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-rw-r--r--npc/jobs/2-2/rogue.txt42
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index dc600a837..311915097 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -115,7 +115,7 @@ in_rogue,363,122,4 script Rogue Guildsman#rg 4_F_ROGUE,{
mes "Eh, nice meetin' you, I guess. I'm Markie, and I do work for the Rogue Guild, a philanthro-- *ahem* a ^800000feelanthropist^000000 group, as you can see. So what's your name?";
next;
mes "[Markie]";
- mes "..." + strcharinfo(0) + "?";
+ mes "..." + strcharinfo(PC_NAME) + "?";
mes "Heh heh! Cool name.";
mes "If it was dorky, we'd";
mes "make you change it,";
@@ -585,10 +585,10 @@ in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{
mapannounce "in_rogue","What the--?! What's with this chat filter?! Stop #*!@$ing me! you stupid F#$%*! Let me talk!!!",bc_map;
next;
mes "[Mr. Smith]";
- mes "What the f#@k you looking at...? " + strcharinfo(0) + "? That's your name!?";
- mapannounce "in_rogue","What the f#@k you looking at...? " + strcharinfo(0) + "? That's your name!?",bc_map;
+ mes "What the f#@k you looking at...? " + strcharinfo(PC_NAME) + "? That's your name!?";
+ mapannounce "in_rogue","What the f#@k you looking at...? " + strcharinfo(PC_NAME) + "? That's your name!?",bc_map;
mes " ";
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Umm...";
mes "Sir...?";
mes "I didn't mean to make you upset. I just came here to so I could become a Rogue.";
@@ -674,8 +674,8 @@ in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{
else if (ROGUE_Q == 5) callsub S_CheckItems,508,10,948,10,935,10,940,10;
else if (ROGUE_Q == 6) {
if (Zeny > 9999 && countitem(Chrysalis) > 4 && countitem(Empty_Bottle) > 4 && countitem(Iron_Ore) > 4 &&
- countitem(Stone_Heart) > 4 && countitem(Red_Herb) > 4 && countitem(Animal's_Skin) > 4 && countitem(Yellow_Gemstone) > 4 &&
- countitem(Tooth_Of_Bat) > 4 && countitem(Scorpion's_Tail) > 4 && countitem(Yoyo_Tail) > 4 && countitem(Monster's_Feed) > 4 &&
+ countitem(Stone_Heart) > 4 && countitem(Red_Herb) > 4 && countitem(Animals_Skin) > 4 && countitem(Yellow_Gemstone) > 4 &&
+ countitem(Tooth_Of_Bat) > 4 && countitem(Scorpions_Tail) > 4 && countitem(Yoyo_Tail) > 4 && countitem(Monsters_Feed) > 4 &&
countitem(Fluff) > 4 && countitem(Clover) > 4 && countitem(Feather_Of_Birds) > 4 && countitem(Talon) > 4 &&
countitem(Spawn) > 4 && countitem(Raccoon_Leaf) > 4) {
mes "[Mr. Smith]";
@@ -686,12 +686,12 @@ in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{
delitem Iron_Ore,5;
delitem Stone_Heart,5;
delitem Red_Herb,5;
- delitem Animal's_Skin,5;
+ delitem Animals_Skin,5;
delitem Yellow_Gemstone,5;
delitem Tooth_Of_Bat,5;
- delitem Scorpion's_Tail,5;
+ delitem Scorpions_Tail,5;
delitem Yoyo_Tail,5;
- delitem Monster's_Feed,5;
+ delitem Monsters_Feed,5;
delitem Fluff,5;
delitem Clover,5;
delitem Feather_Of_Birds,5;
@@ -1037,20 +1037,20 @@ OnTouch:
next;
switch(select("My father", "Aragham", "Aragon", "Legolas")) {
case 1:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "My father";
break;
case 2:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Aragham";
.@rogue_t += 10;
break;
case 3:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Aragon";
break;
case 4:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Legolas";
break;
}
@@ -1107,20 +1107,20 @@ OnTouch:
next;
switch(select("My father", "Aragham", "Aragon", "Legolas")) {
case 1:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "My father";
.@rogue_t += 10;
break;
case 2:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Aragham";
break;
case 3:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Aragon";
break;
case 4:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Legolas";
break;
}
@@ -1177,20 +1177,20 @@ OnTouch:
next;
switch(select("Anntonio", "Aragham", "Antonio", "Hollgrehenn")) {
case 1:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Anntonio";
break;
case 2:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Aragham";
break;
case 3:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Antonio";
.@rogue_t += 10;
break;
case 4:
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Hollgrehenn";
break;
}