diff options
Diffstat (limited to 'conf-tmpl/battle/skill.conf')
-rw-r--r-- | conf-tmpl/battle/skill.conf | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 3f766ab27..8182fb52f 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -110,7 +110,7 @@ auto_counter_type: 15 // Can ground skills be placed on top of each other? (Note 4)
// If set, only skills with UF_NOREITERATION set will be affected (skill_unit_db)
-skill_reiteration: 0
+skill_reiteration: 2
// Can ground skills NOT be placed underneath/near players/monsters? (Note 4)
// If set, only skills with UF_NOFOOTSET set will be affected (skill_unit_db)
@@ -142,11 +142,8 @@ player_cloak_check_type: 1 // When a monster is cloaking, Whether the wall is checked or not. (Note 1)
monster_cloak_check_type: no
-// Will Player Skills Stay Within Land Limit or not? (Note 1)
-player_land_skill_limit: yes
-
-// Will Monster Skills Stay Within Land Limit or not? (Note 1)
-monster_land_skill_limit: yes
+// Can't place unlimited land skills at the same time (Note 4)
+land_skill_limit: 1
// If skill fails by delay, should it display or not. (Note 1)
display_delay_skill_fail: no
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