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-rw-r--r--npc/cities/jawaii.txt29
1 files changed, 15 insertions, 14 deletions
diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt
index c1e199ea1..e308d9f73 100644
--- a/npc/cities/jawaii.txt
+++ b/npc/cities/jawaii.txt
@@ -849,7 +849,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
}
mes "....Hmm...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hey...!";
mes "Bartender...";
mes "Gimmie one more.";
@@ -859,10 +859,10 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "It's on me.";
mes "Have a drink.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Thank you.";
close2;
- percentheal -100,0;
+ unitkill getcharid(CHAR_ID_ACCOUNT);
end;
}
while (1) {
@@ -876,7 +876,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "had enough to drink.";
mes "Are you sure you'll be okay?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Bartender,";
mes "I'm so depressed";
mes "because of...";
@@ -889,11 +889,11 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "a ^0000FF'Special J&Z'^000000 for you.";
mes "And this is on me.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Thank you...";
mes "So much...";
close2;
- percentheal -100,0;
+ unitkill getcharid(CHAR_ID_ACCOUNT);
end;
}
if (Zeny > 99) Zeny -= 100;
@@ -1010,7 +1010,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "^3355FFYou slowly drank some";
mes "of your Gunslinger drink.^000000";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Yeeehaw~!";
mes "I'm a cowboy hero!";
mes "Bang Bang Bang!";
@@ -1036,7 +1036,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "with a luxurious, sweet and";
mes "sour flavor.^000000";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Aaaaaahhhhhh~!";
mes "This drink is really good!";
specialeffect2 EF_SANCTUARY;
@@ -1087,7 +1087,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
break;
}
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Master...";
mes "One more please...";
next;
@@ -1099,11 +1099,11 @@ S_KillChar:
mes "[Bartender]";
mes "It's on me.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Thank you...";
mes "Mr. Bartender...";
close2;
- percentheal -100,0;
+ unitkill getcharid(CHAR_ID_ACCOUNT);
end;
}
if (Zeny > 99) Zeny -= 100;
@@ -1148,14 +1148,15 @@ jawaii_in,43,115,0 script Customer#jaw_1 4W_M_01,{
next;
mes "^3355FFHe ordered a JJ special for me.^000000";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Damn...!";
mes "Damn! I will be";
mes "the one who laughs last!";
next;
mes "^3355FFYou drank to your fill.^000000";
- close;
- percentheal -100,0;
+ close2;
+ unitkill getcharid(CHAR_ID_ACCOUNT);
+ end;
}
mes "[Buchi]";
mes "You look happy...";