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-rw-r--r--src/map/pc.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 5410ae96a..37c7f1aad 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -6147,7 +6147,7 @@ static int pc_checkequip(struct map_session_data *sd, int pos)
* Convert's from the client's lame Job ID system
* to the map server's 'makes sense' system. [Skotlex]
*------------------------------------------*/
-static int pc_jobid2mapid(int16 class)
+static int pc_jobid2mapid(int class)
{
switch (class) {
//Novice And 1-1 Jobs
@@ -6289,9 +6289,9 @@ static int pc_jobid2mapid(int16 class)
}
//Reverts the map-style class id to the client-style one.
-static int pc_mapid2jobid(uint16 job, int sex)
+static int pc_mapid2jobid(unsigned int class, int sex)
{
- switch (job) {
+ switch (class) {
//Novice And 1-1 Jobs
case MAPID_NOVICE: return JOB_NOVICE;
case MAPID_SWORDMAN: return JOB_SWORDMAN;
@@ -8138,7 +8138,7 @@ static int pc_dead(struct map_session_data *sd, struct block_list *src)
if( battle_config.show_mob_info&4 )
{// update name with new level
- clif->charnameack(0, &md->bl);
+ clif->blname_ack(0, &md->bl);
}
}
src = battle->get_master(src); // Maybe Player Summon