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-rw-r--r--db/mob_skill_db2.conf10
1 files changed, 5 insertions, 5 deletions
diff --git a/db/mob_skill_db2.conf b/db/mob_skill_db2.conf
index 77d353610..de4b014fa 100644
--- a/db/mob_skill_db2.conf
+++ b/db/mob_skill_db2.conf
@@ -9,7 +9,7 @@
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
-//= Copyright (C) 2018 Hercules Dev Team
+//= Copyright (C) 2018-2020 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
@@ -36,20 +36,20 @@ mob_skill_db:(
<Skill_Constant>: {
ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob.
SkillLevel: (int, defaults to 1)
- SkillState: (int, defaults to 0)
- SkillTarget: (int, defaults to 0)
+ SkillState: (string, defaults to "MSS_ANY")
+ SkillTarget: (string, defaults to "MST_TARGET")
Rate: (int, defaults to 1)
CastTime: (int, defaults to 0)
Delay: (int, defaults to 0)
Cancelable: (boolean, defaults to false)
- CastCondition: (int, defaults to 0)
+ CastCondition: (string, defaults to "MSC_ALWAYS")
ConditionData: (int, defaults to 0)
val0: (int, defaults to 0)
val1: (int, defaults to 0)
val2: (int, defaults to 0)
val3: (int, defaults to 0)
val4: (int, defaults to 0)
- Emotion: (int, defaults to 0)
+ Emotion: (int, defaults to -1)
ChatMsgID: (int, defaults to 0)
}
}