diff options
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 378a29f12..e190c5cff 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2322,7 +2322,7 @@ Whatever it returns is determined by type. --------------------------------------- -*charid2sd(<char id>) +*charid2rid(<char id>) This function returns the RID of the character with the given character ID. @@ -4116,7 +4116,7 @@ will be seen to everyone around but not in chat window. --------------------------------------- -*warp "<map name>",<x>,<y>; +*warp "<map name>",<x>,<y>{,<flag>}; This command will take the invoking character to the specified map, and if wanted, specified coordinates too, but these can be random. @@ -4139,6 +4139,10 @@ There are also three special 'map names' you can use: "Random" will warp the player randomly on the current map. "Save" and "SavePoint" will warp the player back to their save point. +If flag parameter is set to 0, after player warped will be not stopped +currend running npc script. Running script after warp can be issue for +Gravity client if warp to other maps. + --------------------------------------- *areawarp "<from map name>",<x1>,<y1>,<x2>,<y2>,"<to map name>",<x3>,<y3>{,<x4>,<y4>}; |