diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 632 |
1 files changed, 541 insertions, 91 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 765acafe7..60b6977bb 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -239,6 +239,14 @@ static void mvptomb_destroy(struct mob_data *md) m = nd->bl.m; + struct s_mapiterator *iter = mapit_geteachpc(); + for (struct map_session_data *sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); sd = BL_UCAST(BL_PC, mapit->next(iter))) { + if (sd->npc_id == nd->bl.id) { + sd->state.npc_unloaded = 1; + } + } + mapit->free(iter); + clif->clearunit_area(&nd->bl,CLR_OUTSIGHT); map->delblock(&nd->bl); @@ -471,7 +479,7 @@ static bool mob_ksprotected(struct block_list *src, struct block_list *target) // Message to KS if( DIFF_TICK(sd->ks_floodprotect_tick, tick) <= 0 ) { - sprintf(output, "[KS Warning!! - Owner : %s]", pl_sd->status.name); + sprintf(output, msg_sd(sd, 890), pl_sd->status.name); // [KS Warning!! - Owner : %s] clif_disp_onlyself(sd, output); sd->ks_floodprotect_tick = tick + 2000; @@ -480,7 +488,7 @@ static bool mob_ksprotected(struct block_list *src, struct block_list *target) // Message to Owner if( DIFF_TICK(pl_sd->ks_floodprotect_tick, tick) <= 0 ) { - sprintf(output, "[Watch out! %s is trying to KS you!]", sd->status.name); + sprintf(output, msg_sd(pl_sd, 891), sd->status.name); // [Watch out! %s is trying to KS you!] clif_disp_onlyself(pl_sd, output); pl_sd->ks_floodprotect_tick = tick + 2000; @@ -1165,13 +1173,15 @@ static int mob_ai_sub_hard_activesearch(struct block_list *bl, va_list ap) battle->check_range(&md->bl,bl,md->db->range2) ) { //Pick closest target? #ifdef ACTIVEPATHSEARCH - struct walkpath_data wpd; - if (!path->search(&wpd, &md->bl, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS)) // Count walk path cells - return 0; - //Standing monsters use range2, walking monsters use range3 - if ((md->ud.walktimer == INVALID_TIMER && wpd.path_len > md->db->range2) - || (md->ud.walktimer != INVALID_TIMER && wpd.path_len > md->db->range3)) - return 0; + struct walkpath_data wpd; + bool is_standing = (md->ud.walktimer == INVALID_TIMER); + if (!path->search(&wpd, &md->bl, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS) // Count walk path cells + || (is_standing && wpd.path_len > md->db->range2) //Standing monsters use range2, walking monsters use range3 + || (!is_standing && wpd.path_len > md->db->range3)) { + if (!check_distance_bl(&md->bl, bl, md->status.rhw.range) + || !path->search_long(NULL, &md->bl, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, CELL_CHKWALL)) + return 0; + } #endif (*target) = bl; md->target_id=bl->id; @@ -1289,6 +1299,27 @@ static int mob_warpchase_sub(struct block_list *bl, va_list ap) } return 0; } + +/** + * Checks if a monster is currently involved in battle, + * may it be due to aggression or being attacked. + * @param bl: monster's bl + * @return true if in battle, false otherwise + */ +static bool mob_is_in_battle_state(const struct mob_data *md) +{ + nullpo_retr(false, md); + switch (md->state.skillstate) { + case MSS_BERSERK: + case MSS_ANGRY: + case MSS_RUSH: + case MSS_FOLLOW: + return true; + default: + return false; + } +} + /*========================================== * Processing of slave monsters *------------------------------------------*/ @@ -1333,8 +1364,11 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md, int64 tick) ) { short x = bl->x, y = bl->y; mob_stop_attack(md); - if(map->search_freecell(&md->bl, bl->m, &x, &y, MOB_SLAVEDISTANCE, MOB_SLAVEDISTANCE, 1) - && unit->walktoxy(&md->bl, x, y, 0)) + const struct mob_data *m_md = BL_CCAST(BL_MOB, bl); // Can be NULL due to master being BL_PC + // If master is BL_MOB and in battle, lock & chase to master's target instead, unless configured not to. + if ((battle_config.slave_chase_masters_chasetarget == 0 || (m_md != NULL && !mob->is_in_battle_state(m_md))) + && map->search_freecell(&md->bl, bl->m, &x, &y, MOB_SLAVEDISTANCE, MOB_SLAVEDISTANCE, 1) + && unit->walktoxy(&md->bl, x, y, 0)) return 1; } } else if (bl->m != md->bl.m && map_flag_gvg(md->bl.m)) { @@ -1345,26 +1379,28 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md, int64 tick) //Avoid attempting to lock the master's target too often to avoid unnecessary overload. [Skotlex] if (DIFF_TICK(md->last_linktime, tick) < MIN_MOBLINKTIME && !md->target_id) { - struct unit_data *ud = unit->bl2ud(bl); + struct unit_data *ud = unit->bl2ud(bl); + struct mob_data *m_md = BL_CAST(BL_MOB, bl); // Can be NULL due to master being BL_PC + nullpo_retr(0, ud); md->last_linktime = tick; - - if (ud) { - struct block_list *tbl=NULL; - if (ud->target && ud->state.attack_continue) - tbl=map->id2bl(ud->target); - else if (ud->skilltarget) { - tbl = map->id2bl(ud->skilltarget); - //Required check as skilltarget is not always an enemy. [Skotlex] - if (tbl && battle->check_target(&md->bl, tbl, BCT_ENEMY) <= 0) - tbl = NULL; - } - if (tbl && status->check_skilluse(&md->bl, tbl, 0, 0)) { - md->target_id=tbl->id; - md->min_chase=md->db->range3+distance_bl(&md->bl, tbl); - if(md->min_chase>MAX_MINCHASE) - md->min_chase=MAX_MINCHASE; - return 1; - } + struct block_list *tbl = NULL; + + if (battle_config.slave_chase_masters_chasetarget == 1 && m_md != NULL && m_md->target_id != 0) { // possibly chasing something + tbl = map->id2bl(m_md->target_id); + } else if (ud->target != 0 && ud->state.attack_continue != 0) { + tbl = map->id2bl(ud->target); + } else if (ud->skilltarget != 0) { + tbl = map->id2bl(ud->skilltarget); + //Required check as skilltarget is not always an enemy. [Skotlex] + if (tbl != NULL && battle->check_target(&md->bl, tbl, BCT_ENEMY) <= 0) + tbl = NULL; + } + if (tbl != NULL && status->check_skilluse(&md->bl, tbl, 0, 0) != 0) { + md->target_id = tbl->id; + md->min_chase = md->db->range3 + distance_bl(&md->bl, tbl); + if (md->min_chase > MAX_MINCHASE) + md->min_chase = MAX_MINCHASE; + return 1; } } return 0; @@ -1900,15 +1936,53 @@ static int mob_ai_hard(int tid, int64 tick, int id, intptr_t data) return 0; } +/** + * Adds random options of a given options drop group into item. + * + * @param item : item receiving random options + * @param options : Random Option Drop Group to be used + */ +static void mob_setdropitem_options(struct item *item, struct optdrop_group *options) +{ + nullpo_retv(item); + nullpo_retv(options); + + for (int i = 0; i < options->optslot_count; i++) { + if (rnd() % 10000 >= options->optslot_rate[i]) + continue; + + // count avoids a too long loop that would cause lag. + // if after option_drop_max_loop full iterations (running through all possibilities) + // it still fails to pick one, it'll stop at one random index in the next iteration + int count = battle_config.option_drop_max_loop * options->optslot[i].option_count + (rnd() % options->optslot[i].option_count); + int idx = 0; + while (count > 0 && rnd() % 10000 >= options->optslot[i].options[idx].rate) { + idx = (idx + 1) % options->optslot[i].option_count; + --count; + } + + item->option[i].index = options->optslot[i].options[idx].id; + + int min = options->optslot[i].options[idx].min; + int max = options->optslot[i].options[idx].max; + item->option[i].value = min + (rnd() % (max - min + 1)); + } +} + /*========================================== * Initializes the delay drop structure for mob-dropped items. *------------------------------------------*/ -static struct item_drop *mob_setdropitem(int nameid, int qty, struct item_data *data) +static struct item_drop *mob_setdropitem(int nameid, struct optdrop_group *options, int qty, struct item_data *data) { struct item_drop *drop = ers_alloc(item_drop_ers, struct item_drop); drop->item_data.nameid = nameid; drop->item_data.amount = qty; drop->item_data.identify = data ? itemdb->isidentified2(data) : itemdb->isidentified(nameid); + + // Set item options [KirieZ] + if (options != NULL) + mob->setdropitem_options(&drop->item_data, options); + drop->showdropeffect = true; drop->next = NULL; return drop; @@ -2162,6 +2236,14 @@ static void mob_log_damage(struct mob_data *md, struct block_list *src, int dama md->dmglog[minpos].flag= flag; md->dmglog[minpos].dmg = damage; } +#if (PACKETVER >= 20120404 && PACKETVER < 20131223) + // Show HP bar to all chars who hit the mob (fixes TF_STEAL not showing HP bar right away but only when target leaves/re-enters sight range) + if (battle_config.show_monster_hp_bar != 0 && (md->status.mode & MD_BOSS) == 0) { + struct map_session_data *sd = map->charid2sd(char_id); + if (sd != NULL && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE)) // check if in range + clif->monster_hp_bar(md, sd); + } +#endif } return; } @@ -2196,7 +2278,7 @@ static void mob_damage(struct mob_data *md, struct block_list *src, int damage) } if (battle_config.show_mob_info&3) - clif->charnameack (0, &md->bl); + clif->blname_ack(0, &md->bl); #if PACKETVER >= 20131223 // Resend ZC_NOTIFY_MOVEENTRY to Update the HP @@ -2521,7 +2603,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type) continue; } - ditem = mob->setdropitem(md->db->dropitem[i].nameid, 1, it); + ditem = mob->setdropitem(md->db->dropitem[i].nameid, md->db->dropitem[i].options, 1, it); // Official Drop Announce [Jedzkie] if (mvp_sd != NULL) { @@ -2532,13 +2614,13 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type) // Announce first, or else ditem will be freed. [Lance] // By popular demand, use base drop rate for autoloot code. [Skotlex] - mob->item_drop(md, dlist, ditem, 0, md->db->dropitem[i].p, homkillonly); + mob->item_drop(md, dlist, ditem, 0, battle_config.autoloot_adjust ? drop_rate : md->db->dropitem[i].p, homkillonly); } // Ore Discovery [Celest] if (sd == mvp_sd && pc->checkskill(sd,BS_FINDINGORE) > 0) { if( (temp = itemdb->chain_item(itemdb->chain_cache[ECC_ORE],&i)) ) { - ditem = mob->setdropitem(temp, 1, NULL); + ditem = mob->setdropitem(temp, NULL, 1, NULL); mob->item_drop(md, dlist, ditem, 0, i, homkillonly); } } @@ -2546,7 +2628,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type) if(sd) { // process script-granted extra drop bonuses int itemid = 0; - for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id || sd->add_drop[i].group); i++) + for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id != 0 || sd->add_drop[i].is_group); i++) { if ( sd->add_drop[i].race == -md->class_ || ( sd->add_drop[i].race > 0 && ( @@ -2568,9 +2650,9 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type) if (rnd()%10000 >= drop_rate) continue; - itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb->chain_item(sd->add_drop[i].group,&drop_rate); + itemid = (!sd->add_drop[i].is_group) ? sd->add_drop[i].id : itemdb->chain_item(sd->add_drop[i].id, &drop_rate); if( itemid ) - mob->item_drop(md, dlist, mob->setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly); + mob->item_drop(md, dlist, mob->setdropitem(itemid, NULL, 1, NULL), 0, drop_rate, homkillonly); } } @@ -2629,10 +2711,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type) if (!(map->list[m].flag.nomvploot || type&1)) { /* pose them randomly in the list -- so on 100% drop servers it wont always drop the same item */ - struct { - int nameid; - int p; - } mdrop[MAX_MVP_DROP] = { { 0 } }; + struct mob_drop mdrop[MAX_MVP_DROP] = { { 0 } }; for (i = 0; i < MAX_MVP_DROP; i++) { int rpos; @@ -2644,6 +2723,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type) mdrop[rpos].nameid = md->db->mvpitem[i].nameid; mdrop[rpos].p = md->db->mvpitem[i].p; + mdrop[rpos].options = md->db->mvpitem[i].options; } for (i = 0; i < MAX_MVP_DROP; i++) { @@ -2663,6 +2743,8 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type) item.nameid = mdrop[i].nameid; item.identify = itemdb->isidentified2(data); + if (mdrop[i].options != NULL) + mob->setdropitem_options(&item, mdrop[i].options); clif->mvp_item(mvp_sd, item.nameid); log_mvp[0] = item.nameid; @@ -2796,7 +2878,7 @@ static void mob_revive(struct mob_data *md, unsigned int hp) skill->unit_move(&md->bl,tick,1); mob->skill_use(md, tick, MSC_SPAWN); if (battle_config.show_mob_info&3) - clif->charnameack (0, &md->bl); + clif->blname_ack(0, &md->bl); } static int mob_guardian_guildchange(struct mob_data *md) @@ -2921,7 +3003,7 @@ static int mob_class_change(struct mob_data *md, int class_) md->target_id = md->attacked_id = 0; //Need to update name display. - clif->charnameack(0, &md->bl); + clif->blname_ack(0, &md->bl); status_change_end(&md->bl,SC_KEEPING,INVALID_TIMER); return 0; } @@ -2933,7 +3015,7 @@ static void mob_heal(struct mob_data *md, unsigned int heal) { nullpo_retv(md); if (battle_config.show_mob_info&3) - clif->charnameack (0, &md->bl); + clif->blname_ack(0, &md->bl); #if PACKETVER >= 20131223 // Resend ZC_NOTIFY_MOVEENTRY to Update the HP if (battle_config.show_monster_hp_bar) @@ -3861,6 +3943,210 @@ static inline int mob_parse_dbrow_cap_value(int class_, int min, int max, int va } /** + * Reads one possible option for a option slot in a option drop group + * @param option : Libconfig entry + * @param entry : memory db entry for current slot + * @param idx : index of entry where this option should be inserted at + * @param calc_rate : if rates should be recalculated after reading all entries + * @param slot : option group slot being read (for messages) + * @param group : option group being read (for messages) + * @return true if it successfully read the entry, false otherwise + */ +static bool mob_read_optdrops_option(struct config_setting_t *option, struct optdrop_group_optslot *entry, int *idx, bool *calc_rate, int slot, const char *group) +{ + nullpo_retr(false, option); + nullpo_retr(false, entry); + nullpo_retr(false, idx); + nullpo_retr(false, calc_rate); + nullpo_retr(false, group); + + const char *name = config_setting_name(option); + int opt_id; + + if (strncmp(name, "Rate", 4) == 0) + return true; + + if (script->get_constant(name, &opt_id) == false) { + ShowWarning("mob_read_optdrops_option: Invalid option \"%s\" for option slot %d of %s group, skipping.\n", name, slot, group); + return false; + } + + int min = 0, max = 0, opt_rate = 0; + if (config_setting_is_number(option)) { + // OptionName: value + min = libconfig->setting_get_int(option); + } else if (config_setting_is_array(option)) { + // OptionName: [min, max] + // OptionName: [min, max, rate] + int slen = libconfig->setting_length(option); + + if (slen >= 2) { + // [min, max,...] + min = libconfig->setting_get_int_elem(option, 0); + max = libconfig->setting_get_int_elem(option, 1); + } + + if (slen == 3) { + // [min, max, rate] + opt_rate = libconfig->setting_get_int_elem(option, 2); + } + } else { + ShowWarning("mob_read_optdrops_option: Invalid value \"%s\" for option slot %d of %s group, skipping.\n", name, slot, group); + return false; + } + + if (max < min) + max = min; + + entry->options[*idx].id = opt_id; + entry->options[*idx].min = min; + entry->options[*idx].max = max; + entry->options[*idx].rate = opt_rate; + + if (entry->options[*idx].rate == 0) + *calc_rate = true; + + (*idx)++; + + return true; +} + +/** + * Reads the settings for one random option slot of a random option drop group. + * @param optslot : The slot entry from config file + * @param n : slot index + * @param group_id : Group index + * @param group : group name (used in messages) + * @return true if it succesfully read, false otherwise + */ +static bool mob_read_optdrops_optslot(struct config_setting_t *optslot, int n, int group_id, const char *group) +{ + nullpo_retr(false, optslot); + nullpo_retr(false, group); + Assert_retr(false, group_id >= 0 && group_id < mob->opt_drop_groups_count); + Assert_retr(false, n >= 0 && n < MAX_ITEM_OPTIONS); + + // Structure: + // { + // Rate: chance of option 1 (int) + // OptionName1: value + // OptionName2: [min, max] + // OptionName3: [min, max, rate] + // .... + // } + + int drop_rate; // The rate for this option to be dropped (Rate field) + if (libconfig->setting_lookup_int(optslot, "Rate", &drop_rate) == CONFIG_FALSE) { + ShowWarning("mob_read_optdrops_optslot: Missing option %d rate in group %s, skipping.\n", n, group); + return false; + } + + int count = libconfig->setting_length(optslot); + if (count <= 1) { // 1 = Rate + ShowWarning("mob_read_optdrops_optslot: Option %d of %s group doesn't contain any possible options, skipping.\n", n, group); + return false; + } + + struct optdrop_group_optslot *entry = &(mob->opt_drop_groups[group_id].optslot[n]); + entry->options = aCalloc(sizeof(struct optdrop_group_option), count); + + int idx = 0; + int i = 0; + struct config_setting_t *opt = NULL; + bool calc_rate = false; + while (i < count && (opt = libconfig->setting_get_elem(optslot, i)) != NULL) { + ++i; + mob->read_optdrops_option(opt, entry, &idx, &calc_rate, n, group); + } + entry->option_count = idx; + mob->opt_drop_groups[group_id].optslot_count++; + mob->opt_drop_groups[group_id].optslot_rate[n] = drop_rate; + + // If there're empty rates, calculate them + if (calc_rate == true) { + for (int j = 0; j < idx; ++j) { + if (entry->options[j].rate == 0) + entry->options[j].rate = 10000 / idx; + } + } + + return true; +} + +/** + * Reads one random option drop group. + * @param group : Drop Group entry from config file + * @param n : group index + * @return true if it successfuly read, false otherwise + */ +static bool mob_read_optdrops_group(struct config_setting_t *group, int n) +{ + /* Structure: + <Group Name>: ( + { <Option 1 drop data> }, + { <Option 2 drop data> }, + ... // Up to MAX_ITEM_OPTIONS + ) + */ + nullpo_retr(false, group); + + const char *group_name = config_setting_name(group); + + if (group_name == NULL || *group_name == '\0') { + ShowWarning("mob_read_optdrops_group: Invalid name for random option drop group, skipping group %d...\n", n); + return false; + } + + script->set_constant2(group_name, n, false, false); + + int i = 0; + struct config_setting_t *drop_data = NULL; + while (i < MAX_ITEM_OPTIONS && (drop_data = libconfig->setting_get_elem(group, i)) != NULL) { + mob->read_optdrops_optslot(drop_data, i, n, group_name); + i++; + } + + return true; +} + +/** + * Reads random option drop groups database. + */ +static bool mob_read_optdrops_db(void) +{ + char filepath[256]; + libconfig->format_db_path("option_drop_groups.conf", filepath, sizeof(filepath)); + + struct config_t option_groups; + if (libconfig->load_file(&option_groups, filepath) == CONFIG_FALSE) { + ShowError("Failed to load option drop groups\n"); + return false; + } + + struct config_setting_t *its = libconfig->lookup(&option_groups, "option_drop_group_db"); + struct config_setting_t *groups = NULL; + + int i = 0; + if (its != NULL && (groups = libconfig->setting_get_elem(its, 0)) != NULL) { + int count = libconfig->setting_length(groups); + mob->opt_drop_groups = aCalloc(sizeof(struct optdrop_group), count); + mob->opt_drop_groups_count = count; // maximum size (used by assertions) + + struct config_setting_t *group = NULL; + while ((group = libconfig->setting_get_elem(groups, i)) != NULL) { + mob->read_optdrops_group(group, i); + i++; + } + mob->opt_drop_groups_count = i; // number of entries used (should be the same amount) + } + + libconfig->destroy(&option_groups); + + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", i, filepath); + return true; +} + +/** * Processes the stats for a mob database entry. * * @param[in,out] entry The destination mob_db entry, already initialized @@ -3892,6 +4178,50 @@ static void mob_read_db_stats_sub(struct mob_db *entry, struct config_setting_t } /** + * Processes the view data for a mob_db entry. + * + * @param[in,out] entry The destination mob_db entry, already initialized + * (mob_id, status.mode are expected to be already set). + * @param[in] t The libconfig entry. + */ +static void mob_read_db_viewdata_sub(struct mob_db *entry, struct config_setting_t *t) +{ + nullpo_retv(entry); + nullpo_retv(t); + + struct config_setting_t *it; + int i32; + + if ((it = libconfig->setting_get_member(t, "SpriteId")) != NULL) + entry->vd.class = libconfig->setting_get_int(it); + if ((it = libconfig->setting_get_member(t, "WeaponId")) != NULL) + entry->vd.weapon = libconfig->setting_get_int(it); + if ((it = libconfig->setting_get_member(t, "ShieldId")) != NULL) + entry->vd.shield = libconfig->setting_get_int(it); + if ((it = libconfig->setting_get_member(t, "RobeId")) != NULL) + entry->vd.robe = libconfig->setting_get_int(it); + if ((it = libconfig->setting_get_member(t, "HeadTopId")) != NULL) + entry->vd.head_top = libconfig->setting_get_int(it); + if ((it = libconfig->setting_get_member(t, "HeadMidId")) != NULL) + entry->vd.head_mid = libconfig->setting_get_int(it); + if ((it = libconfig->setting_get_member(t, "HeadLowId")) != NULL) + entry->vd.head_bottom = libconfig->setting_get_int(it); + if ((it = libconfig->setting_get_member(t, "HairStyleId")) != NULL) + entry->vd.hair_style = libconfig->setting_get_int(it); + if ((it = libconfig->setting_get_member(t, "BodyStyleId")) != NULL) + entry->vd.body_style = libconfig->setting_get_int(it); + if ((it = libconfig->setting_get_member(t, "HairColorId")) != NULL) + entry->vd.hair_color = libconfig->setting_get_uint16(it); + if ((it = libconfig->setting_get_member(t, "BodyColorId")) != NULL) + entry->vd.cloth_color = libconfig->setting_get_uint16(it); + if (mob->lookup_const(t, "Gender", &i32) && i32 >= 0) { + entry->vd.sex = (char)i32; + } + if ((it = libconfig->setting_get_member(t, "Options")) != NULL) + entry->option = libconfig->setting_get_int(it) &~ (OPTION_HIDE | OPTION_CLOAK | OPTION_INVISIBLE); +} + +/** * Processes the mode for a mob_db entry. * * @param[in] entry The destination mob_db entry, already initialized. @@ -3941,6 +4271,51 @@ static uint32 mob_read_db_mode_sub(struct mob_db *entry, struct config_setting_t } /** + * Process an entry of mob/mvp drops that contains a random option drop group. + * + * @param entry : mob db entry being read (used in error messages) + * @param item_name : AegisName of the item in this entry (used in error messages) + * @param drop : drop data entry + * @param drop_rate : used to return the entry drop_rate + * @returns a reference to the opt_drop_group to be used when creating this item drop + */ +static struct optdrop_group *mob_read_db_drops_option(struct mob_db *entry, const char *item_name, struct config_setting_t *drop, int *drop_rate) +{ + nullpo_retr(NULL, entry); + nullpo_retr(NULL, item_name); + nullpo_retr(NULL, drop); + nullpo_retr(NULL, drop_rate); + + // (Drop Rate, "Option Group") + if (!config_setting_is_list(drop) || config_setting_length(drop) != 2) { + ShowError("mob_read_db_optdrops: Invalid format for option drop group on item \"%s\" in monster %d, skipping.\n", item_name, entry->mob_id); + return NULL; + } + + int i32; + if (mob->get_const(libconfig->setting_get_elem(drop, 0), &i32) && i32 >= 0) + *drop_rate = i32; + + const char *group_name = libconfig->setting_get_string_elem(drop, 1); + if (group_name == NULL || *group_name == '\0') { + ShowError("mob_read_db_optdrops: Missing option drop group name on item \"%s\" in monster %d, skipping.\n", item_name, entry->mob_id); + return NULL; + } + + int opt_id; + if (script->get_constant(group_name, &opt_id) == false) { + ShowError("mob_read_db_optdrops: Invalid option drop group \"%s\" on item \"%s\" in monster %d, does this group really exists? Skipping...\n", group_name, item_name, entry->mob_id); + return NULL; + } + if (opt_id < 0 || opt_id >= mob->opt_drop_groups_count) { + ShowError("mob_read_db_optdrops: Invalid option drop group \"%s\" index \"%d\" on item \"%s\" in monster %d, does this group really exists? Skipping...\n", group_name, opt_id, item_name, entry->mob_id); + return NULL; + } + + return &mob->opt_drop_groups[opt_id]; +} + +/** * Processes the MVP drops for a mob_db entry. * * @param[in,out] entry The destination mob_db entry, already initialized @@ -3965,9 +4340,18 @@ static void mob_read_db_mvpdrops_sub(struct mob_db *entry, struct config_setting i++; continue; } - if (mob->get_const(drop, &i32) && i32 >= 0) { - value = i32; + + struct optdrop_group *drop_option = NULL; + if (config_setting_is_number(drop)) { + // Setting is a number, item doesn't contain options + if (mob->get_const(drop, &i32) && i32 >= 0) { + value = i32; + } + } else { + // (Drop Rate, "Opt Drop Group") + drop_option = mob->read_db_drops_option(entry, name, drop, &value); } + if (value <= 0) { ShowWarning("mob_read_db: wrong drop chance %d for mvp drop item %s in monster %d\n", value, name, entry->mob_id); i++; @@ -3981,6 +4365,7 @@ static void mob_read_db_mvpdrops_sub(struct mob_db *entry, struct config_setting } mob->item_dropratio_adjust(entry->mvpitem[idx].nameid, entry->mob_id, &rate_adjust); entry->mvpitem[idx].p = mob->drop_adjust(value, rate_adjust, battle_config.item_drop_mvp_min, battle_config.item_drop_mvp_max); + entry->mvpitem[idx].options = drop_option; //calculate and store Max available drop chance of the MVP item if (entry->mvpitem[idx].p) { @@ -4024,9 +4409,18 @@ static void mob_read_db_drops_sub(struct mob_db *entry, struct config_setting_t i++; continue; } - if (mob->get_const(drop, &i32) && i32 >= 0) { - value = i32; + + struct optdrop_group *drop_option = NULL; + if (config_setting_is_number(drop)) { + // Setting is a number, item doesn't contain options + if (mob->get_const(drop, &i32) && i32 >= 0) { + value = i32; + } + } else { + // (Drop Rate, "Opt Drop Group") + drop_option = mob->read_db_drops_option(entry, name, drop, &value); } + if (value <= 0) { ShowWarning("mob_read_db: wrong drop chance %d for drop item %s in monster %d\n", value, name, entry->mob_id); i++; @@ -4034,6 +4428,7 @@ static void mob_read_db_drops_sub(struct mob_db *entry, struct config_setting_t } entry->dropitem[idx].nameid = id->nameid; + entry->dropitem[idx].options = drop_option; if (!entry->dropitem[idx].nameid) { entry->dropitem[idx].p = 0; //No drop. i++; @@ -4295,14 +4690,33 @@ static int mob_read_db_sub(struct config_setting_t *mobt, int n, const char *sou * AttackMotion: attack motion * DamageMotion: damage motion * MvpExp: mvp experience + * DamageTakenRate: damage taken rate * MvpDrops: { * AegisName: chance * ... * } * Drops: { * AegisName: chance + * // or + * AegisName: (chance, "Option Drop Group") * ... * } + * DamageTakenRate: damage taken rate + * ViewData: { + * SpriteId: sprite id + * WeaponId: weapon id + * ShieldId: shield id + * RobeId: garment id + * HeadTopId: top headgear id + * HeadMidId: middle headgear id + * HeadLowId: lower headgear id + * HairStyleId: hair style id + * BodyStyleId: clothes id + * HairColorId: hair color id + * BodyColorId: clothes color id + * Gender: gender + * Options: options + * } */ if (!libconfig->setting_lookup_int(mobt, "Id", &i32)) { @@ -4526,6 +4940,18 @@ static int mob_read_db_sub(struct config_setting_t *mobt, int n, const char *sou } } + if (mob->lookup_const(mobt, "DamageTakenRate", &i32) && i32 >= 0) { + md.dmg_taken_rate = cap_value(i32, 1, INT_MAX); + } else if (!inherit) { + md.dmg_taken_rate = 100; + } + + if ((t = libconfig->setting_get_member(mobt, "ViewData"))) { + if (config_setting_is_group(t)) { + mob->read_db_viewdata_sub(&md, t); + } + } + mob->read_db_additional_fields(&md, mobt, n, source); return mob->db_validate_entry(&md, n, source); @@ -4641,7 +5067,7 @@ static int mob_read_libconfig(const char *filename, bool ignore_missing) } } libconfig->destroy(&mob_db_conf); - ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename); + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filepath); return count; } @@ -4661,46 +5087,15 @@ static void mob_name_constants(void) #endif // ENABLE_CASE_CHECK } -/*========================================== - * MOB display graphic change data reading - *------------------------------------------*/ -static bool mob_readdb_mobavail(char *str[], int columns, int current) +static void mob_mobavail_removal_notice(void) { - int class_, view_class; - - nullpo_retr(false, str); - class_=atoi(str[0]); - - if(mob->db(class_) == mob->dummy) { - // invalid class (probably undefined in db) - ShowWarning("mob_readdb_mobavail: Unknown mob id %d.\n", class_); - return false; - } - - view_class = atoi(str[1]); + char filepath[256]; - memset(&mob->db_data[class_]->vd, 0, sizeof(struct view_data)); - mob->db_data[class_]->vd.class = view_class; + safesnprintf(filepath, sizeof(filepath), "%s/mob_avail.txt", map->db_path); - //Player sprites - if (pc->db_checkid(view_class) && columns == 12) { - mob->db_data[class_]->vd.sex=atoi(str[2]); - mob->db_data[class_]->vd.hair_style=atoi(str[3]); - mob->db_data[class_]->vd.hair_color=atoi(str[4]); - mob->db_data[class_]->vd.weapon=atoi(str[5]); - mob->db_data[class_]->vd.shield=atoi(str[6]); - mob->db_data[class_]->vd.head_top=atoi(str[7]); - mob->db_data[class_]->vd.head_mid=atoi(str[8]); - mob->db_data[class_]->vd.head_bottom=atoi(str[9]); - mob->db_data[class_]->option=atoi(str[10])&~(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE); - mob->db_data[class_]->vd.cloth_color=atoi(str[11]); // Monster player dye option - Valaris + if (exists(filepath)) { + ShowError("mob_mobavail_removal_notice: the usage of mob_avail.txt is no longer supported, move your data using tools/mobavailconverter.py and delete the database file to suspend this message.\n"); } - else if(columns==3) - mob->db_data[class_]->vd.head_bottom=atoi(str[2]); // mob equipment [Valaris] - else if( columns != 2 ) - return false; - - return true; } /*========================================== @@ -4764,7 +5159,7 @@ static int mob_read_randommonster(void) summon[i].qty = 1; } fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%u"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",count,mobfile[i]); + ShowStatus("Done reading '"CL_WHITE"%u"CL_RESET"' entries in '"CL_WHITE"%s/%s"CL_RESET"'.\n",count, map->db_path, mobfile[i]); } return 0; } @@ -4881,7 +5276,7 @@ static void mob_readchatdb(void) count++; } fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%"PRIu32""CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, arc); + ShowStatus("Done reading '"CL_WHITE"%"PRIu32""CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filepath); } /*========================================== @@ -5208,15 +5603,17 @@ static bool mob_readdb_itemratio(char *str[], int columns, int current) static void mob_load(bool minimal) { if (minimal) { - // Only read the mob db in minimal mode + // Only read the mob db and option drops in minimal mode + mob->read_optdrops_db(); mob->readdb(); return; } sv->readdb(map->db_path, "mob_item_ratio.txt", ',', 2, 2+MAX_ITEMRATIO_MOBS, -1, mob->readdb_itemratio); // must be read before mobdb + mob->read_optdrops_db(); mob->readchatdb(); mob->readdb(); mob->readskilldb(); - sv->readdb(map->db_path, "mob_avail.txt", ',', 2, 12, -1, mob->readdb_mobavail); + mob->mobavail_removal_notice(); mob->read_randommonster(); sv->readdb(map->db_path, DBPATH"mob_race2_db.txt", ',', 2, 20, -1, mob->readdb_race2); } @@ -5234,6 +5631,29 @@ static int mob_final_ratio_sub(union DBKey key, struct DBData *data, va_list ap) return 0; } +static int mob_reload_sub_mob(struct mob_data *md, va_list args) +{ + nullpo_ret(md); + md->db = mob_db(md->class_); + + status_calc_mob(md, SCO_FIRST); + + // If the view data was not overwritten manually + if (md->vd != NULL) { + // Get the new view data from the mob database + md->vd = mob_get_viewdata(md->class_); + + // If they are spawned right now + if (md->bl.prev != NULL) { + // Respawn all mobs on client side so that they are displayed correctly(if their view id changed) + clif->clearunit_area(&md->bl, CLR_OUTSIGHT); + clif->spawn(&md->bl); + } + } + + return 0; +} + static void mob_reload(void) { int i; @@ -5254,7 +5674,10 @@ static void mob_reload(void) } mob->item_drop_ratio_other_db->clear(mob->item_drop_ratio_other_db, mob->final_ratio_sub); + mob->destroy_drop_groups(); + mob->load(false); + map->foreachmob(mob->reload_sub_mob); } /** @@ -5309,6 +5732,22 @@ static void mob_destroy_mob_db(int index) mob->db_data[index] = NULL; } +/** + * Unloads option drop group database + */ +static void mob_destroy_drop_groups(void) +{ + for (int i = 0; i < mob->opt_drop_groups_count; i++) { + struct optdrop_group *group = &mob->opt_drop_groups[i]; + + for (int j = 0; j < group->optslot_count; j++) { + aFree(group->optslot[j].options); + } + } + + aFree(mob->opt_drop_groups); +} + /*========================================== * Clean memory usage. *------------------------------------------*/ @@ -5327,6 +5766,7 @@ static int do_final_mob(void) mob->destroy_mob_db(i); } } + mob->destroy_drop_groups(); for (i = 0; i <= MAX_MOB_CHAT; i++) { if (mob->chat_db[i] != NULL) @@ -5394,6 +5834,7 @@ void mob_defaults(void) /* */ mob->reload = mob_reload; + mob->reload_sub_mob = mob_reload_sub_mob; mob->init = do_init_mob; mob->final = do_final_mob; /* */ @@ -5433,6 +5874,7 @@ void mob_defaults(void) mob->ai_sub_hard_bg_ally = mob_ai_sub_hard_bg_ally; mob->ai_sub_hard_lootsearch = mob_ai_sub_hard_lootsearch; mob->warpchase_sub = mob_warpchase_sub; + mob->is_in_battle_state = mob_is_in_battle_state; mob->ai_sub_hard_slavemob = mob_ai_sub_hard_slavemob; mob->unlocktarget = mob_unlocktarget; mob->randomwalk = mob_randomwalk; @@ -5443,6 +5885,7 @@ void mob_defaults(void) mob->ai_sub_lazy = mob_ai_sub_lazy; mob->ai_lazy = mob_ai_lazy; mob->ai_hard = mob_ai_hard; + mob->setdropitem_options = mob_setdropitem_options; mob->setdropitem = mob_setdropitem; mob->setlootitem = mob_setlootitem; mob->delay_item_drop = mob_delay_item_drop; @@ -5476,6 +5919,10 @@ void mob_defaults(void) mob->clone_delete = mob_clone_delete; mob->drop_adjust = mob_drop_adjust; mob->item_dropratio_adjust = item_dropratio_adjust; + mob->read_optdrops_option = mob_read_optdrops_option; + mob->read_optdrops_optslot = mob_read_optdrops_optslot; + mob->read_optdrops_group = mob_read_optdrops_group; + mob->read_optdrops_db = mob_read_optdrops_db; mob->lookup_const = mob_lookup_const; mob->get_const = mob_get_const; mob->db_validate_entry = mob_db_validate_entry; @@ -5486,9 +5933,11 @@ void mob_defaults(void) mob->read_db_drops_sub = mob_read_db_drops_sub; mob->read_db_mvpdrops_sub = mob_read_db_mvpdrops_sub; mob->read_db_mode_sub = mob_read_db_mode_sub; + mob->read_db_drops_option = mob_read_db_drops_option; mob->read_db_stats_sub = mob_read_db_stats_sub; + mob->read_db_viewdata_sub = mob_read_db_viewdata_sub; mob->name_constants = mob_name_constants; - mob->readdb_mobavail = mob_readdb_mobavail; + mob->mobavail_removal_notice = mob_mobavail_removal_notice; mob->read_randommonster = mob_read_randommonster; mob->parse_row_chatdb = mob_parse_row_chatdb; mob->readchatdb = mob_readchatdb; @@ -5501,6 +5950,7 @@ void mob_defaults(void) mob->final_ratio_sub = mob_final_ratio_sub; mob->clear_spawninfo = mob_clear_spawninfo; mob->destroy_mob_db = mob_destroy_mob_db; + mob->destroy_drop_groups = mob_destroy_drop_groups; mob->skill_db_libconfig = mob_skill_db_libconfig; mob->skill_db_libconfig_sub = mob_skill_db_libconfig_sub; mob->skill_db_libconfig_sub_skill = mob_skill_db_libconfig_sub_skill; |