diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 237 |
1 files changed, 134 insertions, 103 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 5416fbec2..5eccfbaf6 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -565,72 +565,8 @@ static int pc_inventory_rental_clear(struct map_session_data *sd) /* assumes i is valid (from default areas where it is called, it is) */ static void pc_rental_expire(struct map_session_data *sd, int i) { - int nameid; - nullpo_retv(sd); Assert_retv(i >= 0 && i < sd->status.inventorySize); - nameid = sd->status.inventory[i].nameid; - - /* Soon to be dropped, we got plans to integrate it with item db */ - switch( nameid ) { - case ITEMID_BOARDING_HALTER: - status_change_end(&sd->bl,SC_ALL_RIDING,INVALID_TIMER); - break; - case ITEMID_LOVE_ANGEL: - if( sd->status.font == 1 ) { - sd->status.font = 0; - clif->font(sd); - } - break; - case ITEMID_SQUIRREL: - if( sd->status.font == 2 ) { - sd->status.font = 0; - clif->font(sd); - } - break; - case ITEMID_GOGO: - if( sd->status.font == 3 ) { - sd->status.font = 0; - clif->font(sd); - } - break; - case ITEMID_PICTURE_DIARY: - if( sd->status.font == 4 ) { - sd->status.font = 0; - clif->font(sd); - } - break; - case ITEMID_MINI_HEART: - if( sd->status.font == 5 ) { - sd->status.font = 0; - clif->font(sd); - } - break; - case ITEMID_NEWCOMER: - if( sd->status.font == 6 ) { - sd->status.font = 0; - clif->font(sd); - } - break; - case ITEMID_KID: - if( sd->status.font == 7 ) { - sd->status.font = 0; - clif->font(sd); - } - break; - case ITEMID_MAGIC_CASTLE: - if( sd->status.font == 8 ) { - sd->status.font = 0; - clif->font(sd); - } - break; - case ITEMID_BULGING_HEAD: - if( sd->status.font == 9 ) { - sd->status.font = 0; - clif->font(sd); - } - break; - } clif->rental_expired(sd->fd, i, sd->status.inventory[i].nameid); pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_RENTAL); @@ -1536,17 +1472,16 @@ static int pc_reg_received(struct map_session_data *sd) if (sd->status.guild_id) guild->member_joined(sd); - // pet - if (sd->status.pet_id > 0) - intif->request_petdata(sd->status.account_id, sd->status.char_id, sd->status.pet_id); - - // Homunculus [albator] - if( sd->status.hom_id > 0 ) - intif->homunculus_requestload(sd->status.account_id, sd->status.hom_id); - if( sd->status.mer_id > 0 ) - intif->mercenary_request(sd->status.mer_id, sd->status.char_id); - if( sd->status.ele_id > 0 ) - intif->elemental_request(sd->status.ele_id, sd->status.char_id); + if (sd->state.standalone == 0 && sd->state.autotrade == 0) { // prevents loading pets, homunculi, mercenaries or elementals if the character doesn't have a client attached + if (sd->status.pet_id != 0) + intif->request_petdata(sd->status.account_id, sd->status.char_id, sd->status.pet_id); + if (sd->status.hom_id != 0) + intif->homunculus_requestload(sd->status.account_id, sd->status.hom_id); + if (sd->status.mer_id != 0) + intif->mercenary_request(sd->status.mer_id, sd->status.char_id); + if (sd->status.ele_id != 0) + intif->elemental_request(sd->status.ele_id, sd->status.char_id); + } map->addiddb(&sd->bl); map->delnickdb(sd->status.char_id, sd->status.name); @@ -2268,7 +2203,7 @@ static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, int id, return 1; } -static int pc_addautobonus(struct s_autobonus *bonus, char max, const char *bonus_script, short rate, unsigned int dur, short flag, const char *other_script, unsigned short pos, bool onskill) +static int pc_addautobonus(struct s_autobonus *bonus, char max, const char *bonus_script, short rate, unsigned int dur, short flag, const char *other_script, unsigned int pos, bool onskill) { int i; @@ -4506,7 +4441,7 @@ static int pc_payzeny(struct map_session_data *sd, int zeny, enum e_log_pick_typ if (sd->state.showzeny) { char output[255]; - sprintf(output, "Removed %dz.", zeny); + sprintf(output, msg_sd(sd, 885), zeny); // Removed %dz. clif_disp_onlyself(sd, output); } } @@ -4645,7 +4580,7 @@ static int pc_getzeny(struct map_session_data *sd, int zeny, enum e_log_pick_typ if (sd->state.showzeny) { char output[255]; - sprintf(output, "Gained %dz.", zeny); + sprintf(output, msg_sd(sd, 886), zeny); // Gained %dz. clif_disp_onlyself(sd, output); } } @@ -4778,18 +4713,27 @@ static int pc_additem(struct map_session_data *sd, const struct item *item_data, sd->weight += w; clif->updatestatus(sd,SP_WEIGHT); + + // auto-favorite + if (data->flag.auto_favorite > 0) { + sd->status.inventory[i].favorite = 1; + clif->favorite_item(sd, i); + } + //Auto-equip if(data->flag.autoequip) pc->equipitem(sd, i, data->equip); /* rental item check */ - if( item_data->expire_time ) { - if( time(NULL) > item_data->expire_time ) { - pc->rental_expire(sd,i); + if (item_data->expire_time > 0) { + if (time(NULL) > item_data->expire_time) { + pc->rental_expire(sd, i); } else { - int seconds = (int)( item_data->expire_time - time(NULL) ); + int seconds = (int)(item_data->expire_time - time(NULL)); clif->rental_time(sd->fd, sd->status.inventory[i].nameid, seconds); pc->inventory_rental_add(sd, seconds); + if (data->rental_start_script != NULL) + script->run_item_rental_start_script(sd, data, 0); } } quest->questinfo_refresh(sd); @@ -4820,12 +4764,21 @@ static int pc_delitem(struct map_session_data *sd, int n, int amount, int type, sd->status.inventory[n].amount -= amount; sd->weight -= sd->inventory_data[n]->weight*amount ; + + // It's here because the data would most likely get zeroed in following if [Hemagx] + struct item_data *itd = sd->inventory_data[n]; + bool is_rental = (sd->status.inventory[n].expire_time > 0) ? true : false; + if( sd->status.inventory[n].amount <= 0 ){ if(sd->status.inventory[n].equip) pc->unequipitem(sd, n, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); memset(&sd->status.inventory[n],0,sizeof(sd->status.inventory[0])); sd->inventory_data[n] = NULL; } + + if (is_rental && itd->rental_end_script != NULL) + script->run_item_rental_end_script(sd, itd, 0); + if(!(type&1)) clif->delitem(sd,n,amount,reason); if(!(type&2)) @@ -5582,9 +5535,9 @@ static int pc_show_steal(struct block_list *bl, va_list ap) nullpo_ret(sd); if((item=itemdb->exists(itemid))==NULL) - sprintf(output,"%s stole an Unknown Item (id: %i).",sd->status.name, itemid); + sprintf(output, msg_sd(sd, 887), sd->status.name, itemid); // %s stole an Unknown Item (id: %i). else - sprintf(output,"%s stole %s.",sd->status.name,item->jname); + sprintf(output, msg_sd(sd, 888), sd->status.name, item->jname); // %s stole %s. clif->message(tsd->fd, output); return 0; @@ -7131,11 +7084,16 @@ static bool pc_gainexp(struct map_session_data *sd, struct block_list *src, uint if(sd->state.showexp) { char output[256]; sprintf(output, - "Experience Gained Base:%"PRIu64" (%.2f%%) Job:%"PRIu64" (%.2f%%)", + msg_sd(sd, 889), // Experience Gained Base:%"PRIu64" (%.2f%%) Job:%"PRIu64" (%.2f%%) base_exp, nextbp * (float)100, job_exp, nextjp * (float)100); clif_disp_onlyself(sd, output); } + // Share master EXP to homunculus + if (sd->hd != NULL && battle_config.hom_bonus_exp_from_master > 0) { + homun->gainexp(sd->hd, apply_percentrate((int)base_exp, battle_config.hom_bonus_exp_from_master, 100)); + } + return true; } @@ -7352,34 +7310,33 @@ static int pc_maxparameterincrease(struct map_session_data *sd, int type) */ static bool pc_statusup(struct map_session_data *sd, int type, int increase) { - int max_increase = 0, current = 0, needed_points = 0, final_value = 0; - nullpo_ret(sd); + int realIncrease = increase; // check conditions - if (type < SP_STR || type > SP_LUK || increase <= 0) { - clif->statusupack(sd, type, 0, 0); + if (type < SP_STR || type > SP_LUK || realIncrease <= 0) { + clif->statusupack(sd, type, 0, increase); return false; } // check limits - current = pc->getstat(sd, type); - max_increase = pc->maxparameterincrease(sd, type); - increase = cap_value(increase, 0, max_increase); // cap to the maximum status points available - if (increase <= 0 || current + increase > pc_maxparameter(sd)) { - clif->statusupack(sd, type, 0, 0); + int current = pc->getstat(sd, type); + int max_increase = pc->maxparameterincrease(sd, type); + realIncrease = cap_value(realIncrease, 0, max_increase); // cap to the maximum status points available + if (realIncrease <= 0 || current + realIncrease > pc_maxparameter(sd)) { + clif->statusupack(sd, type, 0, increase); return false; } // check status points - needed_points = pc->need_status_point(sd, type, increase); + int needed_points = pc->need_status_point(sd, type, realIncrease); if (needed_points < 0 || needed_points > sd->status.status_point) { // Sanity check - clif->statusupack(sd, type, 0, 0); + clif->statusupack(sd, type, 0, increase); return false; } // set new values - final_value = pc->setstat(sd, type, current + increase); + int final_value = pc->setstat(sd, type, current + realIncrease); sd->status.status_point -= needed_points; status_calc_pc(sd, SCO_NONE); @@ -7754,7 +7711,7 @@ static int pc_resetskill(struct map_session_data *sd, int flag) pc->setoption(sd, i); if( homun_alive(sd->hd) && pc->checkskill(sd, AM_CALLHOMUN) ) - homun->vaporize(sd, HOM_ST_REST); + homun->vaporize(sd, HOM_ST_REST, true); if ((sd->sc.data[SC_SPRITEMABLE] && pc->checkskill(sd, SU_SPRITEMABLE))) status_change_end(&sd->bl, SC_SPRITEMABLE, INVALID_TIMER); @@ -7995,7 +7952,7 @@ static void pc_damage(struct map_session_data *sd, struct block_list *src, unsig if( sd->status.pet_id > 0 && sd->pd && battle_config.pet_damage_support ) pet->target_check(sd,src,1); - if( sd->status.ele_id > 0 ) + if (sd->status.ele_id != 0 && sd->ed != NULL) elemental->set_target(sd,src); if (battle_config.prevent_logout_trigger & PLT_DAMAGE) @@ -8043,7 +8000,7 @@ static int pc_dead(struct map_session_data *sd, struct block_list *src) if (sd->status.hom_id > 0){ if(battle_config.homunculus_auto_vapor && sd->hd) - homun->vaporize(sd, HOM_ST_REST); + homun->vaporize(sd, HOM_ST_REST, true); } if( sd->md ) @@ -9058,7 +9015,7 @@ static int pc_jobchange(struct map_session_data *sd, int class, int upper) pc->setoption(sd, i); if(homun_alive(sd->hd) && !pc->checkskill(sd, AM_CALLHOMUN)) - homun->vaporize(sd, HOM_ST_REST); + homun->vaporize(sd, HOM_ST_REST, true); if ((sd->sc.data[SC_SPRITEMABLE] && pc->checkskill(sd, SU_SPRITEMABLE))) status_change_end(&sd->bl, SC_SPRITEMABLE, INVALID_TIMER); @@ -10979,7 +10936,7 @@ static int map_day_timer(int tid, int64 tick, int id, intptr_t data) map->night_flag = 0; // 0=day, 1=night [Yor] map->foreachpc(pc->daynight_timer_sub); safestrncpy(tmp_soutput, (data == 0) ? msg_txt(502) : msg_txt(60), sizeof(tmp_soutput)); // The day has arrived! - intif->broadcast(tmp_soutput, (int)strlen(tmp_soutput) + 1, BC_DEFAULT); + clif->broadcast(NULL, tmp_soutput, (int)strlen(tmp_soutput) + 1, BC_DEFAULT, ALL_CLIENT); return 0; } @@ -11000,7 +10957,7 @@ static int map_night_timer(int tid, int64 tick, int id, intptr_t data) map->night_flag = 1; // 0=day, 1=night [Yor] map->foreachpc(pc->daynight_timer_sub); safestrncpy(tmp_soutput, (data == 0) ? msg_txt(503) : msg_txt(59), sizeof(tmp_soutput)); // The night has fallen... - intif->broadcast(tmp_soutput, (int)strlen(tmp_soutput) + 1, BC_DEFAULT); + clif->broadcast(NULL, tmp_soutput, (int)strlen(tmp_soutput) + 1, BC_DEFAULT, ALL_CLIENT); return 0; } @@ -12204,6 +12161,29 @@ static int pc_have_magnifier(struct map_session_data *sd) } /** + * checks if player have any item that listed in item chain + * @param sd map_session_data of Player + * @param chain_id unsigned short of item chain id + * @return index of inventory, INDEX_NOT_FOUND if it is not found + */ +static int pc_have_item_chain(struct map_session_data *sd, unsigned short chain_id) +{ + if (chain_id >= itemdb->chain_count) { + ShowError("itemdb_chain_item: unknown chain id %d\n", chain_id); + return INDEX_NOT_FOUND; + } + + for (int n = 0; n < itemdb->chains[chain_id].qty; n++) { + struct item_chain_entry *entry = &itemdb->chains[chain_id].items[n]; + int index = pc->search_inventory(sd, entry->id); + if (index != INDEX_NOT_FOUND) + return index; + } + + return INDEX_NOT_FOUND; +} + +/** * Checks if player have basic skills learned. * @param sd Player Data * @param level Required Level of Novice Skill @@ -12300,6 +12280,54 @@ static void pc_check_supernovice_call(struct map_session_data *sd, const char *m } } +/** + * Sends a message t all online GMs having the specified permission. + * + * @param sender_name Sender character name. + * @param permission The required permission to receive this message. + * @param message The message body. + * + * @return The amount of characters the message was delivered to. + */ +// The transmission of GM only Wisp/Page from server to inter-server +static int pc_wis_message_to_gm(const char *sender_name, int permission, const char *message) +{ + nullpo_ret(sender_name); + nullpo_ret(message); + int mes_len = (int)strlen(message) + 1; // + null + int count = 0; + + // information is sent to all online GM + map->foreachpc(pc->wis_message_to_gm_sub, permission, sender_name, message, mes_len, &count); + + return count; +} + +/** + * Helper function for pc_wis_message_to_gm(). + */ +static int pc_wis_message_to_gm_sub(struct map_session_data *sd, va_list va) +{ + nullpo_ret(sd); + + int permission = va_arg(va, int); + if (!pc_has_permission(sd, permission)) + return 0; + + const char *sender_name = va_arg(va, const char *); + const char *message = va_arg(va, const char *); + int len = va_arg(va, int); + int *count = va_arg(va, int *); + + nullpo_ret(sender_name); + nullpo_ret(message); + nullpo_ret(count); + + clif->wis_message(sd->fd, sender_name, message, len); + ++*count; + return 1; +} + static void pc_update_job_and_level(struct map_session_data *sd) { nullpo_retv(sd); @@ -12747,6 +12775,8 @@ void pc_defaults(void) pc->check_supernovice_call = pc_check_supernovice_call; pc->process_chat_message = pc_process_chat_message; + pc->wis_message_to_gm = pc_wis_message_to_gm; + pc->wis_message_to_gm_sub = pc_wis_message_to_gm_sub; /** * Autotrade persistency [Ind/Hercules <3] @@ -12762,6 +12792,7 @@ void pc_defaults(void) pc->update_idle_time = pc_update_idle_time; pc->have_magnifier = pc_have_magnifier; + pc->have_item_chain = pc_have_item_chain; pc->check_basicskill = pc_check_basicskill; |