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-rw-r--r--doc/constants.md1
-rw-r--r--doc/script_commands.txt5
2 files changed, 5 insertions, 1 deletions
diff --git a/doc/constants.md b/doc/constants.md
index 83d248493..aedb1755e 100644
--- a/doc/constants.md
+++ b/doc/constants.md
@@ -3989,6 +3989,7 @@
- `MAX_BG_MEMBERS`: 30
- `MAX_CHAT_USERS`: 20
- `MAX_REFINE`: 20
+- `MAX_ITEM_ID`: 65535
- `MAX_MENU_OPTIONS`: 255
- `MAX_MENU_LENGTH`: 2048
- `MOB_CLONE_START`: 4001
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 180919237..b53dda2f6 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -4457,11 +4457,14 @@ if <color> field is left out.
---------------------------------------
-*showscript("<message>"{, <GID>})
+*showscript("<message>"{, <GID>{, <send_target>}})
Makes the attached player or GID, display a message similiar to a chat,
this will be seen by everyone near the invoking character but will not
be displayed in the chat window.
+send_target: (optional)
+ AREA: show the message to everyone within the view range (default)
+ SELF: show the message to the given unit GID only
---------------------------------------