summaryrefslogtreecommitdiff
path: root/conf/map/battle/monster.conf
diff options
context:
space:
mode:
Diffstat (limited to 'conf/map/battle/monster.conf')
-rw-r--r--conf/map/battle/monster.conf9
1 files changed, 7 insertions, 2 deletions
diff --git a/conf/map/battle/monster.conf b/conf/map/battle/monster.conf
index 192e54615..fb19a6f76 100644
--- a/conf/map/battle/monster.conf
+++ b/conf/map/battle/monster.conf
@@ -9,7 +9,7 @@
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
-//= Copyright (C) 2014-2018 Hercules Dev Team
+//= Copyright (C) 2014-2020 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
@@ -137,7 +137,7 @@ mob_skill_delay: 100
mob_count_rate: 100
// Respawn rate of monsters on a map. 50 would make mobs respawn twice as fast (half delay time) (Note 2)
-//Note: This does not affects mobs with immediate respawn (most normal mobs)
+// Note: This does not affects mobs with immediate respawn (most normal mobs)
mob_spawn_delay: 100
plant_spawn_delay: 100
boss_spawn_delay: 100
@@ -269,3 +269,8 @@ boss_icewall_walk_block: 1
// only have a range of 9. If you put a number higher than 0, their range will
// be increased by that number.
monster_eye_range_bonus: 0
+
+// Should slaves chase after what their master is chasing?
+// false: Don't chase after what master is chasing. (old behavior)
+// true: Chase after what master is chasing. (official, default)
+slave_chase_masters_chasetarget: true