diff options
Diffstat (limited to 'npc/quests/first_class/tu_acolyte.txt')
-rw-r--r-- | npc/quests/first_class/tu_acolyte.txt | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt index 6a2c8f7f2..2762325cb 100644 --- a/npc/quests/first_class/tu_acolyte.txt +++ b/npc/quests/first_class/tu_acolyte.txt @@ -44,7 +44,7 @@ prt_church,179,15,1 script Priest Praupin 4_M_MINISTER,{ if(BaseJob != Job_Acolyte){ if(tu_acolyte01 == 25){ mes "Oh...!"; - mes "You're "+strcharinfo(0)+" !"; + mes "You're "+strcharinfo(PC_NAME)+" !"; mes "You've grown so much!"; mes "I'm truly proud of you."; } else { @@ -230,7 +230,7 @@ prt_monk,230,106,3 script Asthe#tu 1_F_PRIEST,{ mes "the lessons?"; next; mes "[Asthe]"; - mes ""+strcharinfo(0)+","; + mes ""+strcharinfo(PC_NAME)+","; mes "have you thought about what kind of Acolyte you would like to become? It's very important that you plan for the future that you want."; next; if(select("One that supports others.", "One that punishes evil.")==1){ @@ -257,7 +257,7 @@ prt_monk,230,106,3 script Asthe#tu 1_F_PRIEST,{ next; mes "[Asthe]"; mes "Now,"; - mes ""+strcharinfo(0)+"..."; + mes ""+strcharinfo(PC_NAME)+"..."; mes "What do you think"; mes "is the most necessary"; mes "skill for an Acolyte?"; @@ -451,7 +451,7 @@ prt_monk,230,106,3 script Asthe#tu 1_F_PRIEST,{ tu_acolyte01 = 6; close; case 6: - mes ""+strcharinfo(0)+","; + mes ""+strcharinfo(PC_NAME)+","; mes "I just received this letter, but it seems to have been a mistake."; mes "It's actually addressed"; mes "to Priest Gardron."; @@ -893,7 +893,7 @@ monk_in,18,38,6 script Priest Gardron#tu 4_M_MINISTER,{ emotion e_gasp; next; mes "[Priest Gardron]"; - mes "May I entrust you, acolyte "+strcharinfo(0)+","; + mes "May I entrust you, acolyte "+strcharinfo(PC_NAME)+","; mes "this urgent matter?"; mes "Please dispose of Hornets"; mes "which are causing trouble on ^FF0000the western field of Prontera^000000."; @@ -927,7 +927,7 @@ monk_in,18,38,6 script Priest Gardron#tu 4_M_MINISTER,{ emotion e_gasp; next; mes "[Priest Gardron]"; - mes ""+strcharinfo(0)+","; + mes ""+strcharinfo(PC_NAME)+","; mes "may I ask"; mes "you to take care"; mes "of this task? Exterminate the Skeletons and Zombies in the"; @@ -1005,7 +1005,7 @@ prt_monk,235,245,5 script Dog#tu 4_DOG01,{ } } } - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "So cute~!"; close; } @@ -1080,20 +1080,20 @@ prt_monk,226,257,6 script Ill Girl#tu 4_F_04,{ mes "should take a better look"; mes "and see what's wrong.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Are you alright?"; mes "................"; next; specialeffect EF_CURSEATTACK; soundeffectall "_curse.wav",0; emotion e_omg; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "This is....!"; mes "A cursed spirit"; mes "is tormenting this"; mes "poor young girl!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'll cure you..."; mes "For sure."; tu_acolyte01 = 11; @@ -1113,7 +1113,7 @@ prt_monk,226,257,6 script Ill Girl#tu 4_F_04,{ next; switch(select("Heal!", "Blessing!", "Cure!", "Recovery!", "Signum Crucis!", "B.S Sacramenti!")){ case 1: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "H..."; mes "Heal !!"; specialeffect EF_HEAL; @@ -1125,13 +1125,13 @@ prt_monk,226,257,6 script Ill Girl#tu 4_F_04,{ break; case 2: if(getskilllv("AL_BLESSING") > 0){ - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "B..."; mes "Blessing!"; next; if(rand(100) < getskilllv("AL_BLESSING")*10){ specialeffect EF_BLESSING; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I..."; mes "I did it!!"; next; @@ -1149,7 +1149,7 @@ prt_monk,226,257,6 script Ill Girl#tu 4_F_04,{ next; break; } else { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Huh...?"; mes "It's not working..."; mes "Maybe it's because"; @@ -1165,7 +1165,7 @@ prt_monk,226,257,6 script Ill Girl#tu 4_F_04,{ break; case 3: if(getskilllv("AL_CURE") > 0){ - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "C-Cure...!"; specialeffect EF_CURE; next; @@ -1185,7 +1185,7 @@ prt_monk,226,257,6 script Ill Girl#tu 4_F_04,{ close; case 5: if(getskilllv("AL_CRUCIS") > 0){ - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "S-Signum..."; mes "Signum Crucis!"; specialeffect EF_SIGNUM; |