diff options
Diffstat (limited to 'src/map/pet.c')
-rw-r--r-- | src/map/pet.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/map/pet.c b/src/map/pet.c index e6ef0a488..2697e8128 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -115,7 +115,7 @@ int pet_attackskill(struct pet_data *pd, int target_id) struct block_list *bl; bl=iMap->id2bl(target_id); - if(bl == NULL || pd->bl.m != bl->m || bl->prev == NULL || status_isdead(bl) || + if(bl == NULL || pd->bl.m != bl->m || bl->prev == NULL || iStatus->isdead(bl) || !check_distance_bl(&pd->bl, bl, pd->db->range3)) return 0; @@ -141,14 +141,14 @@ int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type) if(bl == NULL || bl->type != BL_MOB || bl->prev == NULL || pd->pet.intimate < battle_config.pet_support_min_friendly || pd->pet.hungry < 1 || - pd->pet.class_ == status_get_class(bl)) + pd->pet.class_ == iStatus->get_class(bl)) return 0; if(pd->bl.m != bl->m || !check_distance_bl(&pd->bl, bl, pd->db->range2)) return 0; - if (!status_check_skilluse(&pd->bl, bl, 0, 0)) + if (!iStatus->check_skilluse(&pd->bl, bl, 0, 0)) return 0; if(!type) { @@ -355,7 +355,7 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *pet) pd->petDB = &pet_db[i]; pd->db = mob_db(pet->class_); memcpy(&pd->pet, pet, sizeof(struct s_pet)); - status_set_viewdata(&pd->bl, pet->class_); + iStatus->set_viewdata(&pd->bl, pet->class_); unit_dataset(&pd->bl); pd->ud.dir = sd->ud.dir; @@ -676,7 +676,7 @@ int pet_equipitem(struct map_session_data *sd,int index) pc->delitem(sd,index,1,0,0,LOG_TYPE_OTHER); pd->pet.equip = nameid; - status_set_viewdata(&pd->bl, pd->pet.class_); //Updates view_data. + iStatus->set_viewdata(&pd->bl, pd->pet.class_); //Updates view_data. clif->send_petdata(NULL, sd->pd, 3, sd->pd->vd.head_bottom); if (battle_config.pet_equip_required) { //Skotlex: start support timers if need @@ -705,7 +705,7 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) nameid = pd->pet.equip; pd->pet.equip = 0; - status_set_viewdata(&pd->bl, pd->pet.class_); + iStatus->set_viewdata(&pd->bl, pd->pet.class_); clif->send_petdata(NULL, sd->pd, 3, sd->pd->vd.head_bottom); memset(&tmp_item,0,sizeof(tmp_item)); tmp_item.nameid = nameid; @@ -877,7 +877,7 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns if (pd->target_id) { target= iMap->id2bl(pd->target_id); - if (!target || pd->bl.m != target->m || status_isdead(target) || + if (!target || pd->bl.m != target->m || iStatus->isdead(target) || !check_distance_bl(&pd->bl, target, pd->db->range3)) { target = NULL; @@ -1139,7 +1139,7 @@ int pet_heal_timer(int tid, unsigned int tick, int id, intptr_t data) return 0; } - status = status_get_status_data(&sd->bl); + status = iStatus->get_status_data(&sd->bl); if(pc_isdead(sd) || (rate = get_percentage(status->sp, status->max_sp)) > pd->s_skill->sp || @@ -1152,7 +1152,7 @@ int pet_heal_timer(int tid, unsigned int tick, int id, intptr_t data) pet_stop_attack(pd); pet_stop_walking(pd,1); clif->skill_nodamage(&pd->bl,&sd->bl,AL_HEAL,pd->s_skill->lv,1); - status_heal(&sd->bl, pd->s_skill->lv,0, 0); + iStatus->heal(&sd->bl, pd->s_skill->lv,0, 0); pd->s_skill->timer=iTimer->add_timer(tick+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0); return 0; } @@ -1176,7 +1176,7 @@ int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr_t data) return 0; } - status = status_get_status_data(&sd->bl); + status = iStatus->get_status_data(&sd->bl); if (DIFF_TICK(pd->ud.canact_tick, tick) > 0) { //Wait until the pet can act again. |