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Diffstat (limited to 'npc/re/jobs/3-2/minstrel.txt')
-rw-r--r--npc/re/jobs/3-2/minstrel.txt174
1 files changed, 87 insertions, 87 deletions
diff --git a/npc/re/jobs/3-2/minstrel.txt b/npc/re/jobs/3-2/minstrel.txt
index ca5b7e261..a9f30975c 100644
--- a/npc/re/jobs/3-2/minstrel.txt
+++ b/npc/re/jobs/3-2/minstrel.txt
@@ -59,7 +59,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "[Old Man passing by]";
mes "Eeeee~ that's not real song...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Clap.";
mes "I can feel the rhythm.";
mes "Can I hear one more song?";
@@ -68,7 +68,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "Hum?";
mes "Judging by your outfit I think you are good at singing, why don't you sing us a song?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "??!!";
next;
mes "[Bard]";
@@ -76,7 +76,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "Just kidding.";
mes "Were you serious? Haha.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "...";
next;
mes "[Karian]";
@@ -95,8 +95,8 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "[Karian]";
mes "No man can survive after hearing ^f57d7dthe voice of a Siren^000000.";
next;
- mes "["+strcharinfo(0)+"]";
- mes "I'm "+strcharinfo(0)+".";
+ mes "["+strcharinfo(PC_NAME)+"]";
+ mes "I'm "+strcharinfo(PC_NAME)+".";
mes "Are you here in Alberta to travel?";
next;
mes "[Karian]";
@@ -107,7 +107,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "Yes!";
mes "I'm looking for '^f57d7dMaestro Song^000000'.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "^f57d7d'Maestro Song'^000000, you mean the poet of legend?";
next;
mes "[Karian]";
@@ -115,7 +115,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "According to a rumor that I heard, he is a rich noble.";
mes "But other than that fact, I can't get any more information.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Why can't you get any more information?";
next;
mes "[Karian]";
@@ -127,7 +127,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "If you are interested, why don't help me find out where ^f57d7d'Maestro Song'^000000 is?";
next;
if(select("Ok.", "No.") == 2) {
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I'm not interested.";
next;
mes "[Karian]";
@@ -135,7 +135,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "See you later~";
close;
}
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ok, I will.";
job_min = 1;
setquest 11135;
@@ -144,7 +144,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "It's good to travel by yourself but sometimes you feel that you want to have friends around.";
next;
mes "[Karian]";
- mes "Then "+strcharinfo(0)+".";
+ mes "Then "+strcharinfo(PC_NAME)+".";
mes "Can you collect some ^f57d7dInformation on 'Maestro Song'^000000 in ^f57d7dProntera^000000?";
mes "Because I have something to investigate in Alberta.";
next;
@@ -164,7 +164,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "It's good to travel by yourself but sometimes you feel that you want to have friends around.";
next;
mes "[Karian]";
- mes "Then "+strcharinfo(0)+".";
+ mes "Then "+strcharinfo(PC_NAME)+".";
mes "Can you collect some ^f57d7dInformation on 'Maestro Song'^000000 in ^f57d7dProntera^000000?";
mes "Because I have something to investigate in Alberta.";
next;
@@ -181,7 +181,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
close;
} else if (job_min == 4) {
mes "[Karian]";
- mes strcharinfo(0)+"! Did you already go to Prontera?";
+ mes strcharinfo(PC_NAME)+"! Did you already go to Prontera?";
mes "Did you get any useful information?";
next;
mes "[Karian]";
@@ -219,7 +219,7 @@ alberta,196,133,4 script Bard#job_min 4_M_BARD,{
mes "make them feel as if they are in the land of dreams.";
next;
mes "[Karian]";
- mes "Ah!!! "+strcharinfo(0)+" Long time no see!";
+ mes "Ah!!! "+strcharinfo(PC_NAME)+" Long time no see!";
mes "What? What am I doing here?";
next;
mes "[Karian]";
@@ -387,14 +387,14 @@ hu_in01,267,5,3 script Karian#job_min2 4_M_BARD,{
mes "Eeeeh it's so painful.";
mes "I don't want to feel like this ever again.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Are you ok?";
next;
mes "[Karian]";
mes "...";
mes "No...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I'm feeling ok.";
mes "So, I'm going to find out information in town, you can take a rest.";
next;
@@ -402,7 +402,7 @@ hu_in01,267,5,3 script Karian#job_min2 4_M_BARD,{
mes "Sorry, blech! I still feel bad...";
mes "You can get good information from the ^f57d7dPub^000000. Owww...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "You don't have to tell me everything. I can take care of it.";
next;
mes "[Karian]";
@@ -426,7 +426,7 @@ hu_in01,267,5,3 script Karian#job_min2 4_M_BARD,{
} else if (job_min == 9) {
mes "Owww...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "How do you feel?";
next;
mes "[Karian]";
@@ -437,7 +437,7 @@ hu_in01,267,5,3 script Karian#job_min2 4_M_BARD,{
mes "Did you get anything?";
mes "I'm sorry that I can't be more helpful to you.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "No, it's ok.";
mes "I met a man in the Pub, he said that he got a song from 'Maestro Song'.";
next;
@@ -447,7 +447,7 @@ hu_in01,267,5,3 script Karian#job_min2 4_M_BARD,{
mes ".....";
mes "Bleech...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hey! Are you sure that you are ok?";
next;
mes "[Karian]";
@@ -455,28 +455,28 @@ hu_in01,267,5,3 script Karian#job_min2 4_M_BARD,{
mes "It's just bad memories.";
mes "So did you hear something?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I heard a song named ^f57d7d'Metallic Sound'^000000.";
next;
mes "[Karian]";
mes "What?!?!?!?!!!!!";
mes "You heard that?!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Why? Do you know that song?";
next;
mes "[Karian]";
mes "Ahh...";
mes "Y-yes...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hmm...";
next;
mes "[Karian]";
mes "I met him before.";
mes "He has a great voice...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Yes.";
mes "I blacked out as I heard that song.";
next;
@@ -485,7 +485,7 @@ hu_in01,267,5,3 script Karian#job_min2 4_M_BARD,{
mes "And he...";
mes "What else?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ah!!";
mes "^f57d7d'Maestro Song'^000000 went to ^f57d7dThanatos Tower^000000.";
mes "I don't know why he went there.";
@@ -537,18 +537,18 @@ hu_in01,361,103,3 script Tone-deaf person 4_M_CASMAN1,{
mes "Hum!! Hey you, you were listening to my song.";
mes "You look like a "+((Class == Job_Clown)?"Clown":"Bard")+", how about you sing for me as rewarding my song?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "What?!";
next;
mes "[Tone-deaf person]";
mes "Sing for me.";
mes "Come on~";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ok...";
mes "Hum hum...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "You are standing in the middle of Asgard's field.";
mes "You hand the fruit of heaven over to me~";
mes "You are loved by every god~";
@@ -587,7 +587,7 @@ hu_in01,361,103,3 script Tone-deaf person 4_M_CASMAN1,{
mes "But ^f57d7d'Maestro Song'^000000 didn't get discouraged by my song.";
mes "Of course he isn't good enough to me.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Did you meet ^f57d7d'Maestro Song'^000000?";
next;
mes "[Tone-deaf person]";
@@ -607,14 +607,14 @@ hu_in01,361,103,3 script Tone-deaf person 4_M_CASMAN1,{
mes "[Tone-deaf person]";
mes "He said that he will go to Thanatos.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Did you get a song?";
next;
mes "[Tone-deaf person]";
mes "Yes!";
mes "He conceded my ability!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Can I hear the song?";
next;
mes "[Tone-deaf person]";
@@ -666,19 +666,19 @@ hu_in01,361,103,3 script Tone-deaf person 4_M_CASMAN1,{
mes "Clap";
mes "Hey~";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Eeeee...";
next;
mes "[Tone-deaf person]";
mes "I think you are qualified, but you seem to need more training.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "......";
next;
mes "-You're so exhausted.-";
mes "-So go back to the hotel.-";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Thank you for your song.";
mes "I have to go back...";
next;
@@ -691,7 +691,7 @@ hu_in01,361,103,3 script Tone-deaf person 4_M_CASMAN1,{
changequest 11141,11142;
close;
} else if (job_min == 9) {
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "......";
next;
mes "-I'm so exhausted.-";
@@ -731,7 +731,7 @@ OnTouch:
if (job_min == 10 || (job_min == 11 && countitem(Mins_Receipt) == 0)) {
mes "-There is a piece of paper on the ground.-";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "What is this?";
next;
mes "[Karian]";
@@ -751,7 +751,7 @@ OnTouch:
mes "- Directions : Around Juno's plaza.";
getitem Mins_Receipt,1;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Photo exchange receipt?";
mes "How did he drop it...";
next;
@@ -856,7 +856,7 @@ yuno,143,170,6 script Mr. Click#job_min 4_M_ALCHE_A,{
mes "I can take a picture for you.";
mes "Do you want to take a pic?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "No...";
mes "Do you remember this receipt?";
next;
@@ -894,7 +894,7 @@ yuno,143,170,6 script Mr. Click#job_min 4_M_ALCHE_A,{
mes "[Mr. Click]";
mes "Here, take a look.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "The picture!";
mes "Let me see it!";
next;
@@ -902,13 +902,13 @@ yuno,143,170,6 script Mr. Click#job_min 4_M_ALCHE_A,{
mes "Hurry.";
donpcevent "Karian#cmd2::OnEnable";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "...";
next;
mes "[Karian]";
mes "Oh~ Good pic, isn't it?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I expected I would see the face of 'Maestro Song', but he's wearing a mask...";
mes "He's wearing a mask?!";
mes "We came here for this?";
@@ -921,7 +921,7 @@ yuno,143,170,6 script Mr. Click#job_min 4_M_ALCHE_A,{
mes "-In front of Thanatos tower.";
mes "-Maestro Song.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "What does it mean?";
next;
mes "[Karian]";
@@ -934,7 +934,7 @@ yuno,143,170,6 script Mr. Click#job_min 4_M_ALCHE_A,{
mes "[Karian]";
mes "We might be able to get something there.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Then why would he need 33?";
next;
mes "[Karian]";
@@ -943,7 +943,7 @@ yuno,143,170,6 script Mr. Click#job_min 4_M_ALCHE_A,{
mes "[Karian]";
mes "Umm... Then I'll pass by Einbroch and go to Lighthalzen. Why don't you go to the place where Teddy Bears are?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ok. Then let's meet at Lighthalzen's hotel.";
mes "I'll get the 33 Teddy Bears.";
donpcevent "Karian#cmd2::OnDisable";
@@ -961,7 +961,7 @@ yuno,143,170,6 script Mr. Click#job_min 4_M_ALCHE_A,{
mes "[Karian]";
mes "Then I'll pass by Einbroch and go to Lighthalzen. Why don't you go to the place where Teddy Bears are?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Then let's meet at Lighthalzen's hotel.";
mes "I'll get the 33 Teddy Bears.";
donpcevent "Karian#cmd2::OnDisable";
@@ -985,14 +985,14 @@ OnTouch:
mes "Why do you have lots of teddy bears?";
mes "Where did you get them old man?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hey, I'm not an old man.";
next;
mes "[Little Girl]";
mes "And my name isn't 'Hey'!";
mes "My name is 'Rion'!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Sorry~ sorry~";
mes "What if I give you a teddy bear.";
next;
@@ -1004,7 +1004,7 @@ OnTouch:
mes "[Rion]";
mes "A man who I saw before didn't give me teddy bears even though he had lots of them!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Is he the guy in this pic?";
next;
mes "[Rion]";
@@ -1020,16 +1020,16 @@ OnTouch:
mes "[Rion]";
mes "My mother works here.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ice Cave?";
next;
mes "[Rion]";
mes "Mother said that it's freezing.";
next;
mes "[Karian]";
- mes "Hey~ "+strcharinfo(0)+"~";
+ mes "Hey~ "+strcharinfo(PC_NAME)+"~";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ah, Karian. Did you just get here?";
next;
mes "[Karian]";
@@ -1037,14 +1037,14 @@ OnTouch:
mes "It was much farther away than I'd expected.";
donpcevent "Karian#cmd3::OnEnable";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "You... walked here?";
next;
mes "[Karian]";
mes "...";
mes "I didn't want to take the airship again...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Oh... got it.";
mes "Then did you get anything in Einbroch?";
next;
@@ -1052,13 +1052,13 @@ OnTouch:
mes "I think 'Maestro Song' went to Einbroch, but he left soon because of air.";
mes "How about you? Did you find something about the teddy bears?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "'Maestro Song' might be in an Ice Cave.";
next;
mes "[Karian]";
mes "Might be?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "This little... ah... Rion saw him.";
next;
mes "[Karian]";
@@ -1066,10 +1066,10 @@ OnTouch:
mes "Huu... legs hurt.";
mes "Ok, let's go to there.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Okay.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Thanks, Rion.";
mes "I'll give you all the teddy bears I have.";
next;
@@ -1077,7 +1077,7 @@ OnTouch:
mes "Really?!";
mes "Waaah!!!!!!!!!";
mes "I'm so happy!!!";
- mes "Thank you, "+strcharinfo(0)+".";
+ mes "Thank you, "+strcharinfo(PC_NAME)+".";
job_min = 13;
changequest 11145,11146;
donpcevent "Karian#cmd3::OnDisable";
@@ -1245,7 +1245,7 @@ OnTouch:
mes "Huu!!";
mes "Wake up!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Where am I...?";
job_min = 15;
close;
@@ -1259,7 +1259,7 @@ ra_in01,358,130,4 script Old Woman#job_min 4_F_CAVE1,{
mes "Huu!!";
mes "Wake up!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Where am I...?";
job_min = 15;
close;
@@ -1270,17 +1270,17 @@ ra_in01,358,130,4 script Old Woman#job_min 4_F_CAVE1,{
mes "[Old Woman]";
mes "You're lucky that my husband found you when he did.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Sorry.";
next;
mes "[Old Woman]";
mes "Anyway!! Be careful!";
mes "You don't believe your youth alone will protect you.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I'll be careful.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Do you know that song written on the wall of the Ice cave?";
next;
mes "[Old Woman]";
@@ -1296,7 +1296,7 @@ ra_in01,358,130,4 script Old Woman#job_min 4_F_CAVE1,{
mes "[Old Woman]";
mes "And then he decided to go to Comodo.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Comodo?";
next;
mes "[Old Woman]";
@@ -1313,7 +1313,7 @@ ra_in01,358,130,4 script Old Woman#job_min 4_F_CAVE1,{
mes "Eee I don't want to go on an airship again!";
donpcevent "Karian#cmd4::OnEnable";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Take it easy...";
mes "Is there another way to go there?";
next;
@@ -1357,7 +1357,7 @@ function Choice;
mes "Maestro Song, Go to Comodo by boat!";
mes "Be ambitious!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Will it be okay...";
next;
mes "[Karian]";
@@ -1381,7 +1381,7 @@ function Choice;
mes "-You should see-";
mes "-other small boats.-";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hmm...";
mes "I didn't think that there was anyone who would cross over this sea with a boat.";
mes "You sure I'll see other boats?";
@@ -1390,7 +1390,7 @@ function Choice;
mes "They will be headed the other direction.";
donpcevent "Karian#cmd5::OnDisable";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Where are you going?";
next;
mes "[Karian]";
@@ -1405,7 +1405,7 @@ function Choice;
mes "-You suddenly feel like-";
mes "-you're sitting in water.-";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hey! There's a water leak!!";
next;
mes "[Karian]";
@@ -1492,30 +1492,30 @@ function Choice;
comodo,184,108,0 script #jmComodo Almost Dead HIDDEN_WARP_NPC,2,2,{
OnTouch:
if (job_min == 17) {
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I'm... I'm alive~";
next;
mes "[Karian]";
mes "That was a close call.";
donpcevent "Karian#cmd6::OnEnable";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "You're the one that insisted that we ride on that boat. That's how we ended up like this in the first place!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "We wouldn't have suffered like this if we just took the Airship.";
next;
mes "[Karian]";
mes "But I told you that I don't ride airships!";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I can't believe this!";
next;
mes "[Karian]";
mes "Well, let's forget about the past!";
mes "Since we're in Comodo, let's just have some fun okay?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Then what should we do about looking for 'Maestro Song'??";
next;
mes "[Karian]";
@@ -1601,11 +1601,11 @@ comodo,159,316,4 script Woman Roasting Meat 4_F_GODEMOM,{
moc_fild16,206,232,0 script #jmTransfer news HIDDEN_WARP_NPC,3,3,{
OnTouch:
if (job_min == 20) {
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Um? What is this?";
mes "Something covered by sand?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ah It's!!";
mes "I think 'Maestro Song' dropped it!";
next;
@@ -1613,17 +1613,17 @@ OnTouch:
mes "What?! How do you know?";
donpcevent "Karian#cmd7::OnEnable";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "The lyrics from the man I met in Hugel on the receipt...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "and this poem written on this paper.";
mes "The calligraphy style is the same.";
next;
mes "[Karian]";
mes "I want to see clock tower...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "But this poem can't be a clue...";
mes "...";
mes "What?";
@@ -1632,14 +1632,14 @@ OnTouch:
mes "......";
mes "I want to see clock tower.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Clock tower?";
mes "What are you saying all of a sudden?";
next;
mes "[Karian]";
mes "The... huge clock tower in Al De Baran.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I know but...";
next;
mes "[Karian]";
@@ -1658,7 +1658,7 @@ OnTouch:
mes "[Karian]";
break;
case 2:
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ok that's not a bad idea...";
next;
mes "[Karian]";
@@ -1677,7 +1677,7 @@ OnTouch:
aldebaran,140,130,0 script #jmAldebaran Clock Tower HIDDEN_WARP_NPC,3,3,{
OnTouch:
if (job_min == 21) {
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Anyway why do you want to visit this place?";
next;
mes "[Karian]";
@@ -1750,7 +1750,7 @@ OnTouch:
mes "[Karian]";
mes "I'm so tired.";
mes "I want to take a rest~";
- mes "Come here, "+strcharinfo(0)+".";
+ mes "Come here, "+strcharinfo(PC_NAME)+".";
job_min = 23;
close;
}
@@ -1824,10 +1824,10 @@ OnTouch:
mes "How'd you do that?";
close;
}
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "-It's a poem that you picked up in the desert.-";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "-How does Karian know-";
mes "-that song's not a poem?-";
next;
@@ -1878,7 +1878,7 @@ prt_in,94,172,4 script Karian#job_min3 4_M_MINSTREL1,{
mes "[Karian]";
mes "I gave it to my friend but he kept it precious...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Did you give it to him?";
mes "Wait a second!";
mes "Just who are you?";
@@ -1887,7 +1887,7 @@ prt_in,94,172,4 script Karian#job_min3 4_M_MINSTREL1,{
mes "Yes! I'm 'Maestro Song'!";
mes "Are you surprised!?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "......";
next;
mes "[Maestro Song]";