diff options
Diffstat (limited to 'src/map/chat.h')
-rw-r--r-- | src/map/chat.h | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/map/chat.h b/src/map/chat.h index 603d8441f..bcdf674f7 100644 --- a/src/map/chat.h +++ b/src/map/chat.h @@ -2,7 +2,7 @@ * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * - * Copyright (C) 2012-2015 Hercules Dev Team + * Copyright (C) 2012-2016 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify @@ -23,8 +23,9 @@ #include "map/map.h" // struct block_list, CHATROOM_TITLE_SIZE #include "common/hercules.h" -#include "common/db.h" +/* Forward Declarations */ +struct DBMap; // common/db.h struct chat_data; struct map_session_data; struct npc_data; @@ -40,13 +41,13 @@ struct chat_data { uint8 limit; ///< join limit uint8 trigger; ///< number of users needed to trigger event uint32 zeny; ///< required zeny to join - uint32 minLvl; ///< minimum base level to join - uint32 maxLvl; ///< maximum base level allowed to join + int min_level; ///< minimum base level to join + int max_level; ///< maximum base level allowed to join struct map_session_data* usersd[MAX_CHAT_USERS]; struct block_list* owner; char npc_event[EVENT_NAME_LENGTH]; /* isn't this a waste? there is a enormous overhead, wouldn't something like skill_blockpc_start be better here? [Ind] */ - DBMap* kick_list; ///< DBMap of users who were kicked from this chat + struct DBMap *kick_list; ///< DBMap of users who were kicked from this chat }; /*===================================== @@ -62,13 +63,13 @@ struct chat_interface { bool (*change_owner) (struct map_session_data* sd, const char* nextownername); bool (*change_status) (struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub); bool (*kick) (struct map_session_data* sd, const char* kickusername); - bool (*create_npc_chat) (struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl); + bool (*create_npc_chat) (struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level); bool (*delete_npc_chat) (struct npc_data* nd); bool (*enable_event) (struct chat_data* cd); bool (*disable_event) (struct chat_data* cd); bool (*npc_kick_all) (struct chat_data* cd); bool (*trigger_event) (struct chat_data *cd); - struct chat_data* (*create) (struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl); + struct chat_data* (*create) (struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level); }; #ifdef HERCULES_CORE |