diff options
Diffstat (limited to 'npc/guild/payg/payg_treas.txt')
-rw-r--r-- | npc/guild/payg/payg_treas.txt | 130 |
1 files changed, 0 insertions, 130 deletions
diff --git a/npc/guild/payg/payg_treas.txt b/npc/guild/payg/payg_treas.txt deleted file mode 100644 index 06ff7fad7..000000000 --- a/npc/guild/payg/payg_treas.txt +++ /dev/null @@ -1,130 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium Treasure Rooms for Payon Guild Castles -//===== By: ================================================== -//= jAthena - kalen (1.0) -//= 1.1 by Akaru, ho|yAnge|X, and Valaris -//===== Current Version: ===================================== -//= 1.2 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= v1.2 Optimized with functions.[kobra_k88] -//============================================================ - - -//<================================ Castle 1 ================================>\\ - -// Treasure Spawn ---------------------------------------------------------- -payg_cas01.gat,1,1,0 script Treasure_Py01 -1,{ -OnRecvCastlePy01: - if($boxNumPy01 == 0) end; - set $@bxPy01, $boxNumPy01; - callfunc "F_GldTreas","payg_cas01","Py01",$boxNumPy01,$@bxPy01,$@boxIdPy01,1344,286,4,295,13,1; - end; - -OnDied: - mapannounce "payg_cas01.gat","Treasure Chest Broken Open",17; - set $boxNumPy01, $boxNumPy01 -1; - if($boxNumPy01 == 0) mapannounce "payg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; - end; -} - -// Treasure Room Switch --------------------------------------------------- -payg_cas01.gat,295,8,0 script Switch#TresPy01 111,{ - callfunc "F_GldTreasSw", "payg_cas01",120,59; - end; -} - - -//<================================ Castle 2 ================================>\\ -// Treasure Spawn ---------------------------------------------------------- -payg_cas02.gat,1,1,0 script Treasure_Py02 -1,{ -OnRecvCastlePy02: - if($boxNumPy02 == 0) end; - set $@bxPy02, $boxNumPy02; - callfunc "F_GldTreas","payg_cas02","Py02",$boxNumPy02,$@bxPy02,$@boxIdPy02,1346,140,140,148,149,1; - end; - -OnDied: - mapannounce "payg_cas02.gat","Treasure Chest Broken Open",17; - set $boxNumPy02, $boxNumPy02 -1; - if($boxNumPy02 == 0) mapannounce "payg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; - end; -} - -// Treasure Room Switch ---------------------------------------------------- -payg_cas02.gat,149,148,0 script Switch#TresPy02 111,{ - callfunc "F_GldTreasSw", "payg_cas02",22,261; - end; -} - - -//<================================ Castle 3 ================================>\\ -// Treasure Spawn ---------------------------------------------------------- -payg_cas03.gat,158,168,0 script Treasure_Py03 -1,{ -OnRecvCastlePy03: - if($boxNumPy03 == 0) end; - set $@bxPy03, $boxNumPy03; - callfunc "F_GldTreas","payg_cas03","Py03",$boxNumPy03,$@bxPy03,$@boxIdPy03,1348,154,164,162,173,1; - end; - -OnDied: - mapannounce "payg_cas03.gat","Treasure Chest Broken Open",17; - set $boxNumPy03, $boxNumPy03 -1; - if($boxNumPy03 == 0) mapannounce "payg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; - end; -} - -// Treasure Room Switch ---------------------------------------------------- -payg_cas03.gat,163,167,0 script Switch#TresPy03 111,{ - callfunc "F_GldTreasSw", "payg_cas03",11,278; - end; -} - - -//<================================ Castle 4 ================================>\\ -// Treasure Spawn ---------------------------------------------------------- -payg_cas04.gat,146,48,0 script Treasure_Py04 -1,{ -OnRecvCastlePy04: - if($boxNumPy04 == 0) end; - set $@bxPy04, $boxNumPy04; - callfunc "F_GldTreas","payg_cas04","Py04",$boxNumPy04,$@bxPy04,$@boxIdPy04,1350,142,44,151,51,1; - end; - -OnDied: - mapannounce "payg_cas04.gat","Treasure Chest Broken Open",17; - set $boxNumPy04, $boxNumPy04 -1; - if($boxNumPy04 == 0) mapannounce "payg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; - end; -} - -// Treasure Room Switch ---------------------------------------------------- -payg_cas04.gat,151,47,0 script Switch#TresPy04 111,{ - callfunc "F_GldTreasSw", "payg_cas04",38,285; - end; -} - - -//<================================ Castle 5 ================================>\\ -// Treasure Spawn ---------------------------------------------------------- -payg_cas05.gat,156,131,0 script Treasure_Py05 -1,{ -OnRecvCastlePy05: - if($boxNumPy05 == 0) end; - set $@bxPy05, $boxNumPy05; - callfunc "F_GldTreas","payg_cas05","Py05",$boxNumPy05,$@bxPy05,$@boxIdPy05,1352,152,128,160,135,1; - end; - -OnDied: - mapannounce "payg_cas05.gat","Treasure Chest Broken Open",17; - set $boxNumPy05, $boxNumPy05 -1; - if($boxNumPy05 == 0) mapannounce "payg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; - end; -} - -// Treasure Room Switch ---------------------------------------------------- -payg_cas05.gat,161,136,0 script Switch#TresPy05 111,{ - callfunc "F_GldTreasSw", "payg_cas05",277,250; - end; -} |