summaryrefslogtreecommitdiff
path: root/db/pre-re/item_db.conf
diff options
context:
space:
mode:
Diffstat (limited to 'db/pre-re/item_db.conf')
-rw-r--r--db/pre-re/item_db.conf65
1 files changed, 47 insertions, 18 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index 3e760b62a..fa204f04b 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -68630,7 +68630,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill(AL_INCAGI, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
+ Script: <" itemskill(AL_INCAGI, 10, ISF_CHECKCONDITIONS | ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12217
@@ -68651,7 +68651,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill(PR_ASPERSIO, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
+ Script: <" itemskill(PR_ASPERSIO, 5, ISF_CHECKCONDITIONS | ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12218
@@ -68714,7 +68714,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill(BS_ADRENALINE, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
+ Script: <" itemskill(BS_ADRENALINE, 5, ISF_CHECKCONDITIONS | ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12221
@@ -69687,7 +69687,7 @@ item_db: (
}
Script: <"
percentheal(0, 5);
- itemskill(AL_INCAGI, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
+ itemskill(AL_INCAGI, 5, ISF_CHECKCONDITIONS | ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -71124,7 +71124,7 @@ item_db: (
}
Script: <"
//if(strcharinfo(PC_MAP)=="job3_rune02") {
- // itemskill RK_CRUSHSTRIKE,1;
+ // itemskill(RK_CRUSHSTRIKE, 1, ISF_CHECKCONDITIONS);
//}
">
},
@@ -71895,51 +71895,80 @@ item_db: (
{
Id: 12459
AegisName: "F_Med_Life_Potion"
- Name: "F Med Life Potion"
+ Name: "Medium Life Potion"
Type: "IT_USABLE"
Weight: 10
+ Script: <"
+ specialeffect(EF_HEAL3, AREA, playerattached());
+ sc_start2(SC_M_LIFEPOTION, 600000, -7, 4);
+ ">
},
{
Id: 12460
AegisName: "F_Small_Life_Potion"
- Name: "F Small Life Potion"
+ Name: "Small Life Potion"
Type: "IT_USABLE"
Weight: 10
+ Script: <"
+ specialeffect(EF_HEAL3, AREA, playerattached());
+ /* Probably it should be 5% instead of 7%, but we'll follow the client side description... */
+ sc_start2(SC_S_LIFEPOTION, 600000, -7, 4);
+ ">
},
{
Id: 12461
AegisName: "F_Regeneration_Potion"
- Name: "F Regeneration Potion"
+ Name: "Regeneration Potion"
Type: "IT_USABLE"
Weight: 10
+ Script: <"
+ specialeffect(EF_LIGHTSPHERE, AREA, playerattached());
+ sc_start(SC_HEALPLUS, 1800000, 20);
+ ">
},
{
Id: 12462
AegisName: "F_B_Mdef_Potion"
- Name: "F B Mdef Potion"
+ Name: "Big Magic Defense Potion"
Type: "IT_USABLE"
Weight: 10
+ Script: <"
+ specialeffect(EF_SPELLBREAKER, AREA, playerattached());
+ sc_start(SC_PROTECT_MDEF, 180000, 3);
+ ">
},
{
Id: 12463
AegisName: "F_S_Mdef_Potion"
- Name: "F S Mdef Potion"
+ Name: "Small Magic Defense Potion"
Type: "IT_USABLE"
Weight: 10
+ Script: <"
+ specialeffect(EF_SPELLBREAKER, AREA, playerattached());
+ sc_start(SC_PROTECT_MDEF, 60000, 3);
+ ">
},
{
Id: 12464
AegisName: "F_B_Def_Potion"
- Name: "F B Def Potion"
+ Name: "Big Defense Potion"
Type: "IT_USABLE"
Weight: 10
+ Script: <"
+ specialeffect(EF_GUARD, AREA, playerattached());
+ sc_start(SC_PROTECT_DEF, 180000, 3);
+ ">
},
{
Id: 12465
AegisName: "F_S_Def_Potion"
- Name: "F S Def Potion"
+ Name: "Small Defense Potion"
Type: "IT_USABLE"
Weight: 10
+ Script: <"
+ specialeffect(EF_GUARD, AREA, playerattached());
+ sc_start(SC_PROTECT_DEF, 60000, 3);
+ ">
},
{
Id: 12466
@@ -73501,7 +73530,7 @@ item_db: (
sitting: true
}
Stack: [20, 1]
- Script: <" itemskill RK_CRUSHSTRIKE, 1; ">
+ Script: <" itemskill(RK_CRUSHSTRIKE, 1, ISF_CHECKCONDITIONS); ">
},
{
Id: 12727
@@ -92168,7 +92197,7 @@ item_db: (
Name: "Chemical Protection Helm Scroll"
Type: "IT_USABLE"
Weight: 10
- Script: <" itemskill(AM_CP_HELM, 5); ">
+ Script: <" itemskill(AM_CP_HELM, 5, ISF_CHECKCONDITIONS); ">
},
{
Id: 14518
@@ -92176,7 +92205,7 @@ item_db: (
Name: "Chemical Protection Shield Scrol"
Type: "IT_USABLE"
Weight: 10
- Script: <" itemskill(AM_CP_SHIELD, 5); ">
+ Script: <" itemskill(AM_CP_SHIELD, 5, ISF_CHECKCONDITIONS); ">
},
{
Id: 14519
@@ -92184,7 +92213,7 @@ item_db: (
Name: "Chemical Protection Armor Scroll"
Type: "IT_USABLE"
Weight: 10
- Script: <" itemskill(AM_CP_ARMOR, 5); ">
+ Script: <" itemskill(AM_CP_ARMOR, 5, ISF_CHECKCONDITIONS); ">
},
{
Id: 14520
@@ -92192,7 +92221,7 @@ item_db: (
Name: "Chemical Protection Weapon Scroll"
Type: "IT_USABLE"
Weight: 10
- Script: <" itemskill(AM_CP_WEAPON, 5); ">
+ Script: <" itemskill(AM_CP_WEAPON, 5, ISF_CHECKCONDITIONS); ">
},
{
Id: 14521
@@ -93104,7 +93133,7 @@ item_db: (
noselltonpc: true
nogstorage: true
}
- Script: <" itemskill(CASH_INCAGI, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
+ Script: <" itemskill(CASH_INCAGI, 10, ISF_CHECKCONDITIONS | ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14590