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-rw-r--r--npc/custom/penal_servitude.txt388
1 files changed, 194 insertions, 194 deletions
diff --git a/npc/custom/penal_servitude.txt b/npc/custom/penal_servitude.txt
index 75ae8f726..ec32bb663 100644
--- a/npc/custom/penal_servitude.txt
+++ b/npc/custom/penal_servitude.txt
@@ -1,194 +1,194 @@
-//===== Athena Script =======================================
-//= Penal Servitude Script
-//===== By ================================================
-//= Lupus
-//===== Version ===========================================
-//= 1.2
-//===== Compatible With ===================================
-//= eAthena Final (SVN)
-//===== Description =======================================
-//= A simple Penal Servitude Script.
-//= It could cheer up your prisoners a bit.
-//===== Comments ==========================================
-// This script uses CHEQUES of the 2nd KAFRA_BANK.TXT
-// var PRISON - it counts number of your imprisonments.
-// 1.1 English translation
-// 1.2 Stricted the conditions a bit
-//=========================================================
-
-sec_pri.gat,36,58,1 script Chief Warder 105,{
- mes "[Saddeus]";
- emotion 1;
- if(sex) {
- mes "Mr. Prisoner #"+BaseLevel+JobLevel+",";
- } else {
- mes "Ms. Prisoner #"+BaseLevel+JobLevel+",";
- }
- mes "what's the noise over there?";
- next;
- menu "Let me free, I'll pay!",-, "Let me to work off my freedom!",M_Q1, "Nothing",M_NO_THANKS;
-
-M_PAY:
- mes "[Saddeus]";
- set @MUSTPAY,(PRISON+1)*1000000;
- if (@MUSTPAY<1000000) set @MUSTPAY,1000000;
- if (@MUSTPAY>100000000) set @MUSTPAY,100000000;
- if (PRISON==1) mes "I can't remember you. Is it your 1st time?";
- if (PRISON>1) mes "You again? Sombody hasn't grown wiser from the very first visit...";
- mes "OK, we could release you for ^FF0000"+@MUSTPAY+"z^000000.";
- next;
- menu "I pay cash!",M_PAYCASH,"Do you accept cheques?",M_PAYBANK,"I've changed my mind.",-;
-
- mes "[Saddeus]";
- mes "You've got some time to think about...";
- close;
-
-M_PAYCASH:
- if (@MUSTPAY>Zeny) goto L_NOCASH;
- set Zeny,Zeny-@MUSTPAY;
- mes "[Saddeus]";
- mes "OK, sing here and there.";
- goto L_RELEASE;
-
-L_NOCASH:
- mes "[Saddeus]";
- mes "What's this? It's not enough!";
- close;
-
-M_PAYBANK:
- if (@MUSTPAY>#kafrabank) goto L_NOBANK;
- set #kafrabank,#kafrabank-@MUSTPAY;
- mes "[Saddeus]";
- mes "OK, sign your cheque. And put down your name in my book.";
- goto L_RELEASE;
-
-L_NOBANK:
- mes "[Saddeus]";
- if (#kafrabank==0) mes "Your case says nothing about your bank accounts.";
- if (#kafrabank!=0) mes "Alas, there's your bank account info... ^FF0000"+#kafrabank+"z^000000... in the case. It's not enough.";
- mes "Stop your silly games now!";
- close;
-
-L_RELEASE:
- set PRISON,PRISON+1;
- next;
- mes "[Saddeus]";
- mes "You are free now!";
- next;
- savepoint "izlude.gat",105,112;
- warp "izlude.gat",105,112;
- close;
-
-M_Q1:
-//EE1
- mes "[Saddeus]";
- mes "Our stocks are short of toadstools. Remember your morning's skilly? What about some work at our sponsored mushroom farm?";
- next;
- menu "OK, I'll work off!",-, "I love this prison!",M_NO_THANKS;
-
- mes "[Saddeus]";
- if(checkcart(0) || checkfalcon(0) || checkriding(0)){
- emotion e_hmm;
- mes "I'm sorry, you should release your Cart, PecoPeco or Falcon!";
- close;
- }
- mes "Talk to our overseer, Oliver.";
- next;
-
- nude;
-
- set @rw,rand(1,4);
- if (@rw==2) goto L_W2;
- if (@rw==3) goto L_W3;
- if (@rw==4) goto L_W4;
-
-L_W1:
- savepoint "sec_in02.gat",179,76;
- warp "sec_in02.gat",179,76;
- close;
-
-L_W2:
- savepoint "sec_in02.gat",139,32;
- warp "sec_in02.gat",139,32;
- close;
-
-L_W3:
- savepoint "sec_in02.gat",100,28;
- warp "sec_in02.gat",100,28;
- close;
-
-L_W4:
- savepoint "sec_in02.gat",107,75;
- warp "sec_in02.gat",107,75;
- close;
-
-M_NO_THANKS:
- mes "[Saddeus]";
- if (rand(2)) mes "Is today X-Mas time, huh?";
- mes "Now shut up and back off!";
- if (rand(2)) emotion 23;
- close;
-}
-
-sec_in02.gat,137,57,1 script Overseer 708,{
- mes "[Oliver]";
-
- delitem 4002,countitem(4002);//Items: Fabre_Card,
- delitem 4009,countitem(4009);//Items: Chonchon_Card,
- delitem 4022,countitem(4022);//Items: Spore_Card,
- delitem 4048,countitem(4048);//Items: Poison_Spore_Card,
-
- if (PRISON_Q <= 0 ) goto L_GET_Q;
-
- mes "I want you to gather ^FF0000"+PRISON_Q+" Orange Net Mushroom^000000.";
- if ( countitem(1069)<PRISON_Q ) close;//Items: Orange_Net_Mushroom,
- mes "OK... hand me all the shrooms...";
- mes "Let me see... "+countitem(1069)+" of almost eadible ones...";//Items: Orange_Net_Mushroom,
- mes "And "+countitem(1070)+" useless deadly ones.";//Items: Orange_Gooey_Mushroom_,
- next;
- mes "[Oliver]";
- mes "Thank you. You are free!";
- set PRISON_Q,0;
- delitem 1069,countitem(1069);//Items: Orange_Net_Mushroom,
- delitem 1070,countitem(1070);//Items: Orange_Gooey_Mushroom_,
- next;
- savepoint "izlude.gat",105,112;
- warp "izlude.gat",105,112;
- close;
-
-L_GET_Q:
- set PRISON,PRISON+1;
- if (PRISON > 1) mes "Hmm... You've been here already... Well-well...";
-
- if ( countitem(1069) || countitem(1070) ) mes "Drop these mushrooms!! They are poisonous!";//Items: Orange_Net_Mushroom, Orange_Gooey_Mushroom_,
- delitem 1069,countitem(1069);//Items: Orange_Net_Mushroom,
- delitem 1070,countitem(1070);//Items: Orange_Gooey_Mushroom_,
-
- set PRISON_Q, PRISON*3 + BaseLevel/3;
- set PRISON_Q, PRISON_Q * (readparam(bAspd)/55 + 1);
- set PRISON_Q, PRISON_Q+rand(50,60);
- mes "OK, you must bring me ^FF0000"+PRISON_Q+"^000000 edible ^FF0000Orange Net Mushroom^000000 toadstoo.. shrooms.";
- if(readparam(bAspd)>=100) mes "You're a fast fella! You'll have to get more shrooms, then.";
- if (rand(10)<4) mes "And you may eat the deadly ones for breakfast.";
- close;
-}
-
-
-sec_in02.gat mapflag nomemo
-sec_in02.gat mapflag nosave SavePoint
-sec_in02.gat mapflag noteleport
-sec_in02.gat mapflag nobranch
-sec_in02.gat mapflag nowarp
-sec_in02.gat mapflag nowarpto
-sec_in02.gat mapflag noexp
-sec_in02.gat mapflag noskill
-//sec_in02.gat mapflag pvp
-//sec_in02.gat mapflag pvp_noparty
-//sec_in02.gat mapflag gvg
-sec_in02.gat mapflag pvp_nightmaredrop random,all,300
-
-sec_in02.gat,138,55,100,100 monster Toadstool 1182,30,10000,10000,1
-sec_in02.gat,138,55,100,100 monster Fabre 1184,10,20000,20000
-sec_in02.gat,138,55,100,100 monster Chonchon 1183,11,20000,20000
-sec_in02.gat,138,55,100,100 monster Spore 1014,12,20000,20000
-sec_in02.gat,138,55,100,100 monster Poison Spore 1077,3,20000,20000
+//===== Athena Script =======================================
+//= Penal Servitude Script
+//===== By ================================================
+//= Lupus
+//===== Version ===========================================
+//= 1.2
+//===== Compatible With ===================================
+//= eAthena Final (SVN)
+//===== Description =======================================
+//= A simple Penal Servitude Script.
+//= It could cheer up your prisoners a bit.
+//===== Comments ==========================================
+// This script uses CHEQUES of the 2nd KAFRA_BANK.TXT
+// var PRISON - it counts number of your imprisonments.
+// 1.1 English translation
+// 1.2 Stricted the conditions a bit
+//=========================================================
+
+sec_pri.gat,36,58,1 script Chief Warder 105,{
+ mes "[Saddeus]";
+ emotion 1;
+ if(sex) {
+ mes "Mr. Prisoner #"+BaseLevel+JobLevel+",";
+ } else {
+ mes "Ms. Prisoner #"+BaseLevel+JobLevel+",";
+ }
+ mes "what's the noise over there?";
+ next;
+ menu "Let me free, I'll pay!",-, "Let me to work off my freedom!",M_Q1, "Nothing",M_NO_THANKS;
+
+M_PAY:
+ mes "[Saddeus]";
+ set @MUSTPAY,(PRISON+1)*1000000;
+ if (@MUSTPAY<1000000) set @MUSTPAY,1000000;
+ if (@MUSTPAY>100000000) set @MUSTPAY,100000000;
+ if (PRISON==1) mes "I can't remember you. Is it your 1st time?";
+ if (PRISON>1) mes "You again? Sombody hasn't grown wiser from the very first visit...";
+ mes "OK, we could release you for ^FF0000"+@MUSTPAY+"z^000000.";
+ next;
+ menu "I pay cash!",M_PAYCASH,"Do you accept cheques?",M_PAYBANK,"I've changed my mind.",-;
+
+ mes "[Saddeus]";
+ mes "You've got some time to think about...";
+ close;
+
+M_PAYCASH:
+ if (@MUSTPAY>Zeny) goto L_NOCASH;
+ set Zeny,Zeny-@MUSTPAY;
+ mes "[Saddeus]";
+ mes "OK, sing here and there.";
+ goto L_RELEASE;
+
+L_NOCASH:
+ mes "[Saddeus]";
+ mes "What's this? It's not enough!";
+ close;
+
+M_PAYBANK:
+ if (@MUSTPAY>#kafrabank) goto L_NOBANK;
+ set #kafrabank,#kafrabank-@MUSTPAY;
+ mes "[Saddeus]";
+ mes "OK, sign your cheque. And put down your name in my book.";
+ goto L_RELEASE;
+
+L_NOBANK:
+ mes "[Saddeus]";
+ if (#kafrabank==0) mes "Your case says nothing about your bank accounts.";
+ if (#kafrabank!=0) mes "Alas, there's your bank account info... ^FF0000"+#kafrabank+"z^000000... in the case. It's not enough.";
+ mes "Stop your silly games now!";
+ close;
+
+L_RELEASE:
+ set PRISON,PRISON+1;
+ next;
+ mes "[Saddeus]";
+ mes "You are free now!";
+ next;
+ savepoint "izlude.gat",105,112;
+ warp "izlude.gat",105,112;
+ close;
+
+M_Q1:
+//EE1
+ mes "[Saddeus]";
+ mes "Our stocks are short of toadstools. Remember your morning's skilly? What about some work at our sponsored mushroom farm?";
+ next;
+ menu "OK, I'll work off!",-, "I love this prison!",M_NO_THANKS;
+
+ mes "[Saddeus]";
+ if(checkcart(0) || checkfalcon(0) || checkriding(0)){
+ emotion e_hmm;
+ mes "I'm sorry, you should release your Cart, PecoPeco or Falcon!";
+ close;
+ }
+ mes "Talk to our overseer, Oliver.";
+ next;
+
+ nude;
+
+ set @rw,rand(1,4);
+ if (@rw==2) goto L_W2;
+ if (@rw==3) goto L_W3;
+ if (@rw==4) goto L_W4;
+
+L_W1:
+ savepoint "sec_in02.gat",179,76;
+ warp "sec_in02.gat",179,76;
+ close;
+
+L_W2:
+ savepoint "sec_in02.gat",139,32;
+ warp "sec_in02.gat",139,32;
+ close;
+
+L_W3:
+ savepoint "sec_in02.gat",100,28;
+ warp "sec_in02.gat",100,28;
+ close;
+
+L_W4:
+ savepoint "sec_in02.gat",107,75;
+ warp "sec_in02.gat",107,75;
+ close;
+
+M_NO_THANKS:
+ mes "[Saddeus]";
+ if (rand(2)) mes "Is today X-Mas time, huh?";
+ mes "Now shut up and back off!";
+ if (rand(2)) emotion 23;
+ close;
+}
+
+sec_in02.gat,137,57,1 script Overseer 708,{
+ mes "[Oliver]";
+
+ delitem 4002,countitem(4002);//Items: Fabre_Card,
+ delitem 4009,countitem(4009);//Items: Chonchon_Card,
+ delitem 4022,countitem(4022);//Items: Spore_Card,
+ delitem 4048,countitem(4048);//Items: Poison_Spore_Card,
+
+ if (PRISON_Q <= 0 ) goto L_GET_Q;
+
+ mes "I want you to gather ^FF0000"+PRISON_Q+" Orange Net Mushroom^000000.";
+ if ( countitem(1069)<PRISON_Q ) close;//Items: Orange_Net_Mushroom,
+ mes "OK... hand me all the shrooms...";
+ mes "Let me see... "+countitem(1069)+" of almost eadible ones...";//Items: Orange_Net_Mushroom,
+ mes "And "+countitem(1070)+" useless deadly ones.";//Items: Orange_Gooey_Mushroom_,
+ next;
+ mes "[Oliver]";
+ mes "Thank you. You are free!";
+ set PRISON_Q,0;
+ delitem 1069,countitem(1069);//Items: Orange_Net_Mushroom,
+ delitem 1070,countitem(1070);//Items: Orange_Gooey_Mushroom_,
+ next;
+ savepoint "izlude.gat",105,112;
+ warp "izlude.gat",105,112;
+ close;
+
+L_GET_Q:
+ set PRISON,PRISON+1;
+ if (PRISON > 1) mes "Hmm... You've been here already... Well-well...";
+
+ if ( countitem(1069) || countitem(1070) ) mes "Drop these mushrooms!! They are poisonous!";//Items: Orange_Net_Mushroom, Orange_Gooey_Mushroom_,
+ delitem 1069,countitem(1069);//Items: Orange_Net_Mushroom,
+ delitem 1070,countitem(1070);//Items: Orange_Gooey_Mushroom_,
+
+ set PRISON_Q, PRISON*3 + BaseLevel/3;
+ set PRISON_Q, PRISON_Q * (readparam(bAspd)/55 + 1);
+ set PRISON_Q, PRISON_Q+rand(50,60);
+ mes "OK, you must bring me ^FF0000"+PRISON_Q+"^000000 edible ^FF0000Orange Net Mushroom^000000 toadstoo.. shrooms.";
+ if(readparam(bAspd)>=100) mes "You're a fast fella! You'll have to get more shrooms, then.";
+ if (rand(10)<4) mes "And you may eat the deadly ones for breakfast.";
+ close;
+}
+
+
+sec_in02.gat mapflag nomemo
+sec_in02.gat mapflag nosave SavePoint
+sec_in02.gat mapflag noteleport
+sec_in02.gat mapflag nobranch
+sec_in02.gat mapflag nowarp
+sec_in02.gat mapflag nowarpto
+sec_in02.gat mapflag noexp
+sec_in02.gat mapflag noskill
+//sec_in02.gat mapflag pvp
+//sec_in02.gat mapflag pvp_noparty
+//sec_in02.gat mapflag gvg
+sec_in02.gat mapflag pvp_nightmaredrop random,all,300
+
+sec_in02.gat,138,55,100,100 monster Toadstool 1182,30,10000,10000,1
+sec_in02.gat,138,55,100,100 monster Fabre 1184,10,20000,20000
+sec_in02.gat,138,55,100,100 monster Chonchon 1183,11,20000,20000
+sec_in02.gat,138,55,100,100 monster Spore 1014,12,20000,20000
+sec_in02.gat,138,55,100,100 monster Poison Spore 1077,3,20000,20000