diff options
Diffstat (limited to 'npc/re/quests/eden/eden_common.txt')
-rw-r--r-- | npc/re/quests/eden/eden_common.txt | 34 |
1 files changed, 27 insertions, 7 deletions
diff --git a/npc/re/quests/eden/eden_common.txt b/npc/re/quests/eden/eden_common.txt index 2e37eeb6f..9085cad91 100644 --- a/npc/re/quests/eden/eden_common.txt +++ b/npc/re/quests/eden/eden_common.txt @@ -44,6 +44,26 @@ moc_para01,27,35,5 script Secretary Lime Evenor 4_F_EDEN_OFFICER,{ mes "- after you loose some weight. -"; close; } + if (countitem(Para_Team_Mark) > 0) { + mes "[Lime Evenor]"; + mes "Thanks to many adventurers visiting our Eden Group, we've recently prepared a new version of Eden Group Mark for our visitors."; + mes "And it is also possible to exchange old version of Eden Group Mark into a new one."; + next; + mes "[Lime Evenor]"; + mes "Though it has a slight time delay, this new version of Eden Group Mark will send you back to current saved location."; + mes "Would you like to exchange yours?"; + next; + if (select("Sure", "I'm good.") == 2){ + mes "[Lime Evenor]"; + mes "What possible reason would you have... to not exchange?"; + close; + } + delitem Para_Team_Mark,1; + getitem Para_Team_Mark_,1; + mes "[Lime Evenor]"; + mes "There you go. Come back again~"; + close; + } mes "[Lime Evenor]"; mes "People who follow their dreams and romances listen to me. We are representatives of the paradise called 'The garden of Eden' called the Eden group . There is no place like this anywhere."; mes "Hello. Can I help you?"; @@ -67,7 +87,7 @@ moc_para01,27,35,5 script Secretary Lime Evenor 4_F_EDEN_OFFICER,{ next; break; case 2: - if (countitem(Para_Team_Mark) < 1) { + if (countitem(Para_Team_Mark) < 1 && countitem(Para_Team_Mark_) < 1) { mes "[Lime Evenor]"; mes "You can be a Eden's member by simply registering with me."; mes "Would you like to join Eden Group?"; @@ -96,7 +116,7 @@ moc_para01,27,35,5 script Secretary Lime Evenor 4_F_EDEN_OFFICER,{ input .@input$; next; mes "[Lime Evenor]"; - mes "Ah~ ha. You are ^3131FF"+strcharinfo(0)+"^000000."; + mes "Ah~ ha. You are ^3131FF"+strcharinfo(PC_NAME)+"^000000."; mes "I got it right this time."; next; emotion e_no1; @@ -106,7 +126,7 @@ moc_para01,27,35,5 script Secretary Lime Evenor 4_F_EDEN_OFFICER,{ next; mes "[Lime Evenor]"; mes "Hopefully you can do great work as an Eden's member."; - getitem Para_Team_Mark,1; + getitem Para_Team_Mark_,1; next; break; case 2: @@ -131,11 +151,11 @@ moc_para01,27,35,5 script Secretary Lime Evenor 4_F_EDEN_OFFICER,{ input .@input$; next; mes "[Lime Evenor]"; - mes "^3131FF"+strcharinfo(0)+"^000000.. Is that your name?"; + mes "^3131FF"+strcharinfo(PC_NAME)+"^000000.. Is that your name?"; mes "Hmm, your handwriting is not clear. I can't read. it"; next; mes "[Lime Evenor]"; - mes "^3131FF"+strcharinfo(0)+"^000000, tell me what you want to register. for"; + mes "^3131FF"+strcharinfo(PC_NAME)+"^000000, tell me what you want to register. for"; mes "Which map should we go to?"; input .@input$; next; @@ -179,7 +199,7 @@ moc_para01,27,35,5 script Secretary Lime Evenor 4_F_EDEN_OFFICER,{ } break; case 4: - if (countitem(Para_Team_Mark) > 0) { + if (countitem(Para_Team_Mark) > 0 || countitem(Para_Team_Mark_) > 0) { mes "[Lime Evenor]"; mes "Would like to try some missions as an Eden member?"; next; @@ -306,7 +326,7 @@ OnTouch: } moc_para01,47,39,3 script #warp_2_pass HIDDEN_NPC,{ - if (countitem(Para_Team_Mark) > 0) { + if (countitem(Para_Team_Mark) > 0 || countitem(Para_Team_Mark_) > 0) { mes "[Lime Evenor]"; mes "Oh, it is an exclusive place only for Eden's members."; mes "If you are a member, you can come whenever you want!"; |