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Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c632
1 files changed, 541 insertions, 91 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 765acafe7..60b6977bb 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -239,6 +239,14 @@ static void mvptomb_destroy(struct mob_data *md)
m = nd->bl.m;
+ struct s_mapiterator *iter = mapit_geteachpc();
+ for (struct map_session_data *sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); sd = BL_UCAST(BL_PC, mapit->next(iter))) {
+ if (sd->npc_id == nd->bl.id) {
+ sd->state.npc_unloaded = 1;
+ }
+ }
+ mapit->free(iter);
+
clif->clearunit_area(&nd->bl,CLR_OUTSIGHT);
map->delblock(&nd->bl);
@@ -471,7 +479,7 @@ static bool mob_ksprotected(struct block_list *src, struct block_list *target)
// Message to KS
if( DIFF_TICK(sd->ks_floodprotect_tick, tick) <= 0 )
{
- sprintf(output, "[KS Warning!! - Owner : %s]", pl_sd->status.name);
+ sprintf(output, msg_sd(sd, 890), pl_sd->status.name); // [KS Warning!! - Owner : %s]
clif_disp_onlyself(sd, output);
sd->ks_floodprotect_tick = tick + 2000;
@@ -480,7 +488,7 @@ static bool mob_ksprotected(struct block_list *src, struct block_list *target)
// Message to Owner
if( DIFF_TICK(pl_sd->ks_floodprotect_tick, tick) <= 0 )
{
- sprintf(output, "[Watch out! %s is trying to KS you!]", sd->status.name);
+ sprintf(output, msg_sd(pl_sd, 891), sd->status.name); // [Watch out! %s is trying to KS you!]
clif_disp_onlyself(pl_sd, output);
pl_sd->ks_floodprotect_tick = tick + 2000;
@@ -1165,13 +1173,15 @@ static int mob_ai_sub_hard_activesearch(struct block_list *bl, va_list ap)
battle->check_range(&md->bl,bl,md->db->range2)
) { //Pick closest target?
#ifdef ACTIVEPATHSEARCH
- struct walkpath_data wpd;
- if (!path->search(&wpd, &md->bl, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS)) // Count walk path cells
- return 0;
- //Standing monsters use range2, walking monsters use range3
- if ((md->ud.walktimer == INVALID_TIMER && wpd.path_len > md->db->range2)
- || (md->ud.walktimer != INVALID_TIMER && wpd.path_len > md->db->range3))
- return 0;
+ struct walkpath_data wpd;
+ bool is_standing = (md->ud.walktimer == INVALID_TIMER);
+ if (!path->search(&wpd, &md->bl, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS) // Count walk path cells
+ || (is_standing && wpd.path_len > md->db->range2) //Standing monsters use range2, walking monsters use range3
+ || (!is_standing && wpd.path_len > md->db->range3)) {
+ if (!check_distance_bl(&md->bl, bl, md->status.rhw.range)
+ || !path->search_long(NULL, &md->bl, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, CELL_CHKWALL))
+ return 0;
+ }
#endif
(*target) = bl;
md->target_id=bl->id;
@@ -1289,6 +1299,27 @@ static int mob_warpchase_sub(struct block_list *bl, va_list ap)
}
return 0;
}
+
+/**
+ * Checks if a monster is currently involved in battle,
+ * may it be due to aggression or being attacked.
+ * @param bl: monster's bl
+ * @return true if in battle, false otherwise
+ */
+static bool mob_is_in_battle_state(const struct mob_data *md)
+{
+ nullpo_retr(false, md);
+ switch (md->state.skillstate) {
+ case MSS_BERSERK:
+ case MSS_ANGRY:
+ case MSS_RUSH:
+ case MSS_FOLLOW:
+ return true;
+ default:
+ return false;
+ }
+}
+
/*==========================================
* Processing of slave monsters
*------------------------------------------*/
@@ -1333,8 +1364,11 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md, int64 tick)
) {
short x = bl->x, y = bl->y;
mob_stop_attack(md);
- if(map->search_freecell(&md->bl, bl->m, &x, &y, MOB_SLAVEDISTANCE, MOB_SLAVEDISTANCE, 1)
- && unit->walktoxy(&md->bl, x, y, 0))
+ const struct mob_data *m_md = BL_CCAST(BL_MOB, bl); // Can be NULL due to master being BL_PC
+ // If master is BL_MOB and in battle, lock & chase to master's target instead, unless configured not to.
+ if ((battle_config.slave_chase_masters_chasetarget == 0 || (m_md != NULL && !mob->is_in_battle_state(m_md)))
+ && map->search_freecell(&md->bl, bl->m, &x, &y, MOB_SLAVEDISTANCE, MOB_SLAVEDISTANCE, 1)
+ && unit->walktoxy(&md->bl, x, y, 0))
return 1;
}
} else if (bl->m != md->bl.m && map_flag_gvg(md->bl.m)) {
@@ -1345,26 +1379,28 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md, int64 tick)
//Avoid attempting to lock the master's target too often to avoid unnecessary overload. [Skotlex]
if (DIFF_TICK(md->last_linktime, tick) < MIN_MOBLINKTIME && !md->target_id) {
- struct unit_data *ud = unit->bl2ud(bl);
+ struct unit_data *ud = unit->bl2ud(bl);
+ struct mob_data *m_md = BL_CAST(BL_MOB, bl); // Can be NULL due to master being BL_PC
+ nullpo_retr(0, ud);
md->last_linktime = tick;
-
- if (ud) {
- struct block_list *tbl=NULL;
- if (ud->target && ud->state.attack_continue)
- tbl=map->id2bl(ud->target);
- else if (ud->skilltarget) {
- tbl = map->id2bl(ud->skilltarget);
- //Required check as skilltarget is not always an enemy. [Skotlex]
- if (tbl && battle->check_target(&md->bl, tbl, BCT_ENEMY) <= 0)
- tbl = NULL;
- }
- if (tbl && status->check_skilluse(&md->bl, tbl, 0, 0)) {
- md->target_id=tbl->id;
- md->min_chase=md->db->range3+distance_bl(&md->bl, tbl);
- if(md->min_chase>MAX_MINCHASE)
- md->min_chase=MAX_MINCHASE;
- return 1;
- }
+ struct block_list *tbl = NULL;
+
+ if (battle_config.slave_chase_masters_chasetarget == 1 && m_md != NULL && m_md->target_id != 0) { // possibly chasing something
+ tbl = map->id2bl(m_md->target_id);
+ } else if (ud->target != 0 && ud->state.attack_continue != 0) {
+ tbl = map->id2bl(ud->target);
+ } else if (ud->skilltarget != 0) {
+ tbl = map->id2bl(ud->skilltarget);
+ //Required check as skilltarget is not always an enemy. [Skotlex]
+ if (tbl != NULL && battle->check_target(&md->bl, tbl, BCT_ENEMY) <= 0)
+ tbl = NULL;
+ }
+ if (tbl != NULL && status->check_skilluse(&md->bl, tbl, 0, 0) != 0) {
+ md->target_id = tbl->id;
+ md->min_chase = md->db->range3 + distance_bl(&md->bl, tbl);
+ if (md->min_chase > MAX_MINCHASE)
+ md->min_chase = MAX_MINCHASE;
+ return 1;
}
}
return 0;
@@ -1900,15 +1936,53 @@ static int mob_ai_hard(int tid, int64 tick, int id, intptr_t data)
return 0;
}
+/**
+ * Adds random options of a given options drop group into item.
+ *
+ * @param item : item receiving random options
+ * @param options : Random Option Drop Group to be used
+ */
+static void mob_setdropitem_options(struct item *item, struct optdrop_group *options)
+{
+ nullpo_retv(item);
+ nullpo_retv(options);
+
+ for (int i = 0; i < options->optslot_count; i++) {
+ if (rnd() % 10000 >= options->optslot_rate[i])
+ continue;
+
+ // count avoids a too long loop that would cause lag.
+ // if after option_drop_max_loop full iterations (running through all possibilities)
+ // it still fails to pick one, it'll stop at one random index in the next iteration
+ int count = battle_config.option_drop_max_loop * options->optslot[i].option_count + (rnd() % options->optslot[i].option_count);
+ int idx = 0;
+ while (count > 0 && rnd() % 10000 >= options->optslot[i].options[idx].rate) {
+ idx = (idx + 1) % options->optslot[i].option_count;
+ --count;
+ }
+
+ item->option[i].index = options->optslot[i].options[idx].id;
+
+ int min = options->optslot[i].options[idx].min;
+ int max = options->optslot[i].options[idx].max;
+ item->option[i].value = min + (rnd() % (max - min + 1));
+ }
+}
+
/*==========================================
* Initializes the delay drop structure for mob-dropped items.
*------------------------------------------*/
-static struct item_drop *mob_setdropitem(int nameid, int qty, struct item_data *data)
+static struct item_drop *mob_setdropitem(int nameid, struct optdrop_group *options, int qty, struct item_data *data)
{
struct item_drop *drop = ers_alloc(item_drop_ers, struct item_drop);
drop->item_data.nameid = nameid;
drop->item_data.amount = qty;
drop->item_data.identify = data ? itemdb->isidentified2(data) : itemdb->isidentified(nameid);
+
+ // Set item options [KirieZ]
+ if (options != NULL)
+ mob->setdropitem_options(&drop->item_data, options);
+
drop->showdropeffect = true;
drop->next = NULL;
return drop;
@@ -2162,6 +2236,14 @@ static void mob_log_damage(struct mob_data *md, struct block_list *src, int dama
md->dmglog[minpos].flag= flag;
md->dmglog[minpos].dmg = damage;
}
+#if (PACKETVER >= 20120404 && PACKETVER < 20131223)
+ // Show HP bar to all chars who hit the mob (fixes TF_STEAL not showing HP bar right away but only when target leaves/re-enters sight range)
+ if (battle_config.show_monster_hp_bar != 0 && (md->status.mode & MD_BOSS) == 0) {
+ struct map_session_data *sd = map->charid2sd(char_id);
+ if (sd != NULL && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE)) // check if in range
+ clif->monster_hp_bar(md, sd);
+ }
+#endif
}
return;
}
@@ -2196,7 +2278,7 @@ static void mob_damage(struct mob_data *md, struct block_list *src, int damage)
}
if (battle_config.show_mob_info&3)
- clif->charnameack (0, &md->bl);
+ clif->blname_ack(0, &md->bl);
#if PACKETVER >= 20131223
// Resend ZC_NOTIFY_MOVEENTRY to Update the HP
@@ -2521,7 +2603,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
continue;
}
- ditem = mob->setdropitem(md->db->dropitem[i].nameid, 1, it);
+ ditem = mob->setdropitem(md->db->dropitem[i].nameid, md->db->dropitem[i].options, 1, it);
// Official Drop Announce [Jedzkie]
if (mvp_sd != NULL) {
@@ -2532,13 +2614,13 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
// Announce first, or else ditem will be freed. [Lance]
// By popular demand, use base drop rate for autoloot code. [Skotlex]
- mob->item_drop(md, dlist, ditem, 0, md->db->dropitem[i].p, homkillonly);
+ mob->item_drop(md, dlist, ditem, 0, battle_config.autoloot_adjust ? drop_rate : md->db->dropitem[i].p, homkillonly);
}
// Ore Discovery [Celest]
if (sd == mvp_sd && pc->checkskill(sd,BS_FINDINGORE) > 0) {
if( (temp = itemdb->chain_item(itemdb->chain_cache[ECC_ORE],&i)) ) {
- ditem = mob->setdropitem(temp, 1, NULL);
+ ditem = mob->setdropitem(temp, NULL, 1, NULL);
mob->item_drop(md, dlist, ditem, 0, i, homkillonly);
}
}
@@ -2546,7 +2628,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
if(sd) {
// process script-granted extra drop bonuses
int itemid = 0;
- for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id || sd->add_drop[i].group); i++)
+ for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id != 0 || sd->add_drop[i].is_group); i++)
{
if ( sd->add_drop[i].race == -md->class_ ||
( sd->add_drop[i].race > 0 && (
@@ -2568,9 +2650,9 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (rnd()%10000 >= drop_rate)
continue;
- itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb->chain_item(sd->add_drop[i].group,&drop_rate);
+ itemid = (!sd->add_drop[i].is_group) ? sd->add_drop[i].id : itemdb->chain_item(sd->add_drop[i].id, &drop_rate);
if( itemid )
- mob->item_drop(md, dlist, mob->setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly);
+ mob->item_drop(md, dlist, mob->setdropitem(itemid, NULL, 1, NULL), 0, drop_rate, homkillonly);
}
}
@@ -2629,10 +2711,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (!(map->list[m].flag.nomvploot || type&1)) {
/* pose them randomly in the list -- so on 100% drop servers it wont always drop the same item */
- struct {
- int nameid;
- int p;
- } mdrop[MAX_MVP_DROP] = { { 0 } };
+ struct mob_drop mdrop[MAX_MVP_DROP] = { { 0 } };
for (i = 0; i < MAX_MVP_DROP; i++) {
int rpos;
@@ -2644,6 +2723,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
mdrop[rpos].nameid = md->db->mvpitem[i].nameid;
mdrop[rpos].p = md->db->mvpitem[i].p;
+ mdrop[rpos].options = md->db->mvpitem[i].options;
}
for (i = 0; i < MAX_MVP_DROP; i++) {
@@ -2663,6 +2743,8 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
item.nameid = mdrop[i].nameid;
item.identify = itemdb->isidentified2(data);
+ if (mdrop[i].options != NULL)
+ mob->setdropitem_options(&item, mdrop[i].options);
clif->mvp_item(mvp_sd, item.nameid);
log_mvp[0] = item.nameid;
@@ -2796,7 +2878,7 @@ static void mob_revive(struct mob_data *md, unsigned int hp)
skill->unit_move(&md->bl,tick,1);
mob->skill_use(md, tick, MSC_SPAWN);
if (battle_config.show_mob_info&3)
- clif->charnameack (0, &md->bl);
+ clif->blname_ack(0, &md->bl);
}
static int mob_guardian_guildchange(struct mob_data *md)
@@ -2921,7 +3003,7 @@ static int mob_class_change(struct mob_data *md, int class_)
md->target_id = md->attacked_id = 0;
//Need to update name display.
- clif->charnameack(0, &md->bl);
+ clif->blname_ack(0, &md->bl);
status_change_end(&md->bl,SC_KEEPING,INVALID_TIMER);
return 0;
}
@@ -2933,7 +3015,7 @@ static void mob_heal(struct mob_data *md, unsigned int heal)
{
nullpo_retv(md);
if (battle_config.show_mob_info&3)
- clif->charnameack (0, &md->bl);
+ clif->blname_ack(0, &md->bl);
#if PACKETVER >= 20131223
// Resend ZC_NOTIFY_MOVEENTRY to Update the HP
if (battle_config.show_monster_hp_bar)
@@ -3861,6 +3943,210 @@ static inline int mob_parse_dbrow_cap_value(int class_, int min, int max, int va
}
/**
+ * Reads one possible option for a option slot in a option drop group
+ * @param option : Libconfig entry
+ * @param entry : memory db entry for current slot
+ * @param idx : index of entry where this option should be inserted at
+ * @param calc_rate : if rates should be recalculated after reading all entries
+ * @param slot : option group slot being read (for messages)
+ * @param group : option group being read (for messages)
+ * @return true if it successfully read the entry, false otherwise
+ */
+static bool mob_read_optdrops_option(struct config_setting_t *option, struct optdrop_group_optslot *entry, int *idx, bool *calc_rate, int slot, const char *group)
+{
+ nullpo_retr(false, option);
+ nullpo_retr(false, entry);
+ nullpo_retr(false, idx);
+ nullpo_retr(false, calc_rate);
+ nullpo_retr(false, group);
+
+ const char *name = config_setting_name(option);
+ int opt_id;
+
+ if (strncmp(name, "Rate", 4) == 0)
+ return true;
+
+ if (script->get_constant(name, &opt_id) == false) {
+ ShowWarning("mob_read_optdrops_option: Invalid option \"%s\" for option slot %d of %s group, skipping.\n", name, slot, group);
+ return false;
+ }
+
+ int min = 0, max = 0, opt_rate = 0;
+ if (config_setting_is_number(option)) {
+ // OptionName: value
+ min = libconfig->setting_get_int(option);
+ } else if (config_setting_is_array(option)) {
+ // OptionName: [min, max]
+ // OptionName: [min, max, rate]
+ int slen = libconfig->setting_length(option);
+
+ if (slen >= 2) {
+ // [min, max,...]
+ min = libconfig->setting_get_int_elem(option, 0);
+ max = libconfig->setting_get_int_elem(option, 1);
+ }
+
+ if (slen == 3) {
+ // [min, max, rate]
+ opt_rate = libconfig->setting_get_int_elem(option, 2);
+ }
+ } else {
+ ShowWarning("mob_read_optdrops_option: Invalid value \"%s\" for option slot %d of %s group, skipping.\n", name, slot, group);
+ return false;
+ }
+
+ if (max < min)
+ max = min;
+
+ entry->options[*idx].id = opt_id;
+ entry->options[*idx].min = min;
+ entry->options[*idx].max = max;
+ entry->options[*idx].rate = opt_rate;
+
+ if (entry->options[*idx].rate == 0)
+ *calc_rate = true;
+
+ (*idx)++;
+
+ return true;
+}
+
+/**
+ * Reads the settings for one random option slot of a random option drop group.
+ * @param optslot : The slot entry from config file
+ * @param n : slot index
+ * @param group_id : Group index
+ * @param group : group name (used in messages)
+ * @return true if it succesfully read, false otherwise
+ */
+static bool mob_read_optdrops_optslot(struct config_setting_t *optslot, int n, int group_id, const char *group)
+{
+ nullpo_retr(false, optslot);
+ nullpo_retr(false, group);
+ Assert_retr(false, group_id >= 0 && group_id < mob->opt_drop_groups_count);
+ Assert_retr(false, n >= 0 && n < MAX_ITEM_OPTIONS);
+
+ // Structure:
+ // {
+ // Rate: chance of option 1 (int)
+ // OptionName1: value
+ // OptionName2: [min, max]
+ // OptionName3: [min, max, rate]
+ // ....
+ // }
+
+ int drop_rate; // The rate for this option to be dropped (Rate field)
+ if (libconfig->setting_lookup_int(optslot, "Rate", &drop_rate) == CONFIG_FALSE) {
+ ShowWarning("mob_read_optdrops_optslot: Missing option %d rate in group %s, skipping.\n", n, group);
+ return false;
+ }
+
+ int count = libconfig->setting_length(optslot);
+ if (count <= 1) { // 1 = Rate
+ ShowWarning("mob_read_optdrops_optslot: Option %d of %s group doesn't contain any possible options, skipping.\n", n, group);
+ return false;
+ }
+
+ struct optdrop_group_optslot *entry = &(mob->opt_drop_groups[group_id].optslot[n]);
+ entry->options = aCalloc(sizeof(struct optdrop_group_option), count);
+
+ int idx = 0;
+ int i = 0;
+ struct config_setting_t *opt = NULL;
+ bool calc_rate = false;
+ while (i < count && (opt = libconfig->setting_get_elem(optslot, i)) != NULL) {
+ ++i;
+ mob->read_optdrops_option(opt, entry, &idx, &calc_rate, n, group);
+ }
+ entry->option_count = idx;
+ mob->opt_drop_groups[group_id].optslot_count++;
+ mob->opt_drop_groups[group_id].optslot_rate[n] = drop_rate;
+
+ // If there're empty rates, calculate them
+ if (calc_rate == true) {
+ for (int j = 0; j < idx; ++j) {
+ if (entry->options[j].rate == 0)
+ entry->options[j].rate = 10000 / idx;
+ }
+ }
+
+ return true;
+}
+
+/**
+ * Reads one random option drop group.
+ * @param group : Drop Group entry from config file
+ * @param n : group index
+ * @return true if it successfuly read, false otherwise
+ */
+static bool mob_read_optdrops_group(struct config_setting_t *group, int n)
+{
+ /* Structure:
+ <Group Name>: (
+ { <Option 1 drop data> },
+ { <Option 2 drop data> },
+ ... // Up to MAX_ITEM_OPTIONS
+ )
+ */
+ nullpo_retr(false, group);
+
+ const char *group_name = config_setting_name(group);
+
+ if (group_name == NULL || *group_name == '\0') {
+ ShowWarning("mob_read_optdrops_group: Invalid name for random option drop group, skipping group %d...\n", n);
+ return false;
+ }
+
+ script->set_constant2(group_name, n, false, false);
+
+ int i = 0;
+ struct config_setting_t *drop_data = NULL;
+ while (i < MAX_ITEM_OPTIONS && (drop_data = libconfig->setting_get_elem(group, i)) != NULL) {
+ mob->read_optdrops_optslot(drop_data, i, n, group_name);
+ i++;
+ }
+
+ return true;
+}
+
+/**
+ * Reads random option drop groups database.
+ */
+static bool mob_read_optdrops_db(void)
+{
+ char filepath[256];
+ libconfig->format_db_path("option_drop_groups.conf", filepath, sizeof(filepath));
+
+ struct config_t option_groups;
+ if (libconfig->load_file(&option_groups, filepath) == CONFIG_FALSE) {
+ ShowError("Failed to load option drop groups\n");
+ return false;
+ }
+
+ struct config_setting_t *its = libconfig->lookup(&option_groups, "option_drop_group_db");
+ struct config_setting_t *groups = NULL;
+
+ int i = 0;
+ if (its != NULL && (groups = libconfig->setting_get_elem(its, 0)) != NULL) {
+ int count = libconfig->setting_length(groups);
+ mob->opt_drop_groups = aCalloc(sizeof(struct optdrop_group), count);
+ mob->opt_drop_groups_count = count; // maximum size (used by assertions)
+
+ struct config_setting_t *group = NULL;
+ while ((group = libconfig->setting_get_elem(groups, i)) != NULL) {
+ mob->read_optdrops_group(group, i);
+ i++;
+ }
+ mob->opt_drop_groups_count = i; // number of entries used (should be the same amount)
+ }
+
+ libconfig->destroy(&option_groups);
+
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", i, filepath);
+ return true;
+}
+
+/**
* Processes the stats for a mob database entry.
*
* @param[in,out] entry The destination mob_db entry, already initialized
@@ -3892,6 +4178,50 @@ static void mob_read_db_stats_sub(struct mob_db *entry, struct config_setting_t
}
/**
+ * Processes the view data for a mob_db entry.
+ *
+ * @param[in,out] entry The destination mob_db entry, already initialized
+ * (mob_id, status.mode are expected to be already set).
+ * @param[in] t The libconfig entry.
+ */
+static void mob_read_db_viewdata_sub(struct mob_db *entry, struct config_setting_t *t)
+{
+ nullpo_retv(entry);
+ nullpo_retv(t);
+
+ struct config_setting_t *it;
+ int i32;
+
+ if ((it = libconfig->setting_get_member(t, "SpriteId")) != NULL)
+ entry->vd.class = libconfig->setting_get_int(it);
+ if ((it = libconfig->setting_get_member(t, "WeaponId")) != NULL)
+ entry->vd.weapon = libconfig->setting_get_int(it);
+ if ((it = libconfig->setting_get_member(t, "ShieldId")) != NULL)
+ entry->vd.shield = libconfig->setting_get_int(it);
+ if ((it = libconfig->setting_get_member(t, "RobeId")) != NULL)
+ entry->vd.robe = libconfig->setting_get_int(it);
+ if ((it = libconfig->setting_get_member(t, "HeadTopId")) != NULL)
+ entry->vd.head_top = libconfig->setting_get_int(it);
+ if ((it = libconfig->setting_get_member(t, "HeadMidId")) != NULL)
+ entry->vd.head_mid = libconfig->setting_get_int(it);
+ if ((it = libconfig->setting_get_member(t, "HeadLowId")) != NULL)
+ entry->vd.head_bottom = libconfig->setting_get_int(it);
+ if ((it = libconfig->setting_get_member(t, "HairStyleId")) != NULL)
+ entry->vd.hair_style = libconfig->setting_get_int(it);
+ if ((it = libconfig->setting_get_member(t, "BodyStyleId")) != NULL)
+ entry->vd.body_style = libconfig->setting_get_int(it);
+ if ((it = libconfig->setting_get_member(t, "HairColorId")) != NULL)
+ entry->vd.hair_color = libconfig->setting_get_uint16(it);
+ if ((it = libconfig->setting_get_member(t, "BodyColorId")) != NULL)
+ entry->vd.cloth_color = libconfig->setting_get_uint16(it);
+ if (mob->lookup_const(t, "Gender", &i32) && i32 >= 0) {
+ entry->vd.sex = (char)i32;
+ }
+ if ((it = libconfig->setting_get_member(t, "Options")) != NULL)
+ entry->option = libconfig->setting_get_int(it) &~ (OPTION_HIDE | OPTION_CLOAK | OPTION_INVISIBLE);
+}
+
+/**
* Processes the mode for a mob_db entry.
*
* @param[in] entry The destination mob_db entry, already initialized.
@@ -3941,6 +4271,51 @@ static uint32 mob_read_db_mode_sub(struct mob_db *entry, struct config_setting_t
}
/**
+ * Process an entry of mob/mvp drops that contains a random option drop group.
+ *
+ * @param entry : mob db entry being read (used in error messages)
+ * @param item_name : AegisName of the item in this entry (used in error messages)
+ * @param drop : drop data entry
+ * @param drop_rate : used to return the entry drop_rate
+ * @returns a reference to the opt_drop_group to be used when creating this item drop
+ */
+static struct optdrop_group *mob_read_db_drops_option(struct mob_db *entry, const char *item_name, struct config_setting_t *drop, int *drop_rate)
+{
+ nullpo_retr(NULL, entry);
+ nullpo_retr(NULL, item_name);
+ nullpo_retr(NULL, drop);
+ nullpo_retr(NULL, drop_rate);
+
+ // (Drop Rate, "Option Group")
+ if (!config_setting_is_list(drop) || config_setting_length(drop) != 2) {
+ ShowError("mob_read_db_optdrops: Invalid format for option drop group on item \"%s\" in monster %d, skipping.\n", item_name, entry->mob_id);
+ return NULL;
+ }
+
+ int i32;
+ if (mob->get_const(libconfig->setting_get_elem(drop, 0), &i32) && i32 >= 0)
+ *drop_rate = i32;
+
+ const char *group_name = libconfig->setting_get_string_elem(drop, 1);
+ if (group_name == NULL || *group_name == '\0') {
+ ShowError("mob_read_db_optdrops: Missing option drop group name on item \"%s\" in monster %d, skipping.\n", item_name, entry->mob_id);
+ return NULL;
+ }
+
+ int opt_id;
+ if (script->get_constant(group_name, &opt_id) == false) {
+ ShowError("mob_read_db_optdrops: Invalid option drop group \"%s\" on item \"%s\" in monster %d, does this group really exists? Skipping...\n", group_name, item_name, entry->mob_id);
+ return NULL;
+ }
+ if (opt_id < 0 || opt_id >= mob->opt_drop_groups_count) {
+ ShowError("mob_read_db_optdrops: Invalid option drop group \"%s\" index \"%d\" on item \"%s\" in monster %d, does this group really exists? Skipping...\n", group_name, opt_id, item_name, entry->mob_id);
+ return NULL;
+ }
+
+ return &mob->opt_drop_groups[opt_id];
+}
+
+/**
* Processes the MVP drops for a mob_db entry.
*
* @param[in,out] entry The destination mob_db entry, already initialized
@@ -3965,9 +4340,18 @@ static void mob_read_db_mvpdrops_sub(struct mob_db *entry, struct config_setting
i++;
continue;
}
- if (mob->get_const(drop, &i32) && i32 >= 0) {
- value = i32;
+
+ struct optdrop_group *drop_option = NULL;
+ if (config_setting_is_number(drop)) {
+ // Setting is a number, item doesn't contain options
+ if (mob->get_const(drop, &i32) && i32 >= 0) {
+ value = i32;
+ }
+ } else {
+ // (Drop Rate, "Opt Drop Group")
+ drop_option = mob->read_db_drops_option(entry, name, drop, &value);
}
+
if (value <= 0) {
ShowWarning("mob_read_db: wrong drop chance %d for mvp drop item %s in monster %d\n", value, name, entry->mob_id);
i++;
@@ -3981,6 +4365,7 @@ static void mob_read_db_mvpdrops_sub(struct mob_db *entry, struct config_setting
}
mob->item_dropratio_adjust(entry->mvpitem[idx].nameid, entry->mob_id, &rate_adjust);
entry->mvpitem[idx].p = mob->drop_adjust(value, rate_adjust, battle_config.item_drop_mvp_min, battle_config.item_drop_mvp_max);
+ entry->mvpitem[idx].options = drop_option;
//calculate and store Max available drop chance of the MVP item
if (entry->mvpitem[idx].p) {
@@ -4024,9 +4409,18 @@ static void mob_read_db_drops_sub(struct mob_db *entry, struct config_setting_t
i++;
continue;
}
- if (mob->get_const(drop, &i32) && i32 >= 0) {
- value = i32;
+
+ struct optdrop_group *drop_option = NULL;
+ if (config_setting_is_number(drop)) {
+ // Setting is a number, item doesn't contain options
+ if (mob->get_const(drop, &i32) && i32 >= 0) {
+ value = i32;
+ }
+ } else {
+ // (Drop Rate, "Opt Drop Group")
+ drop_option = mob->read_db_drops_option(entry, name, drop, &value);
}
+
if (value <= 0) {
ShowWarning("mob_read_db: wrong drop chance %d for drop item %s in monster %d\n", value, name, entry->mob_id);
i++;
@@ -4034,6 +4428,7 @@ static void mob_read_db_drops_sub(struct mob_db *entry, struct config_setting_t
}
entry->dropitem[idx].nameid = id->nameid;
+ entry->dropitem[idx].options = drop_option;
if (!entry->dropitem[idx].nameid) {
entry->dropitem[idx].p = 0; //No drop.
i++;
@@ -4295,14 +4690,33 @@ static int mob_read_db_sub(struct config_setting_t *mobt, int n, const char *sou
* AttackMotion: attack motion
* DamageMotion: damage motion
* MvpExp: mvp experience
+ * DamageTakenRate: damage taken rate
* MvpDrops: {
* AegisName: chance
* ...
* }
* Drops: {
* AegisName: chance
+ * // or
+ * AegisName: (chance, "Option Drop Group")
* ...
* }
+ * DamageTakenRate: damage taken rate
+ * ViewData: {
+ * SpriteId: sprite id
+ * WeaponId: weapon id
+ * ShieldId: shield id
+ * RobeId: garment id
+ * HeadTopId: top headgear id
+ * HeadMidId: middle headgear id
+ * HeadLowId: lower headgear id
+ * HairStyleId: hair style id
+ * BodyStyleId: clothes id
+ * HairColorId: hair color id
+ * BodyColorId: clothes color id
+ * Gender: gender
+ * Options: options
+ * }
*/
if (!libconfig->setting_lookup_int(mobt, "Id", &i32)) {
@@ -4526,6 +4940,18 @@ static int mob_read_db_sub(struct config_setting_t *mobt, int n, const char *sou
}
}
+ if (mob->lookup_const(mobt, "DamageTakenRate", &i32) && i32 >= 0) {
+ md.dmg_taken_rate = cap_value(i32, 1, INT_MAX);
+ } else if (!inherit) {
+ md.dmg_taken_rate = 100;
+ }
+
+ if ((t = libconfig->setting_get_member(mobt, "ViewData"))) {
+ if (config_setting_is_group(t)) {
+ mob->read_db_viewdata_sub(&md, t);
+ }
+ }
+
mob->read_db_additional_fields(&md, mobt, n, source);
return mob->db_validate_entry(&md, n, source);
@@ -4641,7 +5067,7 @@ static int mob_read_libconfig(const char *filename, bool ignore_missing)
}
}
libconfig->destroy(&mob_db_conf);
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename);
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filepath);
return count;
}
@@ -4661,46 +5087,15 @@ static void mob_name_constants(void)
#endif // ENABLE_CASE_CHECK
}
-/*==========================================
- * MOB display graphic change data reading
- *------------------------------------------*/
-static bool mob_readdb_mobavail(char *str[], int columns, int current)
+static void mob_mobavail_removal_notice(void)
{
- int class_, view_class;
-
- nullpo_retr(false, str);
- class_=atoi(str[0]);
-
- if(mob->db(class_) == mob->dummy) {
- // invalid class (probably undefined in db)
- ShowWarning("mob_readdb_mobavail: Unknown mob id %d.\n", class_);
- return false;
- }
-
- view_class = atoi(str[1]);
+ char filepath[256];
- memset(&mob->db_data[class_]->vd, 0, sizeof(struct view_data));
- mob->db_data[class_]->vd.class = view_class;
+ safesnprintf(filepath, sizeof(filepath), "%s/mob_avail.txt", map->db_path);
- //Player sprites
- if (pc->db_checkid(view_class) && columns == 12) {
- mob->db_data[class_]->vd.sex=atoi(str[2]);
- mob->db_data[class_]->vd.hair_style=atoi(str[3]);
- mob->db_data[class_]->vd.hair_color=atoi(str[4]);
- mob->db_data[class_]->vd.weapon=atoi(str[5]);
- mob->db_data[class_]->vd.shield=atoi(str[6]);
- mob->db_data[class_]->vd.head_top=atoi(str[7]);
- mob->db_data[class_]->vd.head_mid=atoi(str[8]);
- mob->db_data[class_]->vd.head_bottom=atoi(str[9]);
- mob->db_data[class_]->option=atoi(str[10])&~(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE);
- mob->db_data[class_]->vd.cloth_color=atoi(str[11]); // Monster player dye option - Valaris
+ if (exists(filepath)) {
+ ShowError("mob_mobavail_removal_notice: the usage of mob_avail.txt is no longer supported, move your data using tools/mobavailconverter.py and delete the database file to suspend this message.\n");
}
- else if(columns==3)
- mob->db_data[class_]->vd.head_bottom=atoi(str[2]); // mob equipment [Valaris]
- else if( columns != 2 )
- return false;
-
- return true;
}
/*==========================================
@@ -4764,7 +5159,7 @@ static int mob_read_randommonster(void)
summon[i].qty = 1;
}
fclose(fp);
- ShowStatus("Done reading '"CL_WHITE"%u"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",count,mobfile[i]);
+ ShowStatus("Done reading '"CL_WHITE"%u"CL_RESET"' entries in '"CL_WHITE"%s/%s"CL_RESET"'.\n",count, map->db_path, mobfile[i]);
}
return 0;
}
@@ -4881,7 +5276,7 @@ static void mob_readchatdb(void)
count++;
}
fclose(fp);
- ShowStatus("Done reading '"CL_WHITE"%"PRIu32""CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, arc);
+ ShowStatus("Done reading '"CL_WHITE"%"PRIu32""CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filepath);
}
/*==========================================
@@ -5208,15 +5603,17 @@ static bool mob_readdb_itemratio(char *str[], int columns, int current)
static void mob_load(bool minimal)
{
if (minimal) {
- // Only read the mob db in minimal mode
+ // Only read the mob db and option drops in minimal mode
+ mob->read_optdrops_db();
mob->readdb();
return;
}
sv->readdb(map->db_path, "mob_item_ratio.txt", ',', 2, 2+MAX_ITEMRATIO_MOBS, -1, mob->readdb_itemratio); // must be read before mobdb
+ mob->read_optdrops_db();
mob->readchatdb();
mob->readdb();
mob->readskilldb();
- sv->readdb(map->db_path, "mob_avail.txt", ',', 2, 12, -1, mob->readdb_mobavail);
+ mob->mobavail_removal_notice();
mob->read_randommonster();
sv->readdb(map->db_path, DBPATH"mob_race2_db.txt", ',', 2, 20, -1, mob->readdb_race2);
}
@@ -5234,6 +5631,29 @@ static int mob_final_ratio_sub(union DBKey key, struct DBData *data, va_list ap)
return 0;
}
+static int mob_reload_sub_mob(struct mob_data *md, va_list args)
+{
+ nullpo_ret(md);
+ md->db = mob_db(md->class_);
+
+ status_calc_mob(md, SCO_FIRST);
+
+ // If the view data was not overwritten manually
+ if (md->vd != NULL) {
+ // Get the new view data from the mob database
+ md->vd = mob_get_viewdata(md->class_);
+
+ // If they are spawned right now
+ if (md->bl.prev != NULL) {
+ // Respawn all mobs on client side so that they are displayed correctly(if their view id changed)
+ clif->clearunit_area(&md->bl, CLR_OUTSIGHT);
+ clif->spawn(&md->bl);
+ }
+ }
+
+ return 0;
+}
+
static void mob_reload(void)
{
int i;
@@ -5254,7 +5674,10 @@ static void mob_reload(void)
}
mob->item_drop_ratio_other_db->clear(mob->item_drop_ratio_other_db, mob->final_ratio_sub);
+ mob->destroy_drop_groups();
+
mob->load(false);
+ map->foreachmob(mob->reload_sub_mob);
}
/**
@@ -5309,6 +5732,22 @@ static void mob_destroy_mob_db(int index)
mob->db_data[index] = NULL;
}
+/**
+ * Unloads option drop group database
+ */
+static void mob_destroy_drop_groups(void)
+{
+ for (int i = 0; i < mob->opt_drop_groups_count; i++) {
+ struct optdrop_group *group = &mob->opt_drop_groups[i];
+
+ for (int j = 0; j < group->optslot_count; j++) {
+ aFree(group->optslot[j].options);
+ }
+ }
+
+ aFree(mob->opt_drop_groups);
+}
+
/*==========================================
* Clean memory usage.
*------------------------------------------*/
@@ -5327,6 +5766,7 @@ static int do_final_mob(void)
mob->destroy_mob_db(i);
}
}
+ mob->destroy_drop_groups();
for (i = 0; i <= MAX_MOB_CHAT; i++)
{
if (mob->chat_db[i] != NULL)
@@ -5394,6 +5834,7 @@ void mob_defaults(void)
/* */
mob->reload = mob_reload;
+ mob->reload_sub_mob = mob_reload_sub_mob;
mob->init = do_init_mob;
mob->final = do_final_mob;
/* */
@@ -5433,6 +5874,7 @@ void mob_defaults(void)
mob->ai_sub_hard_bg_ally = mob_ai_sub_hard_bg_ally;
mob->ai_sub_hard_lootsearch = mob_ai_sub_hard_lootsearch;
mob->warpchase_sub = mob_warpchase_sub;
+ mob->is_in_battle_state = mob_is_in_battle_state;
mob->ai_sub_hard_slavemob = mob_ai_sub_hard_slavemob;
mob->unlocktarget = mob_unlocktarget;
mob->randomwalk = mob_randomwalk;
@@ -5443,6 +5885,7 @@ void mob_defaults(void)
mob->ai_sub_lazy = mob_ai_sub_lazy;
mob->ai_lazy = mob_ai_lazy;
mob->ai_hard = mob_ai_hard;
+ mob->setdropitem_options = mob_setdropitem_options;
mob->setdropitem = mob_setdropitem;
mob->setlootitem = mob_setlootitem;
mob->delay_item_drop = mob_delay_item_drop;
@@ -5476,6 +5919,10 @@ void mob_defaults(void)
mob->clone_delete = mob_clone_delete;
mob->drop_adjust = mob_drop_adjust;
mob->item_dropratio_adjust = item_dropratio_adjust;
+ mob->read_optdrops_option = mob_read_optdrops_option;
+ mob->read_optdrops_optslot = mob_read_optdrops_optslot;
+ mob->read_optdrops_group = mob_read_optdrops_group;
+ mob->read_optdrops_db = mob_read_optdrops_db;
mob->lookup_const = mob_lookup_const;
mob->get_const = mob_get_const;
mob->db_validate_entry = mob_db_validate_entry;
@@ -5486,9 +5933,11 @@ void mob_defaults(void)
mob->read_db_drops_sub = mob_read_db_drops_sub;
mob->read_db_mvpdrops_sub = mob_read_db_mvpdrops_sub;
mob->read_db_mode_sub = mob_read_db_mode_sub;
+ mob->read_db_drops_option = mob_read_db_drops_option;
mob->read_db_stats_sub = mob_read_db_stats_sub;
+ mob->read_db_viewdata_sub = mob_read_db_viewdata_sub;
mob->name_constants = mob_name_constants;
- mob->readdb_mobavail = mob_readdb_mobavail;
+ mob->mobavail_removal_notice = mob_mobavail_removal_notice;
mob->read_randommonster = mob_read_randommonster;
mob->parse_row_chatdb = mob_parse_row_chatdb;
mob->readchatdb = mob_readchatdb;
@@ -5501,6 +5950,7 @@ void mob_defaults(void)
mob->final_ratio_sub = mob_final_ratio_sub;
mob->clear_spawninfo = mob_clear_spawninfo;
mob->destroy_mob_db = mob_destroy_mob_db;
+ mob->destroy_drop_groups = mob_destroy_drop_groups;
mob->skill_db_libconfig = mob_skill_db_libconfig;
mob->skill_db_libconfig_sub = mob_skill_db_libconfig_sub;
mob->skill_db_libconfig_sub_skill = mob_skill_db_libconfig_sub_skill;