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-rw-r--r--conf/map/battle/skill.conf11
1 files changed, 7 insertions, 4 deletions
diff --git a/conf/map/battle/skill.conf b/conf/map/battle/skill.conf
index d258567a0..6923e729b 100644
--- a/conf/map/battle/skill.conf
+++ b/conf/map/battle/skill.conf
@@ -138,10 +138,13 @@ skill_nofootset: 1
// Default on official servers: true for player-traps
gvg_traps_target_all: 1
-// Some traps settings (add as necessary):
-// 1: Traps are invisible to those who come into view of it. When unset, all traps are visible at all times.
-// (Invisible traps can be revealed through Hunter's Detecting skill)
-traps_setting: 0
+// Hunter's traps visibility setting (with HiddenTrap: true on skill_db.conf)
+// 0: Traps are always visible to everyone (Hercules/Pre-renewal)
+// 1: Traps with HiddenTrap: true are hidden in versus maps (PvP/GvG/BG)
+// 2: Traps with HiddenTrap: true are always invisible (Renewal) (Default)
+// Notes: Invisibility applies to players that are not in caster's party.
+// Invisible traps can be made visible to everyone with Hunter's Detecting skill.
+trap_visibility: 2
// Restrictions applied to the Alchemist's Summon Flora skill (add as necessary)
// 1: Enable players to damage the floras outside of versus grounds.