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-rw-r--r--src/map/chat.h15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/map/chat.h b/src/map/chat.h
index 603d8441f..bcdf674f7 100644
--- a/src/map/chat.h
+++ b/src/map/chat.h
@@ -2,7 +2,7 @@
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
- * Copyright (C) 2012-2015 Hercules Dev Team
+ * Copyright (C) 2012-2016 Hercules Dev Team
* Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
@@ -23,8 +23,9 @@
#include "map/map.h" // struct block_list, CHATROOM_TITLE_SIZE
#include "common/hercules.h"
-#include "common/db.h"
+/* Forward Declarations */
+struct DBMap; // common/db.h
struct chat_data;
struct map_session_data;
struct npc_data;
@@ -40,13 +41,13 @@ struct chat_data {
uint8 limit; ///< join limit
uint8 trigger; ///< number of users needed to trigger event
uint32 zeny; ///< required zeny to join
- uint32 minLvl; ///< minimum base level to join
- uint32 maxLvl; ///< maximum base level allowed to join
+ int min_level; ///< minimum base level to join
+ int max_level; ///< maximum base level allowed to join
struct map_session_data* usersd[MAX_CHAT_USERS];
struct block_list* owner;
char npc_event[EVENT_NAME_LENGTH];
/* isn't this a waste? there is a enormous overhead, wouldn't something like skill_blockpc_start be better here? [Ind] */
- DBMap* kick_list; ///< DBMap of users who were kicked from this chat
+ struct DBMap *kick_list; ///< DBMap of users who were kicked from this chat
};
/*=====================================
@@ -62,13 +63,13 @@ struct chat_interface {
bool (*change_owner) (struct map_session_data* sd, const char* nextownername);
bool (*change_status) (struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
bool (*kick) (struct map_session_data* sd, const char* kickusername);
- bool (*create_npc_chat) (struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl);
+ bool (*create_npc_chat) (struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level);
bool (*delete_npc_chat) (struct npc_data* nd);
bool (*enable_event) (struct chat_data* cd);
bool (*disable_event) (struct chat_data* cd);
bool (*npc_kick_all) (struct chat_data* cd);
bool (*trigger_event) (struct chat_data *cd);
- struct chat_data* (*create) (struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl);
+ struct chat_data* (*create) (struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level);
};
#ifdef HERCULES_CORE