diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 106 |
1 files changed, 40 insertions, 66 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 5617c318b..d00cac0ee 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1370,7 +1370,7 @@ bool clif_spawn(struct block_list *bl) if( sd->bg_id && map->list[sd->bl.m].flag.battleground ) clif->sendbgemblem_area(sd); for( i = 0; i < sd->sc_display_count; i++ ) { - clif->sc_load(&sd->bl, sd->bl.id,AREA,status->IconChangeTable[sd->sc_display[i]->type],sd->sc_display[i]->val1,sd->sc_display[i]->val2,sd->sc_display[i]->val3); + clif->sc_load(&sd->bl, sd->bl.id,AREA,status->dbs->IconChangeTable[sd->sc_display[i]->type],sd->sc_display[i]->val1,sd->sc_display[i]->val2,sd->sc_display[i]->val3); } if (sd->charm_type != CHARM_TYPE_NONE && sd->charm_count > 0) clif->spiritcharm(sd); @@ -3227,14 +3227,14 @@ void clif_arrow_create_list(struct map_session_data *sd) for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) { int j; - if (skill->arrow_db[i].nameid > 0 - && (j = pc->search_inventory(sd, skill->arrow_db[i].nameid)) != INDEX_NOT_FOUND + if (skill->dbs->arrow_db[i].nameid > 0 + && (j = pc->search_inventory(sd, skill->dbs->arrow_db[i].nameid)) != INDEX_NOT_FOUND && !sd->status.inventory[j].equip && sd->status.inventory[j].identify ) { - if ((j = itemdb_viewid(skill->arrow_db[i].nameid)) > 0) + if ((j = itemdb_viewid(skill->dbs->arrow_db[i].nameid)) > 0) WFIFOW(fd,c*2+4) = j; else - WFIFOW(fd,c*2+4) = skill->arrow_db[i].nameid; + WFIFOW(fd,c*2+4) = skill->dbs->arrow_db[i].nameid; c++; } } @@ -4005,7 +4005,7 @@ void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* ds clif->charm_single(sd->fd, dstsd); for( i = 0; i < dstsd->sc_display_count; i++ ) { - clif->sc_load(&sd->bl,dstsd->bl.id,SELF,status->IconChangeTable[dstsd->sc_display[i]->type],dstsd->sc_display[i]->val1,dstsd->sc_display[i]->val2,dstsd->sc_display[i]->val3); + clif->sc_load(&sd->bl,dstsd->bl.id,SELF,status->dbs->IconChangeTable[dstsd->sc_display[i]->type],dstsd->sc_display[i]->val1,dstsd->sc_display[i]->val2,dstsd->sc_display[i]->val3); } if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting. (sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround @@ -5190,13 +5190,13 @@ void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int WFIFOW(fd, 0)=0x18d; for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){ - if( skill->can_produce_mix(sd,skill->produce_db[i].nameid, trigger, 1) && - ( ( skill_id > 0 && skill->produce_db[i].req_skill == skill_id ) || skill_id < 0 ) + if( skill->can_produce_mix(sd,skill->dbs->produce_db[i].nameid, trigger, 1) && + ( ( skill_id > 0 && skill->dbs->produce_db[i].req_skill == skill_id ) || skill_id < 0 ) ){ - if((view = itemdb_viewid(skill->produce_db[i].nameid)) > 0) + if((view = itemdb_viewid(skill->dbs->produce_db[i].nameid)) > 0) WFIFOW(fd,c*8+ 4)= view; else - WFIFOW(fd,c*8+ 4)= skill->produce_db[i].nameid; + WFIFOW(fd,c*8+ 4)= skill->dbs->produce_db[i].nameid; WFIFOW(fd,c*8+ 6)= 0; WFIFOW(fd,c*8+ 8)= 0; WFIFOW(fd,c*8+10)= 0; @@ -5237,13 +5237,13 @@ void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id c = 0; for( i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ) { - if( !skill->can_produce_mix(sd,skill->produce_db[i].nameid,trigger, qty) ) + if( !skill->can_produce_mix(sd,skill->dbs->produce_db[i].nameid,trigger, qty) ) continue; - if( (view = itemdb_viewid(skill->produce_db[i].nameid)) > 0 ) + if( (view = itemdb_viewid(skill->dbs->produce_db[i].nameid)) > 0 ) WFIFOW(fd, 6 + 2 * c) = view; else - WFIFOW(fd, 6 + 2 * c) = skill->produce_db[i].nameid; + WFIFOW(fd, 6 + 2 * c) = skill->dbs->produce_db[i].nameid; c++; } @@ -5715,54 +5715,30 @@ void clif_solved_charname(int fd, int charid, const char* name) /// 017b <packet len>.W { <name id>.W }* void clif_use_card(struct map_session_data *sd,int idx) { - int i,c,ep; - int fd=sd->fd; + int i, c; + int fd; nullpo_retv(sd); - if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets. + fd = sd->fd; + if (sd->state.trading != 0) + return; + if (!pc->can_insert_card(sd, idx)) return; - if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD) - return; //Avoid parsing invalid item indexes (no card/no item) - - ep=sd->inventory_data[idx]->equip; - WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); - WFIFOW(fd,0)=0x17b; - - for(i=c=0;i<MAX_INVENTORY;i++){ - int j; - - if(sd->inventory_data[i] == NULL) - continue; - if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR) - continue; - if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it - continue; - - if (sd->status.inventory[i].identify == 0) //Not identified - continue; - - if ((sd->inventory_data[i]->equip&ep) == 0) //Not equippable on this part. - continue; - - if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_SHIELD) //Shield card won't go on left weapon. - continue; - - ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->status.inventory[i].card[j] == 0 ); - if (j == sd->inventory_data[i]->slot) // No room - continue; + WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4); + WFIFOW(fd, 0) = 0x17b; - if( sd->status.inventory[i].equip > 0 ) // Do not check items that are already equipped + for (i = c = 0; i < MAX_INVENTORY; i++) { + if (!pc->can_insert_card_into(sd, idx, i)) continue; - - WFIFOW(fd,4+c*2)=i+2; + WFIFOW(fd, 4 + c * 2) = i + 2; c++; } - if( !c ) return; // no item is available for card insertion + if (!c) return; // no item is available for card insertion - WFIFOW(fd,2)=4+c*2; - WFIFOSET(fd,WFIFOW(fd,2)); + WFIFOW(fd, 2) = 4 + c * 2; + WFIFOSET(fd, WFIFOW(fd, 2)); } @@ -9239,14 +9215,16 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { clif->updatestatus(sd,SP_DEX); clif->updatestatus(sd,SP_LUK); - // abort currently running script - sd->state.using_fake_npc = 0; - sd->state.menu_or_input = 0; - sd->npc_menu = 0; - - if(sd->npc_id) - npc->event_dequeue(sd); - + if (sd->state.warp_clean) { + // abort currently running script + sd->state.using_fake_npc = 0; + sd->state.menu_or_input = 0; + sd->npc_menu = 0; + if(sd->npc_id) + npc->event_dequeue(sd); + } else { + sd->state.warp_clean = 1; + } if( sd->guild && ( battle_config.guild_notice_changemap == 2 || ( battle_config.guild_notice_changemap == 1 && sd->state.changemap ) ) ) clif->guild_notice(sd,sd->guild); } @@ -11394,8 +11372,6 @@ void clif_parse_AutoSpell(int fd,struct map_session_data *sd) /// 017a <card index>.W void clif_parse_UseCard(int fd,struct map_session_data *sd) { - if (sd->state.trading != 0) - return; clif->use_card(sd,RFIFOW(fd,2)-2); } @@ -11404,8 +11380,6 @@ void clif_parse_UseCard(int fd,struct map_session_data *sd) /// 017c <card index>.W <equip index>.W void clif_parse_InsertCard(int fd,struct map_session_data *sd) { - if (sd->state.trading != 0) - return; pc->insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2); } @@ -16751,11 +16725,11 @@ int clif_elementalconverter_list(struct map_session_data *sd) { WFIFOW(fd, 0)=0x1ad; for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){ - if( skill->can_produce_mix(sd,skill->produce_db[i].nameid,23, 1) ){ - if((view = itemdb_viewid(skill->produce_db[i].nameid)) > 0) + if( skill->can_produce_mix(sd,skill->dbs->produce_db[i].nameid,23, 1) ){ + if((view = itemdb_viewid(skill->dbs->produce_db[i].nameid)) > 0) WFIFOW(fd,c*2+ 4)= view; else - WFIFOW(fd,c*2+ 4)= skill->produce_db[i].nameid; + WFIFOW(fd,c*2+ 4)= skill->dbs->produce_db[i].nameid; c++; } } |