diff options
Diffstat (limited to 'npc/jobs/2-1/knight.txt')
-rw-r--r-- | npc/jobs/2-1/knight.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt index 6914065dc..f75d0ea46 100644 --- a/npc/jobs/2-1/knight.txt +++ b/npc/jobs/2-1/knight.txt @@ -138,7 +138,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{ setquest 9000; mes "Let me see..."; mes "Your name is"; - mes strcharinfo(0) + "..."; + mes strcharinfo(PC_NAME) + "..."; mes "Is that right?"; next; mes "[Captain Herman]"; @@ -180,7 +180,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{ } else if (KNIGHT_Q == 1) { mes "Mmm?"; - mes strcharinfo(0) + ","; + mes strcharinfo(PC_NAME) + ","; mes "what can I do for you?"; mes "Ah, you don't know"; mes "who to visit?"; @@ -450,7 +450,7 @@ prt_in,88,101,4 script Chivalry Captain#knt 1_M_KNIGHTMASTER,{ } L_Mission: mes "Mmm?"; - mes "Swordman " + strcharinfo(0) + "."; + mes "Swordman " + strcharinfo(PC_NAME) + "."; mes "How are the tests?"; if (getarg(0)) { mes "Ah~ You do not know"; @@ -529,7 +529,7 @@ prt_in,75,107,4 script Sir Andrew#knt 1_M_YOUNGKNIGHT,{ mes "You wish"; mes "to become a Knight."; mes "Your name is"; - mes strcharinfo(0) + ","; + mes strcharinfo(PC_NAME) + ","; mes "correct?"; next; mes "[Sir Andrew]"; @@ -573,9 +573,9 @@ prt_in,75,107,4 script Sir Andrew#knt 1_M_YOUNGKNIGHT,{ next; mes "[Sir Andrew]"; switch(rand(1,2)) { - //Elder_Pixie's_Beard, Wing_Of_Red_Bat, Orcish_Voucher, Moth_Dust, Reptile_Tongue, Wild_Boar's_Mane + //Elder_Pixies_Beard, Wing_Of_Red_Bat, Orcish_Voucher, Moth_Dust, Reptile_Tongue, Wild_Boars_Mane case 1: setarray .@items[0], 1040,5, 7006,5, 931,5, 1057,5, 903,5, 1028,5, 2; break; - //Short_Leg, Heart_Of_Mermaid. Blossom_Of_Maneater, Flesh_Of_Clam, Old_Frying_Pan, Snail's_Shell + //Short_Leg, Heart_Of_Mermaid. Blossom_Of_Maneater, Flesh_Of_Clam, Old_Frying_Pan, Snails_Shell case 2: setarray .@items[0], 1042,5, 950,5, 1032,5, 966,5, 7031,5, 946,5, 3; break; } KNIGHT_Q = .@items[12]; @@ -610,9 +610,9 @@ prt_in,75,107,4 script Sir Andrew#knt 1_M_YOUNGKNIGHT,{ mes "Let's check and see..."; next; switch(KNIGHT_Q) { - //Elder_Pixie's_Beard, Wing_Of_Red_Bat, Orcish_Voucher, Moth_Dust, Reptile_Tongue, Wild_Boar's_Mane + //Elder_Pixies_Beard, Wing_Of_Red_Bat, Orcish_Voucher, Moth_Dust, Reptile_Tongue, Wild_Boars_Mane case 2: setarray .@items[0], 1040,5, 7006,5, 931,5, 1057,5, 903,5, 1028,5, 0; break; - //Short_Leg, Heart_Of_Mermaid. Blossom_Of_Maneater, Flesh_Of_Clam, Old_Frying_Pan, Snail's_Shell + //Short_Leg, Heart_Of_Mermaid. Blossom_Of_Maneater, Flesh_Of_Clam, Old_Frying_Pan, Snails_Shell case 3: setarray .@items[0], 1042,5, 950,5, 1032,5, 966,5, 7031,5, 946,5, 0; break; } if (countitem(.@items[0]) >= .@items[1] && countitem(.@items[2]) >= .@items[3] && countitem(.@items[4]) >= .@items[5] && countitem(.@items[6]) >= .@items[7] && countitem(.@items[8]) >= .@items[9] && countitem(.@items[10]) >= .@items[11]) { @@ -755,7 +755,7 @@ prt_in,71,91,0 script Sir Siracuse#knt 1_M_YOUNGKNIGHT,{ mes "[Sir Siracuse]"; mes "Let's see..."; mes "Your name was"; - mes strcharinfo(0) + "."; + mes strcharinfo(PC_NAME) + "."; next; mes "[Sir Siracuse]"; mes "But, before you come to me, you must visit the others. The way"; |