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Diffstat (limited to 'db/pre-re/refine_db.conf')
-rw-r--r-- | db/pre-re/refine_db.conf | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/db/pre-re/refine_db.conf b/db/pre-re/refine_db.conf index 5896e49f6..725b8c225 100644 --- a/db/pre-re/refine_db.conf +++ b/db/pre-re/refine_db.conf @@ -42,6 +42,12 @@ Armors/WeaponLevel1~4: { // Specifies weap Level: (int or array of int) // Holds either the individule refine level meant for this setting or an array defining a range of Low to Max level BlacksmithBlessing: (int) (optional) // How many Blacksmith Blessing required for this range to be safe from breaking + Announce: "(string)" (optional) // Sends an announcement server wide when a player reach this refine level using + Refinery UI, this feature is only available starting from 2017-08-30 RagexeRE or + 2017-09-06 Ragexe the field accepts the following values and it defaults to not announce + Success to set the announcement on item refine successful + Failure to set the announcement on item refine failure + Always to always announce it Items: { AegisName: { Type: "(string)" // The type to determine the chances used for this item, REFINE_CHANCE_TYPE_* |