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-rw-r--r--src/map/pc.c158
1 files changed, 108 insertions, 50 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index f2cff8ab3..961dda9f5 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -55,6 +55,7 @@
#include "map/skill.h"
#include "map/status.h" // struct status_data
#include "map/storage.h"
+#include "map/achievement.h"
#include "common/cbasetypes.h"
#include "common/conf.h"
#include "common/core.h" // get_svn_revision()
@@ -1053,6 +1054,11 @@ static bool pc_adoption(struct map_session_data *p1_sd, struct map_session_data
pc->skill(p1_sd, WE_CALLBABY, 1, SKILL_GRANT_PERMANENT);
pc->skill(p2_sd, WE_CALLBABY, 1, SKILL_GRANT_PERMANENT);
+ // Achievements [Smokexyz/Hercules]
+ achievement->validate_adopt(p1_sd, true); // Parent 1
+ achievement->validate_adopt(p2_sd, true); // Parent 2
+ achievement->validate_adopt(b_sd, false); // Baby
+
return true;
}
@@ -1325,6 +1331,7 @@ static bool pc_authok(struct map_session_data *sd, int login_id2, time_t expirat
sd->bg_queue.type = 0;
VECTOR_INIT(sd->script_queues);
+ VECTOR_INIT(sd->achievement); // Achievements [Smokexyz/Hercules]
VECTOR_INIT(sd->storage.item); // initialize storage item vector.
VECTOR_INIT(sd->hatEffectId);
@@ -1372,6 +1379,7 @@ static bool pc_authok(struct map_session_data *sd, int login_id2, time_t expirat
pc->setpos(sd,sd->status.last_point.map,0,0,CLR_OUTSIGHT);
}
+ clif->overweight_percent(sd);
clif->authok(sd);
//Prevent S. Novices from getting the no-death bonus just yet. [Skotlex]
@@ -1384,6 +1392,7 @@ static bool pc_authok(struct map_session_data *sd, int login_id2, time_t expirat
" Group '"CL_WHITE"%d"CL_RESET"').\n",
sd->status.name, sd->status.account_id, sd->status.char_id,
CONVIP(ip), sd->group_id);
+
// Send friends list
clif->friendslist_send(sd);
@@ -1405,16 +1414,6 @@ static bool pc_authok(struct map_session_data *sd, int login_id2, time_t expirat
clif->changemap(sd,sd->bl.m,sd->bl.x,sd->bl.y);
}
- /**
- * Check if player have any cool downs on
- **/
- skill->cooldown_load(sd);
-
- /**
- * Check if player have any item cooldowns on
- **/
- pc->itemcd_do(sd,true);
-
#ifdef GP_BOUND_ITEMS
if( sd->status.party_id == 0 )
pc->bound_clear(sd,IBT_PARTY);
@@ -1460,7 +1459,7 @@ static int pc_set_hate_mob(struct map_session_data *sd, int pos, struct block_li
return 0; //Wrong size
}
sd->hate_mob[pos] = class_;
- pc_setglobalreg(sd,script->add_str(pc->sg_info[pos].hate_var),class_+1);
+ pc_setglobalreg(sd,script->add_variable(pc->sg_info[pos].hate_var),class_+1);
clif->hate_info(sd, pos, class_, 1);
return 1;
}
@@ -1475,27 +1474,27 @@ static int pc_reg_received(struct map_session_data *sd)
nullpo_ret(sd);
sd->vars_ok = true;
- sd->change_level_2nd = pc_readglobalreg(sd,script->add_str("jobchange_level"));
- sd->change_level_3rd = pc_readglobalreg(sd,script->add_str("jobchange_level_3rd"));
- sd->die_counter = pc_readglobalreg(sd,script->add_str("PC_DIE_COUNTER"));
+ sd->change_level_2nd = pc_readglobalreg(sd,script->add_variable("jobchange_level"));
+ sd->change_level_3rd = pc_readglobalreg(sd,script->add_variable("jobchange_level_3rd"));
+ sd->die_counter = pc_readglobalreg(sd,script->add_variable("PC_DIE_COUNTER"));
// Cash shop
- sd->cashPoints = pc_readaccountreg(sd,script->add_str("#CASHPOINTS"));
- sd->kafraPoints = pc_readaccountreg(sd,script->add_str("#KAFRAPOINTS"));
+ sd->cashPoints = pc_readaccountreg(sd,script->add_variable("#CASHPOINTS"));
+ sd->kafraPoints = pc_readaccountreg(sd,script->add_variable("#KAFRAPOINTS"));
// Cooking Exp
- sd->cook_mastery = pc_readglobalreg(sd,script->add_str("COOK_MASTERY"));
+ sd->cook_mastery = pc_readglobalreg(sd,script->add_variable("COOK_MASTERY"));
if ((sd->job & MAPID_BASEMASK) == MAPID_TAEKWON) {
// Better check for class rather than skill to prevent "skill resets" from unsetting this
- sd->mission_mobid = pc_readglobalreg(sd,script->add_str("TK_MISSION_ID"));
- sd->mission_count = pc_readglobalreg(sd,script->add_str("TK_MISSION_COUNT"));
+ sd->mission_mobid = pc_readglobalreg(sd,script->add_variable("TK_MISSION_ID"));
+ sd->mission_count = pc_readglobalreg(sd,script->add_variable("TK_MISSION_COUNT"));
}
//SG map and mob read [Komurka]
for (i = 0; i < MAX_PC_FEELHATE; i++) {
//for now - someone need to make reading from txt/sql
- int j = pc_readglobalreg(sd,script->add_str(pc->sg_info[i].feel_var));
+ int j = pc_readglobalreg(sd,script->add_variable(pc->sg_info[i].feel_var));
if (j != 0) {
sd->feel_map[i].index = j;
sd->feel_map[i].m = map->mapindex2mapid(j);
@@ -1503,24 +1502,24 @@ static int pc_reg_received(struct map_session_data *sd)
sd->feel_map[i].index = 0;
sd->feel_map[i].m = -1;
}
- sd->hate_mob[i] = pc_readglobalreg(sd,script->add_str(pc->sg_info[i].hate_var))-1;
+ sd->hate_mob[i] = pc_readglobalreg(sd,script->add_variable(pc->sg_info[i].hate_var))-1;
}
if ((i = pc->checkskill(sd,RG_PLAGIARISM)) > 0) {
- sd->cloneskill_id = pc_readglobalreg(sd,script->add_str("CLONE_SKILL"));
+ sd->cloneskill_id = pc_readglobalreg(sd,script->add_variable("CLONE_SKILL"));
if (sd->cloneskill_id > 0 && (idx = skill->get_index(sd->cloneskill_id)) > 0) {
sd->status.skill[idx].id = sd->cloneskill_id;
- sd->status.skill[idx].lv = pc_readglobalreg(sd,script->add_str("CLONE_SKILL_LV"));
+ sd->status.skill[idx].lv = pc_readglobalreg(sd,script->add_variable("CLONE_SKILL_LV"));
if (sd->status.skill[idx].lv > i)
sd->status.skill[idx].lv = i;
sd->status.skill[idx].flag = SKILL_FLAG_PLAGIARIZED;
}
}
if ((i = pc->checkskill(sd,SC_REPRODUCE)) > 0) {
- sd->reproduceskill_id = pc_readglobalreg(sd,script->add_str("REPRODUCE_SKILL"));
+ sd->reproduceskill_id = pc_readglobalreg(sd,script->add_variable("REPRODUCE_SKILL"));
if( sd->reproduceskill_id > 0 && (idx = skill->get_index(sd->reproduceskill_id)) > 0) {
sd->status.skill[idx].id = sd->reproduceskill_id;
- sd->status.skill[idx].lv = pc_readglobalreg(sd,script->add_str("REPRODUCE_SKILL_LV"));
+ sd->status.skill[idx].lv = pc_readglobalreg(sd,script->add_variable("REPRODUCE_SKILL_LV"));
if( i < sd->status.skill[idx].lv)
sd->status.skill[idx].lv = i;
sd->status.skill[idx].flag = SKILL_FLAG_PLAGIARIZED;
@@ -1554,6 +1553,10 @@ static int pc_reg_received(struct map_session_data *sd)
if (!chrif->auth_finished(sd))
ShowError("pc_reg_received: Failed to properly remove player %d:%d from logging db!\n", sd->status.account_id, sd->status.char_id);
+ // Restore any cooldowns
+ skill->cooldown_load(sd);
+ pc->itemcd_do(sd, true);
+
pc->load_combo(sd);
status_calc_pc(sd,SCO_FIRST|SCO_FORCE);
@@ -1593,6 +1596,9 @@ static int pc_reg_received(struct map_session_data *sd)
if( npc->motd ) /* [Ind/Hercules] */
script->run(npc->motd->u.scr.script, 0, sd->bl.id, npc->fake_nd->bl.id);
+ // Achievements [Smokexyz/Hercules]
+ intif->achievements_request(sd);
+
return 1;
}
@@ -1959,7 +1965,7 @@ static int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
}
- pc_setglobalreg(sd, script->add_str("jobchange_level"), sd->change_level_2nd);
+ pc_setglobalreg(sd, script->add_variable("jobchange_level"), sd->change_level_2nd);
}
if (skill_point < novice_skills + (sd->change_level_2nd - 1)) {
@@ -1972,7 +1978,7 @@ static int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
- (sd->status.job_level - 1)
- (sd->change_level_2nd - 1)
- novice_skills;
- pc_setglobalreg(sd, script->add_str("jobchange_level_3rd"), sd->change_level_3rd);
+ pc_setglobalreg(sd, script->add_variable("jobchange_level_3rd"), sd->change_level_3rd);
}
if (skill_point < novice_skills + (sd->change_level_2nd - 1) + (sd->change_level_3rd - 1)) {
@@ -2069,7 +2075,7 @@ static int pc_disguise(struct map_session_data *sd, int class)
clif->spawn(&sd->bl);
if (class == sd->status.class && pc_iscarton(sd)) {
//It seems the cart info is lost on undisguise.
- clif->cartlist(sd);
+ clif->cartList(sd);
clif->updatestatus(sd,SP_CARTINFO);
}
if (sd->chat_id != 0) {
@@ -4500,6 +4506,8 @@ static int pc_payzeny(struct map_session_data *sd, int zeny, enum e_log_pick_typ
sd->status.zeny -= zeny;
clif->updatestatus(sd,SP_ZENY);
+ achievement->validate_zeny(sd, -zeny); // Achievements [Smokexyz/Hercules]
+
if(!tsd) tsd = sd;
logs->zeny(sd, type, tsd, -zeny);
if( zeny > 0 && sd->state.showzeny ) {
@@ -4516,7 +4524,7 @@ static int pc_payzeny(struct map_session_data *sd, int zeny, enum e_log_pick_typ
*
* @param price Price of the item.
* @param points Provided kafra points.
- *
+ *
* @return points Leftover kafra points.
*/
//Changed Kafrapoints calculation. [Normynator]
@@ -4548,15 +4556,15 @@ static int pc_paycash(struct map_session_data *sd, int price, int points)
return -1;
}
- pc_setaccountreg(sd, script->add_str("#CASHPOINTS"), sd->cashPoints - cash);
- pc_setaccountreg(sd, script->add_str("#KAFRAPOINTS"), sd->kafraPoints - mempoints);
+ pc_setaccountreg(sd, script->add_variable("#CASHPOINTS"), sd->cashPoints - cash);
+ pc_setaccountreg(sd, script->add_variable("#KAFRAPOINTS"), sd->kafraPoints - mempoints);
if (battle_config.cashshop_show_points) {
char output[128];
sprintf(output, msg_sd(sd,504), points, cash, sd->kafraPoints, sd->cashPoints);
clif_disp_onlyself(sd, output);
}
-
+
return points;
}
@@ -4575,7 +4583,7 @@ static int pc_getcash(struct map_session_data *sd, int cash, int points)
cash = MAX_ZENY-sd->cashPoints;
}
- pc_setaccountreg(sd, script->add_str("#CASHPOINTS"), sd->cashPoints+cash);
+ pc_setaccountreg(sd, script->add_variable("#CASHPOINTS"), sd->cashPoints+cash);
if( battle_config.cashshop_show_points )
{
@@ -4598,7 +4606,7 @@ static int pc_getcash(struct map_session_data *sd, int cash, int points)
points = MAX_ZENY-sd->kafraPoints;
}
- pc_setaccountreg(sd, script->add_str("#KAFRAPOINTS"), sd->kafraPoints+points);
+ pc_setaccountreg(sd, script->add_variable("#KAFRAPOINTS"), sd->kafraPoints+points);
if( battle_config.cashshop_show_points )
{
@@ -4636,6 +4644,8 @@ static int pc_getzeny(struct map_session_data *sd, int zeny, enum e_log_pick_typ
sd->status.zeny += zeny;
clif->updatestatus(sd,SP_ZENY);
+ achievement->validate_zeny(sd, zeny); // Achievements [Smokexyz/Hercules]
+
if(!tsd) tsd = sd;
logs->zeny(sd, type, tsd, zeny);
if( zeny > 0 && sd->state.showzeny ) {
@@ -4760,6 +4770,7 @@ static int pc_additem(struct map_session_data *sd, struct item *item_data, int a
sd->status.inventory[i].amount = amount;
sd->inventory_data[i] = data;
clif->additem(sd,i,amount,0);
+
}
if( ( !itemdb->isstackable2(data) || data->flag.force_serial || data->type == IT_CASH) && !item_data->unique_id )
@@ -4767,6 +4778,8 @@ static int pc_additem(struct map_session_data *sd, struct item *item_data, int a
logs->pick_pc(sd, log_type, amount, &sd->status.inventory[i],sd->inventory_data[i]);
+ achievement->validate_item_get(sd, sd->status.inventory[i].nameid, sd->status.inventory[i].amount); // Achievements [Smokexyz/Hercules]
+
sd->weight += w;
clif->updatestatus(sd,SP_WEIGHT);
//Auto-equip
@@ -5777,7 +5790,7 @@ static int pc_setpos(struct map_session_data *sd, unsigned short map_index, int
for (i = 0; i < VECTOR_LENGTH(sd->script_queues); i++) {
struct script_queue *queue = script->queue(VECTOR_INDEX(sd->script_queues, i));
if (queue && queue->event_mapchange[0] != '\0') {
- pc->setregstr(sd, script->add_str("@Queue_Destination_Map$"), map->list[m].name);
+ pc->setregstr(sd, script->add_variable("@Queue_Destination_Map$"), map->list[m].name);
npc->event(sd, queue->event_mapchange, 0);
}
}
@@ -6879,11 +6892,15 @@ static int pc_checkbaselevelup(struct map_session_data *sd)
clif->misceffect(&sd->bl,0);
npc->script_event(sd, NPCE_BASELVUP); //LORDALFA - LVLUPEVENT
- if(sd->status.party_id)
+ if (sd->status.party_id)
party->send_levelup(sd);
pc->baselevelchanged(sd);
+
quest->questinfo_refresh(sd);
+
+ achievement->validate_stats(sd, SP_BASELEVEL, sd->status.base_level);
+
return 1;
}
@@ -6946,7 +6963,11 @@ static int pc_checkjoblevelup(struct map_session_data *sd)
clif->status_change(&sd->bl,SI_DEVIL1, 1, 0, 0, 0, 1); //Permanent blind effect from SG_DEVIL.
npc->script_event(sd, NPCE_JOBLVUP);
+
quest->questinfo_refresh(sd);
+
+ achievement->validate_stats(sd, SP_BASELEVEL, sd->status.job_level);
+
return 1;
}
@@ -7200,7 +7221,7 @@ static uint64 pc_thisjobexp(const struct map_session_data *sd)
const struct class_exp_group *exp_group = NULL;
nullpo_ret(sd);
-
+
if (sd->status.job_level > pc->maxjoblv(sd) || sd->status.job_level <= 1)
return 0;
@@ -7243,6 +7264,8 @@ static int pc_setstat(struct map_session_data *sd, int type, int val)
return -1;
}
+ achievement->validate_stats(sd, type, val); // Achievements [Smokexyz/Hercules]
+
return val;
}
@@ -7674,7 +7697,7 @@ static int pc_resetstate(struct map_session_data *sd)
if( sd->mission_mobid ) { //bugreport:2200
sd->mission_mobid = 0;
sd->mission_count = 0;
- pc_setglobalreg(sd,script->add_str("TK_MISSION_ID"), 0);
+ pc_setglobalreg(sd,script->add_variable("TK_MISSION_ID"), 0);
}
status_calc_pc(sd,SCO_NONE);
@@ -7834,7 +7857,7 @@ static int pc_resetfeel(struct map_session_data *sd)
{
sd->feel_map[i].m = -1;
sd->feel_map[i].index = 0;
- pc_setglobalreg(sd,script->add_str(pc->sg_info[i].feel_var),0);
+ pc_setglobalreg(sd,script->add_variable(pc->sg_info[i].feel_var),0);
}
return 0;
@@ -7847,7 +7870,7 @@ static int pc_resethate(struct map_session_data *sd)
for (i = 0; i < MAX_PC_FEELHATE; i++) {
sd->hate_mob[i] = -1;
- pc_setglobalreg(sd,script->add_str(pc->sg_info[i].hate_var),0);
+ pc_setglobalreg(sd,script->add_variable(pc->sg_info[i].hate_var),0);
}
return 0;
}
@@ -7974,6 +7997,14 @@ static void pc_damage(struct map_session_data *sd, struct block_list *src, unsig
if (battle_config.prevent_logout_trigger & PLT_DAMAGE)
sd->canlog_tick = timer->gettick();
+
+ // Achievements [Smokexyz/Hercules]
+ if (src != NULL) {
+ if (src->type == BL_PC)
+ achievement->validate_pc_damage(BL_UCAST(BL_PC, src), sd, hp);
+ else if (src->type == BL_MOB)
+ achievement->validate_mob_damage(sd, hp, true);
+ }
}
/*==========================================
@@ -8029,7 +8060,7 @@ static int pc_dead(struct map_session_data *sd, struct block_list *src)
if (sd->npc_id && sd->st && sd->st->state != RUN)
npc->event_dequeue(sd);
- pc_setglobalreg(sd,script->add_str("PC_DIE_COUNTER"),sd->die_counter+1);
+ pc_setglobalreg(sd,script->add_variable("PC_DIE_COUNTER"),sd->die_counter+1);
pc->setparam(sd, SP_KILLERRID, src?src->id:0);
if( sd->bg_id ) {/* TODO: purge when bgqueue is deemed ok */
@@ -8069,6 +8100,9 @@ static int pc_dead(struct map_session_data *sd, struct block_list *src)
}
pc_setdead(sd);
+
+ clif->party_dead_notification(sd);
+
//Reset menu skills/item skills
if (sd->skillitem)
sd->skillitem = sd->skillitemlv = 0;
@@ -8124,6 +8158,8 @@ static int pc_dead(struct map_session_data *sd, struct block_list *src)
pc->setparam(ssd, SP_KILLEDRID, sd->bl.id);
npc->script_event(ssd, NPCE_KILLPC);
+ achievement->validate_pc_kill(ssd, sd); // Achievements [Smokexyz/Hercules]
+
if (battle_config.pk_mode&2) {
ssd->status.manner -= 5;
if(ssd->status.manner < 0)
@@ -8885,11 +8921,11 @@ static int pc_jobchange(struct map_session_data *sd, int class, int upper)
if ((job & JOBL_2) != 0 && (sd->job & JOBL_2) == 0 && (job & MAPID_UPPERMASK) != MAPID_SUPER_NOVICE) {
// changing from 1st to 2nd job
sd->change_level_2nd = sd->status.job_level;
- pc_setglobalreg(sd, script->add_str("jobchange_level"), sd->change_level_2nd);
+ pc_setglobalreg(sd, script->add_variable("jobchange_level"), sd->change_level_2nd);
} else if((job & JOBL_THIRD) != 0 && (sd->job & JOBL_THIRD) == 0) {
// changing from 2nd to 3rd job
sd->change_level_3rd = sd->status.job_level;
- pc_setglobalreg(sd, script->add_str("jobchange_level_3rd"), sd->change_level_3rd);
+ pc_setglobalreg(sd, script->add_variable("jobchange_level_3rd"), sd->change_level_3rd);
}
if(sd->cloneskill_id) {
@@ -8901,8 +8937,8 @@ static int pc_jobchange(struct map_session_data *sd, int class, int upper)
clif->deleteskill(sd,sd->cloneskill_id);
}
sd->cloneskill_id = 0;
- pc_setglobalreg(sd, script->add_str("CLONE_SKILL"), 0);
- pc_setglobalreg(sd, script->add_str("CLONE_SKILL_LV"), 0);
+ pc_setglobalreg(sd, script->add_variable("CLONE_SKILL"), 0);
+ pc_setglobalreg(sd, script->add_variable("CLONE_SKILL_LV"), 0);
}
if(sd->reproduceskill_id) {
@@ -8914,8 +8950,8 @@ static int pc_jobchange(struct map_session_data *sd, int class, int upper)
clif->deleteskill(sd,sd->reproduceskill_id);
}
sd->reproduceskill_id = 0;
- pc_setglobalreg(sd, script->add_str("REPRODUCE_SKILL"),0);
- pc_setglobalreg(sd, script->add_str("REPRODUCE_SKILL_LV"),0);
+ pc_setglobalreg(sd, script->add_variable("REPRODUCE_SKILL"),0);
+ pc_setglobalreg(sd, script->add_variable("REPRODUCE_SKILL_LV"),0);
}
if ((job & MAPID_UPPERMASK) != (sd->job & MAPID_UPPERMASK)) { //Things to remove when changing class tree.
@@ -9042,6 +9078,8 @@ static int pc_jobchange(struct map_session_data *sd, int class, int upper)
}
quest->questinfo_refresh(sd);
+ achievement->validate_jobchange(sd); // Achievements [Smokexyz/Hercules]
+
return 0;
}
@@ -9160,7 +9198,7 @@ static int pc_setoption(struct map_session_data *sd, int type)
#ifndef NEW_CARTS
if( type&OPTION_CART && !( p_type&OPTION_CART ) ) { //Cart On
- clif->cartlist(sd);
+ clif->cartList(sd);
clif->updatestatus(sd, SP_CARTINFO);
if(pc->checkskill(sd, MC_PUSHCART) < 10)
status_calc_pc(sd,SCO_NONE); //Apply speed penalty.
@@ -9267,7 +9305,7 @@ static int pc_setcart(struct map_session_data *sd, int type)
break;
default:/* everything else is an allowed ID so we can move on */
if( !sd->sc.data[SC_PUSH_CART] ) /* first time, so fill cart data */
- clif->cartlist(sd);
+ clif->cartList(sd);
clif->updatestatus(sd, SP_CARTINFO);
sc_start(NULL,&sd->bl, SC_PUSH_CART, 100, type, 0);
clif->sc_load(&sd->bl, sd->bl.id, AREA, SI_ON_PUSH_CART, type, 0, 0);
@@ -10682,6 +10720,11 @@ static int pc_marriage(struct map_session_data *sd, struct map_session_data *dst
return -1;
sd->status.partner_id = dstsd->status.char_id;
dstsd->status.partner_id = sd->status.char_id;
+
+ // Achievements [Smokexyz/Hercules]
+ achievement->validate_marry(sd);
+ achievement->validate_marry(dstsd);
+
return 0;
}
@@ -10956,7 +10999,12 @@ static void pc_setstand(struct map_session_data *sd)
clif->sc_end(&sd->bl,sd->bl.id,SELF,SI_SIT);
//Reset sitting tick.
sd->ssregen.tick.hp = sd->ssregen.tick.sp = 0;
- sd->state.dead_sit = sd->vd.dead_sit = 0;
+ if (pc_isdead(sd)) {
+ sd->state.dead_sit = sd->vd.dead_sit = 0;
+ clif->party_dead_notification(sd);
+ } else {
+ sd->state.dead_sit = sd->vd.dead_sit = 0;
+ }
}
/**
@@ -12277,6 +12325,15 @@ static void pc_init_exp_groups(void)
}
}
+static bool pc_has_second_costume(struct map_session_data *sd)
+{
+ nullpo_retr(false, sd);
+
+ if ((sd->job & JOBL_THIRD) != 0)
+ return true;
+ return false;
+}
+
static void do_final_pc(void)
{
@@ -12678,4 +12735,5 @@ void pc_defaults(void)
pc->check_basicskill = pc_check_basicskill;
pc->isDeathPenaltyJob = pc_isDeathPenaltyJob;
+ pc->has_second_costume = pc_has_second_costume;
}