_bounds(4, 0, CHAR_MAX); + break; + default: + break; + } + +#undef setunitdata_check_bounds +#undef setunitdata_assert_arg +#undef setunitdata_check_int +#undef setunitdata_check_string + + /* Set the values */ + switch (bl->type) { + case BL_MOB: + { + struct mob_data *md = BL_UCAST(BL_MOB, bl); + nullpo_retr(false, md); + + switch (type) + { + case UDT_SIZE: + md->status.size = (unsigned char) val; + break; + case UDT_LEVEL: + md->level = val; + break; + case UDT_HP: + status->set_hp(bl, (unsigned int) val, 0); + clif->charnameack(0, &md->bl); + break; + case UDT_MAXHP: + md->status.max_hp = (unsigned int) val; + clif->charnameack(0, &md->bl); + break; + case UDT_SP: + status->set_sp(bl, (unsigned int) val, 0); + break; + case UDT_MAXSP: + md->status.max_sp = (unsigned int) val; + break; + case UDT_MASTERAID: + md->master_id = val; + break; + case UDT_MAPIDXY: + unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); + break; + case UDT_WALKTOXY: + if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + unit->movepos(bl, (short) val, (short) val2, 0, 0); + break; + case UDT_SPEED: + md->status.speed = (unsigned short) val; + status->calc_misc(bl, &md->status, md->level); + break; + case UDT_MODE: + md->status.mode = (enum e_mode) val; + break; + case UDT_AI: + md->special_state.ai = (enum ai) val; + break; + case UDT_SCOPTION: + md->sc.option = (unsigned int) val; + break; + case UDT_SEX: + md->vd->sex = (char) val; + break; + case UDT_CLASS: + mob->class_change(md, val); + break; + case UDT_HAIRSTYLE: + clif->changelook(bl, LOOK_HAIR, val); + break; + case UDT_HAIRCOLOR: + clif->changelook(bl, LOOK_HAIR_COLOR, val); + break; + case UDT_HEADBOTTOM: + clif->changelook(bl, LOOK_HEAD_BOTTOM, val); + break; + case UDT_HEADMIDDLE: + clif->changelook(bl, LOOK_HEAD_MID, val); + break; + case UDT_HEADTOP: + clif->changelook(bl, LOOK_HEAD_TOP, val); + break; + case UDT_CLOTHCOLOR: + clif->changelook(bl, LOOK_CLOTHES_COLOR, val); + break; + case UDT_SHIELD: + clif->changelook(bl, LOOK_SHIELD, val); + break; + case UDT_WEAPON: + clif->changelook(bl, LOOK_WEAPON, val); + break; + case UDT_LOOKDIR: + unit->setdir(bl, (uint8) val); + break; + case UDT_CANMOVETICK: + md->ud.canmove_tick = val; + break; + case UDT_STR: + md->status.str = (unsigned short) val; + status->calc_misc(bl, &md->status, md->level); + break; + case UDT_AGI: + md->status.agi = (unsigned short) val; + status->calc_misc(bl, &md->status, md->level); + break; + case UDT_VIT: + md->status.vit = (unsigned short) val; + status->calc_misc(bl, &md->status, md->level); + break; + case UDT_INT: + md->status.int_ = (unsigned short) val; + status->calc_misc(bl, &md->status, md->level); + break; + case UDT_DEX: + md->status.dex = (unsigned short) val; + status->calc_misc(bl, &md->status, md->level); + break; + case UDT_LUK: + md->status.luk = (unsigned short) val; + status->calc_misc(bl, &md->status, md->level); + break; + case UDT_ATKRANGE: + md->status.rhw.range = (unsigned short) val; + break; + case UDT_ATKMIN: + md->status.rhw.atk = (unsigned short) val; + break; + case UDT_ATKMAX: + md->status.rhw.atk2 = (unsigned short) val; + break; + case UDT_MATKMIN: + md->status.matk_min = (unsigned short) val; + break; + case UDT_MATKMAX: + md->status.matk_max = (unsigned short) val; + break; + case UDT_DEF: + md->status.def = (defType) val; + break; + case UDT_MDEF: + md->status.mdef = (defType) val; + break; + case UDT_HIT: + md->status.hit = (short) val; + break; + case UDT_FLEE: + md->status.flee = (short) val; + break; + case UDT_PDODGE: + md->status.flee2 = (short) val; + break; + case UDT_CRIT: + md->status.cri = (short) val; + break; + case UDT_RACE: + md->status.race = (unsigned char) val; + break; + case UDT_ELETYPE: + md->status.def_ele = (unsigned char) val; + break; + case UDT_ELELEVEL: + md->status.ele_lv = (unsigned char) val; + break; + case UDT_AMOTION: + md->status.amotion = (unsigned short) val; + break; + case UDT_ADELAY: + md->status.adelay = (unsigned short) val; + break; + case UDT_DMOTION: + md->status.dmotion = (unsigned short) val; + break; + default: + ShowWarning("buildin_setunitdata: Invalid data type '%s' for mob unit.\n", udtype); + script_pushint(st, 0); + return false; + } + } + break; + case BL_HOM: + { + struct homun_data *hd = BL_UCAST(BL_HOM, bl); + + nullpo_retr(false, hd); + + switch (type) + { + case UDT_SIZE: + hd->base_status.size = (unsigned char) val; + break; + case UDT_LEVEL: + hd->homunculus.level = (short) val; + break; + case UDT_HP: + status->set_hp(bl, (unsigned int) val, 0); + break; + case UDT_MAXHP: + hd->homunculus.max_hp = val; + break; + case UDT_SP: + status->set_sp(bl, (unsigned int) val, 0); + break; + case UDT_MAXSP: + hd->homunculus.max_sp = val; + break; + case UDT_MASTERCID: + hd->homunculus.char_id = val; + hd->master = tsd; + break; + case UDT_MAPIDXY: + unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); + break; + case UDT_WALKTOXY: + if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + unit->movepos(bl, (short) val, (short) val2, 0, 0); + break; + case UDT_SPEED: + hd->base_status.speed = (unsigned short) val; + status->calc_misc(bl, &hd->base_status, hd->homunculus.level); + break; + case UDT_LOOKDIR: + unit->setdir(bl, (unsigned char) val); + break; + case UDT_CANMOVETICK: + hd->ud.canmove_tick = val; + break; + case UDT_STR: + hd->base_status.str = (unsigned short) val; + status->calc_misc(bl, &hd->base_status, hd->homunculus.level); + break; + case UDT_AGI: + hd->base_status.agi = (unsigned short) val; + status->calc_misc(bl, &hd->base_status, hd->homunculus.level); + break; + case UDT_VIT: + hd->base_status.vit = (unsigned short) val; + status->calc_misc(bl, &hd->base_status, hd->homunculus.level); + break; + case UDT_INT: + hd->base_status.int_ = (unsigned short) val; + status->calc_misc(bl, &hd->base_status, hd->homunculus.level); + break; + case UDT_DEX: + hd->base_status.dex = (unsigned short) val; + status->calc_misc(bl, &hd->base_status, hd->homunculus.level); + break; + case UDT_LUK: + hd->base_status.luk = (unsigned short) val; + status->calc_misc(bl, &hd->base_status, hd->homunculus.level); + break; + case UDT_ATKRANGE: + hd->base_status.rhw.range = (unsigned short) val; + break; + case UDT_ATKMIN: + hd->base_status.rhw.atk = (unsigned short) val; + break; + case UDT_ATKMAX: + hd->base_status.rhw.atk2 = (unsigned short) val; + break; + case UDT_MATKMIN: + hd->base_status.matk_min = (unsigned short) val; + break; + case UDT_MATKMAX: + hd->base_status.matk_max = (unsigned short) val; + break; + case UDT_DEF: + hd->base_status.def = (defType) val; + break; + case UDT_MDEF: + hd->base_status.mdef = (defType) val; + break; + case UDT_HIT: + hd->base_status.hit = (short) val; + break; + case UDT_FLEE: + hd->base_status.flee = (short) val; + break; + case UDT_PDODGE: + hd->base_status.flee2 = (short) val; + break; + case UDT_CRIT: + hd->base_status.cri = (short) val; + break; + case UDT_RACE: + hd->base_status.race = (unsigned char) val; + break; + case UDT_ELETYPE: + hd->base_status.def_ele = (unsigned char) val; + break; + case UDT_ELELEVEL: + hd->base_status.ele_lv = (unsigned char) val; + break; + case UDT_AMOTION: + hd->base_status.amotion = (unsigned short) val; + break; + case UDT_ADELAY: + hd->base_status.adelay = (unsigned short) val; + break; + case UDT_DMOTION: + hd->base_status.dmotion = (unsigned short) val; + break; + case UDT_HUNGER: + hd->homunculus.hunger = (short) val; + clif->send_homdata(hd->master, SP_HUNGRY, hd->homunculus.hunger); + break; + case UDT_INTIMACY: + homun->add_intimacy(hd, (unsigned int) val); + clif->send_homdata(hd->master, SP_INTIMATE, hd->homunculus.intimacy / 100); + break; + default: + ShowWarning("buildin_setunitdata: Invalid data type '%s' for homunculus unit.\n", udtype); + script_pushint(st, 0); + return false; + } + + clif->send_homdata(hd->master, SP_ACK, 0); // send homun data + } + break; + case BL_PET: + { + struct pet_data *pd = BL_UCAST(BL_PET, bl); + + nullpo_retr(false, pd); + + switch (type) + { + case UDT_SIZE: + pd->status.size = (unsigned char) val; + break; + case UDT_LEVEL: + pd->pet.level = (short) val; + break; + case UDT_HP: + status->set_hp(bl, (unsigned int) val, 0); + break; + case UDT_MAXHP: + pd->status.max_hp = (unsigned int) val; + break; + case UDT_SP: + status->set_sp(bl, (unsigned int) val, 0); + break; + case UDT_MAXSP: + pd->status.max_sp = (unsigned int) val; + break; + case UDT_MASTERAID: + pd->pet.account_id = val; + pd->msd = tsd; + break; + case UDT_MAPIDXY: + unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); + break; + case UDT_WALKTOXY: + if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + unit->movepos(bl, (short) val, (short) val2, 0, 0); + break; + case UDT_SPEED: + pd->status.speed = (unsigned short) val; + status->calc_misc(bl, &pd->status, pd->pet.level); + break; + case UDT_LOOKDIR: + unit->setdir(bl, (unsigned char) val); + break; + case UDT_CANMOVETICK: + pd->ud.canmove_tick = val; + break; + case UDT_STR: + pd->status.str = (unsigned short) val; + status->calc_misc(bl, &pd->status, pd->pet.level); + break; + case UDT_AGI: + pd->status.agi = (unsigned short) val; + status->calc_misc(bl, &pd->status, pd->pet.level); + break; + case UDT_VIT: + pd->status.vit = (unsigned short) val; + status->calc_misc(bl, &pd->status, pd->pet.level); + break; + case UDT_INT: + pd->status.int_ = (unsigned short) val; + status->calc_misc(bl, &pd->status, pd->pet.level); + break; + case UDT_DEX: + pd->status.dex = (unsigned short) val; + status->calc_misc(bl, &pd->status, pd->pet.level); + break; + case UDT_LUK: + pd->status.luk = (unsigned short) val; + status->calc_misc(bl, &pd->status, pd->pet.level); + break; + case UDT_ATKRANGE: + pd->status.rhw.range = (unsigned short) val; + break; + case UDT_ATKMIN: + pd->status.rhw.atk = (unsigned short) val; + break; + case UDT_ATKMAX: + pd->status.rhw.atk2 = (unsigned short) val; + break; + case UDT_MATKMIN: + pd->status.matk_min = (unsigned short) val; + break; + case UDT_MATKMAX: + pd->status.matk_max = (unsigned short) val; + break; + case UDT_DEF: + pd->status.def = (defType) val; + break; + case UDT_MDEF: + pd->status.mdef = (defType) val; + break; + case UDT_HIT: + pd->status.hit = (short) val; + break; + case UDT_FLEE: + pd->status.flee = (short) val; + break; + case UDT_PDODGE: + pd->status.flee2 = (short) val; + break; + case UDT_CRIT: + pd->status.cri = (short) val; + break; + case UDT_RACE: + pd->status.race = (unsigned char) val; + break; + case UDT_ELETYPE: + pd->status.def_ele = (unsigned char) val; + break; + case UDT_ELELEVEL: + pd->status.ele_lv = (unsigned char) val; + break; + case UDT_AMOTION: + pd->status.amotion = (unsigned short) val; + break; + case UDT_ADELAY: + pd->status.adelay = (unsigned short) val; + break; + case UDT_DMOTION: + pd->status.dmotion = (unsigned short) val; + break; + case UDT_INTIMACY: + pet->set_intimate(pd, val); + clif->send_petdata(pd->msd, pd, 1, pd->pet.intimate); + break; + case UDT_HUNGER: + pd->pet.hungry = (short) val; + break; + default: + ShowWarning("buildin_setunitdata: Invalid data type '%s' for pet unit.\n", udtype); + script_pushint(st, 0); + return false; + } + clif->send_petstatus(pd->msd); // send pet data + } + break; + case BL_MER: + { + struct mercenary_data *mc = BL_UCAST(BL_MER, bl); + + nullpo_retr(false, mc); + + switch (type) + { + case UDT_SIZE: + mc->base_status.size = (unsigned char) val; + break; + case UDT_HP: + status->set_hp(bl, (unsigned int) val, 0); + break; + case UDT_MAXHP: + mc->base_status.max_hp = (unsigned int) val; + break; + case UDT_SP: + status->set_sp(bl, (unsigned int) val, 0); + break; + case UDT_MAXSP: + mc->base_status.max_sp = (unsigned int) val; + break; + case UDT_MASTERCID: + mc->mercenary.char_id = val; + break; + case UDT_MAPIDXY: + unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); + break; + case UDT_WALKTOXY: + if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + unit->movepos(bl, (short) val, (short) val2, 0, 0); + break; + case UDT_SPEED: + mc->base_status.size = (unsigned char) val; + status->calc_misc(bl, &mc->base_status, mc->db->lv); + break; + case UDT_LOOKDIR: + unit->setdir(bl, (unsigned char) val); + break; + case UDT_CANMOVETICK: + mc->ud.canmove_tick = val; + break; + case UDT_STR: + mc->base_status.str = (unsigned short) val; + status->calc_misc(bl, &mc->base_status, mc->db->lv); + break; + case UDT_AGI: + mc->base_status.agi = (unsigned short) val; + status->calc_misc(bl, &mc->base_status, mc->db->lv); + break; + case UDT_VIT: + mc->base_status.vit = (unsigned short) val; + status->calc_misc(bl, &mc->base_status, mc->db->lv); + break; + case UDT_INT: + mc->base_status.int_ = (unsigned short) val; + status->calc_misc(bl, &mc->base_status, mc->db->lv); + break; + case UDT_DEX: + mc->base_status.dex = (unsigned short) val; + status->calc_misc(bl, &mc->base_status, mc->db->lv); + break; + case UDT_LUK: + mc->base_status.luk = (unsigned short) val; + status->calc_misc(bl, &mc->base_status, mc->db->lv); + break; + case UDT_ATKRANGE: + mc->base_status.rhw.range = (unsigned short) val; + break; + case UDT_ATKMIN: + mc->base_status.rhw.atk = (unsigned short) val; + break; + case UDT_ATKMAX: + mc->base_status.rhw.atk2 = (unsigned short) val; + break; + case UDT_MATKMIN: + mc->base_status.matk_min = (unsigned short) val; + break; + case UDT_MATKMAX: + mc->base_status.matk_max = (unsigned short) val; + break; + case UDT_DEF: + mc->base_status.def = (defType) val; + break; + case UDT_MDEF: + mc->base_status.mdef = (defType) val; + break; + case UDT_HIT: + mc->base_status.hit = (short) val; + break; + case UDT_FLEE: + mc->base_status.flee = (short) val; + break; + case UDT_PDODGE: + mc->base_status.flee2 = (short) val; + break; + case UDT_CRIT: + mc->base_status.cri = (short) val; + break; + case UDT_RACE: + mc->base_status.race = (unsigned char) val; + break; + case UDT_ELETYPE: + mc->base_status.def_ele = (unsigned char) val; + break; + case UDT_ELELEVEL: + mc->base_status.ele_lv = (unsigned char) val; + break; + case UDT_AMOTION: + mc->base_status.amotion = (unsigned short) val; + break; + case UDT_ADELAY: + mc->base_status.adelay = (unsigned short) val; + break; + case UDT_DMOTION: + mc->base_status.dmotion = (unsigned short) val; + break; + case UDT_MERC_KILLCOUNT: + mc->mercenary.kill_count = (unsigned int) val; + break; + case UDT_LIFETIME: + mc->mercenary.life_time = (unsigned int) val; + break; + default: + ShowWarning("buildin_setunitdata: Invalid data type '%s' for mercenary unit.\n", udtype); + script_pushint(st, 0); + return false; + } + + clif->mercenary_info(map->charid2sd(mc->mercenary.char_id)); + clif->mercenary_skillblock(map->charid2sd(mc->mercenary.char_id)); + } + break; + case BL_ELEM: + { + struct elemental_data *ed = BL_UCAST(BL_ELEM, bl); + + nullpo_retr(false, ed); + + switch (type) + { + case UDT_SIZE: + ed->base_status.size = (unsigned char) val; + break; + case UDT_HP: + status->set_hp(bl, (unsigned int) val, 0); + break; + case UDT_MAXHP: + ed->base_status.max_hp = (unsigned int) val; + break; + case UDT_SP: + status->set_sp(bl, (unsigned int) val, 0); + break; + case UDT_MAXSP: + ed->base_status.max_sp = (unsigned int) val; + break; + case UDT_MASTERCID: + ed->elemental.char_id = val; + break; + case UDT_MAPIDXY: + unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); + break; + case UDT_WALKTOXY: + if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + unit->movepos(bl, (short) val, (short) val2, 0, 0); + break; + case UDT_SPEED: + ed->base_status.speed = (unsigned short) val; + status->calc_misc(bl, &ed->base_status, ed->db->lv); + break; + case UDT_LOOKDIR: + unit->setdir(bl, (unsigned char) val); + break; + case UDT_CANMOVETICK: + ed->ud.canmove_tick = val; + break; + case UDT_STR: + ed->base_status.str = (unsigned short) val; + status->calc_misc(bl, &ed->base_status, ed->db->lv); + break; + case UDT_AGI: + ed->base_status.agi = (unsigned short) val; + status->calc_misc(bl, &ed->base_status, ed->db->lv); + break; + case UDT_VIT: + ed->base_status.vit = (unsigned short) val; + status->calc_misc(bl, &ed->base_status, ed->db->lv); + break; + case UDT_INT: + ed->base_status.int_ = (unsigned short) val; + status->calc_misc(bl, &ed->base_status, ed->db->lv); + break; + case UDT_DEX: + ed->base_status.dex = (unsigned short) val; + status->calc_misc(bl, &ed->base_status, ed->db->lv); + break; + case UDT_LUK: + ed->base_status.luk = (unsigned short) val; + status->calc_misc(bl, &ed->base_status, ed->db->lv); + break; + case UDT_ATKRANGE: + ed->base_status.rhw.range = (unsigned short) val; + break; + case UDT_ATKMIN: + ed->base_status.rhw.atk = (unsigned short) val; + break; + case UDT_ATKMAX: + ed->base_status.rhw.atk2 = (unsigned short) val; + break; + case UDT_MATKMIN: + ed->base_status.matk_min = (unsigned short) val; + break; + case UDT_MATKMAX: + ed->base_status.matk_max = (unsigned short) val; + break; + case UDT_DEF: + ed->base_status.def = (defType) val; + break; + case UDT_MDEF: + ed->base_status.mdef = (defType) val; + break; + case UDT_HIT: + ed->base_status.hit = (short) val; + break; + case UDT_FLEE: + ed->base_status.flee = (short) val; + break; + case UDT_PDODGE: + ed->base_status.flee2 = (short) val; + break; + case UDT_CRIT: + ed->base_status.cri = (short) val; + break; + case UDT_RACE: + ed->base_status.race = (unsigned char) val; + break; + case UDT_ELETYPE: + ed->base_status.def_ele = (unsigned char) val; + break; + case UDT_ELELEVEL: + ed->base_status.ele_lv = (unsigned char) val; + break; + case UDT_AMOTION: + ed->base_status.amotion = (unsigned short) val; + break; + case UDT_ADELAY: + ed->base_status.adelay = (unsigned short) val; + break; + case UDT_DMOTION: + ed->base_status.dmotion = (unsigned short) val; + break; + case UDT_LIFETIME: + ed->elemental.life_time = val; + break; + default: + ShowWarning("buildin_setunitdata: Invalid data type '%s' for elemental unit.\n", udtype); + script_pushint(st, 0); + return false; + } + clif->elemental_info(ed->master); + } + break; + case BL_NPC: + { + struct npc_data *nd = BL_UCAST(BL_NPC, bl); + + nullpo_retr(false, nd); + + switch (type) + { + case UDT_SIZE: + nd->status.size = (unsigned char) val; + break; + case UDT_LEVEL: + nd->level = (unsigned short) val; + break; + case UDT_HP: + status->set_hp(bl, (unsigned int) val, 0); + break; + case UDT_MAXHP: + nd->status.max_hp = (unsigned int) val; + break; + case UDT_SP: + status->set_sp(bl, (unsigned int) val, 0); + break; + case UDT_MAXSP: + nd->status.max_sp = (unsigned int) val; + break; + case UDT_MAPIDXY: + unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); + break; + case UDT_WALKTOXY: + if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + unit->movepos(bl, (short) val, (short) val2, 0, 0); + break; + case UDT_CLASS: + npc->setclass(nd, (short) val); + break; + case UDT_SPEED: + nd->speed = (short) val; + status->calc_misc(bl, &nd->status, nd->level); + break; + case UDT_LOOKDIR: + unit->setdir(bl, (unsigned char) val); + break; + case UDT_STR: + nd->status.str = (unsigned short) val; + status->calc_misc(bl, &nd->status, nd->level); + break; + case UDT_AGI: + nd->status.agi = (unsigned short) val; + status->calc_misc(bl, &nd->status, nd->level); + break; + case UDT_VIT: + nd->status.vit = (unsigned short) val; + status->calc_misc(bl, &nd->status, nd->level); + break; + case UDT_INT: + nd->status.int_ = (unsigned short) val; + status->calc_misc(bl, &nd->status, nd->level); + break; + case UDT_DEX: + nd->status.dex = (unsigned short) val; + status->calc_misc(bl, &nd->status, nd->level); + break; + case UDT_LUK: + nd->status.luk = (unsigned short) val; + status->calc_misc(bl, &nd->status, nd->level); + break; + case UDT_STATPOINT: + nd->stat_point = (unsigned short) val; + break; + case UDT_ATKRANGE: + nd->status.rhw.range = (unsigned short) val; + break; + case UDT_ATKMIN: + nd->status.rhw.atk = (unsigned short) val; + break; + case UDT_ATKMAX: + nd->status.rhw.atk2 = (unsigned short) val; + break; + case UDT_MATKMIN: + nd->status.matk_min = (unsigned short) val; + break; + case UDT_MATKMAX: + nd->status.matk_max = (unsigned short) val; + break; + case UDT_DEF: + nd->status.def = (defType) val; + break; + case UDT_MDEF: + nd->status.mdef = (defType) val; + break; + case UDT_HIT: + nd->status.hit = (short) val; + break; + case UDT_FLEE: + nd->status.flee = (short) val; + break; + case UDT_PDODGE: + nd->status.flee2 = (short) val; + break; + case UDT_CRIT: + nd->status.cri = (short) val; + break; + case UDT_RACE: + nd->status.race = (unsigned char) val; + break; + case UDT_ELETYPE: + nd->status.def_ele = (unsigned char) val; + break; + case UDT_ELELEVEL: + nd->status.ele_lv = (unsigned char) val; + break; + case UDT_AMOTION: + nd->status.amotion = (unsigned short) val; + break; + case UDT_ADELAY: + nd->status.adelay = (unsigned short) val; + break; + case UDT_DMOTION: + nd->status.dmotion = (unsigned short) val; + break; + default: + ShowWarning("buildin_setunitdata: Invalid data type '%s' for NPC unit.\n", udtype); + script_pushint(st, 0); + return false; + } + } + break; + default: + ShowError("buildin_setunitdata: Unknown object!\n"); + script_pushint(st, 0); + return false; + } // end of bl->type switch + + script_pushint(st, 1); + return true; +} + +/** + * Retrieves real-time data for a game object. + * Getunitdata <GUID>,<DataType>{,<Variable>} + * @param1 GUID Game object unique Id. + * @param2 DataType Type of Data to be set for the unit. + * @param3 Variable array reference to store data into. (used for UDT_MAPIDXY) + * @return 0 on failure, <value> on success + */ +BUILDIN(getunitdata) +{ + struct block_list *bl; + const char *udtype = NULL; + const struct map_session_data *sd = NULL; + int type = 0; + char* name = NULL; + struct script_data *data = script_hasdata(st,4)?script_getdata(st, 4):NULL; + + bl = map->id2bl(script_getnum(st, 2)); + + if (bl == NULL) { + ShowWarning("buildin_getunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2)); + script_pushint(st, 0); + return false; + } + + type = script_getnum(st, 3); + + /* Type check */ + if (type < UDT_TYPE || type >= UDT_MAX) { + ShowError("buildin_getunitdata: Invalid unit data type %d provided.\n", type); + script_pushint(st, 0); + return false; + } + + /* Argument checks */ + if (type == UDT_MAPIDXY) { + if (data == NULL || !data_isreference(data)) { + ShowWarning("buildin_getunitdata: Error in argument 3. Please provide a reference variable to store values in.\n"); + script_pushint(st, 0); + return false; + } + + name = reference_getname(data); + + if (not_server_variable(*name)) { + sd = script->rid2sd(st); + if (sd == NULL) { + ShowWarning("buildin_getunitdata: Player not attached! Cannot use player variable %s.\n",name); + script_pushint(st, 0); + return true;// no player attached + } + } + } + +#define getunitdata_sub(idx__,var__) script->setd_sub(st,NULL,name,(idx__),(void *)h64BPTRSIZE((int)(var__)),data->ref); + + switch (bl->type) { + case BL_MOB: + { + const struct mob_data *md = BL_UCAST(BL_MOB, bl); + + nullpo_retr(false, md); + + switch (type) + { + case UDT_TYPE: script_pushint(st, BL_MOB); break; + case UDT_SIZE: script_pushint(st, md->status.size); break; + case UDT_LEVEL: script_pushint(st, md->level); break; + case UDT_HP: script_pushint(st, md->status.hp); break; + case UDT_MAXHP: script_pushint(st, md->status.max_hp); break; + case UDT_SP: script_pushint(st, md->status.sp); break; + case UDT_MAXSP: script_pushint(st, md->status.max_sp); break; + case UDT_MAPIDXY: + getunitdata_sub(0, md->bl.m); + getunitdata_sub(1, md->bl.x); + getunitdata_sub(2, md->bl.y); + break; + case UDT_SPEED: script_pushint(st, md->status.speed); break; + case UDT_MODE: script_pushint(st, md->status.mode); break; + case UDT_AI: script_pushint(st, md->special_state.ai); break; + case UDT_SCOPTION: script_pushint(st, md->sc.option); break; + case UDT_SEX: script_pushint(st, md->vd->sex); break; + case UDT_CLASS: script_pushint(st, md->vd->class); break; + case UDT_HAIRSTYLE: script_pushint(st, md->vd->hair_style); break; + case UDT_HAIRCOLOR: script_pushint(st, md->vd->hair_color); break; + case UDT_HEADBOTTOM: script_pushint(st, md->vd->head_bottom); break; + case UDT_HEADMIDDLE: script_pushint(st, md->vd->head_mid); break; + case UDT_HEADTOP: script_pushint(st, md->vd->head_top); break; + case UDT_CLOTHCOLOR: script_pushint(st, md->vd->cloth_color); break; + case UDT_SHIELD: script_pushint(st, md->vd->shield); break; + case UDT_WEAPON: script_pushint(st, md->vd->weapon); break; + case UDT_LOOKDIR: script_pushint(st, md->ud.dir); break; + case UDT_CANMOVETICK: script_pushint(st, md->ud.canmove_tick); break; + case UDT_STR: script_pushint(st, md->status.str); break; + case UDT_AGI: script_pushint(st, md->status.agi); break; + case UDT_VIT: script_pushint(st, md->status.vit); break; + case UDT_INT: script_pushint(st, md->status.int_); break; + case UDT_DEX: script_pushint(st, md->status.dex); break; + case UDT_LUK: script_pushint(st, md->status.luk); break; + case UDT_ATKRANGE: script_pushint(st, md->status.rhw.range); break; + case UDT_ATKMIN: script_pushint(st, md->status.rhw.atk); break; + case UDT_ATKMAX: script_pushint(st, md->status.rhw.atk2); break; + case UDT_MATKMIN: script_pushint(st, md->status.matk_min); break; + case UDT_MATKMAX: script_pushint(st, md->status.matk_max); break; + case UDT_DEF: script_pushint(st, md->status.def); break; + case UDT_MDEF: script_pushint(st, md->status.mdef); break; + case UDT_HIT: script_pushint(st, md->status.hit); break; + case UDT_FLEE: script_pushint(st, md->status.flee); break; + case UDT_PDODGE: script_pushint(st, md->status.flee2); break; + case UDT_CRIT: script_pushint(st, md->status.cri); break; + case UDT_RACE: script_pushint(st, md->status.race); break; + case UDT_ELETYPE: script_pushint(st, md->status.def_ele); break; + case UDT_ELELEVEL: script_pushint(st, md->status.ele_lv); break; + case UDT_AMOTION: script_pushint(st, md->status.amotion); break; + case UDT_ADELAY: script_pushint(st, md->status.adelay); break; + case UDT_DMOTION: script_pushint(st, md->status.dmotion); break; + default: + ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mob unit.\n", udtype); + script_pushint(st, 0); + return false; + } + } + break; + case BL_HOM: + { + const struct homun_data *hd = BL_UCAST(BL_HOM, bl); + + nullpo_retr(false, hd); + + switch (type) + { + case UDT_TYPE: script_pushint(st, BL_HOM); break; + case UDT_SIZE: script_pushint(st, hd->base_status.size); break; + case UDT_LEVEL: script_pushint(st, hd->homunculus.level); break; + case UDT_HP: script_pushint(st, hd->base_status.hp); break; + case UDT_MAXHP: script_pushint(st, hd->base_status.max_hp); break; + case UDT_SP: script_pushint(st, hd->base_status.sp); break; + case UDT_MAXSP: script_pushint(st, hd->base_status.max_sp); break; + case UDT_MAPIDXY: + getunitdata_sub(0, hd->bl.m); + getunitdata_sub(1, hd->bl.x); + getunitdata_sub(2, hd->bl.y); + break; + case UDT_SPEED: script_pushint(st, hd->base_status.speed); break; + case UDT_LOOKDIR: script_pushint(st, hd->ud.dir); break; + case UDT_CANMOVETICK: script_pushint(st, hd->ud.canmove_tick); break; + case UDT_MODE: script_pushint(st, hd->base_status.mode); break; + case UDT_STR: script_pushint(st, hd->base_status.str); break; + case UDT_AGI: script_pushint(st, hd->base_status.agi); break; + case UDT_VIT: script_pushint(st, hd->base_status.vit); break; + case UDT_INT: script_pushint(st, hd->base_status.int_); break; + case UDT_DEX: script_pushint(st, hd->base_status.dex); break; + case UDT_LUK: script_pushint(st, hd->base_status.luk); break; + case UDT_ATKRANGE: script_pushint(st, hd->base_status.rhw.range); break; + case UDT_ATKMIN: script_pushint(st, hd->base_status.rhw.atk); break; + case UDT_ATKMAX: script_pushint(st, hd->base_status.rhw.atk2); break; + case UDT_MATKMIN: script_pushint(st, hd->base_status.matk_min); break; + case UDT_MATKMAX: script_pushint(st, hd->base_status.matk_max); break; + case UDT_DEF: script_pushint(st, hd->base_status.def); break; + case UDT_MDEF: script_pushint(st, hd->base_status.mdef); break; + case UDT_HIT: script_pushint(st, hd->base_status.hit); break; + case UDT_FLEE: script_pushint(st, hd->base_status.flee); break; + case UDT_PDODGE: script_pushint(st, hd->base_status.flee2); break; + case UDT_CRIT: script_pushint(st, hd->base_status.cri); break; + case UDT_RACE: script_pushint(st, hd->base_status.race); break; + case UDT_ELETYPE: script_pushint(st, hd->base_status.def_ele); break; + case UDT_ELELEVEL: script_pushint(st, hd->base_status.ele_lv); break; + case UDT_AMOTION: script_pushint(st, hd->base_status.amotion); break; + case UDT_ADELAY: script_pushint(st, hd->base_status.adelay); break; + case UDT_DMOTION: script_pushint(st, hd->base_status.dmotion); break; + case UDT_MASTERCID: script_pushint(st, hd->homunculus.char_id); break; + case UDT_HUNGER: script_pushint(st, hd->homunculus.hunger); break; + case UDT_INTIMACY: script_pushint(st, hd->homunculus.intimacy); break; + default: + ShowWarning("buildin_getunitdata: Invalid data type '%s' for Homunculus unit.\n", udtype); + script_pushint(st, 0); + return false; + } + } + break; + case BL_PET: + { + const struct pet_data *pd = BL_UCAST(BL_PET, bl); + + nullpo_retr(false, pd); + + switch (type) + { + case UDT_TYPE: script_pushint(st, BL_PET); break; + case UDT_SIZE: script_pushint(st, pd->status.size); break; + case UDT_LEVEL: script_pushint(st, pd->pet.level); break; + case UDT_HP: script_pushint(st, pd->status.hp); break; + case UDT_MAXHP: script_pushint(st, pd->status.max_hp); break; + case UDT_SP: script_pushint(st, pd->status.sp); break; + case UDT_MAXSP: script_pushint(st, pd->status.max_sp); break; + case UDT_MAPIDXY: + getunitdata_sub(0, pd->bl.m); + getunitdata_sub(1, pd->bl.x); + getunitdata_sub(2, pd->bl.y); + break; + case UDT_SPEED: script_pushint(st, pd->status.speed); break; + case UDT_LOOKDIR: script_pushint(st, pd->ud.dir); break; + case UDT_CANMOVETICK: script_pushint(st, pd->ud.canmove_tick); break; + case UDT_MODE: script_pushint(st, pd->status.mode); break; + case UDT_STR: script_pushint(st, pd->status.str); break; + case UDT_AGI: script_pushint(st, pd->status.agi); break; + case UDT_VIT: script_pushint(st, pd->status.vit); break; + case UDT_INT: script_pushint(st, pd->status.int_); break; + case UDT_DEX: script_pushint(st, pd->status.dex); break; + case UDT_LUK: script_pushint(st, pd->status.luk); break; + case UDT_ATKRANGE: script_pushint(st, pd->status.rhw.range); break; + case UDT_ATKMIN: script_pushint(st, pd->status.rhw.atk); break; + case UDT_ATKMAX: script_pushint(st, pd->status.rhw.atk2); break; + case UDT_MATKMIN: script_pushint(st, pd->status.matk_min); break; + case UDT_MATKMAX: script_pushint(st, pd->status.matk_max); break; + case UDT_DEF: script_pushint(st, pd->status.def); break; + case UDT_MDEF: script_pushint(st, pd->status.mdef); break; + case UDT_HIT: script_pushint(st, pd->status.hit); break; + case UDT_FLEE: script_pushint(st, pd->status.flee); break; + case UDT_PDODGE: script_pushint(st, pd->status.flee2); break; + case UDT_CRIT: script_pushint(st, pd->status.cri); break; + case UDT_RACE: script_pushint(st, pd->status.race); break; + case UDT_ELETYPE: script_pushint(st, pd->status.def_ele); break; + case UDT_ELELEVEL: script_pushint(st, pd->status.ele_lv); break; + case UDT_AMOTION: script_pushint(st, pd->status.amotion); break; + case UDT_ADELAY: script_pushint(st, pd->status.adelay); break; + case UDT_DMOTION: script_pushint(st, pd->status.dmotion); break; + case UDT_MASTERAID: script_pushint(st, pd->pet.account_id); break; + case UDT_HUNGER: script_pushint(st, pd->pet.hungry); break; + case UDT_INTIMACY: script_pushint(st, pd->pet.intimate); break; + default: + ShowWarning("buildin_getunitdata: Invalid data type '%s' for Pet unit.\n", udtype); + script_pushint(st, 0); + return false; + } + } + break; + case BL_MER: + { + const struct mercenary_data *mc = BL_UCAST(BL_MER, bl); + + nullpo_retr(false, mc); + + switch (type) + { + case UDT_TYPE: script_pushint(st, BL_MER); break; + case UDT_SIZE: script_pushint(st, mc->base_status.size); break; + case UDT_HP: script_pushint(st, mc->base_status.hp); break; + case UDT_MAXHP: script_pushint(st, mc->base_status.max_hp); break; + case UDT_SP: script_pushint(st, mc->base_status.sp); break; + case UDT_MAXSP: script_pushint(st, mc->base_status.max_sp); break; + case UDT_MAPIDXY: + getunitdata_sub(0, mc->bl.m); + getunitdata_sub(1, mc->bl.x); + getunitdata_sub(2, mc->bl.y); + break; + case UDT_SPEED: script_pushint(st, mc->base_status.speed); break; + case UDT_LOOKDIR: script_pushint(st, mc->ud.dir); break; + case UDT_CANMOVETICK: script_pushint(st, mc->ud.canmove_tick); break; + case UDT_MODE: script_pushint(st, mc->base_status.mode); break; + case UDT_STR: script_pushint(st, mc->base_status.str); break; + case UDT_AGI: script_pushint(st, mc->base_status.agi); break; + case UDT_VIT: script_pushint(st, mc->base_status.vit); break; + case UDT_INT: script_pushint(st, mc->base_status.int_); break; + case UDT_DEX: script_pushint(st, mc->base_status.dex); break; + case UDT_LUK: script_pushint(st, mc->base_status.luk); break; + case UDT_ATKRANGE: script_pushint(st, mc->base_status.rhw.range); break; + case UDT_ATKMIN: script_pushint(st, mc->base_status.rhw.atk); break; + case UDT_ATKMAX: script_pushint(st, mc->base_status.rhw.atk2); break; + case UDT_MATKMIN: script_pushint(st, mc->base_status.matk_min); break; + case UDT_MATKMAX: script_pushint(st, mc->base_status.matk_max); break; + case UDT_DEF: script_pushint(st, mc->base_status.def); break; + case UDT_MDEF: script_pushint(st, mc->base_status.mdef); break; + case UDT_HIT: script_pushint(st, mc->base_status.hit); break; + case UDT_FLEE: script_pushint(st, mc->base_status.flee); break; + case UDT_PDODGE: script_pushint(st, mc->base_status.flee2); break; + case UDT_CRIT: script_pushint(st, mc->base_status.cri); break; + case UDT_RACE: script_pushint(st, mc->base_status.race); break; + case UDT_ELETYPE: script_pushint(st, mc->base_status.def_ele); break; + case UDT_ELELEVEL: script_pushint(st, mc->base_status.ele_lv); break; + case UDT_AMOTION: script_pushint(st, mc->base_status.amotion); break; + case UDT_ADELAY: script_pushint(st, mc->base_status.adelay); break; + case UDT_DMOTION: script_pushint(st, mc->base_status.dmotion); break; + case UDT_MASTERCID: script_pushint(st, mc->mercenary.char_id); break; + case UDT_MERC_KILLCOUNT: script_pushint(st, mc->mercenary.kill_count); break; + case UDT_LIFETIME: script_pushint(st, mc->mercenary.life_time); break; + default: + ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mercenary unit.\n", udtype); + script_pushint(st, 0); + return false; + } + } + break; + case BL_ELEM: + { + const struct elemental_data *ed = BL_UCAST(BL_ELEM, bl); + + nullpo_retr(false, ed); + + switch (type) + { + case UDT_TYPE: script_pushint(st, BL_ELEM); break; + case UDT_SIZE: script_pushint(st, ed->base_status.size); break; + case UDT_HP: script_pushint(st, ed->base_status.hp); break; + case UDT_MAXHP: script_pushint(st, ed->base_status.max_hp); break; + case UDT_SP: script_pushint(st, ed->base_status.sp); break; + case UDT_MAXSP: script_pushint(st, ed->base_status.max_sp); break; + case UDT_MAPIDXY: + getunitdata_sub(0, ed->bl.m); + getunitdata_sub(1, ed->bl.x); + getunitdata_sub(2, ed->bl.y); + break; + case UDT_SPEED: script_pushint(st, ed->base_status.speed); break; + case UDT_LOOKDIR: script_pushint(st, ed->ud.dir); break; + case UDT_CANMOVETICK: script_pushint(st, ed->ud.canmove_tick); break; + case UDT_MODE: script_pushint(st, ed->base_status.mode); break; + case UDT_STR: script_pushint(st, ed->base_status.str); break; + case UDT_AGI: script_pushint(st, ed->base_status.agi); break; + case UDT_VIT: script_pushint(st, ed->base_status.vit); break; + case UDT_INT: script_pushint(st, ed->base_status.int_); break; + case UDT_DEX: script_pushint(st, ed->base_status.dex); break; + case UDT_LUK: script_pushint(st, ed->base_status.luk); break; + case UDT_ATKRANGE: script_pushint(st, ed->base_status.rhw.range); break; + case UDT_ATKMIN: script_pushint(st, ed->base_status.rhw.atk); break; + case UDT_ATKMAX: script_pushint(st, ed->base_status.rhw.atk2); break; + case UDT_MATKMIN: script_pushint(st, ed->base_status.matk_min); break; + case UDT_MATKMAX: script_pushint(st, ed->base_status.matk_max); break; + case UDT_DEF: script_pushint(st, ed->base_status.def); break; + case UDT_MDEF: script_pushint(st, ed->base_status.mdef); break; + case UDT_HIT: script_pushint(st, ed->base_status.hit); break; + case UDT_FLEE: script_pushint(st, ed->base_status.flee); break; + case UDT_PDODGE: script_pushint(st, ed->base_status.flee2); break; + case UDT_CRIT: script_pushint(st, ed->base_status.cri); break; + case UDT_RACE: script_pushint(st, ed->base_status.race); break; + case UDT_ELETYPE: script_pushint(st, ed->base_status.def_ele); break; + case UDT_ELELEVEL: script_pushint(st, ed->base_status.ele_lv); break; + case UDT_AMOTION: script_pushint(st, ed->base_status.amotion); break; + case UDT_ADELAY: script_pushint(st, ed->base_status.adelay); break; + case UDT_DMOTION: script_pushint(st, ed->base_status.dmotion); break; + case UDT_MASTERCID: script_pushint(st, ed->elemental.char_id); break; + default: + ShowWarning("buildin_getunitdata: Invalid data type '%s' for Elemental unit.\n", udtype); + script_pushint(st, 0); + return false; + } + } + break; + case BL_NPC: + { + const struct npc_data *nd = BL_UCAST(BL_NPC, bl); + + nullpo_retr(false, nd); + + switch (type) + { + case UDT_TYPE: script_pushint(st, BL_NPC); break; + case UDT_SIZE: script_pushint(st, nd->status.size); break; + case UDT_HP: script_pushint(st, nd->status.hp); break; + case UDT_MAXHP: script_pushint(st, nd->status.max_hp); break; + case UDT_SP: script_pushint(st, nd->status.sp); break; + case UDT_MAXSP: script_pushint(st, nd->status.max_sp); break; + case UDT_MAPIDXY: + getunitdata_sub(0, bl->m); + getunitdata_sub(1, bl->x); + getunitdata_sub(2, bl->y); + break; + case UDT_SPEED: script_pushint(st, nd->status.speed); break; + case UDT_LOOKDIR: script_pushint(st, nd->ud->dir); break; + case UDT_CANMOVETICK: script_pushint(st, nd->ud->canmove_tick); break; + case UDT_MODE: script_pushint(st, nd->status.mode); break; + case UDT_STR: script_pushint(st, nd->status.str); break; + case UDT_AGI: script_pushint(st, nd->status.agi); break; + case UDT_VIT: script_pushint(st, nd->status.vit); break; + case UDT_INT: script_pushint(st, nd->status.int_); break; + case UDT_DEX: script_pushint(st, nd->status.dex); break; + case UDT_LUK: script_pushint(st, nd->status.luk); break; + case UDT_ATKRANGE: script_pushint(st, nd->status.rhw.range); break; + case UDT_ATKMIN: script_pushint(st, nd->status.rhw.atk); break; + case UDT_ATKMAX: script_pushint(st, nd->status.rhw.atk2); break; + case UDT_MATKMIN: script_pushint(st, nd->status.matk_min); break; + case UDT_MATKMAX: script_pushint(st, nd->status.matk_max); break; + case UDT_DEF: script_pushint(st, nd->status.def); break; + case UDT_MDEF: script_pushint(st, nd->status.mdef); break; + case UDT_HIT: script_pushint(st, nd->status.hit); break; + case UDT_FLEE: script_pushint(st, nd->status.flee); break; + case UDT_PDODGE: script_pushint(st, nd->status.flee2); break; + case UDT_CRIT: script_pushint(st, nd->status.cri); break; + case UDT_RACE: script_pushint(st, nd->status.race); break; + case UDT_ELETYPE: script_pushint(st, nd->status.def_ele); break; + case UDT_ELELEVEL: script_pushint(st, nd->status.ele_lv); break; + case UDT_AMOTION: script_pushint(st, nd->status.amotion); break; + case UDT_ADELAY: script_pushint(st, nd->status.adelay); break; + case UDT_DMOTION: script_pushint(st, nd->status.dmotion); break; + default: + ShowWarning("buildin_getunitdata: Invalid data type '%s' for NPC unit.\n", udtype); + script_pushint(st, 0); + return false; + } + } + break; + default: + ShowError("buildin_getunitdata: Unknown object!\n"); + script_pushint(st, 0); + return false; + } // end of bl->type switch + +#undef getunitdata_sub + + return false; +} + +/** + * Gets the name of a Unit. + * Supported types are [MOB|HOM|PET|NPC]. + * MER and ELEM don't support custom names. + * + * @command getunitname <GUID>; + * @param GUID Game Object Unique ID. + * @return boolean or Name of the game object. + */ +BUILDIN(getunitname) +{ + const struct block_list* bl = NULL; + + bl = map->id2bl(script_getnum(st, 2)); + + if (bl == NULL) { + ShowWarning("buildin_getunitname: Error in finding object with given game ID %d!\n", script_getnum(st, 2)); + script_pushconststr(st, "Unknown"); + return false; + } + + script_pushstrcopy(st, status->get_name(bl)); + + return true; +} + +/** + * Changes the name of a bl. + * Supported types are [MOB|HOM|PET]. + * For NPC see 'setnpcdisplay', MER and ELEM don't support custom names. + * + * @command setunitname <GUID>,<name>; + * @param GUID Game object unique ID. + * @param Name as string. + * @return boolean. + */ +BUILDIN(setunitname) +{ + struct block_list* bl = map->id2bl(script_getnum(st, 2)); + + if (bl == NULL) { + ShowWarning("buildin_setunitname: Game object with ID %d was not found!\n", script_getnum(st, 2)); + script_pushint(st, 0); + return false; + } + + switch (bl->type) { + case BL_MOB: + { + struct mob_data *md = BL_UCAST(BL_MOB, bl); + if (md == NULL) { + ShowWarning("buildin_setunitname: Error in finding object BL_MOB!\n"); + script_pushint(st, 0); + return false; + } + safestrncpy(md->name, script_getstr(st, 3), NAME_LENGTH); + } + break; + case BL_HOM: + { + struct homun_data *hd = BL_UCAST(BL_HOM, bl); + if (hd == NULL) { + ShowWarning("buildin_setunitname: Error in finding object BL_HOM!\n"); + script_pushint(st, 0); + return false; + } + safestrncpy(hd->homunculus.name, script_getstr(st, 3), NAME_LENGTH); + } + break; + case BL_PET: + { + struct pet_data *pd = BL_UCAST(BL_PET, bl); + if (pd == NULL) { + ShowWarning("buildin_setunitname: Error in finding object BL_PET!\n"); + script_pushint(st, 0); + return false; + } + safestrncpy(pd->pet.name, script_getstr(st, 3), NAME_LENGTH); + } + break; + default: + script_pushint(st, 0); + ShowWarning("buildin_setunitname: Unknown object type!\n"); + return false; + } + + script_pushint(st, 1); + clif->charnameack(0, bl); // Send update to client. + + return true; +} + /// Makes the unit walk to target position or target id /// Returns if it was successfull /// @@ -17727,6 +19751,54 @@ BUILDIN(getvariableofnpc) return true; } +BUILDIN(getvariableofpc) +{ + const char* name; + struct script_data* data = script_getdata(st, 2); + struct map_session_data *sd = map->id2sd(script_getnum(st, 3)); + + if (!data_isreference(data)) { + ShowError("script:getvariableofpc: not a variable\n"); + script->reportdata(data); + script_pushnil(st); + st->state = END; + return false; + } + + name = reference_getname(data); + + switch (*name) + { + case '$': + case '.': + case '\'': + ShowError("script:getvariableofpc: illegal scope (not pc variable)\n"); + script->reportdata(data); + script_pushnil(st); + st->state = END; + return false; + } + + if (sd == NULL) + { + // player not found, return default value + if (script_hasdata(st, 4)) { + script_pushcopy(st, 4); + } else if (is_string_variable(name)) { + script_pushconststr(st, ""); + } else { + script_pushint(st, 0); + } + return true; + } + + if (!sd->regs.vars) + sd->regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA); + + script->push_val(st->stack, C_NAME, reference_getuid(data), &sd->regs); + return true; +} + /// Opens a warp portal. /// Has no "portal opening" effect/sound, it opens the portal immediately. /// @@ -19203,12 +21275,16 @@ BUILDIN(makerune) BUILDIN(hascashmount) { struct map_session_data *sd = script->rid2sd(st); + if (sd == NULL) return true; - if( sd->sc.data[SC_ALL_RIDING] ) - script_pushint(st,1); - else - script_pushint(st,0); + + if (sd->sc.data[SC_ALL_RIDING]) { + script_pushint(st, 1); + } else { + script_pushint(st, 0); + } + return true; } @@ -19222,18 +21298,22 @@ BUILDIN(hascashmount) BUILDIN(setcashmount) { struct map_session_data *sd = script->rid2sd(st); + if (sd == NULL) return true; + if (pc_hasmount(sd)) { clif->msgtable(sd, MSG_REINS_CANT_USE_MOUNTED); - script_pushint(st,0);//can't mount with one of these + script_pushint(st, 0); // Can't mount with one of these } else { - if (sd->sc.data[SC_ALL_RIDING]) + if (sd->sc.data[SC_ALL_RIDING]) { status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER); - else - sc_start(NULL, &sd->bl, SC_ALL_RIDING, 100, 25, INFINITE_DURATION); - script_pushint(st,1);//in both cases, return 1. + } else { + sc_start(NULL, &sd->bl, SC_ALL_RIDING, 100, battle_config.boarding_halter_speed, INFINITE_DURATION); + } + script_pushint(st, 1); // In both cases, return 1. } + return true; } @@ -21045,8 +23125,8 @@ void script_parse_builtin(void) { BUILDIN_DEF(warp,"sii?"), BUILDIN_DEF(areawarp,"siiiisii??"), BUILDIN_DEF(warpchar,"siii"), // [LuzZza] - BUILDIN_DEF(warpparty,"siii?"), // [Fredzilla] [Paradox924X] - BUILDIN_DEF(warpguild,"siii"), // [Fredzilla] + BUILDIN_DEF(warpparty,"siii??"), // [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir] + BUILDIN_DEF(warpguild,"siii?"), // [Fredzilla] BUILDIN_DEF(setlook,"ii"), BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it BUILDIN_DEF2(__setr,"set","rv"), @@ -21087,8 +23167,8 @@ void script_parse_builtin(void) { BUILDIN_DEF(getguildmaster,"i"), BUILDIN_DEF(getguildmasterid,"i"), BUILDIN_DEF(getguildmember,"i?"), - BUILDIN_DEF(strcharinfo,"i"), - BUILDIN_DEF(strnpcinfo,"i"), + BUILDIN_DEF(strcharinfo,"i??"), + BUILDIN_DEF(strnpcinfo,"i??"), BUILDIN_DEF(charid2rid,"i"), BUILDIN_DEF(getequipid,"i"), BUILDIN_DEF(getequipname,"i"), @@ -21151,9 +23231,11 @@ void script_parse_builtin(void) { BUILDIN_DEF(clone,"siisi????"), BUILDIN_DEF(doevent,"s"), BUILDIN_DEF(donpcevent,"s"), - BUILDIN_DEF(addtimer,"is"), - BUILDIN_DEF(deltimer,"s"), - BUILDIN_DEF(addtimercount,"si"), + BUILDIN_DEF(addtimer,"is?"), + BUILDIN_DEF(deltimer,"s?"), + BUILDIN_DEF(addtimercount,"si?"), + BUILDIN_DEF(gettimer,"i??"), + BUILDIN_DEF(getunits,"iris????"), BUILDIN_DEF(initnpctimer,"??"), BUILDIN_DEF(stopnpctimer,"??"), BUILDIN_DEF(startnpctimer,"??"), @@ -21238,7 +23320,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(getcartinventorylist,""), BUILDIN_DEF(getskilllist,""), BUILDIN_DEF(clearitem,""), - BUILDIN_DEF(classchange,"ii"), + BUILDIN_DEF(classchange,"ii?"), BUILDIN_DEF(misceffect,"i"), BUILDIN_DEF(playbgm,"s"), BUILDIN_DEF(playbgmall,"s?????"), @@ -21304,6 +23386,8 @@ void script_parse_builtin(void) { BUILDIN_DEF(getstrlen,"s"), //strlen [Valaris] BUILDIN_DEF(charisalpha,"si"), //isalpha [Valaris] BUILDIN_DEF(charat,"si"), + BUILDIN_DEF(chr,"i"), + BUILDIN_DEF(ord,"s"), BUILDIN_DEF(setchar,"ssi"), BUILDIN_DEF(insertchar,"ssi"), BUILDIN_DEF(delchar,"si"), @@ -21374,6 +23458,11 @@ void script_parse_builtin(void) { // <--- [zBuffer] List of player cont commands // [zBuffer] List of mob control commands ---> BUILDIN_DEF(getunittype,"i"), + /* Unit Data */ + BUILDIN_DEF(setunitdata,"iiv??"), + BUILDIN_DEF(getunitdata,"ii?"), + BUILDIN_DEF(getunitname,"i"), + BUILDIN_DEF(setunitname,"is"), BUILDIN_DEF(unitwalk,"ii?"), BUILDIN_DEF(unitkill,"i"), BUILDIN_DEF(unitwarp,"isii"), @@ -21388,6 +23477,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(sleep2,"i"), BUILDIN_DEF(awake,"s"), BUILDIN_DEF(getvariableofnpc,"rs"), + BUILDIN_DEF(getvariableofpc,"ri?"), BUILDIN_DEF(warpportal,"iisii"), BUILDIN_DEF2(homunculus_evolution,"homevolution",""), //[orn] BUILDIN_DEF2(homunculus_mutate,"hommutate","?"), @@ -21700,10 +23790,10 @@ void script_hardcoded_constants(void) script->set_constant("IT_OPT_INDEX", IT_OPT_INDEX, false, false); script->set_constant("IT_OPT_VALUE", IT_OPT_VALUE, false, false); script->set_constant("IT_OPT_PARAM", IT_OPT_PARAM, false, false); - + script->constdb_comment("Maximum Item Options"); script->set_constant("MAX_ITEM_OPTIONS", MAX_ITEM_OPTIONS, false, false); - + script->constdb_comment("Navigation constants, use with *navigateto*"); script->set_constant("NAV_NONE", NAV_NONE, false, false); script->set_constant("NAV_AIRSHIP_ONLY", NAV_AIRSHIP_ONLY, false, false); @@ -21714,6 +23804,20 @@ void script_hardcoded_constants(void) script->set_constant("NAV_KAFRA_AND_SCROLL", NAV_KAFRA_AND_SCROLL, false, false); script->set_constant("NAV_ALL", NAV_ALL, false, false); + script->constdb_comment("BL types"); + script->set_constant("BL_PC",BL_PC,false, false); + script->set_constant("BL_MOB",BL_MOB,false, false); + script->set_constant("BL_PET",BL_PET,false, false); + script->set_constant("BL_HOM",BL_HOM,false, false); + script->set_constant("BL_MER",BL_MER,false, false); + script->set_constant("BL_ITEM",BL_ITEM,false, false); + script->set_constant("BL_SKILL",BL_SKILL,false, false); + script->set_constant("BL_NPC",BL_NPC,false, false); + script->set_constant("BL_CHAT",BL_CHAT,false, false); + script->set_constant("BL_ELEM",BL_ELEM,false, false); + script->set_constant("BL_CHAR",BL_CHAR,false, false); + script->set_constant("BL_ALL",BL_ALL,false, false); + script->constdb_comment("Renewal"); #ifdef RENEWAL script->set_constant("RENEWAL", 1, false, false); @@ -21860,10 +23964,12 @@ void script_defaults(void) script->get_val = get_val; script->get_val2 = get_val2; script->get_val_ref_str = get_val_npcscope_str; + script->get_val_pc_ref_str = get_val_pc_ref_str; script->get_val_scope_str = get_val_npcscope_str; script->get_val_npc_str = get_val_npcscope_str; script->get_val_instance_str = get_val_instance_str; script->get_val_ref_num = get_val_npcscope_num; + script->get_val_pc_ref_num = get_val_pc_ref_num; script->get_val_scope_num = get_val_npcscope_num; script->get_val_npc_num = get_val_npcscope_num; script->get_val_instance_num = get_val_instance_num; @@ -21942,10 +24048,12 @@ void script_defaults(void) script->errorwarning_sub = script_errorwarning_sub; script->set_reg = set_reg; script->set_reg_ref_str = set_reg_npcscope_str; + script->set_reg_pc_ref_str = set_reg_pc_ref_str; script->set_reg_scope_str = set_reg_npcscope_str; script->set_reg_npc_str = set_reg_npcscope_str; script->set_reg_instance_str = set_reg_instance_str; script->set_reg_ref_num = set_reg_npcscope_num; + script->set_reg_pc_ref_num = set_reg_pc_ref_num; script->set_reg_scope_num = set_reg_npcscope_num; script->set_reg_npc_num = set_reg_npcscope_num; script->set_reg_instance_num = set_reg_instance_num; |