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Diffstat (limited to 'src/char/char.c')
-rw-r--r--src/char/char.c58
1 files changed, 38 insertions, 20 deletions
diff --git a/src/char/char.c b/src/char/char.c
index fb413be82..dccadc9fe 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -195,7 +195,10 @@ static DBMap* online_char_db; // int account_id -> struct online_char_data*
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data);
int delete_char_sql(int char_id);
-static void* create_online_char_data(DBKey key, va_list args)
+/**
+ * @see DBCreateData
+ */
+static DBData create_online_char_data(DBKey key, va_list args)
{
struct online_char_data* character;
CREATE(character, struct online_char_data, 1);
@@ -204,14 +207,14 @@ static void* create_online_char_data(DBKey key, va_list args)
character->server = -1;
character->fd = -1;
character->waiting_disconnect = INVALID_TIMER;
- return character;
+ return db_ptr2data(character);
}
void set_char_charselect(int account_id)
{
struct online_char_data* character;
- character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
+ character = idb_ensure(online_char_db, account_id, create_online_char_data);
if( character->server > -1 )
if( server[character->server].users > 0 ) // Prevent this value from going negative.
@@ -245,7 +248,7 @@ void set_char_online(int map_id, int char_id, int account_id)
Sql_ShowDebug(sql_handle);
//Check to see for online conflicts
- character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
+ character = idb_ensure(online_char_db, account_id, create_online_char_data);
if( character->char_id != -1 && character->server > -1 && character->server != map_id )
{
ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
@@ -330,9 +333,12 @@ void set_char_offline(int char_id, int account_id)
}
}
-static int char_db_setoffline(DBKey key, void* data, va_list ap)
+/**
+ * @see DBApply
+ */
+static int char_db_setoffline(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data* character = (struct online_char_data*)data;
+ struct online_char_data* character = db_data2ptr(data);
int server = va_arg(ap, int);
if (server == -1) {
character->char_id = -1;
@@ -346,15 +352,18 @@ static int char_db_setoffline(DBKey key, void* data, va_list ap)
return 0;
}
-static int char_db_kickoffline(DBKey key, void* data, va_list ap)
+/**
+ * @see DBApply
+ */
+static int char_db_kickoffline(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data* character = (struct online_char_data*)data;
+ struct online_char_data* character = db_data2ptr(data);
int server_id = va_arg(ap, int);
if (server_id > -1 && character->server != server_id)
return 0;
- //Kick out any connected characters, and set them offline as appropiate.
+ //Kick out any connected characters, and set them offline as appropriate.
if (character->server > -1)
mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1);
else if (character->waiting_disconnect == INVALID_TIMER)
@@ -392,12 +401,15 @@ void set_all_offline_sql(void)
Sql_ShowDebug(sql_handle);
}
-static void* create_charstatus(DBKey key, va_list args)
+/**
+ * @see DBCreateData
+ */
+static DBData create_charstatus(DBKey key, va_list args)
{
struct mmo_charstatus *cp;
cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
cp->char_id = key.i;
- return cp;
+ return db_ptr2data(cp);
}
@@ -413,7 +425,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
if (char_id!=p->char_id) return 0;
- cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus);
+ cp = idb_ensure(char_db_, char_id, create_charstatus);
StringBuf_Init(&buf);
memset(save_status, 0, sizeof(save_status));
@@ -1184,7 +1196,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
SqlStmt_Free(stmt);
StringBuf_Destroy(&buf);
- cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus);
+ cp = idb_ensure(char_db_, char_id, create_charstatus);
memcpy(cp, p, sizeof(struct mmo_charstatus));
return 1;
}
@@ -2609,7 +2621,7 @@ int parse_frommap(int fd)
for(i = 0; i < server[id].users; i++) {
aid = RFIFOL(fd,6+i*8);
cid = RFIFOL(fd,6+i*8+4);
- character = (struct online_char_data*)idb_ensure(online_char_db, aid, create_online_char_data);
+ character = idb_ensure(online_char_db, aid, create_online_char_data);
if( character->server > -1 && character->server != id )
{
ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
@@ -2753,7 +2765,7 @@ int parse_frommap(int fd)
node->changing_mapservers = 1;
idb_put(auth_db, RFIFOL(fd,2), node);
- data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
+ data = idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
data->char_id = char_data->char_id;
data->server = map_id; //Update server where char is.
@@ -4060,10 +4072,13 @@ int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data)
return 0;
}
-/// load this char's account id into the 'online accounts' packet
-static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap)
+/**
+ * Load this character's account id into the 'online accounts' packet
+ * @see DBApply
+ */
+static int send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data* character = (struct online_char_data*)data;
+ struct online_char_data* character = db_data2ptr(data);
int* i = va_arg(ap, int*);
if(character->server > -1)
@@ -4152,9 +4167,12 @@ static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_
return 0;
}
-static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
+/**
+ * @see DBApply
+ */
+static int online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data *character= (struct online_char_data*)data;
+ struct online_char_data *character= db_data2ptr(data);
if (character->fd != -1)
return 0; //Character still connected
if (character->server == -2) //Unknown server.. set them offline